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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2017 The Starwels developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <validationinterface.h>
#include <init.h>
#include <primitives/block.h>
#include <scheduler.h>
#include <sync.h>
#include <txmempool.h>
#include <util.h>
#include <validation.h>
#include <list>
#include <atomic>
#include <future>
#include <boost/signals2/signal.hpp>
struct MainSignalsInstance {
boost::signals2::signal<void (const CBlockIndex *, const CBlockIndex *, bool fInitialDownload)> UpdatedBlockTip;
boost::signals2::signal<void (const CTransactionRef &)> TransactionAddedToMempool;
boost::signals2::signal<void (const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex, const std::vector<CTransactionRef>&)> BlockConnected;
boost::signals2::signal<void (const std::shared_ptr<const CBlock> &)> BlockDisconnected;
boost::signals2::signal<void (const CTransactionRef &)> TransactionRemovedFromMempool;
boost::signals2::signal<void (const CBlockLocator &)> SetBestChain;
boost::signals2::signal<void (const uint256 &)> Inventory;
boost::signals2::signal<void (int64_t nBestBlockTime, CConnman* connman)> Broadcast;
boost::signals2::signal<void (const CBlock&, const CValidationState&)> BlockChecked;
boost::signals2::signal<void (const CBlockIndex *, const std::shared_ptr<const CBlock>&)> NewPoWValidBlock;
// We are not allowed to assume the scheduler only runs in one thread,
// but must ensure all callbacks happen in-order, so we end up creating
// our own queue here :(
SingleThreadedSchedulerClient m_schedulerClient;
explicit MainSignalsInstance(CScheduler *pscheduler) : m_schedulerClient(pscheduler) {}
};
static CMainSignals g_signals;
void CMainSignals::RegisterBackgroundSignalScheduler(CScheduler& scheduler) {
assert(!m_internals);
m_internals.reset(new MainSignalsInstance(&scheduler));
}
void CMainSignals::UnregisterBackgroundSignalScheduler() {
m_internals.reset(nullptr);
}
void CMainSignals::FlushBackgroundCallbacks() {
if (m_internals) {
m_internals->m_schedulerClient.EmptyQueue();
}
}
size_t CMainSignals::CallbacksPending() {
if (!m_internals) return 0;
return m_internals->m_schedulerClient.CallbacksPending();
}
void CMainSignals::RegisterWithMempoolSignals(CTxMemPool& pool) {
pool.NotifyEntryRemoved.connect(boost::bind(&CMainSignals::MempoolEntryRemoved, this, _1, _2));
}
void CMainSignals::UnregisterWithMempoolSignals(CTxMemPool& pool) {
pool.NotifyEntryRemoved.disconnect(boost::bind(&CMainSignals::MempoolEntryRemoved, this, _1, _2));
}
CMainSignals& GetMainSignals()
{
return g_signals;
}
void RegisterValidationInterface(CValidationInterface* pwalletIn) {
g_signals.m_internals->UpdatedBlockTip.connect(boost::bind(&CValidationInterface::UpdatedBlockTip, pwalletIn, _1, _2, _3));
g_signals.m_internals->TransactionAddedToMempool.connect(boost::bind(&CValidationInterface::TransactionAddedToMempool, pwalletIn, _1));
g_signals.m_internals->BlockConnected.connect(boost::bind(&CValidationInterface::BlockConnected, pwalletIn, _1, _2, _3));
g_signals.m_internals->BlockDisconnected.connect(boost::bind(&CValidationInterface::BlockDisconnected, pwalletIn, _1));
g_signals.m_internals->TransactionRemovedFromMempool.connect(boost::bind(&CValidationInterface::TransactionRemovedFromMempool, pwalletIn, _1));
g_signals.m_internals->SetBestChain.connect(boost::bind(&CValidationInterface::SetBestChain, pwalletIn, _1));
g_signals.m_internals->Inventory.connect(boost::bind(&CValidationInterface::Inventory, pwalletIn, _1));
g_signals.m_internals->Broadcast.connect(boost::bind(&CValidationInterface::ResendWalletTransactions, pwalletIn, _1, _2));
g_signals.m_internals->BlockChecked.connect(boost::bind(&CValidationInterface::BlockChecked, pwalletIn, _1, _2));
g_signals.m_internals->NewPoWValidBlock.connect(boost::bind(&CValidationInterface::NewPoWValidBlock, pwalletIn, _1, _2));
}
void UnregisterValidationInterface(CValidationInterface* pwalletIn) {
g_signals.m_internals->BlockChecked.disconnect(boost::bind(&CValidationInterface::BlockChecked, pwalletIn, _1, _2));
g_signals.m_internals->Broadcast.disconnect(boost::bind(&CValidationInterface::ResendWalletTransactions, pwalletIn, _1, _2));
g_signals.m_internals->Inventory.disconnect(boost::bind(&CValidationInterface::Inventory, pwalletIn, _1));
g_signals.m_internals->SetBestChain.disconnect(boost::bind(&CValidationInterface::SetBestChain, pwalletIn, _1));
g_signals.m_internals->TransactionAddedToMempool.disconnect(boost::bind(&CValidationInterface::TransactionAddedToMempool, pwalletIn, _1));
g_signals.m_internals->BlockConnected.disconnect(boost::bind(&CValidationInterface::BlockConnected, pwalletIn, _1, _2, _3));
g_signals.m_internals->BlockDisconnected.disconnect(boost::bind(&CValidationInterface::BlockDisconnected, pwalletIn, _1));
g_signals.m_internals->TransactionRemovedFromMempool.disconnect(boost::bind(&CValidationInterface::TransactionRemovedFromMempool, pwalletIn, _1));
g_signals.m_internals->UpdatedBlockTip.disconnect(boost::bind(&CValidationInterface::UpdatedBlockTip, pwalletIn, _1, _2, _3));
g_signals.m_internals->NewPoWValidBlock.disconnect(boost::bind(&CValidationInterface::NewPoWValidBlock, pwalletIn, _1, _2));
}
void UnregisterAllValidationInterfaces() {
if (!g_signals.m_internals) {
return;
}
g_signals.m_internals->BlockChecked.disconnect_all_slots();
g_signals.m_internals->Broadcast.disconnect_all_slots();
g_signals.m_internals->Inventory.disconnect_all_slots();
g_signals.m_internals->SetBestChain.disconnect_all_slots();
g_signals.m_internals->TransactionAddedToMempool.disconnect_all_slots();
g_signals.m_internals->BlockConnected.disconnect_all_slots();
g_signals.m_internals->BlockDisconnected.disconnect_all_slots();
g_signals.m_internals->TransactionRemovedFromMempool.disconnect_all_slots();
g_signals.m_internals->UpdatedBlockTip.disconnect_all_slots();
g_signals.m_internals->NewPoWValidBlock.disconnect_all_slots();
}
void CallFunctionInValidationInterfaceQueue(std::function<void ()> func) {
g_signals.m_internals->m_schedulerClient.AddToProcessQueue(std::move(func));
}
void SyncWithValidationInterfaceQueue() {
AssertLockNotHeld(cs_main);
// Block until the validation queue drains
std::promise<void> promise;
CallFunctionInValidationInterfaceQueue([&promise] {
promise.set_value();
});
promise.get_future().wait();
}
void CMainSignals::MempoolEntryRemoved(CTransactionRef ptx, MemPoolRemovalReason reason) {
if (reason != MemPoolRemovalReason::BLOCK && reason != MemPoolRemovalReason::CONFLICT) {
m_internals->m_schedulerClient.AddToProcessQueue([ptx, this] {
m_internals->TransactionRemovedFromMempool(ptx);
});
}
}
void CMainSignals::UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {
// Dependencies exist that require UpdatedBlockTip events to be delivered in the order in which
// the chain actually updates. One way to ensure this is for the caller to invoke this signal
// in the same critical section where the chain is updated
m_internals->m_schedulerClient.AddToProcessQueue([pindexNew, pindexFork, fInitialDownload, this] {
m_internals->UpdatedBlockTip(pindexNew, pindexFork, fInitialDownload);
});
}
void CMainSignals::TransactionAddedToMempool(const CTransactionRef &ptx) {
m_internals->m_schedulerClient.AddToProcessQueue([ptx, this] {
m_internals->TransactionAddedToMempool(ptx);
});
}
void CMainSignals::BlockConnected(const std::shared_ptr<const CBlock> &pblock, const CBlockIndex *pindex, const std::shared_ptr<const std::vector<CTransactionRef>>& pvtxConflicted) {
m_internals->m_schedulerClient.AddToProcessQueue([pblock, pindex, pvtxConflicted, this] {
m_internals->BlockConnected(pblock, pindex, *pvtxConflicted);
});
}
void CMainSignals::BlockDisconnected(const std::shared_ptr<const CBlock> &pblock) {
m_internals->m_schedulerClient.AddToProcessQueue([pblock, this] {
m_internals->BlockDisconnected(pblock);
});
}
void CMainSignals::SetBestChain(const CBlockLocator &locator) {
m_internals->m_schedulerClient.AddToProcessQueue([locator, this] {
m_internals->SetBestChain(locator);
});
}
void CMainSignals::Inventory(const uint256 &hash) {
m_internals->m_schedulerClient.AddToProcessQueue([hash, this] {
m_internals->Inventory(hash);
});
}
void CMainSignals::Broadcast(int64_t nBestBlockTime, CConnman* connman) {
m_internals->Broadcast(nBestBlockTime, connman);
}
void CMainSignals::BlockChecked(const CBlock& block, const CValidationState& state) {
m_internals->BlockChecked(block, state);
}
void CMainSignals::NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock> &block) {
m_internals->NewPoWValidBlock(pindex, block);
}