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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#if defined(HAVE_CONFIG_H)
#include "config/bitcoin-config.h"
#endif
#include "net.h"
#include "addrman.h"
#include "chainparams.h"
#include "core.h"
11 years ago
#include "ui_interface.h"
#ifdef WIN32
#include <string.h>
#else
#include <fcntl.h>
#endif
#ifdef USE_UPNP
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/miniwget.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#endif
#include <boost/filesystem.hpp>
#include <boost/thread.hpp>
// Dump addresses to peers.dat every 15 minutes (900s)
#define DUMP_ADDRESSES_INTERVAL 900
#if !defined(HAVE_MSG_NOSIGNAL) && !defined(MSG_NOSIGNAL)
#define MSG_NOSIGNAL 0
#endif
// Fix for ancient MinGW versions, that don't have defined these in ws2tcpip.h.
// Todo: Can be removed when our pull-tester is upgraded to a modern MinGW version.
#ifdef WIN32
#ifndef PROTECTION_LEVEL_UNRESTRICTED
#define PROTECTION_LEVEL_UNRESTRICTED 10
#endif
#ifndef IPV6_PROTECTION_LEVEL
#define IPV6_PROTECTION_LEVEL 23
#endif
#endif
using namespace std;
using namespace boost;
namespace {
const int MAX_OUTBOUND_CONNECTIONS = 8;
struct ListenSocket {
SOCKET socket;
bool whitelisted;
ListenSocket(SOCKET socket, bool whitelisted) : socket(socket), whitelisted(whitelisted) {}
};
}
//
// Global state variables
//
bool fDiscover = true;
bool fListen = true;
uint64_t nLocalServices = NODE_NETWORK;
CCriticalSection cs_mapLocalHost;
map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfReachable[NET_MAX] = {};
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
static CNode* pnodeSync = NULL;
uint64_t nLocalHostNonce = 0;
static std::vector<ListenSocket> vhListenSocket;
CAddrMan addrman;
int nMaxConnections = 125;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<CInv, CDataStream> mapRelay;
deque<pair<int64_t, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<CInv, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
static deque<string> vOneShots;
CCriticalSection cs_vOneShots;
set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
NodeId nLastNodeId = 0;
CCriticalSection cs_nLastNodeId;
static CSemaphore *semOutbound = NULL;
// Signals for message handling
static CNodeSignals g_signals;
CNodeSignals& GetNodeSignals() { return g_signals; }
void AddOneShot(string strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);
}
unsigned short GetListenPort()
{
return (unsigned short)(GetArg("-port", Params().GetDefaultPort()));
}
// find 'best' local address for a particular peer
bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
{
if (!fListen)
return false;
int nBestScore = -1;
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
{
addr = CService((*it).first, (*it).second.nPort);
nBestReachability = nReachability;
nBestScore = nScore;
}
}
}
return nBestScore >= 0;
}
// get best local address for a particular peer as a CAddress
CAddress GetLocalAddress(const CNetAddr *paddrPeer)
{
CAddress ret(CService("0.0.0.0",0),0);
CService addr;
if (GetLocal(addr, paddrPeer))
{
ret = CAddress(addr);
ret.nServices = nLocalServices;
ret.nTime = GetAdjustedTime();
}
return ret;
}
bool RecvLine(SOCKET hSocket, string& strLine)
{
strLine = "";
while (true)
{
char c;
int nBytes = recv(hSocket, &c, 1, 0);
if (nBytes > 0)
{
if (c == '\n')
continue;
if (c == '\r')
return true;
strLine += c;
if (strLine.size() >= 9000)
return true;
}
else if (nBytes <= 0)
{
boost::this_thread::interruption_point();
if (nBytes < 0)
{
int nErr = WSAGetLastError();
if (nErr == WSAEMSGSIZE)
continue;
if (nErr == WSAEWOULDBLOCK || nErr == WSAEINTR || nErr == WSAEINPROGRESS)
{
MilliSleep(10);
continue;
}
}
if (!strLine.empty())
return true;
if (nBytes == 0)
{
// socket closed
LogPrint("net", "socket closed\n");
return false;
}
else
{
// socket error
int nErr = WSAGetLastError();
LogPrint("net", "recv failed: %s\n", NetworkErrorString(nErr));
return false;
}
}
}
}
// used when scores of local addresses may have changed
// pushes better local address to peers
void static AdvertizeLocal()
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->fSuccessfullyConnected)
{
CAddress addrLocal = GetLocalAddress(&pnode->addr);
if (addrLocal.IsRoutable() && (CService)addrLocal != (CService)pnode->addrLocal)
{
pnode->PushAddress(addrLocal);
pnode->addrLocal = addrLocal;
}
}
}
}
void SetReachable(enum Network net, bool fFlag)
{
LOCK(cs_mapLocalHost);
vfReachable[net] = fFlag;
if (net == NET_IPV6 && fFlag)
vfReachable[NET_IPV4] = true;
}
// learn a new local address
bool AddLocal(const CService& addr, int nScore)
{
if (!addr.IsRoutable())
return false;
if (!fDiscover && nScore < LOCAL_MANUAL)
return false;
if (IsLimited(addr))
return false;
LogPrintf("AddLocal(%s,%i)\n", addr.ToString(), nScore);
{
LOCK(cs_mapLocalHost);
bool fAlready = mapLocalHost.count(addr) > 0;
LocalServiceInfo &info = mapLocalHost[addr];
if (!fAlready || nScore >= info.nScore) {
info.nScore = nScore + (fAlready ? 1 : 0);
info.nPort = addr.GetPort();
}
SetReachable(addr.GetNetwork());
}
AdvertizeLocal();
return true;
}
bool AddLocal(const CNetAddr &addr, int nScore)
{
return AddLocal(CService(addr, GetListenPort()), nScore);
}
/** Make a particular network entirely off-limits (no automatic connects to it) */
void SetLimited(enum Network net, bool fLimited)
{
if (net == NET_UNROUTABLE)
return;
LOCK(cs_mapLocalHost);
vfLimited[net] = fLimited;
}
bool IsLimited(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfLimited[net];
}
bool IsLimited(const CNetAddr &addr)
{
return IsLimited(addr.GetNetwork());
}
/** vote for a local address */
bool SeenLocal(const CService& addr)
{
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == 0)
return false;
mapLocalHost[addr].nScore++;
}
AdvertizeLocal();
return true;
}
/** check whether a given address is potentially local */
bool IsLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
return mapLocalHost.count(addr) > 0;
}
/** check whether a given network is one we can probably connect to */
bool IsReachable(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfReachable[net] && !vfLimited[net];
}
/** check whether a given address is in a network we can probably connect to */
bool IsReachable(const CNetAddr& addr)
{
enum Network net = addr.GetNetwork();
return IsReachable(net);
}
bool GetMyExternalIP2(const CService& addrConnect, const char* pszGet, const char* pszKeyword, CNetAddr& ipRet)
{
SOCKET hSocket;
if (!ConnectSocket(addrConnect, hSocket))
return error("GetMyExternalIP() : connection to %s failed", addrConnect.ToString());
send(hSocket, pszGet, strlen(pszGet), MSG_NOSIGNAL);
string strLine;
while (RecvLine(hSocket, strLine))
{
if (strLine.empty()) // HTTP response is separated from headers by blank line
{
while (true)
{
if (!RecvLine(hSocket, strLine))
{
CloseSocket(hSocket);
return false;
}
if (pszKeyword == NULL)
break;
if (strLine.find(pszKeyword) != string::npos)
{
strLine = strLine.substr(strLine.find(pszKeyword) + strlen(pszKeyword));
break;
}
}
CloseSocket(hSocket);
if (strLine.find("<") != string::npos)
strLine = strLine.substr(0, strLine.find("<"));
strLine = strLine.substr(strspn(strLine.c_str(), " \t\n\r"));
while (strLine.size() > 0 && isspace(strLine[strLine.size()-1]))
strLine.resize(strLine.size()-1);
CService addr(strLine,0,true);
LogPrintf("GetMyExternalIP() received [%s] %s\n", strLine, addr.ToString());
if (!addr.IsValid() || !addr.IsRoutable())
return false;
ipRet.SetIP(addr);
return true;
}
}
CloseSocket(hSocket);
return error("GetMyExternalIP() : connection closed");
}
bool GetMyExternalIP(CNetAddr& ipRet)
{
CService addrConnect;
const char* pszGet;
const char* pszKeyword;
for (int nLookup = 0; nLookup <= 1; nLookup++)
for (int nHost = 1; nHost <= 1; nHost++)
{
// We should be phasing out our use of sites like these. If we need
// replacements, we should ask for volunteers to put this simple
// php file on their web server that prints the client IP:
// <?php echo $_SERVER["REMOTE_ADDR"]; ?>
if (nHost == 1)
{
addrConnect = CService("91.198.22.70", 80); // checkip.dyndns.org
if (nLookup == 1)
{
CService addrIP("checkip.dyndns.org", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET / HTTP/1.1\r\n"
"Host: checkip.dyndns.org\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = "Address:";
}
if (GetMyExternalIP2(addrConnect, pszGet, pszKeyword, ipRet))
return true;
}
return false;
}
void ThreadGetMyExternalIP()
{
CNetAddr addrLocalHost;
if (GetMyExternalIP(addrLocalHost))
{
LogPrintf("GetMyExternalIP() returned %s\n", addrLocalHost.ToStringIP());
AddLocal(addrLocalHost, LOCAL_HTTP);
}
}
void AddressCurrentlyConnected(const CService& addr)
{
addrman.Connected(addr);
}
uint64_t CNode::nTotalBytesRecv = 0;
uint64_t CNode::nTotalBytesSent = 0;
CCriticalSection CNode::cs_totalBytesRecv;
CCriticalSection CNode::cs_totalBytesSent;
CNode* FindNode(const CNetAddr& ip)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CNetAddr)pnode->addr == ip)
return (pnode);
return NULL;
}
CNode* FindNode(const std::string& addrName)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->addrName == addrName)
return (pnode);
return NULL;
}
CNode* FindNode(const CService& addr)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CService)pnode->addr == addr)
return (pnode);
return NULL;
}
CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
{
if (pszDest == NULL) {
if (IsLocal(addrConnect))
return NULL;
// Look for an existing connection
CNode* pnode = FindNode((CService)addrConnect);
if (pnode)
{
pnode->AddRef();
return pnode;
}
}
/// debug print
LogPrint("net", "trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString(),
pszDest ? 0.0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect
SOCKET hSocket;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort()) : ConnectSocket(addrConnect, hSocket))
{
addrman.Attempt(addrConnect);
// Set to non-blocking
if (!SetSocketNonBlocking(hSocket, true))
LogPrintf("ConnectNode: Setting socket to non-blocking failed, error %s\n", NetworkErrorString(WSAGetLastError()));
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
pnode->nTimeConnected = GetTime();
return pnode;
}
return NULL;
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
LogPrint("net", "disconnecting peer=%d\n", id);
CloseSocket(hSocket);
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
// if this was the sync node, we'll need a new one
if (this == pnodeSync)
pnodeSync = NULL;
}
void CNode::PushVersion()
{
int nBestHeight = g_signals.GetHeight().get_value_or(0);
/// when NTP implemented, change to just nTime = GetAdjustedTime()
int64_t nTime = (fInbound ? GetAdjustedTime() : GetTime());
CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
CAddress addrMe = GetLocalAddress(&addr);
GetRandBytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
if (fLogIPs)
LogPrint("net", "send version message: version %d, blocks=%d, us=%s, them=%s, peer=%d\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString(), addrYou.ToString(), id);
else
LogPrint("net", "send version message: version %d, blocks=%d, us=%s, peer=%d\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString(), id);
PushMessage("version", PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
nLocalHostNonce, FormatSubVersion(CLIENT_NAME, CLIENT_VERSION, std::vector<string>()), nBestHeight, true);
}
std::map<CNetAddr, int64_t> CNode::setBanned;
CCriticalSection CNode::cs_setBanned;
void CNode::ClearBanned()
{
setBanned.clear();
}
bool CNode::IsBanned(CNetAddr ip)
{
bool fResult = false;
{
LOCK(cs_setBanned);
std::map<CNetAddr, int64_t>::iterator i = setBanned.find(ip);
if (i != setBanned.end())
{
int64_t t = (*i).second;
if (GetTime() < t)
fResult = true;
}
}
return fResult;
}
bool CNode::Ban(const CNetAddr &addr) {
int64_t banTime = GetTime()+GetArg("-bantime", 60*60*24); // Default 24-hour ban
{
LOCK(cs_setBanned);
if (setBanned[addr] < banTime)
setBanned[addr] = banTime;
}
return true;
}
std::vector<CSubNet> CNode::vWhitelistedRange;
CCriticalSection CNode::cs_vWhitelistedRange;
bool CNode::IsWhitelistedRange(const CNetAddr &addr) {
LOCK(cs_vWhitelistedRange);
BOOST_FOREACH(const CSubNet& subnet, vWhitelistedRange) {
if (subnet.Match(addr))
return true;
}
return false;
}
void CNode::AddWhitelistedRange(const CSubNet &subnet) {
LOCK(cs_vWhitelistedRange);
vWhitelistedRange.push_back(subnet);
}
#undef X
#define X(name) stats.name = name
void CNode::copyStats(CNodeStats &stats)
{
stats.nodeid = this->GetId();
X(nServices);
X(nLastSend);
X(nLastRecv);
X(nTimeConnected);
X(addrName);
X(nVersion);
X(cleanSubVer);
X(fInbound);
X(nStartingHeight);
X(nSendBytes);
X(nRecvBytes);
X(fWhitelisted);
stats.fSyncNode = (this == pnodeSync);
// It is common for nodes with good ping times to suddenly become lagged,
// due to a new block arriving or other large transfer.
// Merely reporting pingtime might fool the caller into thinking the node was still responsive,
// since pingtime does not update until the ping is complete, which might take a while.
// So, if a ping is taking an unusually long time in flight,
// the caller can immediately detect that this is happening.
int64_t nPingUsecWait = 0;
if ((0 != nPingNonceSent) && (0 != nPingUsecStart)) {
nPingUsecWait = GetTimeMicros() - nPingUsecStart;
}
// Raw ping time is in microseconds, but show it to user as whole seconds (Bitcoin users should be well used to small numbers with many decimal places by now :)
stats.dPingTime = (((double)nPingUsecTime) / 1e6);
stats.dPingWait = (((double)nPingUsecWait) / 1e6);
// Leave string empty if addrLocal invalid (not filled in yet)
stats.addrLocal = addrLocal.IsValid() ? addrLocal.ToString() : "";
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
pch += handled;
nBytes -= handled;
if (msg.complete())
msg.nTime = GetTimeMicros();
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (std::exception &e) {
return -1;
}
// reject messages larger than MAX_SIZE