Browse Source

Minor - description fixes.

master
5 years ago
parent
commit
688795af78
2 changed files with 67 additions and 67 deletions
  1. 2
    2
      CEAs/must-style-mode.CEA
  2. 65
    65
      DevilMayCry4SpecialEdition.CT

+ 2
- 2
CEAs/must-style-mode.CEA View File

@@ -1,5 +1,5 @@
[enable]
alloc(newmem,2048)
alloc(newmem,76)
label(returnhere)
label(originalcode)
label(exit)
@@ -20,7 +20,7 @@ je originalcode //if so take damage as usual
cmp eax, 7 //now check if style rank is high enough
jge originalcode //if so, it's okay to take damage or die
comiss xmm0, xmm1 //xmm1 = damage of the move
ja originalcode
ja originalcode //jump if enemy is not about to die
//now that style rank isn't high enough
//enemy is going to die
//pull this 1.0 from some static address i'm not sure will always hold 1.0

+ 65
- 65
DevilMayCry4SpecialEdition.CT View File

@@ -257,12 +257,12 @@ movss [edi+30],xmm0
</CheatEntry>
<CheatEntry>
<ID>479</ID>
<Description>"Must Style Mode (Require SSS to Kill Enemy)"</Description>
<Description>"Must Style Mode &lt;&lt;Require SSS to Kill Enemy&gt;&gt;"</Description>
<LastState Activated="0"/>
<Color>80000008</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[enable]
alloc(newmem,2048)
alloc(newmem,76)
label(returnhere)
label(originalcode)
label(exit)
@@ -283,7 +283,7 @@ je originalcode //if so take damage as usual
cmp eax, 7 //now check if style rank is high enough
jge originalcode //if so, it's okay to take damage or die
comiss xmm0, xmm1 //xmm1 = damage of the move
ja originalcode
ja originalcode //jump if enemy is not about to die
//now that style rank isn't high enough
//enemy is going to die
//pull this 1.0 from some static address i'm not sure will always hold 1.0
@@ -481,7 +481,7 @@ push 6 //jump back animation i.d
<CheatEntry>
<ID>196</ID>
<Description>"No Activation Cost"</Description>
<LastState Activated="0"/>
<LastState Activated="1"/>
<Color>800080</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[disable]
@@ -496,7 +496,7 @@ db 90 90 90 90 90 90 90 90
<CheatEntry>
<ID>195</ID>
<Description>"Disable Devil Trigger Drain"</Description>
<LastState Activated="0"/>
<LastState Activated="1"/>
<Color>800080</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[disable]
@@ -512,7 +512,7 @@ db 90 90 90 90 90 90 90 90
<CheatEntry>
<ID>203</ID>
<Description>"Allow Activation while under 3 Gauge Points (Must Still be Above 0)"</Description>
<LastState Activated="0"/>
<LastState Activated="1"/>
<Color>800080</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[disable]
@@ -531,8 +531,8 @@ nop
</CheatEntry>
<CheatEntry>
<ID>194</ID>
<Description>"Free Spiral Swords"</Description>
<LastState Activated="0"/>
<Description>"Free Summoned Swords"</Description>
<LastState Activated="1"/>
<Color>FF8000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[disable]
@@ -999,7 +999,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>58</ID>
<Description>"Player Character Start"</Description>
<LastState Value="1EC501A0" Activated="0" RealAddress="1C608D84"/>
<LastState Value="1EC80410" Activated="0" RealAddress="1C608D84"/>
<ShowAsHex>1</ShowAsHex>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
@@ -1011,7 +1011,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>575</ID>
<Description>"Number of Air Hikes"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC52600"/>
<LastState Value="0" Activated="0" RealAddress="1EC82870"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>400000+f59f00</Address>
@@ -1044,7 +1044,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>49</ID>
<Description>"X"</Description>
<LastState Value="377.4382629" Activated="0" RealAddress="1EC501E0"/>
<LastState Value="-329.308197" Activated="0" RealAddress="1EC80450"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>1359F00</Address>
@@ -1056,7 +1056,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>50</ID>
<Description>"Y"</Description>
<LastState Value="4.855056763" Activated="0" RealAddress="1EC501E4"/>
<LastState Value="-9.067306519" Activated="0" RealAddress="1EC80454"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>1359F00</Address>
@@ -1068,7 +1068,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>51</ID>
<Description>"Z"</Description>
<LastState Value="711.1099243" Activated="0" RealAddress="1EC501E8"/>
<LastState Value="-408.6978455" Activated="0" RealAddress="1EC80458"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>1359F00</Address>
@@ -1090,7 +1090,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>52</ID>
<Description>"X"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC50200"/>
<LastState Value="1" Activated="0" RealAddress="1EC80470"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>1359F00</Address>
@@ -1102,7 +1102,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>53</ID>
<Description>"Y"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC50204"/>
<LastState Value="1" Activated="0" RealAddress="1EC80474"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>1359F00</Address>
@@ -1114,7 +1114,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>54</ID>
<Description>"Z"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC50208"/>
<LastState Value="1" Activated="0" RealAddress="1EC80478"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>1359F00</Address>
@@ -1129,7 +1129,7 @@ mov [ecx+00000154],edx
<ID>317</ID>
<Description>"Unknown Object Start"</Description>
<Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
<LastState Value="010151B8" Activated="0" RealAddress="1EC501A0"/>
<LastState Value="010151B8" Activated="0" RealAddress="1EC80410"/>
<ShowAsHex>1</ShowAsHex>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
@@ -1194,7 +1194,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>307</ID>
<Description>"Unknown Boolean"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC51374"/>
<LastState Value="1" Activated="0" RealAddress="1EC815E4"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1206,7 +1206,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>311</ID>
<Description>"Animations/Attack(?) I.D"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC51BA0"/>
<LastState Value="1" Activated="0" RealAddress="1EC81E10"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1218,7 +1218,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>308</ID>
<Description>"Animations/Attack(?) I.D"</Description>
<LastState Value="12" Activated="0" RealAddress="1EC51BA4"/>
<LastState Value="10" Activated="0" RealAddress="1EC81E14"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1230,7 +1230,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>309</ID>
<Description>"Animations/Attack(?) I.D"</Description>
<LastState Value="12" Activated="0" RealAddress="1EC51BA8"/>
<LastState Value="7" Activated="0" RealAddress="1EC81E18"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1242,7 +1242,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>310</ID>
<Description>"Animations/Attack(?) I.D"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC51BAC"/>
<LastState Value="1" Activated="0" RealAddress="1EC81E1C"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1254,7 +1254,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>305</ID>
<Description>"Animations/Attack(?) I.D"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC51BB0"/>
<LastState Value="0" Activated="0" RealAddress="1EC81E20"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1266,7 +1266,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>569</ID>
<Description>"Skill/Move I.D"</Description>
<LastState Value="00000001" Activated="0" RealAddress="1EC51BB4"/>
<LastState Value="00000001" Activated="0" RealAddress="1EC81E24"/>
<ShowAsHex>1</ShowAsHex>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
@@ -1279,7 +1279,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>315</ID>
<Description>"Player Animation I.D"</Description>
<LastState Value="1" Activated="0" RealAddress="1EC51C04"/>
<LastState Value="1" Activated="0" RealAddress="1EC81E74"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1301,7 +1301,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>306</ID>
<Description>"Is Devil Form"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC526AC"/>
<LastState Value="0" Activated="0" RealAddress="1EC8291C"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>400000+f59f00</Address>
@@ -1313,7 +1313,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>313</ID>
<Description>"Is Devil Form (Copy)"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC526AD"/>
<LastState Value="0" Activated="0" RealAddress="1EC8291D"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>400000+f59f00</Address>
@@ -1325,7 +1325,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>61</ID>
<Description>"Is Super Character"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC52913"/>
<LastState Value="0" Activated="0" RealAddress="1EC82B83"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>400000+f59f00</Address>
@@ -1337,7 +1337,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>330</ID>
<Description>"Unknown Boolean (Devil Trigger Related)"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC53C1D"/>
<LastState Value="0" Activated="0" RealAddress="1EC83E8D"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>400000+f59f00</Address>
@@ -1349,7 +1349,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>331</ID>
<Description>"Unknown Boolean (Devil Trigger Related)"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC53C1E"/>
<LastState Value="0" Activated="0" RealAddress="1EC83E8E"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>400000+f59f00</Address>
@@ -1371,7 +1371,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>325</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC51AC0"/>
<LastState Value="0" Activated="0" RealAddress="1EC81D30"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>800080</Color>
<VariableType>Byte</VariableType>
@@ -1384,7 +1384,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>457</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="2" Activated="0" RealAddress="1EC51B4C"/>
<LastState Value="2" Activated="0" RealAddress="1EC81DBC"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>800080</Color>
<VariableType>Byte</VariableType>
@@ -1397,7 +1397,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>322</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC51DA8"/>
<LastState Value="0" Activated="0" RealAddress="1EC82018"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>800080</Color>
<VariableType>4 Bytes</VariableType>
@@ -1410,7 +1410,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>326</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="13" Activated="0" RealAddress="1EC5253C"/>
<LastState Value="13" Activated="0" RealAddress="1EC827AC"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>800080</Color>
<VariableType>4 Bytes</VariableType>
@@ -1423,7 +1423,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>324</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC52844"/>
<LastState Value="0" Activated="0" RealAddress="1EC82AB4"/>
<Color>800080</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1435,7 +1435,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>323</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC5284C"/>
<LastState Value="0" Activated="0" RealAddress="1EC82ABC"/>
<Color>800080</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1449,7 +1449,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>321</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0.8603609204" Activated="0" RealAddress="1EC501BC"/>
<LastState Value="0.6000142097" Activated="0" RealAddress="1EC8042C"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1461,7 +1461,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>302</ID>
<Description>"Health"</Description>
<LastState Value="6000" Activated="0" RealAddress="1EC51CA0"/>
<LastState Value="6000" Activated="0" RealAddress="1EC81F10"/>
<Color>408000</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1473,7 +1473,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>303</ID>
<Description>"Maximum Health"</Description>
<LastState Value="6000" Activated="0" RealAddress="1EC51CA4"/>
<LastState Value="6000" Activated="0" RealAddress="1EC81F14"/>
<Color>408000</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1485,7 +1485,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>301</ID>
<Description>"Devil Trigger (or Burst Gauge if Lady)"</Description>
<LastState Value="10000" Activated="0" RealAddress="1EC526A4"/>
<LastState Value="4607.822266" Activated="0" RealAddress="1EC82914"/>
<Color>800080</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1497,7 +1497,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>304</ID>
<Description>"Maximum Devil Trigger"</Description>
<LastState Value="10000" Activated="0" RealAddress="1EC526A8"/>
<LastState Value="10000" Activated="0" RealAddress="1EC82918"/>
<Color>800080</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1509,7 +1509,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>316</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC526B0"/>
<LastState Value="0.2938792109" Activated="0" RealAddress="1EC82920"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>800080</Color>
<VariableType>Float</VariableType>
@@ -1522,7 +1522,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>332</ID>
<Description>"Character I.D"</Description>
<LastState Value="2" Activated="0" RealAddress="1EC51B4C"/>
<LastState Value="2" Activated="0" RealAddress="1EC81DBC"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1534,7 +1534,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>549</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC539D4"/>
<LastState Value="0" Activated="0" RealAddress="1EC83C44"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1546,7 +1546,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>328</ID>
<Description>"Lock-On Target"</Description>
<LastState Value="00000000" Activated="0" RealAddress="1EC539D8"/>
<LastState Value="00000000" Activated="0" RealAddress="1EC83C48"/>
<ShowAsHex>1</ShowAsHex>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
@@ -1560,7 +1560,7 @@ mov [ecx+00000154],edx
<ID>319</ID>
<Description>"Unknown Object Start"</Description>
<Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
<LastState Value="12ABF2D0" Activated="0" RealAddress="1EC57AD0"/>
<LastState Value="12ABF2D0" Activated="0" RealAddress="1EC87D40"/>
<ShowAsHex>1</ShowAsHex>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
@@ -1597,7 +1597,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>579</ID>
<Description>"Sky Star Count"</Description>
<LastState Value="1065139095" Activated="0" RealAddress="1EC67660"/>
<LastState Value="0" Activated="0" RealAddress="1EC978D0"/>
<Color>000000</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -1619,7 +1619,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>565</ID>
<Description>"Motivation"</Description>
<LastState Value="286" Activated="0" RealAddress="1EC57CF8"/>
<LastState Value="300" Activated="0" RealAddress="1EC87F68"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1641,7 +1641,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>560</ID>
<Description>"Burst Gauge Object Start"</Description>
<LastState Value="0" Activated="0" RealAddress="1EB512A0"/>
<LastState Value="??" Activated="0" RealAddress="00000890"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1662,7 +1662,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>555</ID>
<Description>"Burst Attack Level 1 Threshhold"</Description>
<LastState Value="0" Activated="0" RealAddress="1EB512A0"/>
<LastState Value="??" Activated="0" RealAddress="00000890"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1675,7 +1675,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>557</ID>
<Description>"Burst Attack Level 2 Threshhold"</Description>
<LastState Value="0" Activated="0" RealAddress="1EB512A4"/>
<LastState Value="??" Activated="0" RealAddress="00000894"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -1688,7 +1688,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>556</ID>
<Description>"Burst Attack Level 3 Threshhold"</Description>
<LastState Value="1.970008177E-20" Activated="0" RealAddress="1EB512A8"/>
<LastState Value="??" Activated="0" RealAddress="00000898"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -2567,7 +2567,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>263</ID>
<Description>"Unknown Pointer"</Description>
<LastState Value="1EC58AD0" Activated="0" RealAddress="1C608EA0"/>
<LastState Value="1EC88D40" Activated="0" RealAddress="1C608EA0"/>
<ShowAsHex>1</ShowAsHex>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
@@ -2681,7 +2681,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>35</ID>
<Description>"Red Orbs"</Description>
<LastState Value="741192" Activated="0" RealAddress="1C608EE4"/>
<LastState Value="744472" Activated="0" RealAddress="1C608EE4"/>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -2692,7 +2692,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>22</ID>
<Description>"Red Orbs Mission Acquired"</Description>
<LastState Value="628" Activated="0" RealAddress="1C608EEC"/>
<LastState Value="3908" Activated="0" RealAddress="1C608EEC"/>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -2703,7 +2703,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>23</ID>
<Description>"Red Orbs Mission Max"</Description>
<LastState Value="628" Activated="0" RealAddress="1C608EF0"/>
<LastState Value="3908" Activated="0" RealAddress="1C608EF0"/>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -2791,7 +2791,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>458</ID>
<Description>"Enemy Difficulty"</Description>
<LastState Value="110" Activated="0" RealAddress="1C608F0C"/>
<LastState Value="160" Activated="0" RealAddress="1C608F0C"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -2890,7 +2890,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>43</ID>
<Description>"Unknown Attribute"</Description>
<LastState Value="0" Activated="0" RealAddress="1C608FBC"/>
<LastState Value="1" Activated="0" RealAddress="1C608FBC"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f00</Address>
@@ -2901,7 +2901,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>44</ID>
<Description>"In-Mission Time"</Description>
<LastState Value="67545.85156" Activated="0" RealAddress="1C608FC4"/>
<LastState Value="340943.2812" Activated="0" RealAddress="1C608FC4"/>
<Color>80000008</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -2945,7 +2945,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>112</ID>
<Description>"Bloody Palace Timer"</Description>
<LastState Value="13084.38086" Activated="0" RealAddress="1C6090E4"/>
<LastState Value="28180.38086" Activated="0" RealAddress="1C6090E4"/>
<Color>000040</Color>
<VariableType>Float</VariableType>
<Address>400000+f59f00</Address>
@@ -4813,7 +4813,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>7</ID>
<Description>"Total Red Orbs (Across All Characters)"</Description>
<LastState Value="869000" Activated="0" RealAddress="1C5F9420"/>
<LastState Value="872280" Activated="0" RealAddress="1C5F9420"/>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>400000+f59f10</Address>
@@ -5048,7 +5048,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>343</ID>
<Description>"Is Player In the Air [YES/NO]"</Description>
<LastState Value="0" Activated="0" RealAddress="1EC58E24"/>
<LastState Value="0" Activated="0" RealAddress="1EC89094"/>
<Color>80000008</Color>
<VariableType>Byte</VariableType>
<Address>DevilMayCry4SpecialEdition.exe+F23F38</Address>
@@ -5125,7 +5125,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>262</ID>
<Description>"Bloody Palace Stage"</Description>
<LastState Value="2" Activated="0" RealAddress="22B301B0"/>
<LastState Value="7" Activated="0" RealAddress="22B301B0"/>
<Color>80000008</Color>
<VariableType>2 Bytes</VariableType>
<Address>DevilMayCry4SpecialEdition.exe+F23F38</Address>
@@ -5319,7 +5319,7 @@ mov [ecx+00000154],edx
<CheatEntry>
<ID>583</ID>
<Description>"Bloody Palace Character Select (by I.D)"</Description>
<LastState Value="0" Activated="0" RealAddress="1EBF1B10"/>
<LastState Value="0" Activated="0" RealAddress="1ED305F0"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>"DevilMayCry4SpecialEdition.exe"+00F240A4</Address>
@@ -33316,7 +33316,7 @@ mov [ecx+00000154],edx
</Structures>
<Comments>Cheat Table for Devil May Cry 4 Special Edition
by Hydris
Trainer Version as of 5/07/2015
Trainer Version as of 7/07/2015
Game Version as of 23/06/2015
-----
Posted to Infernal Works

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