(Lua, ASMx86) Replication of Devil May Cry 4's debug functions for it's re-released version.
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DMC4SE-Scripts-ONLY.CT 306KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <CheatTable CheatEngineTableVersion="18">
  3. <CheatEntries>
  4. <CheatEntry>
  5. <ID>1283</ID>
  6. <Description>"Table Options"</Description>
  7. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  8. <LastState Value="" Activated="0" RealAddress="00000000"/>
  9. <Color>80000008</Color>
  10. <GroupHeader>1</GroupHeader>
  11. <CheatEntries>
  12. <CheatEntry>
  13. <ID>1284</ID>
  14. <Description>"Disable both Automatic Attach and Set Favorites"</Description>
  15. <LastState Activated="0"/>
  16. <Color>80000008</Color>
  17. <VariableType>Auto Assembler Script</VariableType>
  18. <AssemblerScript>[enable]
  19. {$lua}
  20. if attacher ~= nil then
  21. attacher.destroy()
  22. end
  23. {$asm}
  24. [disable]
  25. {$lua}
  26. attacher = createTimer(AutoAttach)
  27. timer_manager(attacher, 500, check_for_DMC4SE, true)
  28. {$asm}
  29. </AssemblerScript>
  30. </CheatEntry>
  31. <CheatEntry>
  32. <ID>1285</ID>
  33. <Description>"Enable In-Game Mini-Menu"</Description>
  34. <Options moHideChildren="1"/>
  35. <LastState Activated="0"/>
  36. <Color>80000008</Color>
  37. <VariableType>Auto Assembler Script</VariableType>
  38. <AssemblerScript>[enable]
  39. {$lua}
  40. createD3Dmenu()
  41. hook.OnClick = option_click
  42. {$asm}
  43. [disable]
  44. {$lua}
  45. destroyD3Dmenu()
  46. hook.OnClick = nil
  47. {$asm}
  48. </AssemblerScript>
  49. <CheatEntries>
  50. <CheatEntry>
  51. <ID>1286</ID>
  52. <Description>"Toggle Display &lt;&lt;Assign Hotkey&gt;&gt;"</Description>
  53. <LastState Activated="0"/>
  54. <Color>80000008</Color>
  55. <VariableType>Auto Assembler Script</VariableType>
  56. <AssemblerScript>[enable]
  57. {$lua}
  58. toggle_display()
  59. {$asm}
  60. [disable]
  61. {$lua}
  62. toggle_display()
  63. {$asm}
  64. </AssemblerScript>
  65. <Hotkeys>
  66. <Hotkey>
  67. <Action>Toggle Activation</Action>
  68. <Keys>
  69. <Key>192</Key>
  70. </Keys>
  71. <ID>0</ID>
  72. </Hotkey>
  73. </Hotkeys>
  74. </CheatEntry>
  75. </CheatEntries>
  76. </CheatEntry>
  77. </CheatEntries>
  78. </CheatEntry>
  79. <CheatEntry>
  80. <ID>1371</ID>
  81. <Description>"Game Scripts"</Description>
  82. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  83. <LastState Value="" Activated="0" RealAddress="00000000"/>
  84. <Color>80000008</Color>
  85. <GroupHeader>1</GroupHeader>
  86. <CheatEntries>
  87. <CheatEntry>
  88. <ID>609</ID>
  89. <Description>"Force Keyboard Signals to Walk Threshholds (Assign Hotkey)"</Description>
  90. <LastState Activated="0"/>
  91. <Color>80000008</Color>
  92. <VariableType>Auto Assembler Script</VariableType>
  93. <AssemblerScript>[disable]
  94. DevilMayCry4SpecialEdition.exe+4D0FF1:
  95. mov ecx,0000007F //move right (127)
  96. DevilMayCry4SpecialEdition.exe+4D1067:
  97. mov ecx,FFFFFF81 //move left (-127)
  98. DevilMayCry4SpecialEdition.exe+4D1167:
  99. mov ecx,FFFFFF81 //move down (-127)
  100. DevilMayCry4SpecialEdition.exe+4D10F9:
  101. mov ecx,0000007F //move up (127)
  102. [enable]
  103. //magnitude for diagonals will still remain underneath 127
  104. DevilMayCry4SpecialEdition.exe+4D0FF1:
  105. mov ecx,00000050 //move right (80)
  106. DevilMayCry4SpecialEdition.exe+4D1067:
  107. mov ecx,FFFFFFB0 //move left (-80)
  108. DevilMayCry4SpecialEdition.exe+4D1167:
  109. mov ecx,FFFFFFB0 //move down (-80)
  110. DevilMayCry4SpecialEdition.exe+4D10F9:
  111. mov ecx,00000050 //move up (80)
  112. </AssemblerScript>
  113. <Hotkeys>
  114. <Hotkey>
  115. <Action>Toggle Activation</Action>
  116. <Keys>
  117. <Key>72</Key>
  118. </Keys>
  119. <ID>0</ID>
  120. </Hotkey>
  121. </Hotkeys>
  122. </CheatEntry>
  123. <CheatEntry>
  124. <ID>1373</ID>
  125. <Description>"Cutscene and Event Scripts"</Description>
  126. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  127. <LastState Value="" Activated="0" RealAddress="00000000"/>
  128. <Color>80000008</Color>
  129. <GroupHeader>1</GroupHeader>
  130. <CheatEntries>
  131. <CheatEntry>
  132. <ID>814</ID>
  133. <Description>"Disable Camera Events (No "Screen Blink", but Some Issues in Missions)"</Description>
  134. <LastState Activated="0"/>
  135. <Color>80000008</Color>
  136. <VariableType>Auto Assembler Script</VariableType>
  137. <AssemblerScript>//Script from CrazyMelody
  138. [enable]
  139. DevilMayCry4SpecialEdition.exe+114651:
  140. xor eax, eax
  141. mov eax, 6
  142. DevilMayCry4SpecialEdition.exe+114E2D:
  143. jmp DevilMayCry4SpecialEdition.exe+114E4A
  144. [disable]
  145. DevilMayCry4SpecialEdition.exe+114651:
  146. movzx eax,byte ptr [eax+DevilMayCry4SpecialEdition.exe+115238]
  147. DevilMayCry4SpecialEdition.exe+114E2D:
  148. jne DevilMayCry4SpecialEdition.exe+114E4A
  149. </AssemblerScript>
  150. </CheatEntry>
  151. <CheatEntry>
  152. <ID>295</ID>
  153. <Description>"Auto-Skip Cutscenes (Checking This Enables Everything Under This Section)"</Description>
  154. <Options moHideChildren="1" moBindActivation="1" moRecursiveSetValue="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  155. <LastState Value="" Activated="0" RealAddress="00000000"/>
  156. <Color>80000008</Color>
  157. <GroupHeader>1</GroupHeader>
  158. <CheatEntries>
  159. <CheatEntry>
  160. <ID>1195</ID>
  161. <Description>"Auto-skip Camera Events (Causes "Screen Blink")"</Description>
  162. <LastState Activated="0"/>
  163. <Color>80000008</Color>
  164. <VariableType>Auto Assembler Script</VariableType>
  165. <AssemblerScript>[disable]
  166. DevilMayCry4SpecialEdition.exe+114B3C:
  167. cmp byte ptr [esi+000000AC],00
  168. [enable]
  169. DevilMayCry4SpecialEdition.exe+114B3C:
  170. cmp byte ptr [esi+000000AC],01
  171. </AssemblerScript>
  172. </CheatEntry>
  173. <CheatEntry>
  174. <ID>287</ID>
  175. <Description>"Auto-Skip Mission Intro"</Description>
  176. <LastState Activated="0"/>
  177. <Color>80000008</Color>
  178. <VariableType>Auto Assembler Script</VariableType>
  179. <AssemblerScript>[disable]
  180. DevilMayCry4SpecialEdition.exe+10DF64:
  181. //[eax+ac] holds the setting...
  182. //of whether or not to disable cutscenes
  183. cmp byte ptr [eax+000000AC],00
  184. [enable]
  185. DevilMayCry4SpecialEdition.exe+10DF64:
  186. cmp byte ptr [eax+000000AC],01
  187. </AssemblerScript>
  188. </CheatEntry>
  189. <CheatEntry>
  190. <ID>297</ID>
  191. <Description>"Auto-Skip Mission Outro"</Description>
  192. <LastState Activated="0"/>
  193. <Color>80000008</Color>
  194. <VariableType>Auto Assembler Script</VariableType>
  195. <AssemblerScript>[disable]
  196. DevilMayCry4SpecialEdition.exe+10F2BF:
  197. //[eax+ac] holds the setting...
  198. //of whether or not to disable cutscenes
  199. cmp byte ptr [eax+000000AC],00
  200. [enable]
  201. DevilMayCry4SpecialEdition.exe+10F2BF:
  202. cmp byte ptr [eax+000000AC],01
  203. </AssemblerScript>
  204. </CheatEntry>
  205. </CheatEntries>
  206. </CheatEntry>
  207. </CheatEntries>
  208. </CheatEntry>
  209. <CheatEntry>
  210. <ID>1372</ID>
  211. <Description>"Bloody Palace Scripts"</Description>
  212. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  213. <LastState Value="" Activated="0" RealAddress="00000000"/>
  214. <Color>000080</Color>
  215. <GroupHeader>1</GroupHeader>
  216. <CheatEntries>
  217. <CheatEntry>
  218. <ID>334</ID>
  219. <Description>"Allow Items at Divinity Statue in Bloody Palace Mission Start Menu"</Description>
  220. <LastState Activated="0"/>
  221. <Color>000080</Color>
  222. <VariableType>Auto Assembler Script</VariableType>
  223. <AssemblerScript>[disable]
  224. DevilMayCry4SpecialEdition.exe+794DA:
  225. //Divinity Statue.
  226. //check if player is at mission menu for
  227. //Bloody Palace
  228. //lol can't fkn buy blue/purple orbs here
  229. cmp dword ptr [ecx+00000150],32
  230. [enable]
  231. DevilMayCry4SpecialEdition.exe+794DA:
  232. //will always be false, no such mission -1
  233. cmp dword ptr [ecx+00000150],-1
  234. </AssemblerScript>
  235. </CheatEntry>
  236. <CheatEntry>
  237. <ID>197</ID>
  238. <Description>"Disable Bloody Palace Timer"</Description>
  239. <LastState Activated="0"/>
  240. <Color>000080</Color>
  241. <VariableType>Auto Assembler Script</VariableType>
  242. <AssemblerScript>[disable]
  243. DevilMayCry4SpecialEdition.exe+19B7A8:
  244. movss [esi+00000384],xmm2
  245. [enable]
  246. DevilMayCry4SpecialEdition.exe+19B7A8:
  247. db 90 90 90 90 90 90 90 90
  248. </AssemblerScript>
  249. </CheatEntry>
  250. <CheatEntry>
  251. <ID>630</ID>
  252. <Description>"Bloody Palace Portal Modifier (Can Not Enable at Same Time - Mutually Exclusive)"</Description>
  253. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  254. <LastState Value="" Activated="0" RealAddress="00000000"/>
  255. <Color>000080</Color>
  256. <GroupHeader>1</GroupHeader>
  257. <CheatEntries>
  258. <CheatEntry>
  259. <ID>628</ID>
  260. <Description>"Bloody Palace Stage Jump"</Description>
  261. <Options moAllowManualCollapseAndExpand="1"/>
  262. <LastState Activated="0"/>
  263. <Color>0000FF</Color>
  264. <VariableType>Auto Assembler Script</VariableType>
  265. <AssemblerScript>[enable]
  266. alloc(newmem,289)
  267. registersymbol(next_stage)
  268. alloc(next_stage, 2)
  269. label(sunnypalace) //first set leading to Berial
  270. label(sunsetpalace) //second set leading to Bael
  271. label(cloudypalace) //third set leading to Echidna
  272. label(nightpalace) //fourth set leading to Credo
  273. label(dmdpalace) //fifth set leading to Agnus
  274. label(berial)
  275. label(bael)
  276. label(echidna)
  277. label(credo)
  278. label(agnus)
  279. label(dante)
  280. label(stageset)
  281. label(returnhere)
  282. label(originalcode)
  283. label(exit)
  284. next_stage:
  285. db 0 //initialization, this will update per stage
  286. newmem:
  287. push ebx //free to use ebx!
  288. mov ebx, [eax+90]
  289. cmp [next_stage], ebx
  290. jg sunnypalace //if greater than current then jump
  291. //otherwise make sure next_stage is equal to current stage!
  292. //in this context, the stage number is the destination stage
  293. //usual case when targetting lower stages is enemy don't spawn
  294. //avoid that case.
  295. mov [eax+90], ebx
  296. jmp originalcode
  297. //there is probably a far more elegant way to do this
  298. sunnypalace:
  299. cmp [next_stage], 13 //13 in hex = 19 in decimal
  300. jg sunsetpalace
  301. mov edx, 2c1 //move room i.d just in case, 2c1 = 705
  302. jmp stageset
  303. sunsetpalace:
  304. cmp [next_stage], 14 //target stage is berial?
  305. je berial
  306. cmp [next_stage], 27 //27 in hex = 39 in decimal
  307. jg cloudypalace
  308. mov edx, 2c0 //stage i.d for stage 21-39 (704)
  309. jmp stageset
  310. berial:
  311. mov edx, 1f7 //stage i.d for berial's room
  312. jmp stageset
  313. cloudypalace:
  314. cmp [next_stage], 28 //target stage is bael?
  315. je bael
  316. cmp [next_stage], 3b //3b = 59 in decimal
  317. jg nightpalace
  318. mov edx, 2bf //stage i.d for stage 41-59 (703)
  319. jmp stageset
  320. bael:
  321. mov edx, 1f8 //stage i.d for bael's room
  322. jmp stageset
  323. nightpalace:
  324. cmp [next_stage], 3c //target stage is echidna?
  325. je echidna
  326. cmp [next_stage], 4f //4f = 79 in decimal
  327. jg dmdpalace
  328. mov edx, 2bd //stage i.d for stage 61-79 (701)
  329. jmp stageset
  330. echidna:
  331. mov edx, 1f9 //stage i.d for echidna's room
  332. jmp stageset
  333. dmdpalace:
  334. cmp [next_stage], 50 //target stage is credo?
  335. je credo
  336. cmp [next_stage], 63 //63 = 99 in decimal
  337. jg agnus
  338. mov edx, 2be //stage i.d for stage 81 - 99 (702)
  339. jmp stageset
  340. credo:
  341. mov edx, 1fb //stage i.d for credo's room (507)
  342. jmp stageset
  343. agnus:
  344. cmp [next_stage], 64
  345. jg dante
  346. mov edx, 1fa
  347. jmp stageset
  348. dante:
  349. mov edx, 2bc
  350. stageset:
  351. mov ebx, [next_stage]
  352. mov [eax+90], ebx
  353. originalcode:
  354. mov [eax+00000088],edx
  355. exit:
  356. pop ebx
  357. jmp returnhere
  358. "DevilMayCry4SpecialEdition.exe"+152461:
  359. jmp newmem
  360. nop
  361. returnhere:
  362. [disable]
  363. dealloc(newmem)
  364. dealloc(next_stage)
  365. "DevilMayCry4SpecialEdition.exe"+152461:
  366. mov [eax+00000088],edx
  367. </AssemblerScript>
  368. <CheatEntries>
  369. <CheatEntry>
  370. <ID>629</ID>
  371. <Description>"[User Input] Next Stage"</Description>
  372. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  373. <Color>0000FF</Color>
  374. <VariableType>2 Bytes</VariableType>
  375. <Address>next_stage</Address>
  376. </CheatEntry>
  377. </CheatEntries>
  378. </CheatEntry>
  379. <CheatEntry>
  380. <ID>627</ID>
  381. <Description>"Bloody Palace Boss Rush (No Initial Stage)"</Description>
  382. <LastState Activated="0"/>
  383. <Color>000080</Color>
  384. <VariableType>Auto Assembler Script</VariableType>
  385. <AssemblerScript>[enable]
  386. alloc(newmem,160)
  387. label(returnhere)
  388. label(bael)
  389. label(echidna)
  390. label(credo)
  391. label(agnus)
  392. label(originalcode)
  393. label(exit)
  394. newmem:
  395. //need to jump to the next boss stage!
  396. //write destination stage to memory
  397. //edit room i.d to match boss stage
  398. //jump to berial if we're in i.d 705!
  399. //jump to bael if we're in stage id 704 OR 503 (Berial room)
  400. //jump to echidna if we're in stage id 703 OR 504 (Bael room)
  401. //jump to credo if we're in stage id 701 OR 505 (Echidna room)
  402. //jump to agnus if we're in stage i.d 702 OR 507 (Credo room)
  403. //need not bother anymore if we're on agnus's room
  404. //eax is currently the object for bloody palace!
  405. push ebx
  406. mov ebx, [eax+90] //which stage are we at?
  407. cmp ebx, 14 //14 in hex = 20 in decimal
  408. jge bael //greater or equal to 20 our next set is bael
  409. mov edx, 1f7 //below stage 20 we go to berial (1f7 == 503)
  410. mov [eax+90], 14
  411. jmp originalcode
  412. bael:
  413. cmp ebx, 28 //28 in hex = 40 in decimal
  414. jge echidna //greater or equal to 40 our next set is echidna
  415. mov edx, 1f8 //1f8 = 504
  416. mov [eax+90], 28
  417. jmp originalcode
  418. echidna:
  419. cmp ebx, 3c
  420. jge credo
  421. mov edx, 1f9 //1f9 = 505 in decimal
  422. mov [eax+90], 3c
  423. jmp originalcode
  424. credo:
  425. cmp ebx, 50
  426. jge agnus
  427. mov edx, 1fb //1fb = 507
  428. mov [eax+90], 50
  429. jmp originalcode
  430. agnus:
  431. cmp ebx, 64
  432. jge originalcode
  433. mov edx, 1fa
  434. mov [eax+90], 64
  435. //let this continue as usual
  436. originalcode:
  437. mov [eax+00000088],edx //still in use! do this last
  438. exit:
  439. pop ebx
  440. jmp returnhere
  441. "DevilMayCry4SpecialEdition.exe"+152461:
  442. jmp newmem
  443. nop
  444. returnhere:
  445. [disable]
  446. dealloc(newmem)
  447. "DevilMayCry4SpecialEdition.exe"+152461:
  448. mov [eax+00000088],edx //writes room i.d to memory
  449. </AssemblerScript>
  450. </CheatEntry>
  451. <CheatEntry>
  452. <ID>1369</ID>
  453. <Description>"Skip Bosses"</Description>
  454. <LastState Activated="0"/>
  455. <Color>80000008</Color>
  456. <VariableType>Auto Assembler Script</VariableType>
  457. <AssemblerScript>[enable]
  458. alloc(newmem,130)
  459. label(returnhere)
  460. label(originalcode)
  461. label(bael)
  462. label(echidna)
  463. label(credo)
  464. label(exit)
  465. newmem:
  466. //instead of going to boss stages, skip over them
  467. //write destination stage to memory
  468. //edit room i.d jump over boss stages
  469. //stop doing this after stage 80 because at 100 there is no more non-boss
  470. //eax is currently the object for bloody palace!
  471. push ebx
  472. mov ebx, [eax+90] //ebx = stage number
  473. cmp ebx, 14 //compare stage number with 20
  474. jne bael //if not at berial check if we're at bael
  475. mov edx, 2c0 //move in i.d for the stage after berial
  476. mov [eax+90], 15
  477. jmp originalcode
  478. bael:
  479. cmp ebx, 28 //compare stage number with 40
  480. jne echidna
  481. mov edx, 2bf //skip over to stage leading to echidna
  482. mov [eax+90], 29
  483. jmp originalcode
  484. echidna:
  485. cmp ebx, 3c //compare stage number with 60
  486. jne credo
  487. mov edx, 2bd //skip over to stage leading to credo
  488. mov [eax+90], 3d
  489. jmp originalcode
  490. credo:
  491. cmp ebx, 50 //compare stage number with 80
  492. jne originalcode
  493. mov edx, 2be//skip over to DMD stages
  494. mov [eax+90], 51
  495. originalcode:
  496. mov [eax+00000088],edx
  497. exit:
  498. pop ebx
  499. jmp returnhere
  500. "DevilMayCry4SpecialEdition.exe"+152461:
  501. jmp newmem
  502. nop
  503. returnhere:
  504. [disable]
  505. dealloc(newmem)
  506. "DevilMayCry4SpecialEdition.exe"+152461:
  507. mov [eax+00000088],edx //writes room i.d to memory
  508. </AssemblerScript>
  509. </CheatEntry>
  510. </CheatEntries>
  511. </CheatEntry>
  512. </CheatEntries>
  513. </CheatEntry>
  514. <CheatEntry>
  515. <ID>812</ID>
  516. <Description>"No One Dies (Effect Takes Precedence Over Damage Modifiers)"</Description>
  517. <LastState Activated="0"/>
  518. <Color>80000008</Color>
  519. <VariableType>Auto Assembler Script</VariableType>
  520. <AssemblerScript>[disable]
  521. DevilMayCry4SpecialEdition.exe+22DE94:
  522. //0F 82 BE 00 00 00
  523. //general check on hit whether enemy should die
  524. jb DevilMayCry4SpecialEdition.exe+22DF58
  525. DevilMayCry4SpecialEdition.exe+22E5BA:
  526. //Nero's grab, check when grabbed enemy should die
  527. jb DevilMayCry4SpecialEdition.exe+22E5F1
  528. [enable]
  529. DevilMayCry4SpecialEdition.exe+22DE94:
  530. //E9 BF 00 00 00
  531. jmp DevilMayCry4SpecialEdition.exe+22DF58
  532. nop
  533. DevilMayCry4SpecialEdition.exe+22E5BA:
  534. //unconditionally act as if enemy should not die
  535. jmp DevilMayCry4SpecialEdition.exe+22E5F1
  536. </AssemblerScript>
  537. </CheatEntry>
  538. <CheatEntry>
  539. <ID>460</ID>
  540. <Description>"Damage Modifiers (Can Not Enable At Same Time - Mutually Exclusive)"</Description>
  541. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  542. <LastState Value="" Activated="0" RealAddress="00000000"/>
  543. <Color>80000008</Color>
  544. <GroupHeader>1</GroupHeader>
  545. <CheatEntries>
  546. <CheatEntry>
  547. <ID>241</ID>
  548. <Description>"No One Takes Damage"</Description>
  549. <LastState Activated="0"/>
  550. <Color>80000008</Color>
  551. <VariableType>Auto Assembler Script</VariableType>
  552. <AssemblerScript>[enable]
  553. DevilMayCry4SpecialEdition.exe+22DDB9:
  554. //Skip over calculations directly to death evaluation
  555. //This script has been updated to no longer affect style points
  556. jmp DevilMayCry4SpecialEdition.exe+22DE90
  557. nop
  558. DevilMayCry4SpecialEdition.exe+22E564:
  559. //Nero's 'Aegis Shield' damage
  560. //Set incoming damage to 0.0
  561. //Enemies getting hit this way will not affect style points either
  562. xorps xmm1, xmm1
  563. nop
  564. [disable]
  565. DevilMayCry4SpecialEdition.exe+22DDB9:
  566. jne DevilMayCry4SpecialEdition.exe+22DE90
  567. DevilMayCry4SpecialEdition.exe+22E564:
  568. //Subtracts entity health with incoming damage
  569. subss xmm0,xmm1
  570. </AssemblerScript>
  571. </CheatEntry>
  572. <CheatEntry>
  573. <ID>461</ID>
  574. <Description>"Enemy 1-Hit Kill"</Description>
  575. <LastState Activated="0"/>
  576. <Color>80000008</Color>
  577. <VariableType>Auto Assembler Script</VariableType>
  578. <AssemblerScript>[enable]
  579. alloc(newmem,44) //units are in bytes
  580. label(returnhere)
  581. label(originalcode)
  582. label(exit)
  583. newmem:
  584. push eax
  585. mov eax, [400000+f59f00] //eax = game mediator
  586. mov eax, [eax+24] //eax is now player character
  587. lea eax, [eax+1b00] //eax is now the address for vitality
  588. push edx
  589. lea edx,[edi+30]
  590. cmp eax, edx //player vitality and target address are the same
  591. je originalcode //take damage as usual
  592. //in this context xmm2 is 0 because of prior instruction
  593. movss [edi+30], xmm2 //otherwise kill the enemy in 1 hit
  594. jmp exit
  595. originalcode:
  596. movss [edi+30],xmm0
  597. exit:
  598. pop eax
  599. pop edx
  600. jmp returnhere
  601. "DevilMayCry4SpecialEdition.exe"+22DDE0:
  602. jmp newmem
  603. returnhere:
  604. [disable]
  605. dealloc(newmem)
  606. "DevilMayCry4SpecialEdition.exe"+22DDE0:
  607. movss [edi+30],xmm0
  608. </AssemblerScript>
  609. </CheatEntry>
  610. <CheatEntry>
  611. <ID>479</ID>
  612. <Description>"Must Style Mode &lt;&lt;Require SSS to Kill Enemy&gt;&gt;"</Description>
  613. <LastState Activated="0"/>
  614. <Color>80000008</Color>
  615. <VariableType>Auto Assembler Script</VariableType>
  616. <AssemblerScript>[enable]
  617. alloc(newmem,76)
  618. label(returnhere)
  619. label(originalcode)
  620. label(exit)
  621. newmem:
  622. push eax
  623. mov eax, [DevilMayCry4SpecialEdition.exe+F59F14] //eax = style meter
  624. mov eax, [eax+20] //eax = style rank
  625. push edx
  626. mov edx, [DevilMayCry4SpecialEdition.exe+f59f00] //edx = mediator
  627. mov edx, [edx+24] //edx = player character
  628. lea edx, [edx+1b00] //edx = player vitality
  629. push ebx
  630. lea ebx, [edi+30]
  631. cmp edx, ebx //check if target address and player vitality are the same
  632. je originalcode //if so take damage as usual
  633. //otherwise it's an enemy
  634. cmp eax, 7 //now check if style rank is high enough
  635. jge originalcode //if so, it's okay to take damage or die
  636. comiss xmm0, xmm1 //xmm1 = damage of the move
  637. ja originalcode //jump if enemy is not about to die
  638. //now that style rank isn't high enough
  639. //enemy is going to die
  640. //pull this 1.0 from some static address i'm not sure will always hold 1.0
  641. movss xmm0,[DevilMayCry4SpecialEdition.exe+BE4E10]
  642. originalcode:
  643. movss [edi+30],xmm0
  644. exit:
  645. pop ebx
  646. pop edx
  647. pop eax
  648. jmp returnhere
  649. "DevilMayCry4SpecialEdition.exe"+22DDE0:
  650. jmp newmem
  651. returnhere:
  652. [disable]
  653. dealloc(newmem)
  654. "DevilMayCry4SpecialEdition.exe"+22DDE0:
  655. movss [edi+30],xmm0
  656. </AssemblerScript>
  657. </CheatEntry>
  658. </CheatEntries>
  659. </CheatEntry>
  660. <CheatEntry>
  661. <ID>1374</ID>
  662. <Description>"Game Rules Modifiers"</Description>
  663. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  664. <LastState Value="" Activated="0" RealAddress="00000000"/>
  665. <Color>80000008</Color>
  666. <GroupHeader>1</GroupHeader>
  667. <CheatEntries>
  668. <CheatEntry>
  669. <ID>1289</ID>
  670. <Description>"Unstick Style Meter"</Description>
  671. <LastState Activated="0"/>
  672. <Color>80000008</Color>
  673. <VariableType>Auto Assembler Script</VariableType>
  674. <AssemblerScript>[enable]
  675. alloc(rankdown,76)
  676. alloc(rankup,39)
  677. alloc(percentage,4)
  678. alloc(upercentage,4)
  679. registersymbol(percentage)
  680. registersymbol(upercentage)
  681. label(ret_from_rdown)
  682. label(returnhere)
  683. label(originalcode)
  684. label(originalcode2)
  685. label(exit_rdown)
  686. label(exit_rup)
  687. percentage:
  688. //buffer combo gauge so the game will not constantly rank down through
  689. dd (float)0.75
  690. upercentage:
  691. //buffer combo gauge so the game will not rank down immediately after rank up
  692. dd (float)0.25
  693. //going to unstick the style rank like DMC3
  694. //this section concerns rank down logic
  695. //when ranking down give a buffer value for the combo meter
  696. //otherwise it'll simply fall through down to N rank
  697. rankdown:
  698. //xmm1 = combo gauge
  699. //xmm2 = 0.0
  700. //esi = style meter object
  701. //OK to write over eax here
  702. //game has checked if style rank is above 5
  703. mov eax, [esi+20] //eax = style rank
  704. comiss xmm1, xmm2 //check if combo gauge is above 0.0
  705. ja originalcode //current combo gauge is above 0 so proceed as usual
  706. cmp eax, 0 //check if player is at N rank
  707. je originalcode //can't rank down for N, go to original code &amp; exit
  708. dec eax //rank down the player
  709. mov [esi+20], eax //place new rank at style rank address
  710. //Rank Up Threshhold Array Appears as:
  711. //{+1cc,............,+1e4}
  712. //{D, C, B, A, S, SS, SSS
  713. //{0, 1, 2, 3, 4, 5, 6}
  714. //Actual Corresponding Ranks:
  715. //{N, D, C, B, A, S, SS, SSS}
  716. //{0, 1, 2, 3, 4, 5, 6, 7}
  717. //If we rank down from S -&gt; A, we want to the threshhold to rank from A.
  718. push ebx //safety, not entirely sure if can overwrite ebx w/o issues
  719. mov ebx, [esi+eax*4+1cc] //ebx = rank up threshhold for current rank
  720. //game only sticks for S and below
  721. //the set of possible new ranks is {N, D, C, B, A}
  722. cvtsi2ss xmm5, ebx
  723. movss xmm2, [percentage]
  724. mulss xmm5, xmm2
  725. movss [esi+190], xmm5
  726. pop ebx //restore ebx
  727. xorps xmm2, xmm2 //restore xmm2, 0.0
  728. xorps xmm5, xmm5 //restore xmm5, 0.0
  729. originalcode:
  730. //still need to do this
  731. mov eax,esi
  732. call DevilMayCry4SpecialEdition.exe+1B1220
  733. exit_rdown:
  734. jmp ret_from_rdown
  735. "DevilMayCry4SpecialEdition.exe"+1B0B91:
  736. jmp rankdown
  737. nop
  738. nop
  739. ret_from_rdown:
  740. //-----------------------------------------+
  741. rankup:
  742. //xmm0 = 0.0
  743. //esi = style meter object
  744. //eax = style rank
  745. //OK to overwrite xmm0, ecx, xmm2
  746. //game has already checked if style rank is below 5
  747. //this is prior to the game assigning the new style rank
  748. push eax //save style rank
  749. inc eax //index for rank up threshhold
  750. mov ecx, [esi+eax*4+1cc]
  751. pop eax
  752. cvtsi2ss xmm0, ecx //convert 4-byte to floating point
  753. movss xmm2, [upercentage]
  754. mulss xmm0, xmm2 //xmm0 = rankup threshold * 0.25
  755. originalcode2:
  756. movss [esi+00000190],xmm0
  757. exit_rup:
  758. jmp returnhere
  759. "DevilMayCry4SpecialEdition.exe"+1B0CF1:
  760. jmp rankup
  761. nop
  762. nop
  763. nop
  764. returnhere:
  765. [disable]
  766. dealloc(rankdown)
  767. dealloc(rankup)
  768. dealloc(percentage)
  769. dealloc(upercentage)
  770. "DevilMayCry4SpecialEdition.exe"+1B0B91:
  771. mov eax,esi
  772. call DevilMayCry4SpecialEdition.exe+1B1220
  773. "DevilMayCry4SpecialEdition.exe"+1B0CF1:
  774. movss [esi+00000190],xmm0
  775. </AssemblerScript>
  776. </CheatEntry>
  777. <CheatEntry>
  778. <ID>482</ID>
  779. <Description>"Set Mission Red Orb Collection to 100%"</Description>
  780. <LastState Activated="0"/>
  781. <Color>0000FF</Color>
  782. <VariableType>Auto Assembler Script</VariableType>
  783. <AssemblerScript>[enable]
  784. alloc(newmem,25)
  785. label(returnhere)
  786. label(newcode)
  787. label(originalcode)
  788. label(exit)
  789. DevilMayCry4SpecialEdition.exe+19A689:
  790. db 90 90 90 90 90 90
  791. newmem:
  792. //this context esi is already the mediator
  793. originalcode:
  794. add [esi+00000190],edi
  795. newcode:
  796. //whenever above gets added to
  797. //set acquired red orbs to that amount
  798. //because collecting them really sucks
  799. push eax
  800. mov eax, [esi+190]
  801. mov [esi+18c], eax
  802. pop eax
  803. exit:
  804. jmp returnhere
  805. "DevilMayCry4SpecialEdition.exe"+19A6E9:
  806. jmp newmem
  807. nop
  808. returnhere:
  809. [disable]
  810. dealloc(newmem)
  811. "DevilMayCry4SpecialEdition.exe"+19A6E9:
  812. add [esi+00000190],edi
  813. DevilMayCry4SpecialEdition.exe+19A689:
  814. add [esi+0000018C],ecx
  815. </AssemblerScript>
  816. </CheatEntry>
  817. <CheatEntry>
  818. <ID>1327</ID>
  819. <Description>"Instant Enemy DT"</Description>
  820. <LastState Activated="0"/>
  821. <Color>800080</Color>
  822. <VariableType>Auto Assembler Script</VariableType>
  823. <AssemblerScript>[ENABLE]
  824. DevilMayCry4SpecialEdition.exe+4594FF:
  825. //set xmm0 to 0
  826. xorps xmm0, xmm0
  827. nop
  828. nop
  829. //afterwards 0 will be written to time until enemy Devil Trigger
  830. [DISABLE]
  831. DevilMayCry4SpecialEdition.exe+4594FF:
  832. //subtract time until Devil Trigger with Delta Time
  833. subss xmm0,[esi+1C]
  834. //afterward, update time until enemy Devil Trigger
  835. </AssemblerScript>
  836. </CheatEntry>
  837. <CheatEntry>
  838. <ID>489</ID>
  839. <Description>"LDK + DMD (Start with LDK Mission)"</Description>
  840. <LastState Activated="0"/>
  841. <Color>800080</Color>
  842. <VariableType>Auto Assembler Script</VariableType>
  843. <AssemblerScript>[enable]
  844. alloc(newmem,10) //units are in bytes
  845. label(returnhere)
  846. DevilMayCry4SpecialEdition.exe+4594BE:
  847. jge DevilMayCry4SpecialEdition.exe+4594E2 //DT on DMD or above
  848. "DevilMayCry4SpecialEdition.exe"+19B34A:
  849. jmp newmem
  850. nop
  851. returnhere:
  852. newmem:
  853. add eax,[edi+00000240] //original code, still in use
  854. dec eax //for LDK, value for eax should be 1 higher
  855. //subtract 1 for the index to DMD enemy difficulty values
  856. jmp returnhere
  857. [disable]
  858. dealloc(newmem)
  859. DevilMayCry4SpecialEdition.exe+4594BE:
  860. //originally only checks whether or not it's DMD
  861. //this decides whether or not enemies have devil trigger
  862. je DevilMayCry4SpecialEdition.exe+4594E2
  863. "DevilMayCry4SpecialEdition.exe"+19B34A:
  864. add eax,[edi+00000240]
  865. </AssemblerScript>
  866. </CheatEntry>
  867. </CheatEntries>
  868. </CheatEntry>
  869. <CheatEntry>
  870. <ID>1196</ID>
  871. <Description>"Area Jump"</Description>
  872. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  873. <LastState Value="" Activated="0" RealAddress="00000000"/>
  874. <Color>80000008</Color>
  875. <GroupHeader>1</GroupHeader>
  876. <CheatEntries>
  877. <CheatEntry>
  878. <ID>1197</ID>
  879. <Description>"Room I.D"</Description>
  880. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  881. <Color>80000008</Color>
  882. <VariableType>2 Bytes</VariableType>
  883. <Address>DevilMayCry4SpecialEdition.exe+F23F38</Address>
  884. <Offsets>
  885. <Offset>88</Offset>
  886. <Offset>3830</Offset>
  887. </Offsets>
  888. </CheatEntry>
  889. <CheatEntry>
  890. <ID>1198</ID>
  891. <Description>"Bloody Palace Stage"</Description>
  892. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  893. <Color>80000008</Color>
  894. <VariableType>2 Bytes</VariableType>
  895. <Address>DevilMayCry4SpecialEdition.exe+F23F38</Address>
  896. <Offsets>
  897. <Offset>90</Offset>
  898. <Offset>3830</Offset>
  899. </Offsets>
  900. </CheatEntry>
  901. <CheatEntry>
  902. <ID>1199</ID>
  903. <Description>"Initiate Jump [YES/NO]"</Description>
  904. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  905. <Color>80000008</Color>
  906. <VariableType>4 Bytes</VariableType>
  907. <Address>DevilMayCry4SpecialEdition.exe+F23F38</Address>
  908. <Offsets>
  909. <Offset>84</Offset>
  910. <Offset>3830</Offset>
  911. </Offsets>
  912. </CheatEntry>
  913. </CheatEntries>
  914. </CheatEntry>
  915. <CheatEntry>
  916. <ID>1375</ID>
  917. <Description>"Character Scripts"</Description>
  918. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  919. <LastState Value="" Activated="0" RealAddress="00000000"/>
  920. <Color>400040</Color>
  921. <GroupHeader>1</GroupHeader>
  922. <CheatEntries>
  923. <CheatEntry>
  924. <ID>1312</ID>
  925. <Description>"Toggle Super Costume"</Description>
  926. <LastState Activated="0"/>
  927. <Color>80000008</Color>
  928. <VariableType>Auto Assembler Script</VariableType>
  929. <AssemblerScript>[enable]
  930. {$lua}
  931. writeBytes("[[DevilMayCry4SpecialEdition.exe+f59f00]+24]+2773", 1)
  932. {$asm}
  933. [disable]
  934. {$lua}
  935. writeBytes("[[DevilMayCry4SpecialEdition.exe+f59f00]+24]+2773", 0)
  936. {$asm}
  937. </AssemblerScript>
  938. </CheatEntry>
  939. <CheatEntry>
  940. <ID>1370</ID>
  941. <Description>"Player Can Not Be Hit"</Description>
  942. <LastState Activated="0"/>
  943. <Color>80000008</Color>
  944. <VariableType>Auto Assembler Script</VariableType>
  945. <AssemblerScript>[enable]
  946. alloc(newmem,33)
  947. label(returnhere)
  948. label(originalcode)
  949. label(exit)
  950. newmem:
  951. //this is a player function that is also shared by Dante boss as well.
  952. //before doing the comparison..
  953. //check whether the entity is a player or a boss
  954. push eax
  955. mov eax, [DevilMayCry4SpecialEdition.exe+f59f00]
  956. mov eax, [eax+24] //eax = player character
  957. cmp ebp, eax //compare entity with player character address
  958. pop eax //restore eax
  959. jne originalcode //entity is not the player -&gt; get hit as usual
  960. mov al, 01
  961. originalcode:
  962. cmp al,01 //al = 0 if entity should be hit
  963. je DevilMayCry4SpecialEdition.exe+4CEB91
  964. exit:
  965. jmp returnhere
  966. "DevilMayCry4SpecialEdition.exe"+4CE8B5:
  967. jmp newmem
  968. nop
  969. nop
  970. nop
  971. returnhere:
  972. [disable]
  973. dealloc(newmem)
  974. "DevilMayCry4SpecialEdition.exe"+4CE8B5:
  975. cmp al,01 //al = 0 if entity should be hit
  976. je DevilMayCry4SpecialEdition.exe+4CEB91
  977. </AssemblerScript>
  978. </CheatEntry>
  979. <CheatEntry>
  980. <ID>815</ID>
  981. <Description>"Character Spawn "</Description>
  982. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  983. <LastState Value="" Activated="0" RealAddress="00000000"/>
  984. <Color>400040</Color>
  985. <GroupHeader>1</GroupHeader>
  986. <CheatEntries>
  987. <CheatEntry>
  988. <ID>1305</ID>
  989. <Description>"Spawn Only the First Character (Lady, Nero)"</Description>
  990. <LastState Activated="0"/>
  991. <Color>804000</Color>
  992. <VariableType>Auto Assembler Script</VariableType>
  993. <AssemblerScript>[enable]
  994. {$lua}
  995. writeBytes('0x9e5779', 1)
  996. writeBytes('0x9e5a39', 1)
  997. writeBytes('0x9e5ba9', 1)
  998. writeBytes('0x9e5d89', 1)
  999. writeBytes('0x9e5f49', 1)
  1000. writeBytes('0x9e60e9', 1)
  1001. writeBytes('0x9e6259', 1)
  1002. writeBytes('0x9e6439', 1)
  1003. writeBytes('0x9e65b1', 1)
  1004. writeBytes('0x9e6739', 1)
  1005. writeBytes('0x9e68a9', 1)
  1006. writeBytes('0x9e6a79', 1)
  1007. writeBytes('0x9e6c29', 1)
  1008. writeBytes('0x9e6dd9', 1)
  1009. writeBytes('0x9e6fb9', 1)
  1010. writeBytes('0x9e7159', 1)
  1011. writeBytes('0x9e7329', 1)
  1012. writeBytes('0x9e74a9', 1)
  1013. writeBytes('0x9e75f1', 1)
  1014. {$asm}
  1015. [disable]
  1016. {$lua}
  1017. writeBytes('0x9e5779', 1) --2
  1018. writeBytes('0x9e5a39', 1) --3
  1019. writeBytes('0x9e5ba9', 1) --4
  1020. writeBytes('0x9e5d89', 1) --5
  1021. writeBytes('0x9e5f49', 1) --6
  1022. writeBytes('0x9e60e9', 1) --7
  1023. writeBytes('0x9e6259', 1) --8
  1024. writeBytes('0x9e6439', 1) --9
  1025. writeBytes('0x9e65b1', 1) --10
  1026. writeBytes('0x9e6739', 1) --11
  1027. writeBytes('0x9e68a9', 0) --12
  1028. writeBytes('0x9e6a79', 0) --13
  1029. writeBytes('0x9e6c29', 0) --14
  1030. writeBytes('0x9e6dd9', 0) --15
  1031. writeBytes('0x9e6fb9', 0) --16
  1032. writeBytes('0x9e7159', 0) --17
  1033. writeBytes('0x9e7329', 0) --18
  1034. writeBytes('0x9e74a9', 1) --19
  1035. writeBytes('0x9e75f1', 1) --20
  1036. {$asm}
  1037. </AssemblerScript>
  1038. </CheatEntry>
  1039. <CheatEntry>
  1040. <ID>1307</ID>
  1041. <Description>"Spawn Only the Second Character (Trish, Dante)"</Description>
  1042. <LastState Activated="0"/>
  1043. <Color>000080</Color>
  1044. <VariableType>Auto Assembler Script</VariableType>
  1045. <AssemblerScript>[enable]
  1046. {$lua}
  1047. writeBytes('0x9e5779', 0)
  1048. writeBytes('0x9e5a39', 0)
  1049. writeBytes('0x9e5ba9', 0)
  1050. writeBytes('0x9e5d89', 0)
  1051. writeBytes('0x9e5f49', 0)
  1052. writeBytes('0x9e60e9', 0)
  1053. writeBytes('0x9e6259', 0)
  1054. writeBytes('0x9e6439', 0)
  1055. writeBytes('0x9e65b1', 0)
  1056. writeBytes('0x9e6739', 0)
  1057. writeBytes('0x9e68a9', 0)
  1058. writeBytes('0x9e6a79', 0)
  1059. writeBytes('0x9e6c29', 0)
  1060. writeBytes('0x9e6dd9', 0)
  1061. writeBytes('0x9e6fb9', 0)
  1062. writeBytes('0x9e7159', 0)
  1063. writeBytes('0x9e7329', 0)
  1064. writeBytes('0x9e74a9', 0)
  1065. writeBytes('0x9e75f1', 0)
  1066. {$asm}
  1067. [disable]
  1068. {$lua}
  1069. writeBytes('0x9e5779', 1) --2
  1070. writeBytes('0x9e5a39', 1) --3
  1071. writeBytes('0x9e5ba9', 1) --4
  1072. writeBytes('0x9e5d89', 1) --5
  1073. writeBytes('0x9e5f49', 1) --6
  1074. writeBytes('0x9e60e9', 1) --7
  1075. writeBytes('0x9e6259', 1) --8
  1076. writeBytes('0x9e6439', 1) --9
  1077. writeBytes('0x9e65b1', 1) --10
  1078. writeBytes('0x9e6739', 1) --11
  1079. writeBytes('0x9e68a9', 0) --12
  1080. writeBytes('0x9e6a79', 0) --13
  1081. writeBytes('0x9e6c29', 0) --14
  1082. writeBytes('0x9e6dd9', 0) --15
  1083. writeBytes('0x9e6fb9', 0) --16
  1084. writeBytes('0x9e7159', 0) --17
  1085. writeBytes('0x9e7329', 0) --18
  1086. writeBytes('0x9e74a9', 1) --19
  1087. writeBytes('0x9e75f1', 1) --20
  1088. {$asm}
  1089. </AssemblerScript>
  1090. </CheatEntry>
  1091. <CheatEntry>
  1092. <ID>1308</ID>
  1093. <Description>"Invert Spawns"</Description>
  1094. <LastState Activated="0"/>
  1095. <Color>404000</Color>
  1096. <VariableType>Auto Assembler Script</VariableType>
  1097. <AssemblerScript>[enable]
  1098. {$lua}
  1099. writeBytes('0x9e5779', 0) --2
  1100. writeBytes('0x9e5a39', 0) --3
  1101. writeBytes('0x9e5ba9', 0) --4
  1102. writeBytes('0x9e5d89', 0) --5
  1103. writeBytes('0x9e5f49', 0) --6
  1104. writeBytes('0x9e60e9', 0) --7
  1105. writeBytes('0x9e6259', 0) --8
  1106. writeBytes('0x9e6439', 0) --9
  1107. writeBytes('0x9e65b1', 0) --10
  1108. writeBytes('0x9e6739', 0) --11
  1109. writeBytes('0x9e68a9', 1) --12
  1110. writeBytes('0x9e6a79', 1) --13
  1111. writeBytes('0x9e6c29', 1) --14
  1112. writeBytes('0x9e6dd9', 1) --15
  1113. writeBytes('0x9e6fb9', 1) --16
  1114. writeBytes('0x9e7159', 1) --17
  1115. writeBytes('0x9e7329', 1) --18
  1116. writeBytes('0x9e74a9', 0) --19
  1117. writeBytes('0x9e75f1', 0) --20
  1118. {$asm}
  1119. [disable]
  1120. {$lua}
  1121. writeBytes('0x9e5779', 1) --2
  1122. writeBytes('0x9e5a39', 1) --3
  1123. writeBytes('0x9e5ba9', 1) --4
  1124. writeBytes('0x9e5d89', 1) --5
  1125. writeBytes('0x9e5f49', 1) --6
  1126. writeBytes('0x9e60e9', 1) --7
  1127. writeBytes('0x9e6259', 1) --8
  1128. writeBytes('0x9e6439', 1) --9
  1129. writeBytes('0x9e65b1', 1) --10
  1130. writeBytes('0x9e6739', 1) --11
  1131. writeBytes('0x9e68a9', 0) --12
  1132. writeBytes('0x9e6a79', 0) --13
  1133. writeBytes('0x9e6c29', 0) --14
  1134. writeBytes('0x9e6dd9', 0) --15
  1135. writeBytes('0x9e6fb9', 0) --16
  1136. writeBytes('0x9e7159', 0) --17
  1137. writeBytes('0x9e7329', 0) --18
  1138. writeBytes('0x9e74a9', 1) --19
  1139. writeBytes('0x9e75f1', 1) --20
  1140. {$asm}
  1141. </AssemblerScript>
  1142. </CheatEntry>
  1143. <CheatEntry>
  1144. <ID>1311</ID>
  1145. <Description>"Set By Mission (1 = First Half Character; 0 = Second Half Character)"</Description>
  1146. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1147. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1148. <Color>80000008</Color>
  1149. <GroupHeader>1</GroupHeader>
  1150. <CheatEntries>
  1151. <CheatEntry>
  1152. <ID>835</ID>
  1153. <Description>"Mission 2"</Description>
  1154. <LastState Value="??" Activated="0" RealAddress="009E5779"/>
  1155. <Color>80000008</Color>
  1156. <VariableType>Byte</VariableType>
  1157. <Address>0x9e5779</Address>
  1158. </CheatEntry>
  1159. <CheatEntry>
  1160. <ID>817</ID>
  1161. <Description>"Mission 3"</Description>
  1162. <LastState Value="??" Activated="0" RealAddress="009E5A39"/>
  1163. <Color>80000008</Color>
  1164. <VariableType>Byte</VariableType>
  1165. <Address>0x9e5a39</Address>
  1166. </CheatEntry>
  1167. <CheatEntry>
  1168. <ID>818</ID>
  1169. <Description>"Mission 4"</Description>
  1170. <LastState Value="??" Activated="0" RealAddress="009E5BA9"/>
  1171. <Color>80000008</Color>
  1172. <VariableType>Byte</VariableType>
  1173. <Address>0x9e5ba9</Address>
  1174. </CheatEntry>
  1175. <CheatEntry>
  1176. <ID>819</ID>
  1177. <Description>"Mission 5"</Description>
  1178. <LastState Value="??" Activated="0" RealAddress="009E5D89"/>
  1179. <Color>80000008</Color>
  1180. <VariableType>Byte</VariableType>
  1181. <Address>0x9e5d89</Address>
  1182. </CheatEntry>
  1183. <CheatEntry>
  1184. <ID>820</ID>
  1185. <Description>"Mission 6"</Description>
  1186. <LastState Value="??" Activated="0" RealAddress="009E5F49"/>
  1187. <Color>80000008</Color>
  1188. <VariableType>Byte</VariableType>
  1189. <Address>0x9e5f49</Address>
  1190. </CheatEntry>
  1191. <CheatEntry>
  1192. <ID>821</ID>
  1193. <Description>"Mission 7"</Description>
  1194. <LastState Value="??" Activated="0" RealAddress="009E60E9"/>
  1195. <Color>80000008</Color>
  1196. <VariableType>Byte</VariableType>
  1197. <Address>0x9e60e9</Address>
  1198. </CheatEntry>
  1199. <CheatEntry>
  1200. <ID>822</ID>
  1201. <Description>"Mission 8"</Description>
  1202. <LastState Value="??" Activated="0" RealAddress="009E6259"/>
  1203. <Color>80000008</Color>
  1204. <VariableType>Byte</VariableType>
  1205. <Address>0x9e6259</Address>
  1206. </CheatEntry>
  1207. <CheatEntry>
  1208. <ID>823</ID>
  1209. <Description>"Mission 9"</Description>
  1210. <LastState Value="??" Activated="0" RealAddress="009E6439"/>
  1211. <Color>80000008</Color>
  1212. <VariableType>Byte</VariableType>
  1213. <Address>0x9e6439</Address>
  1214. </CheatEntry>
  1215. <CheatEntry>
  1216. <ID>824</ID>
  1217. <Description>"Mission 10"</Description>
  1218. <LastState Value="??" Activated="0" RealAddress="009E65B1"/>
  1219. <Color>80000008</Color>
  1220. <VariableType>Byte</VariableType>
  1221. <Address>0x9e65b1</Address>
  1222. </CheatEntry>
  1223. <CheatEntry>
  1224. <ID>828</ID>
  1225. <Description>"Mission 11"</Description>
  1226. <LastState Value="??" Activated="0" RealAddress="009E6739"/>
  1227. <Color>80000008</Color>
  1228. <VariableType>Byte</VariableType>
  1229. <Address>0x9e6739</Address>
  1230. </CheatEntry>
  1231. <CheatEntry>
  1232. <ID>827</ID>
  1233. <Description>"Mission 12"</Description>
  1234. <LastState Value="??" Activated="0" RealAddress="009E68A9"/>
  1235. <Color>80000008</Color>
  1236. <VariableType>Byte</VariableType>
  1237. <Address>0x9e68a9</Address>
  1238. </CheatEntry>
  1239. <CheatEntry>
  1240. <ID>826</ID>
  1241. <Description>"Mission 13"</Description>
  1242. <LastState Value="??" Activated="0" RealAddress="009E6A79"/>
  1243. <Color>80000008</Color>
  1244. <VariableType>Byte</VariableType>
  1245. <Address>0x9e6a79</Address>
  1246. </CheatEntry>
  1247. <CheatEntry>
  1248. <ID>825</ID>
  1249. <Description>"Mission 14"</Description>
  1250. <LastState Value="??" Activated="0" RealAddress="009E6C29"/>
  1251. <Color>80000008</Color>
  1252. <VariableType>Byte</VariableType>
  1253. <Address>0x9e6c29</Address>
  1254. </CheatEntry>
  1255. <CheatEntry>
  1256. <ID>831</ID>
  1257. <Description>"Mission 15"</Description>
  1258. <LastState Value="??" Activated="0" RealAddress="009E6DD9"/>
  1259. <Color>80000008</Color>
  1260. <VariableType>Byte</VariableType>
  1261. <Address>0x9e6dd9</Address>
  1262. </CheatEntry>
  1263. <CheatEntry>
  1264. <ID>830</ID>
  1265. <Description>"Mission 16"</Description>
  1266. <LastState Value="??" Activated="0" RealAddress="009E6FB9"/>
  1267. <Color>80000008</Color>
  1268. <VariableType>Byte</VariableType>
  1269. <Address>0x9e6fb9</Address>
  1270. </CheatEntry>
  1271. <CheatEntry>
  1272. <ID>829</ID>
  1273. <Description>"Mission 17"</Description>
  1274. <LastState Value="??" Activated="0" RealAddress="009E7159"/>
  1275. <Color>80000008</Color>
  1276. <VariableType>Byte</VariableType>
  1277. <Address>0x9e7159</Address>
  1278. </CheatEntry>
  1279. <CheatEntry>
  1280. <ID>832</ID>
  1281. <Description>"Mission 18"</Description>
  1282. <LastState Value="??" Activated="0" RealAddress="009E7329"/>
  1283. <Color>80000008</Color>
  1284. <VariableType>Byte</VariableType>
  1285. <Address>0x9e7329</Address>
  1286. </CheatEntry>
  1287. <CheatEntry>
  1288. <ID>833</ID>
  1289. <Description>"Mission 19"</Description>
  1290. <LastState Value="??" Activated="0" RealAddress="009E74A9"/>
  1291. <Color>80000008</Color>
  1292. <VariableType>Byte</VariableType>
  1293. <Address>0x9e74a9</Address>
  1294. </CheatEntry>
  1295. <CheatEntry>
  1296. <ID>834</ID>
  1297. <Description>"Mission 20"</Description>
  1298. <LastState Value="??" Activated="0" RealAddress="009E75F1"/>
  1299. <Color>80000008</Color>
  1300. <VariableType>Byte</VariableType>
  1301. <Address>0x9e75f1</Address>
  1302. </CheatEntry>
  1303. </CheatEntries>
  1304. </CheatEntry>
  1305. </CheatEntries>
  1306. </CheatEntry>
  1307. <CheatEntry>
  1308. <ID>190</ID>
  1309. <Description>"Nullify DT Gauge Costs (Checking this Enables Everything Under This Section)"</Description>
  1310. <Options moBindActivation="1" moRecursiveSetValue="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1311. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1312. <Color>800080</Color>
  1313. <GroupHeader>1</GroupHeader>
  1314. <CheatEntries>
  1315. <CheatEntry>
  1316. <ID>704</ID>
  1317. <Description>"Devil Trigger"</Description>
  1318. <Options moHideChildren="1" moBindActivation="1" moRecursiveSetValue="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1319. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1320. <Color>800080</Color>
  1321. <GroupHeader>1</GroupHeader>
  1322. <CheatEntries>
  1323. <CheatEntry>
  1324. <ID>196</ID>
  1325. <Description>"No Activation Cost"</Description>
  1326. <LastState Activated="0"/>
  1327. <Color>400040</Color>
  1328. <VariableType>Auto Assembler Script</VariableType>
  1329. <AssemblerScript>[disable]
  1330. DevilMayCry4SpecialEdition.exe+4C87A9:
  1331. movss [esi+00002504],xmm0
  1332. [enable]
  1333. DevilMayCry4SpecialEdition.exe+4C87A9:
  1334. db 90 90 90 90 90 90 90 90
  1335. </AssemblerScript>
  1336. </CheatEntry>
  1337. <CheatEntry>
  1338. <ID>195</ID>
  1339. <Description>"Disable Devil Trigger Drain"</Description>
  1340. <LastState Activated="0"/>
  1341. <Color>400040</Color>
  1342. <VariableType>Auto Assembler Script</VariableType>
  1343. <AssemblerScript>[disable]
  1344. DevilMayCry4SpecialEdition.exe+4C889E:
  1345. movss [esi+00002504],xmm0
  1346. [enable]
  1347. DevilMayCry4SpecialEdition.exe+4C889E:
  1348. db 90 90 90 90 90 90 90 90
  1349. </AssemblerScript>
  1350. </CheatEntry>
  1351. <CheatEntry>
  1352. <ID>203</ID>
  1353. <Description>"Allow Activation while under 3 Gauge Points (Must Still be Above 0)"</Description>
  1354. <LastState Activated="0"/>
  1355. <Color>400040</Color>
  1356. <VariableType>Auto Assembler Script</VariableType>
  1357. <AssemblerScript>[disable]
  1358. DevilMayCry4SpecialEdition.exe+53A5E0:
  1359. comiss xmm0,[esi+00002504]
  1360. [enable]
  1361. DevilMayCry4SpecialEdition.exe+53A5E0:
  1362. //compare with self so it is never false
  1363. comiss xmm0, xmm0
  1364. nop
  1365. nop
  1366. nop
  1367. nop
  1368. </AssemblerScript>
  1369. </CheatEntry>
  1370. </CheatEntries>
  1371. </CheatEntry>
  1372. <CheatEntry>
  1373. <ID>552</ID>
  1374. <Description>"Infinite Grenades"</Description>
  1375. <LastState Activated="0"/>
  1376. <Color>80000008</Color>
  1377. <VariableType>Auto Assembler Script</VariableType>
  1378. <AssemblerScript>[enable]
  1379. //blank out segments that update the subtracted DT amount
  1380. DevilMayCry4SpecialEdition.exe+8E9FB:
  1381. db 90 90 90 90 90 90 90 90
  1382. DevilMayCry4SpecialEdition.exe+8E42C:
  1383. db 90 90 90 90 90 90 90 90
  1384. DevilMayCry4SpecialEdition.exe+8E436:
  1385. db 90 90 90 90 90 90 90 90
  1386. DevilMayCry4SpecialEdition.exe+8EA05:
  1387. db 90 90 90 90 90 90 90 90
  1388. [disable]
  1389. //original codes that update lady's grenades
  1390. //8 bytes each
  1391. //occurs on level 2 threshhold
  1392. DevilMayCry4SpecialEdition.exe+8E42C:
  1393. movss [esi+00002504],xmm0 //will also execute on full gauge
  1394. DevilMayCry4SpecialEdition.exe+8E436:
  1395. movss [esi+00002504],xmm1
  1396. //occurs on first (required) threshhold
  1397. DevilMayCry4SpecialEdition.exe+8E9FB:
  1398. movss [esi+00002504],xmm0 //will also execute on full gauge
  1399. DevilMayCry4SpecialEdition.exe+8EA05:
  1400. movss [esi+00002504],xmm1
  1401. </AssemblerScript>
  1402. </CheatEntry>
  1403. <CheatEntry>
  1404. <ID>703</ID>
  1405. <Description>"Summoned Swords"</Description>
  1406. <Options moHideChildren="1" moBindActivation="1" moRecursiveSetValue="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1407. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1408. <Color>FF8000</Color>
  1409. <GroupHeader>1</GroupHeader>
  1410. <CheatEntries>
  1411. <CheatEntry>
  1412. <ID>194</ID>
  1413. <Description>"Free Summoned Swords"</Description>
  1414. <LastState Activated="0"/>
  1415. <Color>400000</Color>
  1416. <VariableType>Auto Assembler Script</VariableType>
  1417. <AssemblerScript>[disable]
  1418. DevilMayCry4SpecialEdition.exe+4D004B:
  1419. movss [esi+00002504],xmm0
  1420. [enable]
  1421. DevilMayCry4SpecialEdition.exe+4D004B:
  1422. db 90 90 90 90 90 90 90 90
  1423. </AssemblerScript>
  1424. </CheatEntry>
  1425. <CheatEntry>
  1426. <ID>198</ID>
  1427. <Description>"No Requirement Spiral Swords"</Description>
  1428. <LastState Activated="0"/>
  1429. <Color>400000</Color>
  1430. <VariableType>Auto Assembler Script</VariableType>
  1431. <AssemblerScript>[disable]
  1432. DevilMayCry4SpecialEdition.exe+D2A72:
  1433. comiss xmm1,xmm0
  1434. [enable]
  1435. DevilMayCry4SpecialEdition.exe+D2A72:
  1436. //compare it with itself so its never false
  1437. comiss xmm1,xmm1
  1438. </AssemblerScript>
  1439. </CheatEntry>
  1440. <CheatEntry>
  1441. <ID>199</ID>
  1442. <Description>"No Requirement Blistering Swords"</Description>
  1443. <LastState Activated="0"/>
  1444. <Color>400000</Color>
  1445. <VariableType>Auto Assembler Script</VariableType>
  1446. <AssemblerScript>[disable]
  1447. DevilMayCry4SpecialEdition.exe+D2ABD:
  1448. comiss xmm1,xmm0
  1449. [enable]
  1450. DevilMayCry4SpecialEdition.exe+D2ABD:
  1451. //compare itself,, so it's never false.
  1452. comiss xmm1,xmm1
  1453. </AssemblerScript>
  1454. </CheatEntry>
  1455. <CheatEntry>
  1456. <ID>200</ID>
  1457. <Description>"No Requirement Heavy Rain Swords"</Description>
  1458. <LastState Activated="0"/>
  1459. <Color>400000</Color>
  1460. <VariableType>Auto Assembler Script</VariableType>
  1461. <AssemblerScript>[disable]
  1462. DevilMayCry4SpecialEdition.exe+D2B1A:
  1463. comiss xmm1,xmm0
  1464. [enable]
  1465. DevilMayCry4SpecialEdition.exe+D2B1A:
  1466. //compare with itself so it is never false
  1467. comiss xmm1,xmm1
  1468. </AssemblerScript>
  1469. </CheatEntry>
  1470. <CheatEntry>
  1471. <ID>201</ID>
  1472. <Description>"No Requirement Storm Swords"</Description>
  1473. <LastState Activated="0"/>
  1474. <Color>400000</Color>
  1475. <VariableType>Auto Assembler Script</VariableType>
  1476. <AssemblerScript>[disable]
  1477. DevilMayCry4SpecialEdition.exe+D2A72:
  1478. comiss xmm1,xmm0
  1479. [enable]
  1480. DevilMayCry4SpecialEdition.exe+D2A72:
  1481. //compare with self so it's never false
  1482. comiss xmm1,xmm1
  1483. </AssemblerScript>
  1484. </CheatEntry>
  1485. </CheatEntries>
  1486. </CheatEntry>
  1487. </CheatEntries>
  1488. </CheatEntry>
  1489. <CheatEntry>
  1490. <ID>582</ID>
  1491. <Description>"Mobility Modifiers (Checking This Enables Everything Under This Section)"</Description>
  1492. <Options moBindActivation="1" moRecursiveSetValue="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1493. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1494. <Color>80000008</Color>
  1495. <GroupHeader>1</GroupHeader>
  1496. <CheatEntries>
  1497. <CheatEntry>
  1498. <ID>672</ID>
  1499. <Description>"Always Sprint"</Description>
  1500. <LastState Activated="0"/>
  1501. <Color>80000008</Color>
  1502. <VariableType>Auto Assembler Script</VariableType>
  1503. <AssemblerScript>[disable]
  1504. DevilMayCry4SpecialEdition.exe+539F9D:
  1505. //constantly updated to set sprint status to false
  1506. mov word ptr [ebx+00002FB0],0000
  1507. [enable]
  1508. DevilMayCry4SpecialEdition.exe+539F9D:
  1509. mov word ptr [ebx+00002FB0],0001 //set sprint status to true
  1510. </AssemblerScript>
  1511. </CheatEntry>
  1512. <CheatEntry>
  1513. <ID>671</ID>
  1514. <Description>"Set In-Combat Sprint Threshhold to Out of Combat Threshhold"</Description>
  1515. <LastState Activated="0"/>
  1516. <Color>80000008</Color>
  1517. <VariableType>Auto Assembler Script</VariableType>
  1518. <AssemblerScript>[disable]
  1519. DevilMayCry4SpecialEdition.exe+4D078C:
  1520. movss xmm0,[edx+000000C8] //leads to 225 (float) by default
  1521. [enable]
  1522. DevilMayCry4SpecialEdition.exe+4D078C:
  1523. //this is the address for time it takes to sprint, out of combat
  1524. //instead of looking at the address for in-combat sprint time
  1525. //use the out of combat one instead
  1526. movss xmm0,[edx+00000200] //leads to 22 (float) by default
  1527. //game still appears to need extra run steps to actually sprint
  1528. </AssemblerScript>
  1529. </CheatEntry>
  1530. <CheatEntry>
  1531. <ID>581</ID>
  1532. <Description>"Infinite Sky Star"</Description>
  1533. <LastState Activated="0"/>
  1534. <Color>000080</Color>
  1535. <VariableType>Auto Assembler Script</VariableType>
  1536. <AssemblerScript>[disable]
  1537. DevilMayCry4SpecialEdition.exe+4D7B3F:
  1538. inc eax //increments count of sky stars done
  1539. [enable]
  1540. DevilMayCry4SpecialEdition.exe+4D7B3F:
  1541. nop //will never hit the limit if never incremented
  1542. </AssemblerScript>
  1543. </CheatEntry>
  1544. <CheatEntry>
  1545. <ID>578</ID>
  1546. <Description>"Infinite Air Hike"</Description>
  1547. <LastState Activated="0"/>
  1548. <Color>000000</Color>
  1549. <VariableType>Auto Assembler Script</VariableType>
  1550. <AssemblerScript>[disable]
  1551. DevilMayCry4SpecialEdition.exe+4CD933:
  1552. //FE 81 60240000
  1553. inc byte ptr [ecx+00002460]
  1554. [enable]
  1555. DevilMayCry4SpecialEdition.exe+4CD933:
  1556. //do nothing instead of incrementing amount of air hikes
  1557. db 90 90 90 90 90 90
  1558. </AssemblerScript>
  1559. </CheatEntry>
  1560. <CheatEntry>
  1561. <ID>604</ID>
  1562. <Description>"Infinite Wall Jump"</Description>
  1563. <LastState Activated="0"/>
  1564. <Color>80000008</Color>
  1565. <VariableType>Auto Assembler Script</VariableType>
  1566. <AssemblerScript>[disable]
  1567. //DevilMayCry4SpecialEdition.exe+53A0AB:
  1568. //cmp byte ptr [ebx+00002461],00
  1569. DevilMayCry4SpecialEdition.exe+4CD949:
  1570. dec [ecx+00002461]
  1571. [enable]
  1572. //DevilMayCry4SpecialEdition.exe+53A0AB:
  1573. //cmp byte ptr [ebx+00002461],FF
  1574. DevilMayCry4SpecialEdition.exe+4CD949:
  1575. db 90 90 90 90 90 90
  1576. </AssemblerScript>
  1577. </CheatEntry>
  1578. <CheatEntry>
  1579. <ID>691</ID>
  1580. <Description>"Infinite Trick Up (Vergil)"</Description>
  1581. <LastState Activated="0"/>
  1582. <Color>FF8000</Color>
  1583. <VariableType>Auto Assembler Script</VariableType>
  1584. <AssemblerScript>[disable]
  1585. DevilMayCry4SpecialEdition.exe+B5653:
  1586. inc byte ptr [esi+00007C50]
  1587. [enable]
  1588. DevilMayCry4SpecialEdition.exe+B5653:
  1589. db 90 90 90 90 90 90
  1590. </AssemblerScript>
  1591. </CheatEntry>
  1592. </CheatEntries>
  1593. </CheatEntry>
  1594. <CheatEntry>
  1595. <ID>1376</ID>
  1596. <Description>"Vergil"</Description>
  1597. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1598. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1599. <Color>400000</Color>
  1600. <GroupHeader>1</GroupHeader>
  1601. <CheatEntries>
  1602. <CheatEntry>
  1603. <ID>570</ID>
  1604. <Description>"Configure Vergil's Trick Moves"</Description>
  1605. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1606. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1607. <Color>400000</Color>
  1608. <GroupHeader>1</GroupHeader>
  1609. <CheatEntries>
  1610. <CheatEntry>
  1611. <ID>751</ID>
  1612. <Description>"Mutually Exclusive Settings &lt;&lt;Hotkey Activation Unsafe&gt;&gt;"</Description>
  1613. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1614. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1615. <Color>400000</Color>
  1616. <GroupHeader>1</GroupHeader>
  1617. <CheatEntries>
  1618. <CheatEntry>
  1619. <ID>685</ID>
  1620. <Description>"Allow Trick Down (Air) without DT"</Description>
  1621. <Options moHideChildren="1"/>
  1622. <LastState Activated="0"/>
  1623. <Color>FF8000</Color>
  1624. <VariableType>Auto Assembler Script</VariableType>
  1625. <AssemblerScript>[enable]
  1626. alloc(newmem,212)
  1627. alloc(option_trickup, 1) //boolean, only need a byte
  1628. registersymbol(option_trickup)
  1629. label(returnhere)
  1630. label(in_air)
  1631. label(no_anim)
  1632. label(trickdown)
  1633. label(trickup)
  1634. label(exit)
  1635. //Vergil currently does not have a input combination:
  1636. //Lock-ON + Back + Jump
  1637. //while he is in air in his human form
  1638. //so add it.
  1639. option_trickup:
  1640. db 00 //default to false
  1641. newmem: //still going to do this
  1642. //currently this will be called every frame
  1643. //currently esi is address of player character
  1644. test byte ptr [esi+00001A64],01
  1645. pushfd //keep flags for the conditional jump on returning
  1646. je in_air
  1647. no_anim:
  1648. xor al, al
  1649. exit:
  1650. popfd //restore flags
  1651. jmp returnhere
  1652. in_air:
  1653. //eax, ecx do not need to be pushed/popped
  1654. //now for preliminary checks
  1655. //these are done also on Trick Down (air)
  1656. cmp dword ptr [esi+3924], 02
  1657. jne no_anim
  1658. cmp byte ptr [esi+3928], 01
  1659. jne no_anim
  1660. test byte ptr [esi+392c], 10
  1661. je no_anim
  1662. movq xmm0, [esi+3930] //prepare registers for function call
  1663. mov ecx, [esi+3940] //this and above will placed on stack
  1664. sub esp, 14 //make room on the stack
  1665. mov eax, esp //use eax for moving stuff to stack addresses
  1666. movq [eax], xmm0 //prepare stack for function call
  1667. movq xmm0, [esi+3938]
  1668. movq [eax+8], xmm0
  1669. mov [eax+10], ecx
  1670. call DevilMayCry4SpecialEdition.exe+4CCD40 //listen lock-on input
  1671. mov eax, [esi] //prepare eax as a function
  1672. mov eax, [eax+234] //eax = function for performing animations
  1673. mov ecx, esi //set ecx to address of player character for call
  1674. cmp [esi+1bfc], C //representation for 'precise' back
  1675. je trickdown
  1676. cmp [esi+1bfc], 6 //representation for diagonal back
  1677. je trickdown
  1678. cmp byte ptr [option_trickup], 0
  1679. jg trickup
  1680. jmp exit
  1681. trickdown:
  1682. push 2a //push animation i.d for trick down
  1683. call eax
  1684. mov al, 01
  1685. //don't add esp, end of real function will do that instead
  1686. jmp exit
  1687. trickup:
  1688. cmp [esi+1bfc], 1 //representation for forward
  1689. jne exit
  1690. cmp byte ptr [esi+7c50], 0 //limit the amount of trick ups
  1691. jg exit
  1692. push 27
  1693. call eax
  1694. mov al, 01
  1695. //do not bother to increment, game will still do it.
  1696. jmp exit
  1697. "DevilMayCry4SpecialEdition.exe"+D2C77:
  1698. jmp newmem
  1699. nop
  1700. nop
  1701. returnhere:
  1702. DevilMayCry4SpecialEdition.exe+D2C80:
  1703. //script needs to set al
  1704. //if a move is to be done, al = 1
  1705. //otherwise, al = 0
  1706. nop
  1707. nop
  1708. [disable]
  1709. dealloc(newmem)
  1710. dealloc(option_trickup)
  1711. "DevilMayCry4SpecialEdition.exe"+D2C77:
  1712. test byte ptr [esi+00001A64],01
  1713. DevilMayCry4SpecialEdition.exe+D2C80:
  1714. xor al,al
  1715. </AssemblerScript>
  1716. <CheatEntries>
  1717. <CheatEntry>
  1718. <ID>688</ID>
  1719. <Description>"[User Input] Trick-Up on Lock-On + Forward [YES/NO]"</Description>
  1720. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  1721. <Color>000000</Color>
  1722. <VariableType>Byte</VariableType>
  1723. <Address>option_trickup</Address>
  1724. </CheatEntry>
  1725. </CheatEntries>
  1726. </CheatEntry>
  1727. <CheatEntry>
  1728. <ID>743</ID>
  1729. <Description>"Move Trick Actions to Style Buttons (WORK IN PROGRESS)"</Description>
  1730. <Options moHideChildren="1"/>
  1731. <LastState Activated="0"/>
  1732. <Color>FF8000</Color>
  1733. <VariableType>Auto Assembler Script</VariableType>
  1734. <AssemblerScript>[enable]
  1735. alloc(airlock,2048)
  1736. label(return_from_read)
  1737. label(exit_read)
  1738. label(no_anim)
  1739. alloc(rebind_air_trick, 1024)
  1740. alloc(sidetrick_DTrequire, 1)
  1741. alloc(trickback_DTrequire, 1)
  1742. alloc(trickdown_DTrequire, 1) //booleans, only need 0, 1
  1743. registersymbol(sidetrick_DTrequire)
  1744. registersymbol(trickback_DTrequire)
  1745. registersymbol(trickdown_DTrequire)
  1746. label(exit)
  1747. label(do_move)
  1748. label(no_move)
  1749. label(returnhere)
  1750. label(trickup)
  1751. label(sidetrick)
  1752. label(trickdown)
  1753. label(trickback)
  1754. airlock:
  1755. test byte ptr [esi+00001A64],01 //test player is in air or not
  1756. pushfd //keep flags for the conditional jump on returning
  1757. cmp dword ptr [esi+3924], 02
  1758. jne no_anim
  1759. //cmp byte ptr [esi+3928], 01 //check jump button status
  1760. //jne no_anim
  1761. //test byte ptr [esi+0000392C],10
  1762. //je no_anim
  1763. //do not check for specific buttons narrow down only to this
  1764. movq xmm0, [esi+3930] //prepare registers for function call
  1765. mov ecx, [esi+3940] //this and above will placed on stack
  1766. sub esp, 14 //make room on the stack
  1767. mov eax, esp //use eax for moving stuff to stack addresses
  1768. movq [eax], xmm0 //prepare stack for function call
  1769. movq xmm0, [esi+3938]
  1770. movq [eax+8], xmm0
  1771. mov [eax+10], ecx
  1772. call DevilMayCry4SpecialEdition.exe+4CCD40 //listen lock-on input
  1773. //stack cleaned up by callee
  1774. no_anim:
  1775. xor al, al //do not play an animation
  1776. exit_read:
  1777. popfd //restore flags
  1778. jmp return_from_read
  1779. "DevilMayCry4SpecialEdition.exe"+D2C77:
  1780. //this is where the game decides whether or not to read lock-on inputs
  1781. jmp airlock
  1782. nop
  1783. nop
  1784. return_from_read:
  1785. //+-------------------------------------+
  1786. sidetrick_DTrequire:
  1787. db 01 //default value to true
  1788. trickback_DTrequire:
  1789. db 01 //default value to true
  1790. trickdown_DTrequire:
  1791. db 00 //default value to false
  1792. rebind_air_trick:
  1793. //need only to map animations!
  1794. push edi //save value of edi just in case
  1795. mov edi, [ebx+1bfc]
  1796. cmp edi, 1 //lock-on forward
  1797. je trickup
  1798. cmp edi, 2 //lock on left
  1799. je sidetrick
  1800. cmp edi, 8 //lock on right
  1801. je sidetrick
  1802. cmp edi, 6 //lock-on back diagonal
  1803. je trickdown
  1804. cmp edi, C //lock-on back
  1805. je trickdown
  1806. push 24 //if reached here, then lock-on is neutral! (do air trick)
  1807. jmp do_move
  1808. no_move:
  1809. xor al, al
  1810. jmp exit
  1811. do_move:
  1812. mov ecx,ebx
  1813. call eax
  1814. mov al, 01
  1815. exit:
  1816. pop edi
  1817. jmp returnhere
  1818. trickup: //OK!
  1819. cmp byte ptr [ebx+7c50], 0 //amount of trick-ups
  1820. jg no_move
  1821. push 27
  1822. jmp do_move
  1823. sidetrick: //Broken, goes in direction of last roll
  1824. mov edi, [ebx+78e4] //move devil trigger status into edi
  1825. cmp [sidetrick_DTrequire], edi
  1826. jg no_move //player is not devil triggered and DT requirement in place
  1827. push 28 //side trick i.d
  1828. jmp do_move
  1829. trickdown: //body animation but no effect?
  1830. test byte ptr [ebx+00001A64],01 //in air or not
  1831. jne trickback //not in air
  1832. mov edi, [ebx+78e4] //move devil trigger status into edi
  1833. cmp [trickdown_DTrequire], edi
  1834. jg no_move
  1835. push 2a
  1836. jmp do_move
  1837. trickback: //OK! Good to go!
  1838. mov edi, [ebx+78e4] //move devil trigger status into edi
  1839. cmp [trickback_DTrequire], edi
  1840. jg no_move //player is not devil triggered and DT requirement in place
  1841. push 29
  1842. jmp do_move
  1843. "DevilMayCry4SpecialEdition.exe"+D259F:
  1844. //this is where the game has decided to do air trick (given sword embedded)
  1845. jmp rebind_air_trick
  1846. nop
  1847. returnhere:
  1848. DevilMayCry4SpecialEdition.exe+D25A5:
  1849. //where the game sets true or false regarding animation done or not
  1850. db 90 90
  1851. [disable]
  1852. dealloc(airlock)
  1853. dealloc(rebind_air_trick)
  1854. dealloc(sidetrick_DTrequire)
  1855. dealloc(trickback_DTrequire)
  1856. dealloc(trickdown_DTrequire)
  1857. "DevilMayCry4SpecialEdition.exe"+D2C77:
  1858. test byte ptr [esi+00001A64],01
  1859. "DevilMayCry4SpecialEdition.exe"+D259F:
  1860. push 24
  1861. mov ecx,ebx
  1862. call eax
  1863. DevilMayCry4SpecialEdition.exe+D25A5:
  1864. mov al,01
  1865. </AssemblerScript>
  1866. <CheatEntries>
  1867. <CheatEntry>
  1868. <ID>696</ID>
  1869. <Description>"[User Input] Require DT for Side Trick [YES/NO]"</Description>
  1870. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  1871. <Color>80000008</Color>
  1872. <VariableType>Byte</VariableType>
  1873. <Address>sidetrick_DTrequire</Address>
  1874. </CheatEntry>
  1875. <CheatEntry>
  1876. <ID>744</ID>
  1877. <Description>"[User Input] Require DT for Trick Back [YES/NO]"</Description>
  1878. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  1879. <Color>80000008</Color>
  1880. <VariableType>Byte</VariableType>
  1881. <Address>trickback_DTrequire</Address>
  1882. </CheatEntry>
  1883. <CheatEntry>
  1884. <ID>697</ID>
  1885. <Description>"[User Input] Require DT for Trick Down [YES/NO]"</Description>
  1886. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  1887. <Color>80000008</Color>
  1888. <VariableType>Byte</VariableType>
  1889. <Address>trickdown_DTrequire</Address>
  1890. </CheatEntry>
  1891. </CheatEntries>
  1892. </CheatEntry>
  1893. </CheatEntries>
  1894. </CheatEntry>
  1895. <CheatEntry>
  1896. <ID>692</ID>
  1897. <Description>"Jump Button Inputs &lt;&lt;Hotkey Activation Unsafe&gt;&gt;"</Description>
  1898. <Options moBindActivation="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1899. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1900. <Color>400000</Color>
  1901. <GroupHeader>1</GroupHeader>
  1902. <CheatEntries>
  1903. <CheatEntry>
  1904. <ID>571</ID>
  1905. <Description>"Allow Side Trick without DT"</Description>
  1906. <LastState Activated="0"/>
  1907. <Color>FF8000</Color>
  1908. <VariableType>Auto Assembler Script</VariableType>
  1909. <AssemblerScript>[enable]
  1910. DevilMayCry4SpecialEdition.exe+559127:
  1911. push 28
  1912. [disable]
  1913. DevilMayCry4SpecialEdition.exe+559127:
  1914. push 13
  1915. </AssemblerScript>
  1916. </CheatEntry>
  1917. <CheatEntry>
  1918. <ID>572</ID>
  1919. <Description>"Allow Trick Back (Grounded Trick Down) without DT"</Description>
  1920. <LastState Activated="0"/>
  1921. <Color>FF8000</Color>
  1922. <VariableType>Auto Assembler Script</VariableType>
  1923. <AssemblerScript>[enable]
  1924. DevilMayCry4SpecialEdition.exe+D2D4F:
  1925. push 29 //trick down (ground) animation i.d
  1926. [disable]
  1927. DevilMayCry4SpecialEdition.exe+D2D4F:
  1928. push 6 //jump back animation i.d
  1929. </AssemblerScript>
  1930. </CheatEntry>
  1931. </CheatEntries>
  1932. </CheatEntry>
  1933. <CheatEntry>
  1934. <ID>693</ID>
  1935. <Description>"Style Button Inputs &lt;&lt;Hotkey Activation Unsafe&gt;&gt;"</Description>
  1936. <Options moBindActivation="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  1937. <LastState Value="" Activated="0" RealAddress="00000000"/>
  1938. <Color>400000</Color>
  1939. <GroupHeader>1</GroupHeader>
  1940. <CheatEntries>
  1941. <CheatEntry>
  1942. <ID>694</ID>
  1943. <Description>"Trick Up on No-Lock with Sword Embedded"</Description>
  1944. <LastState Activated="0"/>
  1945. <Color>FF8000</Color>
  1946. <VariableType>Auto Assembler Script</VariableType>
  1947. <AssemblerScript>[enable]
  1948. alloc(newmem,33)
  1949. label(returnhere)
  1950. label(originalcode)
  1951. label(no_anim)
  1952. label(exit)
  1953. //Vergil is not locked on, but has a sword embedded
  1954. newmem:
  1955. //do not touch ecx, and eax
  1956. //this context ebx = address of player character
  1957. cmp byte ptr [ebx+7c50], 0 //obey trick up limit
  1958. jg no_anim
  1959. push 27 //animation i.d for trick up
  1960. originalcode:
  1961. mov ecx,ebx
  1962. call eax
  1963. mov al, 01 //set true for animation done
  1964. jmp exit
  1965. no_anim:
  1966. xor al, al
  1967. exit:
  1968. jmp returnhere
  1969. DevilMayCry4SpecialEdition.exe+D26EF:
  1970. jmp newmem
  1971. nop
  1972. returnhere:
  1973. DevilMayCry4SpecialEdition.exe+D26F5:
  1974. db 90 90
  1975. [disable]
  1976. dealloc(newmem)
  1977. DevilMayCry4SpecialEdition.exe+D26EF:
  1978. push 24
  1979. mov ecx,ebx
  1980. call eax
  1981. DevilMayCry4SpecialEdition.exe+D26F5:
  1982. mov al,01
  1983. </AssemblerScript>
  1984. </CheatEntry>
  1985. </CheatEntries>
  1986. </CheatEntry>
  1987. </CheatEntries>
  1988. </CheatEntry>
  1989. <CheatEntry>
  1990. <ID>726</ID>
  1991. <Description>"Blue Tutu of Death"</Description>
  1992. <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
  1993. <LastState Activated="0"/>
  1994. <Color>FF8000</Color>
  1995. <VariableType>Auto Assembler Script</VariableType>
  1996. <AssemblerScript>[enable]
  1997. alloc(newmem,82)
  1998. alloc(spawntimer, 4)
  1999. alloc(spawnthreshhold, 4)
  2000. registersymbol(spawntimer)
  2001. registersymbol(spawnthreshhold)
  2002. label(returnhere)
  2003. label(originalcode)
  2004. label(exit)
  2005. label(spawnspiralsword)
  2006. spawntimer:
  2007. dd (float)0.0
  2008. spawnthreshhold:
  2009. dd (float)85.0
  2010. newmem:
  2011. //edi should hold the address of the player character
  2012. cmp [edi+19ac], 2 //check if the player is vergil
  2013. jne originalcode //if not jump out
  2014. movss xmm3, [spawntimer] //move spawn timer in
  2015. addss xmm3, xmm0 //accumulate time in here
  2016. comiss xmm3, [spawnthreshhold] //check spawn timer against threshhold
  2017. jae spawnspiralsword //if reached spawn a set of spiral swords
  2018. movss [spawntimer], xmm3
  2019. originalcode:
  2020. movss [esi],xmm0
  2021. pop esi
  2022. exit:
  2023. jmp returnhere
  2024. spawnspiralsword:
  2025. push eax //keep eax on the stack
  2026. mov eax, 2 //i.d of spiral swords
  2027. mov [edi+7ad0], eax //constantly read address will result in spawning
  2028. xorps xmm3, xmm3 //clear spawn timer
  2029. movss [spawntimer], xmm3 //update value in memory
  2030. pop eax //restore eax
  2031. jmp originalcode
  2032. "DevilMayCry4SpecialEdition.exe"+16E2C0:
  2033. jmp newmem
  2034. returnhere:
  2035. [disable]
  2036. dealloc(newmem)
  2037. dealloc(spawntimer)
  2038. dealloc(spawnthreshhold)
  2039. "DevilMayCry4SpecialEdition.exe"+16E2C0:
  2040. movss [esi],xmm0
  2041. pop esi
  2042. </AssemblerScript>
  2043. <CheatEntries>
  2044. <CheatEntry>
  2045. <ID>727</ID>
  2046. <Description>"Current Time"</Description>
  2047. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  2048. <Color>80000008</Color>
  2049. <VariableType>Float</VariableType>
  2050. <Address>spawntimer</Address>
  2051. </CheatEntry>
  2052. <CheatEntry>
  2053. <ID>728</ID>
  2054. <Description>"Spawn Interval"</Description>
  2055. <LastState Value="??" Activated="0" RealAddress="00000000"/>
  2056. <Color>80000008</Color>
  2057. <VariableType>Float</VariableType>
  2058. <Address>spawnthreshhold</Address>
  2059. </CheatEntry>
  2060. </CheatEntries>
  2061. </CheatEntry>
  2062. </CheatEntries>
  2063. </CheatEntry>
  2064. </CheatEntries>
  2065. </CheatEntry>
  2066. <CheatEntry>
  2067. <ID>1377</ID>
  2068. <Description>"Enemy Scripts"</Description>
  2069. <Options moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  2070. <LastState Value="" Activated="0" RealAddress="00000000"/>
  2071. <Color>80000008</Color>
  2072. <GroupHeader>1</GroupHeader>
  2073. <CheatEntries>
  2074. <CheatEntry>
  2075. <ID>523</ID>
  2076. <Description>""Berial Fire Lost" (Checking this Enables Everything Under This Section)"</Description>
  2077. <Options moHideChildren="1" moBindActivation="1" moRecursiveSetValue="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  2078. <LastState Value="" Activated="0" RealAddress="00000000"/>
  2079. <Color>004080</Color>
  2080. <GroupHeader>1</GroupHeader>
  2081. <CheatEntries>
  2082. <CheatEntry>
  2083. <ID>533</ID>
  2084. <Description>"Daze Berial"</Description>
  2085. <LastState Activated="0"/>
  2086. <Color>004080</Color>
  2087. <VariableType>Auto Assembler Script</VariableType>
  2088. <AssemblerScript>[enable]
  2089. alloc(newmem,29)
  2090. label(returnhere)
  2091. label(originalcode)
  2092. label(exit)
  2093. DevilMayCry4SpecialEdition.exe+352388:
  2094. db 90 90 90 90 90 90 90 90 //dazing should no longer expire
  2095. newmem:
  2096. originalcode:
  2097. movss xmm0,[esi+00002100]
  2098. addss xmm0,[esi+00002100]
  2099. movss [esi+2110], xmm0
  2100. exit:
  2101. jmp returnhere
  2102. "DevilMayCry4SpecialEdition.exe"+3614E6:
  2103. jmp newmem
  2104. nop
  2105. nop
  2106. nop
  2107. returnhere:
  2108. [disable]
  2109. dealloc(newmem)
  2110. DevilMayCry4SpecialEdition.exe+352388:
  2111. //8 byte instruction
  2112. movss [edi+00002128],xmm0 //this updates the daze timer on berial
  2113. "DevilMayCry4SpecialEdition.exe"+3614E6:
  2114. movss xmm0,[esi+00002110]
  2115. </AssemblerScript>
  2116. </CheatEntry>
  2117. <CheatEntry>
  2118. <ID>531</ID>
  2119. <Description>"Never cause Berial to collapse"</Description>
  2120. <LastState Activated="0"/>
  2121. <Color>004080</Color>
  2122. <VariableType>Auto Assembler Script</VariableType>
  2123. <AssemblerScript>[disable]
  2124. DevilMayCry4SpecialEdition.exe+3521D2:
  2125. comiss xmm0,[eax*4+400000+DC83D0]
  2126. [enable]
  2127. DevilMayCry4SpecialEdition.exe+3521D2:
  2128. comiss xmm0,xmm0 //generated code is 3 bytes- original was 8
  2129. nop
  2130. nop
  2131. nop
  2132. nop
  2133. nop
  2134. //the following JNA will always jump with this modified condition
  2135. </AssemblerScript>
  2136. </CheatEntry>
  2137. </CheatEntries>
  2138. </CheatEntry>
  2139. <CheatEntry>
  2140. <ID>989</ID>
  2141. <Description>"Enemy Spawn Swapping (Do NOT Pick Cyclical Replacements - Please Read Table Extas For More Info)"</Description>
  2142. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  2143. <LastState Value="" Activated="0" RealAddress="00000000"/>
  2144. <Color>400040</Color>
  2145. <GroupHeader>1</GroupHeader>
  2146. <CheatEntries>
  2147. <CheatEntry>
  2148. <ID>836</ID>
  2149. <Description>"Spawn ____ Instead Of Scarecrow (Leg)"</Description>
  2150. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  2151. <LastState Value="" Activated="0" RealAddress="00000000"/>
  2152. <Color>80000008</Color>
  2153. <GroupHeader>1</GroupHeader>
  2154. <CheatEntries>
  2155. <CheatEntry>
  2156. <ID>838</ID>
  2157. <Description>"Scarecrow (Arm)"</Description>
  2158. <LastState Activated="0"/>
  2159. <Color>80000008</Color>
  2160. <VariableType>Auto Assembler Script</VariableType>
  2161. <AssemblerScript>[disable]
  2162. DevilMayCry4SpecialEdition.exe+24CE4A:
  2163. //Spawn a Scarecrow (Leg)
  2164. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2165. [enable]
  2166. //Spawn a Scarecrow (Arm)
  2167. jmp DevilMayCry4SpecialEdition.exe+26E59A
  2168. </AssemblerScript>
  2169. </CheatEntry>
  2170. <CheatEntry>
  2171. <ID>837</ID>
  2172. <Description>"Mega Scarecrow"</Description>
  2173. <LastState Activated="0"/>
  2174. <Color>80000008</Color>
  2175. <VariableType>Auto Assembler Script</VariableType>
  2176. <AssemblerScript>[disable]
  2177. DevilMayCry4SpecialEdition.exe+24CE4A:
  2178. //Spawn a Scarecrow (Leg)
  2179. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2180. [enable]
  2181. DevilMayCry4SpecialEdition.exe+24CE4A:
  2182. //go to section with spawning Mega's instead.
  2183. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  2184. </AssemblerScript>
  2185. </CheatEntry>
  2186. <CheatEntry>
  2187. <ID>839</ID>
  2188. <Description>"Bianco Angelo"</Description>
  2189. <LastState Activated="0"/>
  2190. <Color>80000008</Color>
  2191. <VariableType>Auto Assembler Script</VariableType>
  2192. <AssemblerScript>[disable]
  2193. DevilMayCry4SpecialEdition.exe+24CE4A:
  2194. //Spawn a Scarecrow (Leg)
  2195. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2196. [enable]
  2197. DevilMayCry4SpecialEdition.exe+24CE4A:
  2198. //go to section for spawning Bianco Angelo's instead
  2199. jmp DevilMayCry4SpecialEdition.exe+2718AA
  2200. </AssemblerScript>
  2201. </CheatEntry>
  2202. <CheatEntry>
  2203. <ID>840</ID>
  2204. <Description>"Alto Angelo"</Description>
  2205. <LastState Activated="0"/>
  2206. <Color>80000008</Color>
  2207. <VariableType>Auto Assembler Script</VariableType>
  2208. <AssemblerScript>[disable]
  2209. DevilMayCry4SpecialEdition.exe+24CE4A:
  2210. //Spawn a Scarecrow (Leg)
  2211. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2212. [enable]
  2213. DevilMayCry4SpecialEdition.exe+24CE4A:
  2214. //go to section with spawning Alto's instead.
  2215. jmp DevilMayCry4SpecialEdition.exe+28753A
  2216. </AssemblerScript>
  2217. </CheatEntry>
  2218. <CheatEntry>
  2219. <ID>841</ID>
  2220. <Description>"Mephisto"</Description>
  2221. <LastState Activated="0"/>
  2222. <Color>80000008</Color>
  2223. <VariableType>Auto Assembler Script</VariableType>
  2224. <AssemblerScript>[disable]
  2225. DevilMayCry4SpecialEdition.exe+24CE4A:
  2226. //Spawn a Scarecrow (Leg)
  2227. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2228. [enable]
  2229. DevilMayCry4SpecialEdition.exe+24CE4A:
  2230. //go to section with spawning Mephisto's instead.
  2231. jmp DevilMayCry4SpecialEdition.exe+29013A
  2232. </AssemblerScript>
  2233. </CheatEntry>
  2234. <CheatEntry>
  2235. <ID>842</ID>
  2236. <Description>"Faust"</Description>
  2237. <LastState Activated="0"/>
  2238. <Color>80000008</Color>
  2239. <VariableType>Auto Assembler Script</VariableType>
  2240. <AssemblerScript>[disable]
  2241. DevilMayCry4SpecialEdition.exe+24CE4A:
  2242. //Spawn a Scarecrow (Leg)
  2243. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2244. [enable]
  2245. DevilMayCry4SpecialEdition.exe+24CE4A:
  2246. //go to section with spawning Faust's instead.
  2247. jmp DevilMayCry4SpecialEdition.exe+2A808A
  2248. </AssemblerScript>
  2249. </CheatEntry>
  2250. <CheatEntry>
  2251. <ID>843</ID>
  2252. <Description>"Frost"</Description>
  2253. <LastState Activated="0"/>
  2254. <Color>80000008</Color>
  2255. <VariableType>Auto Assembler Script</VariableType>
  2256. <AssemblerScript>[disable]
  2257. DevilMayCry4SpecialEdition.exe+24CE4A:
  2258. //Spawn a Scarecrow (Leg)
  2259. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2260. [enable]
  2261. DevilMayCry4SpecialEdition.exe+24CE4A:
  2262. //go to section with spawning Frost's instead.
  2263. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  2264. </AssemblerScript>
  2265. </CheatEntry>
  2266. <CheatEntry>
  2267. <ID>844</ID>
  2268. <Description>"Assault"</Description>
  2269. <LastState Activated="0"/>
  2270. <Color>80000008</Color>
  2271. <VariableType>Auto Assembler Script</VariableType>
  2272. <AssemblerScript>[disable]
  2273. DevilMayCry4SpecialEdition.exe+24CE4A:
  2274. //Spawn a Scarecrow (Leg)
  2275. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2276. [enable]
  2277. DevilMayCry4SpecialEdition.exe+24CE4A:
  2278. //go to section with spawning Assaults instead.
  2279. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  2280. </AssemblerScript>
  2281. </CheatEntry>
  2282. <CheatEntry>
  2283. <ID>845</ID>
  2284. <Description>"Blitz"</Description>
  2285. <LastState Activated="0"/>
  2286. <Color>80000008</Color>
  2287. <VariableType>Auto Assembler Script</VariableType>
  2288. <AssemblerScript>[disable]
  2289. DevilMayCry4SpecialEdition.exe+24CE4A:
  2290. //Spawn a Scarecrow (Leg)
  2291. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2292. [enable]
  2293. DevilMayCry4SpecialEdition.exe+24CE4A:
  2294. //go to section with spawning Blitzen instead.
  2295. jmp DevilMayCry4SpecialEdition.exe+2E760A
  2296. </AssemblerScript>
  2297. </CheatEntry>
  2298. <CheatEntry>
  2299. <ID>846</ID>
  2300. <Description>"Chimera Seed"</Description>
  2301. <LastState Activated="0"/>
  2302. <Color>80000008</Color>
  2303. <VariableType>Auto Assembler Script</VariableType>
  2304. <AssemblerScript>[disable]
  2305. DevilMayCry4SpecialEdition.exe+24CE4A:
  2306. //Spawn a Scarecrow (Leg)
  2307. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2308. [enable]
  2309. DevilMayCry4SpecialEdition.exe+24CE4A:
  2310. //go to section with spawning Chimera Seed instead.
  2311. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  2312. </AssemblerScript>
  2313. </CheatEntry>
  2314. <CheatEntry>
  2315. <ID>847</ID>
  2316. <Description>"Gladius"</Description>
  2317. <LastState Activated="0"/>
  2318. <Color>80000008</Color>
  2319. <VariableType>Auto Assembler Script</VariableType>
  2320. <AssemblerScript>[disable]
  2321. DevilMayCry4SpecialEdition.exe+24CE4A:
  2322. //Spawn a Scarecrow (Leg)
  2323. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2324. [enable]
  2325. DevilMayCry4SpecialEdition.exe+24CE4A:
  2326. //go to section with spawning Gladius instead.
  2327. jmp DevilMayCry4SpecialEdition.exe+3244FA
  2328. </AssemblerScript>
  2329. </CheatEntry>
  2330. <CheatEntry>
  2331. <ID>848</ID>
  2332. <Description>"Basilisk"</Description>
  2333. <LastState Activated="0"/>
  2334. <Color>80000008</Color>
  2335. <VariableType>Auto Assembler Script</VariableType>
  2336. <AssemblerScript>[disable]
  2337. DevilMayCry4SpecialEdition.exe+24CE4A:
  2338. //Spawn a Scarecrow (Leg)
  2339. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2340. [enable]
  2341. DevilMayCry4SpecialEdition.exe+24CE4A:
  2342. //go to section with spawning Basilisk instead.
  2343. jmp DevilMayCry4SpecialEdition.exe+334D5A
  2344. </AssemblerScript>
  2345. </CheatEntry>
  2346. <CheatEntry>
  2347. <ID>849</ID>
  2348. <Description>"Berial"</Description>
  2349. <LastState Activated="0"/>
  2350. <Color>80000008</Color>
  2351. <VariableType>Auto Assembler Script</VariableType>
  2352. <AssemblerScript>[disable]
  2353. DevilMayCry4SpecialEdition.exe+24CE4A:
  2354. //Spawn a Scarecrow (Leg)
  2355. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2356. [enable]
  2357. DevilMayCry4SpecialEdition.exe+24CE4A:
  2358. //go to section with spawning Berial instead.
  2359. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  2360. </AssemblerScript>
  2361. </CheatEntry>
  2362. <CheatEntry>
  2363. <ID>850</ID>
  2364. <Description>"Angelo Credo"</Description>
  2365. <LastState Activated="0"/>
  2366. <Color>80000008</Color>
  2367. <VariableType>Auto Assembler Script</VariableType>
  2368. <AssemblerScript>[disable]
  2369. DevilMayCry4SpecialEdition.exe+24CE4A:
  2370. //Spawn a Scarecrow (Leg)
  2371. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2372. [enable]
  2373. DevilMayCry4SpecialEdition.exe+24CE4A:
  2374. //go to section with spawning Credo instead.
  2375. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  2376. </AssemblerScript>
  2377. </CheatEntry>
  2378. <CheatEntry>
  2379. <ID>851</ID>
  2380. <Description>"Angelo Agnus"</Description>
  2381. <LastState Activated="0"/>
  2382. <Color>80000008</Color>
  2383. <VariableType>Auto Assembler Script</VariableType>
  2384. <AssemblerScript>[disable]
  2385. DevilMayCry4SpecialEdition.exe+24CE4A:
  2386. //Spawn a Scarecrow (Leg)
  2387. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2388. [enable]
  2389. DevilMayCry4SpecialEdition.exe+24CE4A:
  2390. //go to section with spawning Agnus instead.
  2391. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  2392. </AssemblerScript>
  2393. </CheatEntry>
  2394. <CheatEntry>
  2395. <ID>852</ID>
  2396. <Description>"Sanctus"</Description>
  2397. <LastState Activated="0"/>
  2398. <Color>80000008</Color>
  2399. <VariableType>Auto Assembler Script</VariableType>
  2400. <AssemblerScript>[disable]
  2401. DevilMayCry4SpecialEdition.exe+24CE4A:
  2402. //Spawn a Scarecrow (Leg)
  2403. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2404. [enable]
  2405. DevilMayCry4SpecialEdition.exe+24CE4A:
  2406. //go to section with spawning Sanctus instead.
  2407. jmp DevilMayCry4SpecialEdition.exe+41F49A
  2408. </AssemblerScript>
  2409. </CheatEntry>
  2410. <CheatEntry>
  2411. <ID>853</ID>
  2412. <Description>"Sanctus Diabolica"</Description>
  2413. <LastState Activated="0"/>
  2414. <Color>80000008</Color>
  2415. <VariableType>Auto Assembler Script</VariableType>
  2416. <AssemblerScript>[disable]
  2417. DevilMayCry4SpecialEdition.exe+24CE4A:
  2418. //Spawn a Scarecrow (Leg)
  2419. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2420. [enable]
  2421. DevilMayCry4SpecialEdition.exe+24CE4A:
  2422. //go to section with spawning Sanctus (M20) instead.
  2423. jmp DevilMayCry4SpecialEdition.exe+42948A
  2424. </AssemblerScript>
  2425. </CheatEntry>
  2426. <CheatEntry>
  2427. <ID>854</ID>
  2428. <Description>"Kyrie (lmao)"</Description>
  2429. <LastState Activated="0"/>
  2430. <Color>80000008</Color>
  2431. <VariableType>Auto Assembler Script</VariableType>
  2432. <AssemblerScript>[disable]
  2433. DevilMayCry4SpecialEdition.exe+24CE4A:
  2434. //Spawn a Scarecrow (Leg)
  2435. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2436. [enable]
  2437. DevilMayCry4SpecialEdition.exe+24CE4A:
  2438. //go to section with spawning Kyrie instead.
  2439. jmp DevilMayCry4SpecialEdition.exe+44C33A
  2440. </AssemblerScript>
  2441. </CheatEntry>
  2442. </CheatEntries>
  2443. </CheatEntry>
  2444. <CheatEntry>
  2445. <ID>855</ID>
  2446. <Description>"Spawn ____ Instead Of Scarecrow (Arm)"</Description>
  2447. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  2448. <LastState Value="" Activated="0" RealAddress="00000000"/>
  2449. <Color>80000008</Color>
  2450. <GroupHeader>1</GroupHeader>
  2451. <CheatEntries>
  2452. <CheatEntry>
  2453. <ID>856</ID>
  2454. <Description>"Scarecrow (Leg)"</Description>
  2455. <LastState Activated="0"/>
  2456. <Color>80000008</Color>
  2457. <VariableType>Auto Assembler Script</VariableType>
  2458. <AssemblerScript>[disable]
  2459. DevilMayCry4SpecialEdition.exe+26E59A:
  2460. //Spawn a Scarecrow (Arm)
  2461. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2462. [enable]
  2463. //Spawn a Scarecrow (Leg)
  2464. DevilMayCry4SpecialEdition.exe+26E59A:
  2465. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  2466. </AssemblerScript>
  2467. </CheatEntry>
  2468. <CheatEntry>
  2469. <ID>857</ID>
  2470. <Description>"Mega Scarecrow"</Description>
  2471. <LastState Activated="0"/>
  2472. <Color>80000008</Color>
  2473. <VariableType>Auto Assembler Script</VariableType>
  2474. <AssemblerScript>[disable]
  2475. DevilMayCry4SpecialEdition.exe+26E59A:
  2476. //Spawn a Scarecrow (Arm)
  2477. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2478. [enable]
  2479. DevilMayCry4SpecialEdition.exe+26E59A:
  2480. //go to section with spawning Mega's instead.
  2481. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  2482. </AssemblerScript>
  2483. </CheatEntry>
  2484. <CheatEntry>
  2485. <ID>1213</ID>
  2486. <Description>"Bianco Angelo"</Description>
  2487. <LastState Activated="0"/>
  2488. <Color>80000008</Color>
  2489. <VariableType>Auto Assembler Script</VariableType>
  2490. <AssemblerScript>[disable]
  2491. DevilMayCry4SpecialEdition.exe+26E59A:
  2492. //Spawn a Scarecrow (Leg)
  2493. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FCE8]
  2494. [enable]
  2495. DevilMayCry4SpecialEdition.exe+26E59A:
  2496. //go to section with spawning Mega's instead.
  2497. jmp DevilMayCry4SpecialEdition.exe+2718AA
  2498. </AssemblerScript>
  2499. </CheatEntry>
  2500. <CheatEntry>
  2501. <ID>859</ID>
  2502. <Description>"Alto Angelo"</Description>
  2503. <LastState Activated="0"/>
  2504. <Color>80000008</Color>
  2505. <VariableType>Auto Assembler Script</VariableType>
  2506. <AssemblerScript>[disable]
  2507. DevilMayCry4SpecialEdition.exe+26E59A:
  2508. //Spawn a Scarecrow (Arm)
  2509. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2510. [enable]
  2511. DevilMayCry4SpecialEdition.exe+26E59A:
  2512. jmp DevilMayCry4SpecialEdition.exe+28753A
  2513. </AssemblerScript>
  2514. </CheatEntry>
  2515. <CheatEntry>
  2516. <ID>860</ID>
  2517. <Description>"Mephisto"</Description>
  2518. <LastState Activated="0"/>
  2519. <Color>80000008</Color>
  2520. <VariableType>Auto Assembler Script</VariableType>
  2521. <AssemblerScript>[disable]
  2522. DevilMayCry4SpecialEdition.exe+26E59A:
  2523. //Spawn a Scarecrow (Arm)
  2524. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2525. [enable]
  2526. DevilMayCry4SpecialEdition.exe+26E59A:
  2527. jmp DevilMayCry4SpecialEdition.exe+29013A
  2528. </AssemblerScript>
  2529. </CheatEntry>
  2530. <CheatEntry>
  2531. <ID>861</ID>
  2532. <Description>"Faust"</Description>
  2533. <LastState Activated="0"/>
  2534. <Color>80000008</Color>
  2535. <VariableType>Auto Assembler Script</VariableType>
  2536. <AssemblerScript>[disable]
  2537. DevilMayCry4SpecialEdition.exe+26E59A:
  2538. //Spawn a Scarecrow (Arm)
  2539. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2540. [enable]
  2541. DevilMayCry4SpecialEdition.exe+26E59A:
  2542. jmp DevilMayCry4SpecialEdition.exe+2A808A
  2543. </AssemblerScript>
  2544. </CheatEntry>
  2545. <CheatEntry>
  2546. <ID>862</ID>
  2547. <Description>"Frost"</Description>
  2548. <LastState Activated="0"/>
  2549. <Color>80000008</Color>
  2550. <VariableType>Auto Assembler Script</VariableType>
  2551. <AssemblerScript>[disable]
  2552. DevilMayCry4SpecialEdition.exe+26E59A:
  2553. //Spawn a Scarecrow (Arm)
  2554. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2555. [enable]
  2556. DevilMayCry4SpecialEdition.exe+26E59A:
  2557. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  2558. </AssemblerScript>
  2559. </CheatEntry>
  2560. <CheatEntry>
  2561. <ID>863</ID>
  2562. <Description>"Assault"</Description>
  2563. <LastState Activated="0"/>
  2564. <Color>80000008</Color>
  2565. <VariableType>Auto Assembler Script</VariableType>
  2566. <AssemblerScript>[disable]
  2567. DevilMayCry4SpecialEdition.exe+26E59A:
  2568. //Spawn a Scarecrow (Arm)
  2569. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2570. [enable]
  2571. DevilMayCry4SpecialEdition.exe+26E59A:
  2572. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  2573. </AssemblerScript>
  2574. </CheatEntry>
  2575. <CheatEntry>
  2576. <ID>864</ID>
  2577. <Description>"Blitz"</Description>
  2578. <LastState Activated="0"/>
  2579. <Color>80000008</Color>
  2580. <VariableType>Auto Assembler Script</VariableType>
  2581. <AssemblerScript>[disable]
  2582. DevilMayCry4SpecialEdition.exe+26E59A:
  2583. //Spawn a Scarecrow (Arm)
  2584. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2585. [enable]
  2586. DevilMayCry4SpecialEdition.exe+26E59A:
  2587. jmp DevilMayCry4SpecialEdition.exe+2E760A
  2588. </AssemblerScript>
  2589. </CheatEntry>
  2590. <CheatEntry>
  2591. <ID>865</ID>
  2592. <Description>"Chimera Seed"</Description>
  2593. <LastState Activated="0"/>
  2594. <Color>80000008</Color>
  2595. <VariableType>Auto Assembler Script</VariableType>
  2596. <AssemblerScript>[disable]
  2597. DevilMayCry4SpecialEdition.exe+26E59A:
  2598. //Spawn a Scarecrow (Arm)
  2599. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2600. [enable]
  2601. DevilMayCry4SpecialEdition.exe+26E59A:
  2602. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  2603. </AssemblerScript>
  2604. </CheatEntry>
  2605. <CheatEntry>
  2606. <ID>866</ID>
  2607. <Description>"Gladius"</Description>
  2608. <LastState Activated="0"/>
  2609. <Color>80000008</Color>
  2610. <VariableType>Auto Assembler Script</VariableType>
  2611. <AssemblerScript>[disable]
  2612. DevilMayCry4SpecialEdition.exe+26E59A:
  2613. //Spawn a Scarecrow (Arm)
  2614. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2615. [enable]
  2616. DevilMayCry4SpecialEdition.exe+26E59A:
  2617. jmp DevilMayCry4SpecialEdition.exe+3244FA
  2618. </AssemblerScript>
  2619. </CheatEntry>
  2620. <CheatEntry>
  2621. <ID>867</ID>
  2622. <Description>"Basilisk"</Description>
  2623. <LastState Activated="0"/>
  2624. <Color>80000008</Color>
  2625. <VariableType>Auto Assembler Script</VariableType>
  2626. <AssemblerScript>[disable]
  2627. DevilMayCry4SpecialEdition.exe+26E59A:
  2628. //Spawn a Scarecrow (Arm)
  2629. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2630. [enable]
  2631. DevilMayCry4SpecialEdition.exe+26E59A:
  2632. jmp DevilMayCry4SpecialEdition.exe+334D5A
  2633. </AssemblerScript>
  2634. </CheatEntry>
  2635. <CheatEntry>
  2636. <ID>868</ID>
  2637. <Description>"Berial"</Description>
  2638. <LastState Activated="0"/>
  2639. <Color>80000008</Color>
  2640. <VariableType>Auto Assembler Script</VariableType>
  2641. <AssemblerScript>[disable]
  2642. DevilMayCry4SpecialEdition.exe+26E59A:
  2643. //Spawn a Scarecrow (Arm)
  2644. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2645. [enable]
  2646. DevilMayCry4SpecialEdition.exe+26E59A:
  2647. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  2648. </AssemblerScript>
  2649. </CheatEntry>
  2650. <CheatEntry>
  2651. <ID>869</ID>
  2652. <Description>"Angelo Credo"</Description>
  2653. <LastState Activated="0"/>
  2654. <Color>80000008</Color>
  2655. <VariableType>Auto Assembler Script</VariableType>
  2656. <AssemblerScript>[disable]
  2657. DevilMayCry4SpecialEdition.exe+26E59A:
  2658. //Spawn a Scarecrow (Arm)
  2659. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2660. [enable]
  2661. DevilMayCry4SpecialEdition.exe+26E59A:
  2662. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  2663. </AssemblerScript>
  2664. </CheatEntry>
  2665. <CheatEntry>
  2666. <ID>870</ID>
  2667. <Description>"Angelo Agnus"</Description>
  2668. <LastState Activated="0"/>
  2669. <Color>80000008</Color>
  2670. <VariableType>Auto Assembler Script</VariableType>
  2671. <AssemblerScript>[disable]
  2672. DevilMayCry4SpecialEdition.exe+26E59A:
  2673. //Spawn a Scarecrow (Arm)
  2674. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2675. [enable]
  2676. DevilMayCry4SpecialEdition.exe+26E59A:
  2677. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  2678. </AssemblerScript>
  2679. </CheatEntry>
  2680. <CheatEntry>
  2681. <ID>871</ID>
  2682. <Description>"Sanctus"</Description>
  2683. <LastState Activated="0"/>
  2684. <Color>80000008</Color>
  2685. <VariableType>Auto Assembler Script</VariableType>
  2686. <AssemblerScript>[disable]
  2687. DevilMayCry4SpecialEdition.exe+26E59A:
  2688. //Spawn a Scarecrow (Arm)
  2689. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2690. [enable]
  2691. DevilMayCry4SpecialEdition.exe+26E59A:
  2692. jmp DevilMayCry4SpecialEdition.exe+41F49A
  2693. </AssemblerScript>
  2694. </CheatEntry>
  2695. <CheatEntry>
  2696. <ID>872</ID>
  2697. <Description>"Sanctus Diabolica"</Description>
  2698. <LastState Activated="0"/>
  2699. <Color>80000008</Color>
  2700. <VariableType>Auto Assembler Script</VariableType>
  2701. <AssemblerScript>[disable]
  2702. DevilMayCry4SpecialEdition.exe+26E59A:
  2703. //Spawn a Scarecrow (Arm)
  2704. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2705. [enable]
  2706. DevilMayCry4SpecialEdition.exe+26E59A:
  2707. jmp DevilMayCry4SpecialEdition.exe+42948A
  2708. </AssemblerScript>
  2709. </CheatEntry>
  2710. <CheatEntry>
  2711. <ID>873</ID>
  2712. <Description>"Kyrie (lmao)"</Description>
  2713. <LastState Activated="0"/>
  2714. <Color>80000008</Color>
  2715. <VariableType>Auto Assembler Script</VariableType>
  2716. <AssemblerScript>[disable]
  2717. DevilMayCry4SpecialEdition.exe+26E59A:
  2718. //Spawn a Scarecrow (Arm)
  2719. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD34]
  2720. [enable]
  2721. DevilMayCry4SpecialEdition.exe+26E59A:
  2722. jmp DevilMayCry4SpecialEdition.exe+44C33A
  2723. </AssemblerScript>
  2724. </CheatEntry>
  2725. </CheatEntries>
  2726. </CheatEntry>
  2727. <CheatEntry>
  2728. <ID>874</ID>
  2729. <Description>"Spawn ____ Instead Of Mega Scarecrow"</Description>
  2730. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  2731. <LastState Value="" Activated="0" RealAddress="00000000"/>
  2732. <Color>80000008</Color>
  2733. <GroupHeader>1</GroupHeader>
  2734. <CheatEntries>
  2735. <CheatEntry>
  2736. <ID>875</ID>
  2737. <Description>"Scarecrow (Leg)"</Description>
  2738. <LastState Activated="0"/>
  2739. <Color>80000008</Color>
  2740. <VariableType>Auto Assembler Script</VariableType>
  2741. <AssemblerScript>[disable]
  2742. DevilMayCry4SpecialEdition.exe+26F6FA:
  2743. //spawn a Mega Scarecrow
  2744. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2745. [enable]
  2746. DevilMayCry4SpecialEdition.exe+26F6FA:
  2747. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  2748. </AssemblerScript>
  2749. </CheatEntry>
  2750. <CheatEntry>
  2751. <ID>876</ID>
  2752. <Description>"Scarecrow (Arm)"</Description>
  2753. <LastState Activated="0"/>
  2754. <Color>80000008</Color>
  2755. <VariableType>Auto Assembler Script</VariableType>
  2756. <AssemblerScript>[disable]
  2757. DevilMayCry4SpecialEdition.exe+26F6FA:
  2758. //spawn a Mega Scarecrow
  2759. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2760. [enable]
  2761. DevilMayCry4SpecialEdition.exe+26F6FA:
  2762. jmp DevilMayCry4SpecialEdition.exe+26E59A
  2763. </AssemblerScript>
  2764. </CheatEntry>
  2765. <CheatEntry>
  2766. <ID>1287</ID>
  2767. <Description>"Bianco Angelo"</Description>
  2768. <LastState Activated="0"/>
  2769. <Color>80000008</Color>
  2770. <VariableType>Auto Assembler Script</VariableType>
  2771. <AssemblerScript>[disable]
  2772. DevilMayCry4SpecialEdition.exe+26F6FA:
  2773. //spawn a Mega Scarecrow
  2774. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2775. [enable]
  2776. DevilMayCry4SpecialEdition.exe+26F6FA:
  2777. jmp DevilMayCry4SpecialEdition.exe+2718AA
  2778. </AssemblerScript>
  2779. </CheatEntry>
  2780. <CheatEntry>
  2781. <ID>878</ID>
  2782. <Description>"Alto Angelo"</Description>
  2783. <LastState Activated="0"/>
  2784. <Color>80000008</Color>
  2785. <VariableType>Auto Assembler Script</VariableType>
  2786. <AssemblerScript>[disable]
  2787. DevilMayCry4SpecialEdition.exe+26F6FA:
  2788. //spawn a Mega Scarecrow
  2789. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2790. [enable]
  2791. DevilMayCry4SpecialEdition.exe+26F6FA:
  2792. jmp DevilMayCry4SpecialEdition.exe+28753A
  2793. </AssemblerScript>
  2794. </CheatEntry>
  2795. <CheatEntry>
  2796. <ID>879</ID>
  2797. <Description>"Mephisto"</Description>
  2798. <LastState Activated="0"/>
  2799. <Color>80000008</Color>
  2800. <VariableType>Auto Assembler Script</VariableType>
  2801. <AssemblerScript>[disable]
  2802. DevilMayCry4SpecialEdition.exe+26F6FA:
  2803. //spawn a Mega Scarecrow
  2804. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2805. [enable]
  2806. DevilMayCry4SpecialEdition.exe+26F6FA:
  2807. jmp DevilMayCry4SpecialEdition.exe+29013A
  2808. </AssemblerScript>
  2809. </CheatEntry>
  2810. <CheatEntry>
  2811. <ID>880</ID>
  2812. <Description>"Faust"</Description>
  2813. <LastState Activated="0"/>
  2814. <Color>80000008</Color>
  2815. <VariableType>Auto Assembler Script</VariableType>
  2816. <AssemblerScript>[disable]
  2817. DevilMayCry4SpecialEdition.exe+26F6FA:
  2818. //spawn a Mega Scarecrow
  2819. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2820. [enable]
  2821. DevilMayCry4SpecialEdition.exe+26F6FA:
  2822. jmp DevilMayCry4SpecialEdition.exe+2A808A
  2823. </AssemblerScript>
  2824. </CheatEntry>
  2825. <CheatEntry>
  2826. <ID>881</ID>
  2827. <Description>"Frost"</Description>
  2828. <LastState Activated="0"/>
  2829. <Color>80000008</Color>
  2830. <VariableType>Auto Assembler Script</VariableType>
  2831. <AssemblerScript>[disable]
  2832. DevilMayCry4SpecialEdition.exe+26F6FA:
  2833. //spawn a Mega Scarecrow
  2834. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2835. [enable]
  2836. DevilMayCry4SpecialEdition.exe+26F6FA:
  2837. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  2838. </AssemblerScript>
  2839. </CheatEntry>
  2840. <CheatEntry>
  2841. <ID>882</ID>
  2842. <Description>"Assault"</Description>
  2843. <LastState Activated="0"/>
  2844. <Color>80000008</Color>
  2845. <VariableType>Auto Assembler Script</VariableType>
  2846. <AssemblerScript>[disable]
  2847. DevilMayCry4SpecialEdition.exe+26F6FA:
  2848. //spawn a Mega Scarecrow
  2849. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2850. [enable]
  2851. DevilMayCry4SpecialEdition.exe+26F6FA:
  2852. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  2853. </AssemblerScript>
  2854. </CheatEntry>
  2855. <CheatEntry>
  2856. <ID>883</ID>
  2857. <Description>"Blitz"</Description>
  2858. <LastState Activated="0"/>
  2859. <Color>80000008</Color>
  2860. <VariableType>Auto Assembler Script</VariableType>
  2861. <AssemblerScript>[disable]
  2862. DevilMayCry4SpecialEdition.exe+26F6FA:
  2863. //spawn a Mega Scarecrow
  2864. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2865. [enable]
  2866. DevilMayCry4SpecialEdition.exe+26F6FA:
  2867. jmp DevilMayCry4SpecialEdition.exe+2E760A
  2868. </AssemblerScript>
  2869. </CheatEntry>
  2870. <CheatEntry>
  2871. <ID>884</ID>
  2872. <Description>"Chimera Seed"</Description>
  2873. <LastState Activated="0"/>
  2874. <Color>80000008</Color>
  2875. <VariableType>Auto Assembler Script</VariableType>
  2876. <AssemblerScript>[disable]
  2877. DevilMayCry4SpecialEdition.exe+26F6FA:
  2878. //spawn a Mega Scarecrow
  2879. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2880. [enable]
  2881. DevilMayCry4SpecialEdition.exe+26F6FA:
  2882. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  2883. </AssemblerScript>
  2884. </CheatEntry>
  2885. <CheatEntry>
  2886. <ID>885</ID>
  2887. <Description>"Gladius"</Description>
  2888. <LastState Activated="0"/>
  2889. <Color>80000008</Color>
  2890. <VariableType>Auto Assembler Script</VariableType>
  2891. <AssemblerScript>[disable]
  2892. DevilMayCry4SpecialEdition.exe+26F6FA:
  2893. //spawn a Mega Scarecrow
  2894. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2895. [enable]
  2896. DevilMayCry4SpecialEdition.exe+26F6FA:
  2897. jmp DevilMayCry4SpecialEdition.exe+3244FA
  2898. </AssemblerScript>
  2899. </CheatEntry>
  2900. <CheatEntry>
  2901. <ID>886</ID>
  2902. <Description>"Basilisk"</Description>
  2903. <LastState Activated="0"/>
  2904. <Color>80000008</Color>
  2905. <VariableType>Auto Assembler Script</VariableType>
  2906. <AssemblerScript>[disable]
  2907. DevilMayCry4SpecialEdition.exe+26F6FA:
  2908. //spawn a Mega Scarecrow
  2909. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2910. [enable]
  2911. DevilMayCry4SpecialEdition.exe+26F6FA:
  2912. jmp DevilMayCry4SpecialEdition.exe+334D5A
  2913. </AssemblerScript>
  2914. </CheatEntry>
  2915. <CheatEntry>
  2916. <ID>887</ID>
  2917. <Description>"Berial"</Description>
  2918. <LastState Activated="0"/>
  2919. <Color>80000008</Color>
  2920. <VariableType>Auto Assembler Script</VariableType>
  2921. <AssemblerScript>[disable]
  2922. DevilMayCry4SpecialEdition.exe+26F6FA:
  2923. //spawn a Mega Scarecrow
  2924. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2925. [enable]
  2926. DevilMayCry4SpecialEdition.exe+26F6FA:
  2927. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  2928. </AssemblerScript>
  2929. </CheatEntry>
  2930. <CheatEntry>
  2931. <ID>888</ID>
  2932. <Description>"Angelo Credo"</Description>
  2933. <LastState Activated="0"/>
  2934. <Color>80000008</Color>
  2935. <VariableType>Auto Assembler Script</VariableType>
  2936. <AssemblerScript>[disable]
  2937. DevilMayCry4SpecialEdition.exe+26F6FA:
  2938. //spawn a Mega Scarecrow
  2939. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2940. [enable]
  2941. DevilMayCry4SpecialEdition.exe+26F6FA:
  2942. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  2943. </AssemblerScript>
  2944. </CheatEntry>
  2945. <CheatEntry>
  2946. <ID>889</ID>
  2947. <Description>"Angelo Agnus"</Description>
  2948. <LastState Activated="0"/>
  2949. <Color>80000008</Color>
  2950. <VariableType>Auto Assembler Script</VariableType>
  2951. <AssemblerScript>[disable]
  2952. DevilMayCry4SpecialEdition.exe+26F6FA:
  2953. //spawn a Mega Scarecrow
  2954. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2955. [enable]
  2956. DevilMayCry4SpecialEdition.exe+26F6FA:
  2957. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  2958. </AssemblerScript>
  2959. </CheatEntry>
  2960. <CheatEntry>
  2961. <ID>890</ID>
  2962. <Description>"Sanctus"</Description>
  2963. <LastState Activated="0"/>
  2964. <Color>80000008</Color>
  2965. <VariableType>Auto Assembler Script</VariableType>
  2966. <AssemblerScript>[disable]
  2967. DevilMayCry4SpecialEdition.exe+26F6FA:
  2968. //spawn a Mega Scarecrow
  2969. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2970. [enable]
  2971. DevilMayCry4SpecialEdition.exe+26F6FA:
  2972. jmp DevilMayCry4SpecialEdition.exe+41F49A
  2973. </AssemblerScript>
  2974. </CheatEntry>
  2975. <CheatEntry>
  2976. <ID>891</ID>
  2977. <Description>"Sanctus Diabolica"</Description>
  2978. <LastState Activated="0"/>
  2979. <Color>80000008</Color>
  2980. <VariableType>Auto Assembler Script</VariableType>
  2981. <AssemblerScript>[disable]
  2982. DevilMayCry4SpecialEdition.exe+26F6FA:
  2983. //spawn a Mega Scarecrow
  2984. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  2985. [enable]
  2986. DevilMayCry4SpecialEdition.exe+26F6FA:
  2987. jmp DevilMayCry4SpecialEdition.exe+42948A
  2988. </AssemblerScript>
  2989. </CheatEntry>
  2990. <CheatEntry>
  2991. <ID>892</ID>
  2992. <Description>"Kyrie (lmao)"</Description>
  2993. <LastState Activated="0"/>
  2994. <Color>80000008</Color>
  2995. <VariableType>Auto Assembler Script</VariableType>
  2996. <AssemblerScript>[disable]
  2997. DevilMayCry4SpecialEdition.exe+26F6FA:
  2998. //spawn a Mega Scarecrow
  2999. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FD5C]
  3000. [enable]
  3001. DevilMayCry4SpecialEdition.exe+26F6FA:
  3002. jmp DevilMayCry4SpecialEdition.exe+44C33A
  3003. </AssemblerScript>
  3004. </CheatEntry>
  3005. </CheatEntries>
  3006. </CheatEntry>
  3007. <CheatEntry>
  3008. <ID>912</ID>
  3009. <Description>"Spawn ____ Instead Of Bianco Angelo"</Description>
  3010. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  3011. <LastState Value="" Activated="0" RealAddress="00000000"/>
  3012. <Color>A99963</Color>
  3013. <GroupHeader>1</GroupHeader>
  3014. <CheatEntries>
  3015. <CheatEntry>
  3016. <ID>913</ID>
  3017. <Description>"Scarecrow (Leg)"</Description>
  3018. <LastState Activated="0"/>
  3019. <Color>80000008</Color>
  3020. <VariableType>Auto Assembler Script</VariableType>
  3021. <AssemblerScript>[disable]
  3022. DevilMayCry4SpecialEdition.exe+2718AA:
  3023. //Spawn a Bianco Angelo
  3024. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3025. [enable]
  3026. DevilMayCry4SpecialEdition.exe+2718AA:
  3027. //jump to spawn Scarecrow (Leg)
  3028. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  3029. </AssemblerScript>
  3030. </CheatEntry>
  3031. <CheatEntry>
  3032. <ID>914</ID>
  3033. <Description>"Scarecrow (Arm)"</Description>
  3034. <LastState Activated="0"/>
  3035. <Color>80000008</Color>
  3036. <VariableType>Auto Assembler Script</VariableType>
  3037. <AssemblerScript>[disable]
  3038. DevilMayCry4SpecialEdition.exe+2718AA:
  3039. //Spawn a Bianco Angelo
  3040. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3041. [enable]
  3042. DevilMayCry4SpecialEdition.exe+2718AA:
  3043. //Spawn a Scarecrow (Arm)
  3044. jmp DevilMayCry4SpecialEdition.exe+26E59A
  3045. </AssemblerScript>
  3046. </CheatEntry>
  3047. <CheatEntry>
  3048. <ID>915</ID>
  3049. <Description>"Mega Scarecrow"</Description>
  3050. <LastState Activated="0"/>
  3051. <Color>80000008</Color>
  3052. <VariableType>Auto Assembler Script</VariableType>
  3053. <AssemblerScript>[disable]
  3054. DevilMayCry4SpecialEdition.exe+2718AA:
  3055. //Spawn a Bianco Angelo
  3056. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3057. [enable]
  3058. DevilMayCry4SpecialEdition.exe+2718AA:
  3059. //Spawn a Mega Scarecrow
  3060. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  3061. </AssemblerScript>
  3062. </CheatEntry>
  3063. <CheatEntry>
  3064. <ID>1232</ID>
  3065. <Description>"Alto Angelo"</Description>
  3066. <LastState Activated="0"/>
  3067. <Color>80000008</Color>
  3068. <VariableType>Auto Assembler Script</VariableType>
  3069. <AssemblerScript>[disable]
  3070. DevilMayCry4SpecialEdition.exe+2718AA:
  3071. //Spawn a Bianco Angelo
  3072. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3073. [enable]
  3074. DevilMayCry4SpecialEdition.exe+2718AA:
  3075. //Spawn an Alto Angelo
  3076. jmp DevilMayCry4SpecialEdition.exe+28753A
  3077. </AssemblerScript>
  3078. </CheatEntry>
  3079. <CheatEntry>
  3080. <ID>917</ID>
  3081. <Description>"Mephisto"</Description>
  3082. <LastState Activated="0"/>
  3083. <Color>80000008</Color>
  3084. <VariableType>Auto Assembler Script</VariableType>
  3085. <AssemblerScript>[disable]
  3086. DevilMayCry4SpecialEdition.exe+2718AA:
  3087. //Spawn a Bianco Angelo
  3088. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3089. [enable]
  3090. DevilMayCry4SpecialEdition.exe+2718AA:
  3091. //Spawn a Mephisto
  3092. jmp DevilMayCry4SpecialEdition.exe+29013A
  3093. </AssemblerScript>
  3094. </CheatEntry>
  3095. <CheatEntry>
  3096. <ID>918</ID>
  3097. <Description>"Faust"</Description>
  3098. <LastState Activated="0"/>
  3099. <Color>80000008</Color>
  3100. <VariableType>Auto Assembler Script</VariableType>
  3101. <AssemblerScript>[disable]
  3102. DevilMayCry4SpecialEdition.exe+2718AA:
  3103. //Spawn a Bianco Angelo
  3104. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3105. [enable]
  3106. DevilMayCry4SpecialEdition.exe+2718AA:
  3107. //Jump to Spawn a Faust
  3108. jmp DevilMayCry4SpecialEdition.exe+2A808A
  3109. </AssemblerScript>
  3110. </CheatEntry>
  3111. <CheatEntry>
  3112. <ID>919</ID>
  3113. <Description>"Frost"</Description>
  3114. <LastState Activated="0"/>
  3115. <Color>80000008</Color>
  3116. <VariableType>Auto Assembler Script</VariableType>
  3117. <AssemblerScript>[disable]
  3118. DevilMayCry4SpecialEdition.exe+2718AA:
  3119. //Spawn a Bianco Angelo
  3120. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3121. [enable]
  3122. DevilMayCry4SpecialEdition.exe+2718AA:
  3123. //Jump to Spawn a Frost
  3124. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  3125. </AssemblerScript>
  3126. </CheatEntry>
  3127. <CheatEntry>
  3128. <ID>920</ID>
  3129. <Description>"Assault"</Description>
  3130. <LastState Activated="0"/>
  3131. <Color>80000008</Color>
  3132. <VariableType>Auto Assembler Script</VariableType>
  3133. <AssemblerScript>[disable]
  3134. DevilMayCry4SpecialEdition.exe+2718AA:
  3135. //Spawn a Bianco Angelo
  3136. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3137. [enable]
  3138. DevilMayCry4SpecialEdition.exe+2718AA:
  3139. //Jump to spawn an Assault
  3140. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  3141. </AssemblerScript>
  3142. </CheatEntry>
  3143. <CheatEntry>
  3144. <ID>921</ID>
  3145. <Description>"Blitz"</Description>
  3146. <LastState Activated="0"/>
  3147. <Color>80000008</Color>
  3148. <VariableType>Auto Assembler Script</VariableType>
  3149. <AssemblerScript>[disable]
  3150. DevilMayCry4SpecialEdition.exe+2718AA:
  3151. //Spawn a Bianco Angelo
  3152. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3153. [enable]
  3154. DevilMayCry4SpecialEdition.exe+2718AA:
  3155. //Jump to spawn a Blitz
  3156. jmp DevilMayCry4SpecialEdition.exe+2E760A
  3157. </AssemblerScript>
  3158. </CheatEntry>
  3159. <CheatEntry>
  3160. <ID>922</ID>
  3161. <Description>"Chimera Seed"</Description>
  3162. <LastState Activated="0"/>
  3163. <Color>80000008</Color>
  3164. <VariableType>Auto Assembler Script</VariableType>
  3165. <AssemblerScript>[disable]
  3166. DevilMayCry4SpecialEdition.exe+2718AA:
  3167. //Spawn a Bianco Angelo
  3168. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3169. [enable]
  3170. DevilMayCry4SpecialEdition.exe+2718AA:
  3171. //Jump to spawn a Chimera Seed
  3172. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  3173. </AssemblerScript>
  3174. </CheatEntry>
  3175. <CheatEntry>
  3176. <ID>923</ID>
  3177. <Description>"Gladius"</Description>
  3178. <LastState Activated="0"/>
  3179. <Color>80000008</Color>
  3180. <VariableType>Auto Assembler Script</VariableType>
  3181. <AssemblerScript>[disable]
  3182. DevilMayCry4SpecialEdition.exe+2718AA:
  3183. //Spawn a Bianco Angelo
  3184. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3185. [enable]
  3186. DevilMayCry4SpecialEdition.exe+2718AA:
  3187. //Jump to spawn a Gladius
  3188. jmp DevilMayCry4SpecialEdition.exe+3244FA
  3189. </AssemblerScript>
  3190. </CheatEntry>
  3191. <CheatEntry>
  3192. <ID>924</ID>
  3193. <Description>"Basilisk"</Description>
  3194. <LastState Activated="0"/>
  3195. <Color>80000008</Color>
  3196. <VariableType>Auto Assembler Script</VariableType>
  3197. <AssemblerScript>[disable]
  3198. DevilMayCry4SpecialEdition.exe+2718AA:
  3199. //Spawn a Bianco Angelo
  3200. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3201. [enable]
  3202. DevilMayCry4SpecialEdition.exe+2718AA:
  3203. //Jump to spawn Basilisk
  3204. jmp DevilMayCry4SpecialEdition.exe+334D5A
  3205. </AssemblerScript>
  3206. </CheatEntry>
  3207. <CheatEntry>
  3208. <ID>925</ID>
  3209. <Description>"Berial"</Description>
  3210. <LastState Activated="0"/>
  3211. <Color>80000008</Color>
  3212. <VariableType>Auto Assembler Script</VariableType>
  3213. <AssemblerScript>[disable]
  3214. DevilMayCry4SpecialEdition.exe+2718AA:
  3215. //Spawn a Bianco Angelo
  3216. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3217. [enable]
  3218. DevilMayCry4SpecialEdition.exe+2718AA:
  3219. //Jump to Spawn Berial
  3220. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  3221. </AssemblerScript>
  3222. </CheatEntry>
  3223. <CheatEntry>
  3224. <ID>926</ID>
  3225. <Description>"Angelo Credo"</Description>
  3226. <LastState Activated="0"/>
  3227. <Color>80000008</Color>
  3228. <VariableType>Auto Assembler Script</VariableType>
  3229. <AssemblerScript>[disable]
  3230. DevilMayCry4SpecialEdition.exe+2718AA:
  3231. //Spawn a Bianco Angelo
  3232. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3233. [enable]
  3234. DevilMayCry4SpecialEdition.exe+2718AA:
  3235. //Jump to spawn Angelo Credo
  3236. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  3237. </AssemblerScript>
  3238. </CheatEntry>
  3239. <CheatEntry>
  3240. <ID>927</ID>
  3241. <Description>"Angelo Agnus"</Description>
  3242. <LastState Activated="0"/>
  3243. <Color>80000008</Color>
  3244. <VariableType>Auto Assembler Script</VariableType>
  3245. <AssemblerScript>[disable]
  3246. DevilMayCry4SpecialEdition.exe+2718AA:
  3247. //Spawn a Bianco Angelo
  3248. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3249. [enable]
  3250. DevilMayCry4SpecialEdition.exe+2718AA:
  3251. //Jump to spawn Angelo Agnus
  3252. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  3253. </AssemblerScript>
  3254. </CheatEntry>
  3255. <CheatEntry>
  3256. <ID>928</ID>
  3257. <Description>"Sanctus"</Description>
  3258. <LastState Activated="0"/>
  3259. <Color>80000008</Color>
  3260. <VariableType>Auto Assembler Script</VariableType>
  3261. <AssemblerScript>[disable]
  3262. DevilMayCry4SpecialEdition.exe+2718AA:
  3263. //Spawn a Bianco Angelo
  3264. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3265. [enable]
  3266. DevilMayCry4SpecialEdition.exe+2718AA:
  3267. //Jump to Spawn Sanctus
  3268. jmp DevilMayCry4SpecialEdition.exe+41F49A
  3269. </AssemblerScript>
  3270. </CheatEntry>
  3271. <CheatEntry>
  3272. <ID>929</ID>
  3273. <Description>"Sanctus Diabolica"</Description>
  3274. <LastState Activated="0"/>
  3275. <Color>80000008</Color>
  3276. <VariableType>Auto Assembler Script</VariableType>
  3277. <AssemblerScript>[disable]
  3278. DevilMayCry4SpecialEdition.exe+2718AA:
  3279. //Spawn a Bianco Angelo
  3280. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3281. [enable]
  3282. DevilMayCry4SpecialEdition.exe+2718AA:
  3283. //Jump to spawn Sanctus (M20)
  3284. jmp DevilMayCry4SpecialEdition.exe+42948A
  3285. </AssemblerScript>
  3286. </CheatEntry>
  3287. <CheatEntry>
  3288. <ID>930</ID>
  3289. <Description>"Kyrie (lmao)"</Description>
  3290. <LastState Activated="0"/>
  3291. <Color>80000008</Color>
  3292. <VariableType>Auto Assembler Script</VariableType>
  3293. <AssemblerScript>[disable]
  3294. DevilMayCry4SpecialEdition.exe+2718AA:
  3295. //Spawn a Bianco Angelo
  3296. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FDA8]
  3297. [enable]
  3298. DevilMayCry4SpecialEdition.exe+2718AA:
  3299. //Jump to spawn Kyrie
  3300. jmp DevilMayCry4SpecialEdition.exe+44C33A
  3301. </AssemblerScript>
  3302. </CheatEntry>
  3303. </CheatEntries>
  3304. </CheatEntry>
  3305. <CheatEntry>
  3306. <ID>1214</ID>
  3307. <Description>"Spawn ____ Instead Of Alto Angelo"</Description>
  3308. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  3309. <LastState Value="" Activated="0" RealAddress="00000000"/>
  3310. <Color>408080</Color>
  3311. <GroupHeader>1</GroupHeader>
  3312. <CheatEntries>
  3313. <CheatEntry>
  3314. <ID>1215</ID>
  3315. <Description>"Scarecrow (Leg)"</Description>
  3316. <LastState Activated="0"/>
  3317. <Color>80000008</Color>
  3318. <VariableType>Auto Assembler Script</VariableType>
  3319. <AssemblerScript>[disable]
  3320. DevilMayCry4SpecialEdition.exe+28753A:
  3321. //Spawn Alto Angelo
  3322. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3323. [enable]
  3324. DevilMayCry4SpecialEdition.exe+28753A:
  3325. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  3326. </AssemblerScript>
  3327. </CheatEntry>
  3328. <CheatEntry>
  3329. <ID>1216</ID>
  3330. <Description>"Scarecrow (Arm)"</Description>
  3331. <LastState Activated="0"/>
  3332. <Color>80000008</Color>
  3333. <VariableType>Auto Assembler Script</VariableType>
  3334. <AssemblerScript>[disable]
  3335. DevilMayCry4SpecialEdition.exe+28753A:
  3336. //Spawn Alto Angelo
  3337. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3338. [enable]
  3339. DevilMayCry4SpecialEdition.exe+28753A:
  3340. jmp DevilMayCry4SpecialEdition.exe+26E59A
  3341. </AssemblerScript>
  3342. </CheatEntry>
  3343. <CheatEntry>
  3344. <ID>1217</ID>
  3345. <Description>"Mega Scarecrow"</Description>
  3346. <LastState Activated="0"/>
  3347. <Color>80000008</Color>
  3348. <VariableType>Auto Assembler Script</VariableType>
  3349. <AssemblerScript>[disable]
  3350. DevilMayCry4SpecialEdition.exe+28753A:
  3351. //Spawn Alto Angelo
  3352. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3353. [enable]
  3354. DevilMayCry4SpecialEdition.exe+28753A:
  3355. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  3356. </AssemblerScript>
  3357. </CheatEntry>
  3358. <CheatEntry>
  3359. <ID>1233</ID>
  3360. <Description>"Bianco Angelo"</Description>
  3361. <LastState Activated="0"/>
  3362. <Color>80000008</Color>
  3363. <VariableType>Auto Assembler Script</VariableType>
  3364. <AssemblerScript>[disable]
  3365. DevilMayCry4SpecialEdition.exe+28753A:
  3366. //Spawn Alto Angelo
  3367. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3368. [enable]
  3369. DevilMayCry4SpecialEdition.exe+28753A:
  3370. //jump to spawn Bianco Angelo
  3371. jmp DevilMayCry4SpecialEdition.exe+2718AA
  3372. </AssemblerScript>
  3373. </CheatEntry>
  3374. <CheatEntry>
  3375. <ID>1218</ID>
  3376. <Description>"Mephisto"</Description>
  3377. <LastState Activated="0"/>
  3378. <Color>80000008</Color>
  3379. <VariableType>Auto Assembler Script</VariableType>
  3380. <AssemblerScript>[disable]
  3381. DevilMayCry4SpecialEdition.exe+28753A:
  3382. //Spawn Alto Angelo
  3383. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3384. [enable]
  3385. DevilMayCry4SpecialEdition.exe+28753A:
  3386. jmp DevilMayCry4SpecialEdition.exe+29013A
  3387. </AssemblerScript>
  3388. </CheatEntry>
  3389. <CheatEntry>
  3390. <ID>1219</ID>
  3391. <Description>"Faust"</Description>
  3392. <LastState Activated="0"/>
  3393. <Color>80000008</Color>
  3394. <VariableType>Auto Assembler Script</VariableType>
  3395. <AssemblerScript>[disable]
  3396. DevilMayCry4SpecialEdition.exe+28753A:
  3397. //Spawn Alto Angelo
  3398. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3399. [enable]
  3400. DevilMayCry4SpecialEdition.exe+28753A:
  3401. jmp DevilMayCry4SpecialEdition.exe+2A808A
  3402. </AssemblerScript>
  3403. </CheatEntry>
  3404. <CheatEntry>
  3405. <ID>1220</ID>
  3406. <Description>"Frost"</Description>
  3407. <LastState Activated="0"/>
  3408. <Color>80000008</Color>
  3409. <VariableType>Auto Assembler Script</VariableType>
  3410. <AssemblerScript>[disable]
  3411. DevilMayCry4SpecialEdition.exe+28753A:
  3412. //Spawn Alto Angelo
  3413. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3414. [enable]
  3415. DevilMayCry4SpecialEdition.exe+28753A:
  3416. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  3417. </AssemblerScript>
  3418. </CheatEntry>
  3419. <CheatEntry>
  3420. <ID>1221</ID>
  3421. <Description>"Assault"</Description>
  3422. <LastState Activated="0"/>
  3423. <Color>80000008</Color>
  3424. <VariableType>Auto Assembler Script</VariableType>
  3425. <AssemblerScript>[disable]
  3426. DevilMayCry4SpecialEdition.exe+28753A:
  3427. //Spawn Alto Angelo
  3428. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3429. [enable]
  3430. DevilMayCry4SpecialEdition.exe+28753A:
  3431. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  3432. </AssemblerScript>
  3433. </CheatEntry>
  3434. <CheatEntry>
  3435. <ID>1222</ID>
  3436. <Description>"Blitz"</Description>
  3437. <LastState Activated="0"/>
  3438. <Color>80000008</Color>
  3439. <VariableType>Auto Assembler Script</VariableType>
  3440. <AssemblerScript>[disable]
  3441. DevilMayCry4SpecialEdition.exe+28753A:
  3442. //Spawn Alto Angelo
  3443. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3444. [enable]
  3445. DevilMayCry4SpecialEdition.exe+28753A:
  3446. jmp DevilMayCry4SpecialEdition.exe+2E760A
  3447. </AssemblerScript>
  3448. </CheatEntry>
  3449. <CheatEntry>
  3450. <ID>1223</ID>
  3451. <Description>"Chimera Seed"</Description>
  3452. <LastState Activated="0"/>
  3453. <Color>80000008</Color>
  3454. <VariableType>Auto Assembler Script</VariableType>
  3455. <AssemblerScript>[disable]
  3456. DevilMayCry4SpecialEdition.exe+28753A:
  3457. //Spawn Alto Angelo
  3458. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3459. [enable]
  3460. DevilMayCry4SpecialEdition.exe+28753A:
  3461. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  3462. </AssemblerScript>
  3463. </CheatEntry>
  3464. <CheatEntry>
  3465. <ID>1224</ID>
  3466. <Description>"Gladius"</Description>
  3467. <LastState Activated="0"/>
  3468. <Color>80000008</Color>
  3469. <VariableType>Auto Assembler Script</VariableType>
  3470. <AssemblerScript>[disable]
  3471. DevilMayCry4SpecialEdition.exe+28753A:
  3472. //Spawn Alto Angelo
  3473. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3474. [enable]
  3475. DevilMayCry4SpecialEdition.exe+28753A:
  3476. jmp DevilMayCry4SpecialEdition.exe+3244FA
  3477. </AssemblerScript>
  3478. </CheatEntry>
  3479. <CheatEntry>
  3480. <ID>1225</ID>
  3481. <Description>"Basilisk"</Description>
  3482. <LastState Activated="0"/>
  3483. <Color>80000008</Color>
  3484. <VariableType>Auto Assembler Script</VariableType>
  3485. <AssemblerScript>[disable]
  3486. DevilMayCry4SpecialEdition.exe+28753A:
  3487. //Spawn Alto Angelo
  3488. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3489. [enable]
  3490. DevilMayCry4SpecialEdition.exe+28753A:
  3491. jmp DevilMayCry4SpecialEdition.exe+334D5A
  3492. </AssemblerScript>
  3493. </CheatEntry>
  3494. <CheatEntry>
  3495. <ID>1226</ID>
  3496. <Description>"Berial"</Description>
  3497. <LastState Activated="0"/>
  3498. <Color>80000008</Color>
  3499. <VariableType>Auto Assembler Script</VariableType>
  3500. <AssemblerScript>[disable]
  3501. DevilMayCry4SpecialEdition.exe+28753A:
  3502. //Spawn Alto Angelo
  3503. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3504. [enable]
  3505. DevilMayCry4SpecialEdition.exe+28753A:
  3506. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  3507. </AssemblerScript>
  3508. </CheatEntry>
  3509. <CheatEntry>
  3510. <ID>1227</ID>
  3511. <Description>"Angelo Credo"</Description>
  3512. <LastState Activated="0"/>
  3513. <Color>80000008</Color>
  3514. <VariableType>Auto Assembler Script</VariableType>
  3515. <AssemblerScript>[disable]
  3516. DevilMayCry4SpecialEdition.exe+28753A:
  3517. //Spawn Alto Angelo
  3518. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3519. [enable]
  3520. DevilMayCry4SpecialEdition.exe+28753A:
  3521. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  3522. </AssemblerScript>
  3523. </CheatEntry>
  3524. <CheatEntry>
  3525. <ID>1228</ID>
  3526. <Description>"Angelo Agnus"</Description>
  3527. <LastState Activated="0"/>
  3528. <Color>80000008</Color>
  3529. <VariableType>Auto Assembler Script</VariableType>
  3530. <AssemblerScript>[disable]
  3531. DevilMayCry4SpecialEdition.exe+28753A:
  3532. //Spawn Alto Angelo
  3533. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3534. [enable]
  3535. DevilMayCry4SpecialEdition.exe+28753A:
  3536. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  3537. </AssemblerScript>
  3538. </CheatEntry>
  3539. <CheatEntry>
  3540. <ID>1229</ID>
  3541. <Description>"Sanctus"</Description>
  3542. <LastState Activated="0"/>
  3543. <Color>80000008</Color>
  3544. <VariableType>Auto Assembler Script</VariableType>
  3545. <AssemblerScript>[disable]
  3546. DevilMayCry4SpecialEdition.exe+28753A:
  3547. //Spawn Alto Angelo
  3548. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3549. [enable]
  3550. DevilMayCry4SpecialEdition.exe+28753A:
  3551. jmp DevilMayCry4SpecialEdition.exe+41F49A
  3552. </AssemblerScript>
  3553. </CheatEntry>
  3554. <CheatEntry>
  3555. <ID>1230</ID>
  3556. <Description>"Sanctus Diabolica"</Description>
  3557. <LastState Activated="0"/>
  3558. <Color>80000008</Color>
  3559. <VariableType>Auto Assembler Script</VariableType>
  3560. <AssemblerScript>[disable]
  3561. DevilMayCry4SpecialEdition.exe+28753A:
  3562. //Spawn Alto Angelo
  3563. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3564. [enable]
  3565. DevilMayCry4SpecialEdition.exe+28753A:
  3566. jmp DevilMayCry4SpecialEdition.exe+42948A
  3567. </AssemblerScript>
  3568. </CheatEntry>
  3569. <CheatEntry>
  3570. <ID>1231</ID>
  3571. <Description>"Kyrie (lmao)"</Description>
  3572. <LastState Activated="0"/>
  3573. <Color>80000008</Color>
  3574. <VariableType>Auto Assembler Script</VariableType>
  3575. <AssemblerScript>[disable]
  3576. DevilMayCry4SpecialEdition.exe+28753A:
  3577. //Spawn Alto Angelo
  3578. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE14]
  3579. [enable]
  3580. DevilMayCry4SpecialEdition.exe+28753A:
  3581. jmp DevilMayCry4SpecialEdition.exe+44C33A
  3582. </AssemblerScript>
  3583. </CheatEntry>
  3584. </CheatEntries>
  3585. </CheatEntry>
  3586. <CheatEntry>
  3587. <ID>931</ID>
  3588. <Description>"Spawn ____ Instead Of Mephisto"</Description>
  3589. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  3590. <LastState Value="" Activated="0" RealAddress="00000000"/>
  3591. <Color>400000</Color>
  3592. <GroupHeader>1</GroupHeader>
  3593. <CheatEntries>
  3594. <CheatEntry>
  3595. <ID>932</ID>
  3596. <Description>"Scarecrow (Leg)"</Description>
  3597. <LastState Activated="0"/>
  3598. <Color>80000008</Color>
  3599. <VariableType>Auto Assembler Script</VariableType>
  3600. <AssemblerScript>[disable]
  3601. DevilMayCry4SpecialEdition.exe+29013A:
  3602. //Spawn a Mephisto
  3603. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3604. [enable]
  3605. DevilMayCry4SpecialEdition.exe+29013A:
  3606. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  3607. </AssemblerScript>
  3608. </CheatEntry>
  3609. <CheatEntry>
  3610. <ID>933</ID>
  3611. <Description>"Scarecrow (Arm)"</Description>
  3612. <LastState Activated="0"/>
  3613. <Color>80000008</Color>
  3614. <VariableType>Auto Assembler Script</VariableType>
  3615. <AssemblerScript>[disable]
  3616. DevilMayCry4SpecialEdition.exe+29013A:
  3617. //Spawn a Mephisto
  3618. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3619. [enable]
  3620. DevilMayCry4SpecialEdition.exe+29013A:
  3621. jmp DevilMayCry4SpecialEdition.exe+26E59A
  3622. </AssemblerScript>
  3623. </CheatEntry>
  3624. <CheatEntry>
  3625. <ID>934</ID>
  3626. <Description>"Mega Scarecrow"</Description>
  3627. <LastState Activated="0"/>
  3628. <Color>80000008</Color>
  3629. <VariableType>Auto Assembler Script</VariableType>
  3630. <AssemblerScript>[disable]
  3631. DevilMayCry4SpecialEdition.exe+29013A:
  3632. //Spawn a Mephisto
  3633. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3634. [enable]
  3635. DevilMayCry4SpecialEdition.exe+29013A:
  3636. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  3637. </AssemblerScript>
  3638. </CheatEntry>
  3639. <CheatEntry>
  3640. <ID>1234</ID>
  3641. <Description>"Bianco Angelo"</Description>
  3642. <LastState Activated="0"/>
  3643. <Color>80000008</Color>
  3644. <VariableType>Auto Assembler Script</VariableType>
  3645. <AssemblerScript>[disable]
  3646. DevilMayCry4SpecialEdition.exe+29013A:
  3647. //Spawn a Mephisto
  3648. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3649. [enable]
  3650. DevilMayCry4SpecialEdition.exe+29013A:
  3651. //jump to spawn Bianco Angelo
  3652. jmp DevilMayCry4SpecialEdition.exe+2718AA
  3653. </AssemblerScript>
  3654. </CheatEntry>
  3655. <CheatEntry>
  3656. <ID>936</ID>
  3657. <Description>"Alto Angelo"</Description>
  3658. <LastState Activated="0"/>
  3659. <Color>80000008</Color>
  3660. <VariableType>Auto Assembler Script</VariableType>
  3661. <AssemblerScript>[disable]
  3662. DevilMayCry4SpecialEdition.exe+29013A:
  3663. //Spawn a Mephisto
  3664. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3665. [enable]
  3666. DevilMayCry4SpecialEdition.exe+29013A:
  3667. jmp DevilMayCry4SpecialEdition.exe+28753A
  3668. </AssemblerScript>
  3669. </CheatEntry>
  3670. <CheatEntry>
  3671. <ID>937</ID>
  3672. <Description>"Faust"</Description>
  3673. <LastState Activated="0"/>
  3674. <Color>80000008</Color>
  3675. <VariableType>Auto Assembler Script</VariableType>
  3676. <AssemblerScript>[disable]
  3677. DevilMayCry4SpecialEdition.exe+29013A:
  3678. //Spawn a Mephisto
  3679. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3680. [enable]
  3681. DevilMayCry4SpecialEdition.exe+29013A:
  3682. jmp DevilMayCry4SpecialEdition.exe+2A808A
  3683. </AssemblerScript>
  3684. </CheatEntry>
  3685. <CheatEntry>
  3686. <ID>938</ID>
  3687. <Description>"Frost"</Description>
  3688. <LastState Activated="0"/>
  3689. <Color>80000008</Color>
  3690. <VariableType>Auto Assembler Script</VariableType>
  3691. <AssemblerScript>[disable]
  3692. DevilMayCry4SpecialEdition.exe+29013A:
  3693. //Spawn a Mephisto
  3694. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3695. [enable]
  3696. DevilMayCry4SpecialEdition.exe+29013A:
  3697. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  3698. </AssemblerScript>
  3699. </CheatEntry>
  3700. <CheatEntry>
  3701. <ID>939</ID>
  3702. <Description>"Assault"</Description>
  3703. <LastState Activated="0"/>
  3704. <Color>80000008</Color>
  3705. <VariableType>Auto Assembler Script</VariableType>
  3706. <AssemblerScript>[disable]
  3707. DevilMayCry4SpecialEdition.exe+29013A:
  3708. //Spawn a Mephisto
  3709. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3710. [enable]
  3711. DevilMayCry4SpecialEdition.exe+29013A:
  3712. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  3713. </AssemblerScript>
  3714. </CheatEntry>
  3715. <CheatEntry>
  3716. <ID>940</ID>
  3717. <Description>"Blitz"</Description>
  3718. <LastState Activated="0"/>
  3719. <Color>80000008</Color>
  3720. <VariableType>Auto Assembler Script</VariableType>
  3721. <AssemblerScript>[disable]
  3722. DevilMayCry4SpecialEdition.exe+29013A:
  3723. //Spawn a Mephisto
  3724. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3725. [enable]
  3726. DevilMayCry4SpecialEdition.exe+29013A:
  3727. jmp DevilMayCry4SpecialEdition.exe+2E760A
  3728. </AssemblerScript>
  3729. </CheatEntry>
  3730. <CheatEntry>
  3731. <ID>941</ID>
  3732. <Description>"Chimera Seed"</Description>
  3733. <LastState Activated="0"/>
  3734. <Color>80000008</Color>
  3735. <VariableType>Auto Assembler Script</VariableType>
  3736. <AssemblerScript>[disable]
  3737. DevilMayCry4SpecialEdition.exe+29013A:
  3738. //Spawn a Mephisto
  3739. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3740. [enable]
  3741. DevilMayCry4SpecialEdition.exe+29013A:
  3742. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  3743. </AssemblerScript>
  3744. </CheatEntry>
  3745. <CheatEntry>
  3746. <ID>942</ID>
  3747. <Description>"Gladius"</Description>
  3748. <LastState Activated="0"/>
  3749. <Color>80000008</Color>
  3750. <VariableType>Auto Assembler Script</VariableType>
  3751. <AssemblerScript>[disable]
  3752. DevilMayCry4SpecialEdition.exe+29013A:
  3753. //Spawn a Mephisto
  3754. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3755. [enable]
  3756. DevilMayCry4SpecialEdition.exe+29013A:
  3757. jmp DevilMayCry4SpecialEdition.exe+3244FA
  3758. </AssemblerScript>
  3759. </CheatEntry>
  3760. <CheatEntry>
  3761. <ID>943</ID>
  3762. <Description>"Basilisk"</Description>
  3763. <LastState Activated="0"/>
  3764. <Color>80000008</Color>
  3765. <VariableType>Auto Assembler Script</VariableType>
  3766. <AssemblerScript>[disable]
  3767. DevilMayCry4SpecialEdition.exe+29013A:
  3768. //Spawn a Mephisto
  3769. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3770. [enable]
  3771. DevilMayCry4SpecialEdition.exe+29013A:
  3772. jmp DevilMayCry4SpecialEdition.exe+334D5A
  3773. </AssemblerScript>
  3774. </CheatEntry>
  3775. <CheatEntry>
  3776. <ID>944</ID>
  3777. <Description>"Berial"</Description>
  3778. <LastState Activated="0"/>
  3779. <Color>80000008</Color>
  3780. <VariableType>Auto Assembler Script</VariableType>
  3781. <AssemblerScript>[disable]
  3782. DevilMayCry4SpecialEdition.exe+29013A:
  3783. //Spawn a Mephisto
  3784. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3785. [enable]
  3786. DevilMayCry4SpecialEdition.exe+29013A:
  3787. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  3788. </AssemblerScript>
  3789. </CheatEntry>
  3790. <CheatEntry>
  3791. <ID>945</ID>
  3792. <Description>"Angelo Credo"</Description>
  3793. <LastState Activated="0"/>
  3794. <Color>80000008</Color>
  3795. <VariableType>Auto Assembler Script</VariableType>
  3796. <AssemblerScript>[disable]
  3797. DevilMayCry4SpecialEdition.exe+29013A:
  3798. //Spawn a Mephisto
  3799. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3800. [enable]
  3801. DevilMayCry4SpecialEdition.exe+29013A:
  3802. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  3803. </AssemblerScript>
  3804. </CheatEntry>
  3805. <CheatEntry>
  3806. <ID>946</ID>
  3807. <Description>"Angelo Agnus"</Description>
  3808. <LastState Activated="0"/>
  3809. <Color>80000008</Color>
  3810. <VariableType>Auto Assembler Script</VariableType>
  3811. <AssemblerScript>[disable]
  3812. DevilMayCry4SpecialEdition.exe+29013A:
  3813. //Spawn a Mephisto
  3814. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3815. [enable]
  3816. DevilMayCry4SpecialEdition.exe+29013A:
  3817. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  3818. </AssemblerScript>
  3819. </CheatEntry>
  3820. <CheatEntry>
  3821. <ID>947</ID>
  3822. <Description>"Sanctus"</Description>
  3823. <LastState Activated="0"/>
  3824. <Color>80000008</Color>
  3825. <VariableType>Auto Assembler Script</VariableType>
  3826. <AssemblerScript>[disable]
  3827. DevilMayCry4SpecialEdition.exe+29013A:
  3828. //Spawn a Mephisto
  3829. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3830. [enable]
  3831. DevilMayCry4SpecialEdition.exe+29013A:
  3832. jmp DevilMayCry4SpecialEdition.exe+41F49A
  3833. </AssemblerScript>
  3834. </CheatEntry>
  3835. <CheatEntry>
  3836. <ID>948</ID>
  3837. <Description>"Sanctus Diabolica"</Description>
  3838. <LastState Activated="0"/>
  3839. <Color>80000008</Color>
  3840. <VariableType>Auto Assembler Script</VariableType>
  3841. <AssemblerScript>[disable]
  3842. DevilMayCry4SpecialEdition.exe+29013A:
  3843. //Spawn a Mephisto
  3844. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3845. [enable]
  3846. DevilMayCry4SpecialEdition.exe+29013A:
  3847. jmp DevilMayCry4SpecialEdition.exe+42948A
  3848. </AssemblerScript>
  3849. </CheatEntry>
  3850. <CheatEntry>
  3851. <ID>949</ID>
  3852. <Description>"Kyrie (lmao)"</Description>
  3853. <LastState Activated="0"/>
  3854. <Color>80000008</Color>
  3855. <VariableType>Auto Assembler Script</VariableType>
  3856. <AssemblerScript>[disable]
  3857. DevilMayCry4SpecialEdition.exe+29013A:
  3858. //Spawn a Mephisto
  3859. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FE68]
  3860. [enable]
  3861. DevilMayCry4SpecialEdition.exe+29013A:
  3862. jmp DevilMayCry4SpecialEdition.exe+44C33A
  3863. </AssemblerScript>
  3864. </CheatEntry>
  3865. </CheatEntries>
  3866. </CheatEntry>
  3867. <CheatEntry>
  3868. <ID>1066</ID>
  3869. <Description>"Spawn ____ Instead Of Faust"</Description>
  3870. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  3871. <LastState Value="" Activated="0" RealAddress="00000000"/>
  3872. <Color>400040</Color>
  3873. <GroupHeader>1</GroupHeader>
  3874. <CheatEntries>
  3875. <CheatEntry>
  3876. <ID>1067</ID>
  3877. <Description>"Scarecrow (Leg)"</Description>
  3878. <LastState Activated="0"/>
  3879. <Color>80000008</Color>
  3880. <VariableType>Auto Assembler Script</VariableType>
  3881. <AssemblerScript>[disable]
  3882. DevilMayCry4SpecialEdition.exe+2A808A:
  3883. //Spawn a Faust
  3884. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3885. [enable]
  3886. DevilMayCry4SpecialEdition.exe+2A808A:
  3887. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  3888. </AssemblerScript>
  3889. </CheatEntry>
  3890. <CheatEntry>
  3891. <ID>1068</ID>
  3892. <Description>"Scarecrow (Arm)"</Description>
  3893. <LastState Activated="0"/>
  3894. <Color>80000008</Color>
  3895. <VariableType>Auto Assembler Script</VariableType>
  3896. <AssemblerScript>[disable]
  3897. DevilMayCry4SpecialEdition.exe+2A808A:
  3898. //Spawn a Faust
  3899. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3900. [enable]
  3901. DevilMayCry4SpecialEdition.exe+2A808A:
  3902. jmp DevilMayCry4SpecialEdition.exe+26E59A
  3903. </AssemblerScript>
  3904. </CheatEntry>
  3905. <CheatEntry>
  3906. <ID>1069</ID>
  3907. <Description>"Mega Scarecrow"</Description>
  3908. <LastState Activated="0"/>
  3909. <Color>80000008</Color>
  3910. <VariableType>Auto Assembler Script</VariableType>
  3911. <AssemblerScript>[disable]
  3912. DevilMayCry4SpecialEdition.exe+2A808A:
  3913. //Spawn a Faust
  3914. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3915. [enable]
  3916. DevilMayCry4SpecialEdition.exe+2A808A:
  3917. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  3918. </AssemblerScript>
  3919. </CheatEntry>
  3920. <CheatEntry>
  3921. <ID>1070</ID>
  3922. <Description>"Bianco Angelo"</Description>
  3923. <LastState Activated="0"/>
  3924. <Color>80000008</Color>
  3925. <VariableType>Auto Assembler Script</VariableType>
  3926. <AssemblerScript>[disable]
  3927. DevilMayCry4SpecialEdition.exe+2A808A:
  3928. //Spawn a Faust
  3929. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3930. [enable]
  3931. DevilMayCry4SpecialEdition.exe+2A808A:
  3932. jmp DevilMayCry4SpecialEdition.exe+29013A
  3933. </AssemblerScript>
  3934. </CheatEntry>
  3935. <CheatEntry>
  3936. <ID>1235</ID>
  3937. <Description>"Alto Angelo"</Description>
  3938. <LastState Activated="0"/>
  3939. <Color>80000008</Color>
  3940. <VariableType>Auto Assembler Script</VariableType>
  3941. <AssemblerScript>[disable]
  3942. DevilMayCry4SpecialEdition.exe+2A808A:
  3943. //Spawn a Faust
  3944. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3945. [enable]
  3946. DevilMayCry4SpecialEdition.exe+2A808A:
  3947. jmp DevilMayCry4SpecialEdition.exe+28753A
  3948. </AssemblerScript>
  3949. </CheatEntry>
  3950. <CheatEntry>
  3951. <ID>1071</ID>
  3952. <Description>"Mephisto"</Description>
  3953. <LastState Activated="0"/>
  3954. <Color>80000008</Color>
  3955. <VariableType>Auto Assembler Script</VariableType>
  3956. <AssemblerScript>[disable]
  3957. DevilMayCry4SpecialEdition.exe+2A808A:
  3958. //Spawn a Faust
  3959. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3960. [enable]
  3961. DevilMayCry4SpecialEdition.exe+2A808A:
  3962. jmp DevilMayCry4SpecialEdition.exe+29013A
  3963. </AssemblerScript>
  3964. </CheatEntry>
  3965. <CheatEntry>
  3966. <ID>1073</ID>
  3967. <Description>"Frost"</Description>
  3968. <LastState Activated="0"/>
  3969. <Color>80000008</Color>
  3970. <VariableType>Auto Assembler Script</VariableType>
  3971. <AssemblerScript>[disable]
  3972. DevilMayCry4SpecialEdition.exe+2A808A:
  3973. //Spawn a Faust
  3974. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3975. [enable]
  3976. DevilMayCry4SpecialEdition.exe+2A808A:
  3977. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  3978. </AssemblerScript>
  3979. </CheatEntry>
  3980. <CheatEntry>
  3981. <ID>1074</ID>
  3982. <Description>"Assault"</Description>
  3983. <LastState Activated="0"/>
  3984. <Color>80000008</Color>
  3985. <VariableType>Auto Assembler Script</VariableType>
  3986. <AssemblerScript>[disable]
  3987. DevilMayCry4SpecialEdition.exe+2A808A:
  3988. //Spawn a Faust
  3989. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  3990. [enable]
  3991. DevilMayCry4SpecialEdition.exe+2A808A:
  3992. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  3993. </AssemblerScript>
  3994. </CheatEntry>
  3995. <CheatEntry>
  3996. <ID>1075</ID>
  3997. <Description>"Blitz"</Description>
  3998. <LastState Activated="0"/>
  3999. <Color>80000008</Color>
  4000. <VariableType>Auto Assembler Script</VariableType>
  4001. <AssemblerScript>[disable]
  4002. DevilMayCry4SpecialEdition.exe+2A808A:
  4003. //Spawn a Faust
  4004. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4005. [enable]
  4006. DevilMayCry4SpecialEdition.exe+2A808A:
  4007. jmp DevilMayCry4SpecialEdition.exe+2E760A
  4008. </AssemblerScript>
  4009. </CheatEntry>
  4010. <CheatEntry>
  4011. <ID>1076</ID>
  4012. <Description>"Chimera Seed"</Description>
  4013. <LastState Activated="0"/>
  4014. <Color>80000008</Color>
  4015. <VariableType>Auto Assembler Script</VariableType>
  4016. <AssemblerScript>[disable]
  4017. DevilMayCry4SpecialEdition.exe+2A808A:
  4018. //Spawn a Faust
  4019. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4020. [enable]
  4021. DevilMayCry4SpecialEdition.exe+2A808A:
  4022. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  4023. </AssemblerScript>
  4024. </CheatEntry>
  4025. <CheatEntry>
  4026. <ID>1077</ID>
  4027. <Description>"Gladius"</Description>
  4028. <LastState Activated="0"/>
  4029. <Color>80000008</Color>
  4030. <VariableType>Auto Assembler Script</VariableType>
  4031. <AssemblerScript>[disable]
  4032. DevilMayCry4SpecialEdition.exe+2A808A:
  4033. //Spawn a Faust
  4034. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4035. [enable]
  4036. DevilMayCry4SpecialEdition.exe+2A808A:
  4037. jmp DevilMayCry4SpecialEdition.exe+3244FA
  4038. </AssemblerScript>
  4039. </CheatEntry>
  4040. <CheatEntry>
  4041. <ID>1078</ID>
  4042. <Description>"Basilisk"</Description>
  4043. <LastState Activated="0"/>
  4044. <Color>80000008</Color>
  4045. <VariableType>Auto Assembler Script</VariableType>
  4046. <AssemblerScript>[disable]
  4047. DevilMayCry4SpecialEdition.exe+2A808A:
  4048. //Spawn a Faust
  4049. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4050. [enable]
  4051. DevilMayCry4SpecialEdition.exe+2A808A:
  4052. jmp DevilMayCry4SpecialEdition.exe+334D5A
  4053. </AssemblerScript>
  4054. </CheatEntry>
  4055. <CheatEntry>
  4056. <ID>1079</ID>
  4057. <Description>"Berial"</Description>
  4058. <LastState Activated="0"/>
  4059. <Color>80000008</Color>
  4060. <VariableType>Auto Assembler Script</VariableType>
  4061. <AssemblerScript>[disable]
  4062. DevilMayCry4SpecialEdition.exe+2A808A:
  4063. //Spawn a Faust
  4064. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4065. [enable]
  4066. DevilMayCry4SpecialEdition.exe+2A808A:
  4067. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  4068. </AssemblerScript>
  4069. </CheatEntry>
  4070. <CheatEntry>
  4071. <ID>1080</ID>
  4072. <Description>"Angelo Credo"</Description>
  4073. <LastState Activated="0"/>
  4074. <Color>80000008</Color>
  4075. <VariableType>Auto Assembler Script</VariableType>
  4076. <AssemblerScript>[disable]
  4077. DevilMayCry4SpecialEdition.exe+2A808A:
  4078. //Spawn a Faust
  4079. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4080. [enable]
  4081. DevilMayCry4SpecialEdition.exe+2A808A:
  4082. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  4083. </AssemblerScript>
  4084. </CheatEntry>
  4085. <CheatEntry>
  4086. <ID>1081</ID>
  4087. <Description>"Angelo Agnus"</Description>
  4088. <LastState Activated="0"/>
  4089. <Color>80000008</Color>
  4090. <VariableType>Auto Assembler Script</VariableType>
  4091. <AssemblerScript>[disable]
  4092. DevilMayCry4SpecialEdition.exe+2A808A:
  4093. //Spawn a Faust
  4094. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4095. [enable]
  4096. DevilMayCry4SpecialEdition.exe+2A808A:
  4097. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  4098. </AssemblerScript>
  4099. </CheatEntry>
  4100. <CheatEntry>
  4101. <ID>1082</ID>
  4102. <Description>"Sanctus"</Description>
  4103. <LastState Activated="0"/>
  4104. <Color>80000008</Color>
  4105. <VariableType>Auto Assembler Script</VariableType>
  4106. <AssemblerScript>[disable]
  4107. DevilMayCry4SpecialEdition.exe+2A808A:
  4108. //Spawn a Faust
  4109. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4110. [enable]
  4111. DevilMayCry4SpecialEdition.exe+2A808A:
  4112. jmp DevilMayCry4SpecialEdition.exe+41F49A
  4113. </AssemblerScript>
  4114. </CheatEntry>
  4115. <CheatEntry>
  4116. <ID>1083</ID>
  4117. <Description>"Sanctus Diabolica"</Description>
  4118. <LastState Activated="0"/>
  4119. <Color>80000008</Color>
  4120. <VariableType>Auto Assembler Script</VariableType>
  4121. <AssemblerScript>[disable]
  4122. DevilMayCry4SpecialEdition.exe+2A808A:
  4123. //Spawn a Faust
  4124. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4125. [enable]
  4126. DevilMayCry4SpecialEdition.exe+2A808A:
  4127. jmp DevilMayCry4SpecialEdition.exe+42948A
  4128. </AssemblerScript>
  4129. </CheatEntry>
  4130. <CheatEntry>
  4131. <ID>1084</ID>
  4132. <Description>"Kyrie (lmao)"</Description>
  4133. <LastState Activated="0"/>
  4134. <Color>80000008</Color>
  4135. <VariableType>Auto Assembler Script</VariableType>
  4136. <AssemblerScript>[disable]
  4137. DevilMayCry4SpecialEdition.exe+2A808A:
  4138. //Spawn a Faust
  4139. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FEB4]
  4140. [enable]
  4141. DevilMayCry4SpecialEdition.exe+2A808A:
  4142. jmp DevilMayCry4SpecialEdition.exe+44C33A
  4143. </AssemblerScript>
  4144. </CheatEntry>
  4145. </CheatEntries>
  4146. </CheatEntry>
  4147. <CheatEntry>
  4148. <ID>950</ID>
  4149. <Description>"Spawn ____ Instead Of Frost"</Description>
  4150. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  4151. <LastState Value="" Activated="0" RealAddress="00000000"/>
  4152. <Color>808000</Color>
  4153. <GroupHeader>1</GroupHeader>
  4154. <CheatEntries>
  4155. <CheatEntry>
  4156. <ID>951</ID>
  4157. <Description>"Scarecrow (Leg)"</Description>
  4158. <LastState Activated="0"/>
  4159. <Color>80000008</Color>
  4160. <VariableType>Auto Assembler Script</VariableType>
  4161. <AssemblerScript>[disable]
  4162. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4163. //Spawn a Frost
  4164. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4165. [enable]
  4166. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4167. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  4168. </AssemblerScript>
  4169. </CheatEntry>
  4170. <CheatEntry>
  4171. <ID>952</ID>
  4172. <Description>"Scarecrow (Arm)"</Description>
  4173. <LastState Activated="0"/>
  4174. <Color>80000008</Color>
  4175. <VariableType>Auto Assembler Script</VariableType>
  4176. <AssemblerScript>[disable]
  4177. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4178. //Spawn a Frost
  4179. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4180. [enable]
  4181. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4182. jmp DevilMayCry4SpecialEdition.exe+26E59A
  4183. </AssemblerScript>
  4184. </CheatEntry>
  4185. <CheatEntry>
  4186. <ID>953</ID>
  4187. <Description>"Mega Scarecrow"</Description>
  4188. <LastState Activated="0"/>
  4189. <Color>80000008</Color>
  4190. <VariableType>Auto Assembler Script</VariableType>
  4191. <AssemblerScript>[disable]
  4192. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4193. //Spawn a Frost
  4194. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4195. [enable]
  4196. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4197. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  4198. </AssemblerScript>
  4199. </CheatEntry>
  4200. <CheatEntry>
  4201. <ID>954</ID>
  4202. <Description>"Bianco Angelo"</Description>
  4203. <LastState Activated="0"/>
  4204. <Color>80000008</Color>
  4205. <VariableType>Auto Assembler Script</VariableType>
  4206. <AssemblerScript>[disable]
  4207. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4208. //Spawn a Frost
  4209. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4210. [enable]
  4211. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4212. jmp DevilMayCry4SpecialEdition.exe+29013A
  4213. </AssemblerScript>
  4214. </CheatEntry>
  4215. <CheatEntry>
  4216. <ID>988</ID>
  4217. <Description>"Alto Angelo"</Description>
  4218. <LastState Activated="0"/>
  4219. <Color>80000008</Color>
  4220. <VariableType>Auto Assembler Script</VariableType>
  4221. <AssemblerScript>[disable]
  4222. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4223. //Spawn a Frost
  4224. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4225. [enable]
  4226. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4227. jmp DevilMayCry4SpecialEdition.exe+28753A
  4228. </AssemblerScript>
  4229. </CheatEntry>
  4230. <CheatEntry>
  4231. <ID>955</ID>
  4232. <Description>"Mephisto"</Description>
  4233. <LastState Activated="0"/>
  4234. <Color>80000008</Color>
  4235. <VariableType>Auto Assembler Script</VariableType>
  4236. <AssemblerScript>[disable]
  4237. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4238. //Spawn a Frost
  4239. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4240. [enable]
  4241. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4242. jmp DevilMayCry4SpecialEdition.exe+29013A
  4243. </AssemblerScript>
  4244. </CheatEntry>
  4245. <CheatEntry>
  4246. <ID>956</ID>
  4247. <Description>"Faust"</Description>
  4248. <LastState Activated="0"/>
  4249. <Color>80000008</Color>
  4250. <VariableType>Auto Assembler Script</VariableType>
  4251. <AssemblerScript>[disable]
  4252. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4253. //Spawn a Frost
  4254. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4255. [enable]
  4256. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4257. jmp DevilMayCry4SpecialEdition.exe+2A808A
  4258. </AssemblerScript>
  4259. </CheatEntry>
  4260. <CheatEntry>
  4261. <ID>958</ID>
  4262. <Description>"Assault"</Description>
  4263. <LastState Activated="0"/>
  4264. <Color>80000008</Color>
  4265. <VariableType>Auto Assembler Script</VariableType>
  4266. <AssemblerScript>[disable]
  4267. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4268. //Spawn a Frost
  4269. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4270. [enable]
  4271. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4272. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  4273. </AssemblerScript>
  4274. </CheatEntry>
  4275. <CheatEntry>
  4276. <ID>959</ID>
  4277. <Description>"Blitz"</Description>
  4278. <LastState Activated="0"/>
  4279. <Color>80000008</Color>
  4280. <VariableType>Auto Assembler Script</VariableType>
  4281. <AssemblerScript>[disable]
  4282. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4283. //Spawn a Frost
  4284. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4285. [enable]
  4286. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4287. jmp DevilMayCry4SpecialEdition.exe+2E760A
  4288. </AssemblerScript>
  4289. </CheatEntry>
  4290. <CheatEntry>
  4291. <ID>960</ID>
  4292. <Description>"Chimera Seed"</Description>
  4293. <LastState Activated="0"/>
  4294. <Color>80000008</Color>
  4295. <VariableType>Auto Assembler Script</VariableType>
  4296. <AssemblerScript>[disable]
  4297. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4298. //Spawn a Frost
  4299. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4300. [enable]
  4301. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4302. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  4303. </AssemblerScript>
  4304. </CheatEntry>
  4305. <CheatEntry>
  4306. <ID>961</ID>
  4307. <Description>"Gladius"</Description>
  4308. <LastState Activated="0"/>
  4309. <Color>80000008</Color>
  4310. <VariableType>Auto Assembler Script</VariableType>
  4311. <AssemblerScript>[disable]
  4312. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4313. //Spawn a Frost
  4314. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4315. [enable]
  4316. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4317. jmp DevilMayCry4SpecialEdition.exe+3244FA
  4318. </AssemblerScript>
  4319. </CheatEntry>
  4320. <CheatEntry>
  4321. <ID>962</ID>
  4322. <Description>"Basilisk"</Description>
  4323. <LastState Activated="0"/>
  4324. <Color>80000008</Color>
  4325. <VariableType>Auto Assembler Script</VariableType>
  4326. <AssemblerScript>[disable]
  4327. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4328. //Spawn a Frost
  4329. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4330. [enable]
  4331. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4332. jmp DevilMayCry4SpecialEdition.exe+334D5A
  4333. </AssemblerScript>
  4334. </CheatEntry>
  4335. <CheatEntry>
  4336. <ID>963</ID>
  4337. <Description>"Berial"</Description>
  4338. <LastState Activated="0"/>
  4339. <Color>80000008</Color>
  4340. <VariableType>Auto Assembler Script</VariableType>
  4341. <AssemblerScript>[disable]
  4342. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4343. //Spawn a Frost
  4344. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4345. [enable]
  4346. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4347. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  4348. </AssemblerScript>
  4349. </CheatEntry>
  4350. <CheatEntry>
  4351. <ID>964</ID>
  4352. <Description>"Angelo Credo"</Description>
  4353. <LastState Activated="0"/>
  4354. <Color>80000008</Color>
  4355. <VariableType>Auto Assembler Script</VariableType>
  4356. <AssemblerScript>[disable]
  4357. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4358. //Spawn a Frost
  4359. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4360. [enable]
  4361. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4362. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  4363. </AssemblerScript>
  4364. </CheatEntry>
  4365. <CheatEntry>
  4366. <ID>965</ID>
  4367. <Description>"Angelo Agnus"</Description>
  4368. <LastState Activated="0"/>
  4369. <Color>80000008</Color>
  4370. <VariableType>Auto Assembler Script</VariableType>
  4371. <AssemblerScript>[disable]
  4372. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4373. //Spawn a Frost
  4374. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4375. [enable]
  4376. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4377. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  4378. </AssemblerScript>
  4379. </CheatEntry>
  4380. <CheatEntry>
  4381. <ID>966</ID>
  4382. <Description>"Sanctus"</Description>
  4383. <LastState Activated="0"/>
  4384. <Color>80000008</Color>
  4385. <VariableType>Auto Assembler Script</VariableType>
  4386. <AssemblerScript>[disable]
  4387. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4388. //Spawn a Frost
  4389. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4390. [enable]
  4391. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4392. jmp DevilMayCry4SpecialEdition.exe+41F49A
  4393. </AssemblerScript>
  4394. </CheatEntry>
  4395. <CheatEntry>
  4396. <ID>967</ID>
  4397. <Description>"Sanctus Diabolica"</Description>
  4398. <LastState Activated="0"/>
  4399. <Color>80000008</Color>
  4400. <VariableType>Auto Assembler Script</VariableType>
  4401. <AssemblerScript>[disable]
  4402. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4403. //Spawn a Frost
  4404. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4405. [enable]
  4406. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4407. jmp DevilMayCry4SpecialEdition.exe+42948A
  4408. </AssemblerScript>
  4409. </CheatEntry>
  4410. <CheatEntry>
  4411. <ID>968</ID>
  4412. <Description>"Kyrie (lmao)"</Description>
  4413. <LastState Activated="0"/>
  4414. <Color>80000008</Color>
  4415. <VariableType>Auto Assembler Script</VariableType>
  4416. <AssemblerScript>[disable]
  4417. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4418. //Spawn a Frost
  4419. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FF00]
  4420. [enable]
  4421. DevilMayCry4SpecialEdition.exe+2B6D6A:
  4422. jmp DevilMayCry4SpecialEdition.exe+44C33A
  4423. </AssemblerScript>
  4424. </CheatEntry>
  4425. </CheatEntries>
  4426. </CheatEntry>
  4427. <CheatEntry>
  4428. <ID>969</ID>
  4429. <Description>"Spawn ____ Instead Of Assault"</Description>
  4430. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  4431. <LastState Value="" Activated="0" RealAddress="00000000"/>
  4432. <Color>404000</Color>
  4433. <GroupHeader>1</GroupHeader>
  4434. <CheatEntries>
  4435. <CheatEntry>
  4436. <ID>970</ID>
  4437. <Description>"Scarecrow (Leg)"</Description>
  4438. <LastState Activated="0"/>
  4439. <Color>80000008</Color>
  4440. <VariableType>Auto Assembler Script</VariableType>
  4441. <AssemblerScript>[disable]
  4442. DevilMayCry4SpecialEdition.exe+2C80EA:
  4443. //Spawn an Assault
  4444. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4445. [enable]
  4446. DevilMayCry4SpecialEdition.exe+2C80EA:
  4447. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  4448. </AssemblerScript>
  4449. </CheatEntry>
  4450. <CheatEntry>
  4451. <ID>971</ID>
  4452. <Description>"Scarecrow (Arm)"</Description>
  4453. <LastState Activated="0"/>
  4454. <Color>80000008</Color>
  4455. <VariableType>Auto Assembler Script</VariableType>
  4456. <AssemblerScript>[disable]
  4457. DevilMayCry4SpecialEdition.exe+2C80EA:
  4458. //Spawn an Assault
  4459. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4460. [enable]
  4461. DevilMayCry4SpecialEdition.exe+2C80EA:
  4462. jmp DevilMayCry4SpecialEdition.exe+26E59A
  4463. </AssemblerScript>
  4464. </CheatEntry>
  4465. <CheatEntry>
  4466. <ID>972</ID>
  4467. <Description>"Mega Scarecrow"</Description>
  4468. <LastState Activated="0"/>
  4469. <Color>80000008</Color>
  4470. <VariableType>Auto Assembler Script</VariableType>
  4471. <AssemblerScript>[disable]
  4472. DevilMayCry4SpecialEdition.exe+2C80EA:
  4473. //Spawn an Assault
  4474. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4475. [enable]
  4476. DevilMayCry4SpecialEdition.exe+2C80EA:
  4477. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  4478. </AssemblerScript>
  4479. </CheatEntry>
  4480. <CheatEntry>
  4481. <ID>973</ID>
  4482. <Description>"Bianco Angelo"</Description>
  4483. <LastState Activated="0"/>
  4484. <Color>80000008</Color>
  4485. <VariableType>Auto Assembler Script</VariableType>
  4486. <AssemblerScript>[disable]
  4487. DevilMayCry4SpecialEdition.exe+2C80EA:
  4488. //Spawn an Assault
  4489. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4490. [enable]
  4491. DevilMayCry4SpecialEdition.exe+2C80EA:
  4492. jmp DevilMayCry4SpecialEdition.exe+29013A
  4493. </AssemblerScript>
  4494. </CheatEntry>
  4495. <CheatEntry>
  4496. <ID>1008</ID>
  4497. <Description>"Alto Angelo"</Description>
  4498. <LastState Activated="0"/>
  4499. <Color>80000008</Color>
  4500. <VariableType>Auto Assembler Script</VariableType>
  4501. <AssemblerScript>[disable]
  4502. DevilMayCry4SpecialEdition.exe+2C80EA:
  4503. //Spawn an Assault
  4504. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4505. [enable]
  4506. DevilMayCry4SpecialEdition.exe+2C80EA:
  4507. jmp DevilMayCry4SpecialEdition.exe+28753A
  4508. </AssemblerScript>
  4509. </CheatEntry>
  4510. <CheatEntry>
  4511. <ID>974</ID>
  4512. <Description>"Mephisto"</Description>
  4513. <LastState Activated="0"/>
  4514. <Color>80000008</Color>
  4515. <VariableType>Auto Assembler Script</VariableType>
  4516. <AssemblerScript>[disable]
  4517. DevilMayCry4SpecialEdition.exe+2C80EA:
  4518. //Spawn an Assault
  4519. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4520. [enable]
  4521. DevilMayCry4SpecialEdition.exe+2C80EA:
  4522. jmp DevilMayCry4SpecialEdition.exe+29013A
  4523. </AssemblerScript>
  4524. </CheatEntry>
  4525. <CheatEntry>
  4526. <ID>975</ID>
  4527. <Description>"Faust"</Description>
  4528. <LastState Activated="0"/>
  4529. <Color>80000008</Color>
  4530. <VariableType>Auto Assembler Script</VariableType>
  4531. <AssemblerScript>[disable]
  4532. DevilMayCry4SpecialEdition.exe+2C80EA:
  4533. //Spawn an Assault
  4534. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4535. [enable]
  4536. DevilMayCry4SpecialEdition.exe+2C80EA:
  4537. jmp DevilMayCry4SpecialEdition.exe+2A808A
  4538. </AssemblerScript>
  4539. </CheatEntry>
  4540. <CheatEntry>
  4541. <ID>976</ID>
  4542. <Description>"Frost"</Description>
  4543. <LastState Activated="0"/>
  4544. <Color>80000008</Color>
  4545. <VariableType>Auto Assembler Script</VariableType>
  4546. <AssemblerScript>[disable]
  4547. DevilMayCry4SpecialEdition.exe+2C80EA:
  4548. //Spawn an Assault
  4549. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4550. [enable]
  4551. DevilMayCry4SpecialEdition.exe+2C80EA:
  4552. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  4553. </AssemblerScript>
  4554. </CheatEntry>
  4555. <CheatEntry>
  4556. <ID>978</ID>
  4557. <Description>"Blitz"</Description>
  4558. <LastState Activated="0"/>
  4559. <Color>80000008</Color>
  4560. <VariableType>Auto Assembler Script</VariableType>
  4561. <AssemblerScript>[disable]
  4562. DevilMayCry4SpecialEdition.exe+2C80EA:
  4563. //Spawn an Assault
  4564. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4565. [enable]
  4566. DevilMayCry4SpecialEdition.exe+2C80EA:
  4567. jmp DevilMayCry4SpecialEdition.exe+2E760A
  4568. </AssemblerScript>
  4569. </CheatEntry>
  4570. <CheatEntry>
  4571. <ID>979</ID>
  4572. <Description>"Chimera Seed"</Description>
  4573. <LastState Activated="0"/>
  4574. <Color>80000008</Color>
  4575. <VariableType>Auto Assembler Script</VariableType>
  4576. <AssemblerScript>[disable]
  4577. DevilMayCry4SpecialEdition.exe+2C80EA:
  4578. //Spawn an Assault
  4579. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4580. [enable]
  4581. DevilMayCry4SpecialEdition.exe+2C80EA:
  4582. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  4583. </AssemblerScript>
  4584. </CheatEntry>
  4585. <CheatEntry>
  4586. <ID>980</ID>
  4587. <Description>"Gladius"</Description>
  4588. <LastState Activated="0"/>
  4589. <Color>80000008</Color>
  4590. <VariableType>Auto Assembler Script</VariableType>
  4591. <AssemblerScript>[disable]
  4592. DevilMayCry4SpecialEdition.exe+2C80EA:
  4593. //Spawn an Assault
  4594. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4595. [enable]
  4596. DevilMayCry4SpecialEdition.exe+2C80EA:
  4597. jmp DevilMayCry4SpecialEdition.exe+3244FA
  4598. </AssemblerScript>
  4599. </CheatEntry>
  4600. <CheatEntry>
  4601. <ID>981</ID>
  4602. <Description>"Basilisk"</Description>
  4603. <LastState Activated="0"/>
  4604. <Color>80000008</Color>
  4605. <VariableType>Auto Assembler Script</VariableType>
  4606. <AssemblerScript>[disable]
  4607. DevilMayCry4SpecialEdition.exe+2C80EA:
  4608. //Spawn an Assault
  4609. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4610. [enable]
  4611. DevilMayCry4SpecialEdition.exe+2C80EA:
  4612. jmp DevilMayCry4SpecialEdition.exe+334D5A
  4613. </AssemblerScript>
  4614. </CheatEntry>
  4615. <CheatEntry>
  4616. <ID>982</ID>
  4617. <Description>"Berial"</Description>
  4618. <LastState Activated="0"/>
  4619. <Color>80000008</Color>
  4620. <VariableType>Auto Assembler Script</VariableType>
  4621. <AssemblerScript>[disable]
  4622. DevilMayCry4SpecialEdition.exe+2C80EA:
  4623. //Spawn an Assault
  4624. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4625. [enable]
  4626. DevilMayCry4SpecialEdition.exe+2C80EA:
  4627. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  4628. </AssemblerScript>
  4629. </CheatEntry>
  4630. <CheatEntry>
  4631. <ID>983</ID>
  4632. <Description>"Angelo Credo"</Description>
  4633. <LastState Activated="0"/>
  4634. <Color>80000008</Color>
  4635. <VariableType>Auto Assembler Script</VariableType>
  4636. <AssemblerScript>[disable]
  4637. DevilMayCry4SpecialEdition.exe+2C80EA:
  4638. //Spawn an Assault
  4639. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4640. [enable]
  4641. DevilMayCry4SpecialEdition.exe+2C80EA:
  4642. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  4643. </AssemblerScript>
  4644. </CheatEntry>
  4645. <CheatEntry>
  4646. <ID>984</ID>
  4647. <Description>"Angelo Agnus"</Description>
  4648. <LastState Activated="0"/>
  4649. <Color>80000008</Color>
  4650. <VariableType>Auto Assembler Script</VariableType>
  4651. <AssemblerScript>[disable]
  4652. DevilMayCry4SpecialEdition.exe+2C80EA:
  4653. //Spawn an Assault
  4654. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4655. [enable]
  4656. DevilMayCry4SpecialEdition.exe+2C80EA:
  4657. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  4658. </AssemblerScript>
  4659. </CheatEntry>
  4660. <CheatEntry>
  4661. <ID>985</ID>
  4662. <Description>"Sanctus"</Description>
  4663. <LastState Activated="0"/>
  4664. <Color>80000008</Color>
  4665. <VariableType>Auto Assembler Script</VariableType>
  4666. <AssemblerScript>[disable]
  4667. DevilMayCry4SpecialEdition.exe+2C80EA:
  4668. //Spawn an Assault
  4669. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4670. [enable]
  4671. DevilMayCry4SpecialEdition.exe+2C80EA:
  4672. jmp DevilMayCry4SpecialEdition.exe+41F49A
  4673. </AssemblerScript>
  4674. </CheatEntry>
  4675. <CheatEntry>
  4676. <ID>986</ID>
  4677. <Description>"Sanctus Diabolica"</Description>
  4678. <LastState Activated="0"/>
  4679. <Color>80000008</Color>
  4680. <VariableType>Auto Assembler Script</VariableType>
  4681. <AssemblerScript>[disable]
  4682. DevilMayCry4SpecialEdition.exe+2C80EA:
  4683. //Spawn an Assault
  4684. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4685. [enable]
  4686. DevilMayCry4SpecialEdition.exe+2C80EA:
  4687. jmp DevilMayCry4SpecialEdition.exe+42948A
  4688. </AssemblerScript>
  4689. </CheatEntry>
  4690. <CheatEntry>
  4691. <ID>987</ID>
  4692. <Description>"Kyrie (lmao)"</Description>
  4693. <LastState Activated="0"/>
  4694. <Color>80000008</Color>
  4695. <VariableType>Auto Assembler Script</VariableType>
  4696. <AssemblerScript>[disable]
  4697. DevilMayCry4SpecialEdition.exe+2C80EA:
  4698. //Spawn an Assault
  4699. mov ecx,[DevilMayCry4SpecialEdition.exe+F5FFB4]
  4700. [enable]
  4701. DevilMayCry4SpecialEdition.exe+2C80EA:
  4702. jmp DevilMayCry4SpecialEdition.exe+44C33A
  4703. </AssemblerScript>
  4704. </CheatEntry>
  4705. </CheatEntries>
  4706. </CheatEntry>
  4707. <CheatEntry>
  4708. <ID>990</ID>
  4709. <Description>"Spawn ____ Instead Of Blitz"</Description>
  4710. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  4711. <LastState Value="" Activated="0" RealAddress="00000000"/>
  4712. <Color>008080</Color>
  4713. <GroupHeader>1</GroupHeader>
  4714. <CheatEntries>
  4715. <CheatEntry>
  4716. <ID>991</ID>
  4717. <Description>"Scarecrow (Leg)"</Description>
  4718. <LastState Activated="0"/>
  4719. <Color>80000008</Color>
  4720. <VariableType>Auto Assembler Script</VariableType>
  4721. <AssemblerScript>[disable]
  4722. DevilMayCry4SpecialEdition.exe+2E760A:
  4723. //Spawn a Blitz
  4724. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4725. [enable]
  4726. DevilMayCry4SpecialEdition.exe+2E760A:
  4727. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  4728. </AssemblerScript>
  4729. </CheatEntry>
  4730. <CheatEntry>
  4731. <ID>992</ID>
  4732. <Description>"Scarecrow (Arm)"</Description>
  4733. <LastState Activated="0"/>
  4734. <Color>80000008</Color>
  4735. <VariableType>Auto Assembler Script</VariableType>
  4736. <AssemblerScript>[disable]
  4737. DevilMayCry4SpecialEdition.exe+2E760A:
  4738. //Spawn a Blitz
  4739. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4740. [enable]
  4741. DevilMayCry4SpecialEdition.exe+2E760A:
  4742. jmp DevilMayCry4SpecialEdition.exe+26E59A
  4743. </AssemblerScript>
  4744. </CheatEntry>
  4745. <CheatEntry>
  4746. <ID>993</ID>
  4747. <Description>"Mega Scarecrow"</Description>
  4748. <LastState Activated="0"/>
  4749. <Color>80000008</Color>
  4750. <VariableType>Auto Assembler Script</VariableType>
  4751. <AssemblerScript>[disable]
  4752. DevilMayCry4SpecialEdition.exe+2E760A:
  4753. //Spawn a Blitz
  4754. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4755. [enable]
  4756. DevilMayCry4SpecialEdition.exe+2E760A:
  4757. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  4758. </AssemblerScript>
  4759. </CheatEntry>
  4760. <CheatEntry>
  4761. <ID>1236</ID>
  4762. <Description>"Bianco Angelo"</Description>
  4763. <LastState Activated="0"/>
  4764. <Color>80000008</Color>
  4765. <VariableType>Auto Assembler Script</VariableType>
  4766. <AssemblerScript>[disable]
  4767. DevilMayCry4SpecialEdition.exe+2E760A:
  4768. //Spawn a Blitz
  4769. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4770. [enable]
  4771. DevilMayCry4SpecialEdition.exe+2E760A:
  4772. jmp DevilMayCry4SpecialEdition.exe+29013A
  4773. </AssemblerScript>
  4774. </CheatEntry>
  4775. <CheatEntry>
  4776. <ID>1009</ID>
  4777. <Description>"Alto Angelo"</Description>
  4778. <LastState Activated="0"/>
  4779. <Color>80000008</Color>
  4780. <VariableType>Auto Assembler Script</VariableType>
  4781. <AssemblerScript>[disable]
  4782. DevilMayCry4SpecialEdition.exe+2E760A:
  4783. //Spawn a Blitz
  4784. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4785. [enable]
  4786. DevilMayCry4SpecialEdition.exe+2E760A:
  4787. jmp DevilMayCry4SpecialEdition.exe+28753A
  4788. </AssemblerScript>
  4789. </CheatEntry>
  4790. <CheatEntry>
  4791. <ID>995</ID>
  4792. <Description>"Mephisto"</Description>
  4793. <LastState Activated="0"/>
  4794. <Color>80000008</Color>
  4795. <VariableType>Auto Assembler Script</VariableType>
  4796. <AssemblerScript>[disable]
  4797. DevilMayCry4SpecialEdition.exe+2E760A:
  4798. //Spawn a Blitz
  4799. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4800. [enable]
  4801. DevilMayCry4SpecialEdition.exe+2E760A:
  4802. jmp DevilMayCry4SpecialEdition.exe+29013A
  4803. </AssemblerScript>
  4804. </CheatEntry>
  4805. <CheatEntry>
  4806. <ID>996</ID>
  4807. <Description>"Faust"</Description>
  4808. <LastState Activated="0"/>
  4809. <Color>80000008</Color>
  4810. <VariableType>Auto Assembler Script</VariableType>
  4811. <AssemblerScript>[disable]
  4812. DevilMayCry4SpecialEdition.exe+2E760A:
  4813. //Spawn a Blitz
  4814. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4815. [enable]
  4816. DevilMayCry4SpecialEdition.exe+2E760A:
  4817. jmp DevilMayCry4SpecialEdition.exe+2A808A
  4818. </AssemblerScript>
  4819. </CheatEntry>
  4820. <CheatEntry>
  4821. <ID>1010</ID>
  4822. <Description>"Assault"</Description>
  4823. <LastState Activated="0"/>
  4824. <Color>80000008</Color>
  4825. <VariableType>Auto Assembler Script</VariableType>
  4826. <AssemblerScript>[disable]
  4827. DevilMayCry4SpecialEdition.exe+2E760A:
  4828. //Spawn a Blitz
  4829. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4830. [enable]
  4831. DevilMayCry4SpecialEdition.exe+2E760A:
  4832. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  4833. </AssemblerScript>
  4834. </CheatEntry>
  4835. <CheatEntry>
  4836. <ID>997</ID>
  4837. <Description>"Frost"</Description>
  4838. <LastState Activated="0"/>
  4839. <Color>80000008</Color>
  4840. <VariableType>Auto Assembler Script</VariableType>
  4841. <AssemblerScript>[disable]
  4842. DevilMayCry4SpecialEdition.exe+2E760A:
  4843. //Spawn a Blitz
  4844. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4845. [enable]
  4846. DevilMayCry4SpecialEdition.exe+2E760A:
  4847. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  4848. </AssemblerScript>
  4849. </CheatEntry>
  4850. <CheatEntry>
  4851. <ID>999</ID>
  4852. <Description>"Chimera Seed"</Description>
  4853. <LastState Activated="0"/>
  4854. <Color>80000008</Color>
  4855. <VariableType>Auto Assembler Script</VariableType>
  4856. <AssemblerScript>[disable]
  4857. DevilMayCry4SpecialEdition.exe+2E760A:
  4858. //Spawn a Blitz
  4859. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4860. [enable]
  4861. DevilMayCry4SpecialEdition.exe+2E760A:
  4862. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  4863. </AssemblerScript>
  4864. </CheatEntry>
  4865. <CheatEntry>
  4866. <ID>1000</ID>
  4867. <Description>"Gladius"</Description>
  4868. <LastState Activated="0"/>
  4869. <Color>80000008</Color>
  4870. <VariableType>Auto Assembler Script</VariableType>
  4871. <AssemblerScript>[disable]
  4872. DevilMayCry4SpecialEdition.exe+2E760A:
  4873. //Spawn a Blitz
  4874. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4875. [enable]
  4876. DevilMayCry4SpecialEdition.exe+2E760A:
  4877. jmp DevilMayCry4SpecialEdition.exe+3244FA
  4878. </AssemblerScript>
  4879. </CheatEntry>
  4880. <CheatEntry>
  4881. <ID>1001</ID>
  4882. <Description>"Basilisk"</Description>
  4883. <LastState Activated="0"/>
  4884. <Color>80000008</Color>
  4885. <VariableType>Auto Assembler Script</VariableType>
  4886. <AssemblerScript>[disable]
  4887. DevilMayCry4SpecialEdition.exe+2E760A:
  4888. //Spawn a Blitz
  4889. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4890. [enable]
  4891. DevilMayCry4SpecialEdition.exe+2E760A:
  4892. jmp DevilMayCry4SpecialEdition.exe+334D5A
  4893. </AssemblerScript>
  4894. </CheatEntry>
  4895. <CheatEntry>
  4896. <ID>1002</ID>
  4897. <Description>"Berial"</Description>
  4898. <LastState Activated="0"/>
  4899. <Color>80000008</Color>
  4900. <VariableType>Auto Assembler Script</VariableType>
  4901. <AssemblerScript>[disable]
  4902. DevilMayCry4SpecialEdition.exe+2E760A:
  4903. //Spawn a Blitz
  4904. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4905. [enable]
  4906. DevilMayCry4SpecialEdition.exe+2E760A:
  4907. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  4908. </AssemblerScript>
  4909. </CheatEntry>
  4910. <CheatEntry>
  4911. <ID>1003</ID>
  4912. <Description>"Angelo Credo"</Description>
  4913. <LastState Activated="0"/>
  4914. <Color>80000008</Color>
  4915. <VariableType>Auto Assembler Script</VariableType>
  4916. <AssemblerScript>[disable]
  4917. DevilMayCry4SpecialEdition.exe+2E760A:
  4918. //Spawn a Blitz
  4919. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4920. [enable]
  4921. DevilMayCry4SpecialEdition.exe+2E760A:
  4922. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  4923. </AssemblerScript>
  4924. </CheatEntry>
  4925. <CheatEntry>
  4926. <ID>1004</ID>
  4927. <Description>"Angelo Agnus"</Description>
  4928. <LastState Activated="0"/>
  4929. <Color>80000008</Color>
  4930. <VariableType>Auto Assembler Script</VariableType>
  4931. <AssemblerScript>[disable]
  4932. DevilMayCry4SpecialEdition.exe+2E760A:
  4933. //Spawn a Blitz
  4934. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4935. [enable]
  4936. DevilMayCry4SpecialEdition.exe+2E760A:
  4937. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  4938. </AssemblerScript>
  4939. </CheatEntry>
  4940. <CheatEntry>
  4941. <ID>1005</ID>
  4942. <Description>"Sanctus"</Description>
  4943. <LastState Activated="0"/>
  4944. <Color>80000008</Color>
  4945. <VariableType>Auto Assembler Script</VariableType>
  4946. <AssemblerScript>[disable]
  4947. DevilMayCry4SpecialEdition.exe+2E760A:
  4948. //Spawn a Blitz
  4949. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4950. [enable]
  4951. DevilMayCry4SpecialEdition.exe+2E760A:
  4952. jmp DevilMayCry4SpecialEdition.exe+41F49A
  4953. </AssemblerScript>
  4954. </CheatEntry>
  4955. <CheatEntry>
  4956. <ID>1006</ID>
  4957. <Description>"Sanctus Diabolica"</Description>
  4958. <LastState Activated="0"/>
  4959. <Color>80000008</Color>
  4960. <VariableType>Auto Assembler Script</VariableType>
  4961. <AssemblerScript>[disable]
  4962. DevilMayCry4SpecialEdition.exe+2E760A:
  4963. //Spawn a Blitz
  4964. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4965. [enable]
  4966. DevilMayCry4SpecialEdition.exe+2E760A:
  4967. jmp DevilMayCry4SpecialEdition.exe+42948A
  4968. </AssemblerScript>
  4969. </CheatEntry>
  4970. <CheatEntry>
  4971. <ID>1007</ID>
  4972. <Description>"Kyrie (lmao)"</Description>
  4973. <LastState Activated="0"/>
  4974. <Color>80000008</Color>
  4975. <VariableType>Auto Assembler Script</VariableType>
  4976. <AssemblerScript>[disable]
  4977. DevilMayCry4SpecialEdition.exe+2E760A:
  4978. //Spawn a Blitz
  4979. mov ecx,[DevilMayCry4SpecialEdition.exe+F60024]
  4980. [enable]
  4981. DevilMayCry4SpecialEdition.exe+2E760A:
  4982. jmp DevilMayCry4SpecialEdition.exe+44C33A
  4983. </AssemblerScript>
  4984. </CheatEntry>
  4985. </CheatEntries>
  4986. </CheatEntry>
  4987. <CheatEntry>
  4988. <ID>1011</ID>
  4989. <Description>"Spawn ____ Instead Of Chimera Seed"</Description>
  4990. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  4991. <LastState Value="" Activated="0" RealAddress="00000000"/>
  4992. <Color>004000</Color>
  4993. <GroupHeader>1</GroupHeader>
  4994. <CheatEntries>
  4995. <CheatEntry>
  4996. <ID>1012</ID>
  4997. <Description>"Scarecrow (Leg)"</Description>
  4998. <LastState Activated="0"/>
  4999. <Color>80000008</Color>
  5000. <VariableType>Auto Assembler Script</VariableType>
  5001. <AssemblerScript>[disable]
  5002. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5003. //Spawn a Chimera Seed
  5004. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5005. [enable]
  5006. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5007. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  5008. </AssemblerScript>
  5009. </CheatEntry>
  5010. <CheatEntry>
  5011. <ID>1013</ID>
  5012. <Description>"Scarecrow (Arm)"</Description>
  5013. <LastState Activated="0"/>
  5014. <Color>80000008</Color>
  5015. <VariableType>Auto Assembler Script</VariableType>
  5016. <AssemblerScript>[disable]
  5017. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5018. //Spawn a Chimera Seed
  5019. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5020. [enable]
  5021. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5022. jmp DevilMayCry4SpecialEdition.exe+26E59A
  5023. </AssemblerScript>
  5024. </CheatEntry>
  5025. <CheatEntry>
  5026. <ID>1014</ID>
  5027. <Description>"Mega Scarecrow"</Description>
  5028. <LastState Activated="0"/>
  5029. <Color>80000008</Color>
  5030. <VariableType>Auto Assembler Script</VariableType>
  5031. <AssemblerScript>[disable]
  5032. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5033. //Spawn a Chimera Seed
  5034. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5035. [enable]
  5036. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5037. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  5038. </AssemblerScript>
  5039. </CheatEntry>
  5040. <CheatEntry>
  5041. <ID>1237</ID>
  5042. <Description>"Bianco Angelo"</Description>
  5043. <LastState Activated="0"/>
  5044. <Color>80000008</Color>
  5045. <VariableType>Auto Assembler Script</VariableType>
  5046. <AssemblerScript>[disable]
  5047. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5048. //Spawn a Chimera Seed
  5049. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5050. [enable]
  5051. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5052. jmp DevilMayCry4SpecialEdition.exe+29013A
  5053. </AssemblerScript>
  5054. </CheatEntry>
  5055. <CheatEntry>
  5056. <ID>1015</ID>
  5057. <Description>"Alto Angelo"</Description>
  5058. <LastState Activated="0"/>
  5059. <Color>80000008</Color>
  5060. <VariableType>Auto Assembler Script</VariableType>
  5061. <AssemblerScript>[disable]
  5062. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5063. //Spawn a Chimera Seed
  5064. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5065. [enable]
  5066. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5067. jmp DevilMayCry4SpecialEdition.exe+28753A
  5068. </AssemblerScript>
  5069. </CheatEntry>
  5070. <CheatEntry>
  5071. <ID>1016</ID>
  5072. <Description>"Mephisto"</Description>
  5073. <LastState Activated="0"/>
  5074. <Color>80000008</Color>
  5075. <VariableType>Auto Assembler Script</VariableType>
  5076. <AssemblerScript>[disable]
  5077. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5078. //Spawn a Chimera Seed
  5079. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5080. [enable]
  5081. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5082. jmp DevilMayCry4SpecialEdition.exe+29013A
  5083. </AssemblerScript>
  5084. </CheatEntry>
  5085. <CheatEntry>
  5086. <ID>1017</ID>
  5087. <Description>"Faust"</Description>
  5088. <LastState Activated="0"/>
  5089. <Color>80000008</Color>
  5090. <VariableType>Auto Assembler Script</VariableType>
  5091. <AssemblerScript>[disable]
  5092. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5093. //Spawn a Chimera Seed
  5094. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5095. [enable]
  5096. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5097. jmp DevilMayCry4SpecialEdition.exe+2A808A
  5098. </AssemblerScript>
  5099. </CheatEntry>
  5100. <CheatEntry>
  5101. <ID>1019</ID>
  5102. <Description>"Frost"</Description>
  5103. <LastState Activated="0"/>
  5104. <Color>80000008</Color>
  5105. <VariableType>Auto Assembler Script</VariableType>
  5106. <AssemblerScript>[disable]
  5107. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5108. //Spawn a Chimera Seed
  5109. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5110. [enable]
  5111. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5112. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  5113. </AssemblerScript>
  5114. </CheatEntry>
  5115. <CheatEntry>
  5116. <ID>1018</ID>
  5117. <Description>"Assault"</Description>
  5118. <LastState Activated="0"/>
  5119. <Color>80000008</Color>
  5120. <VariableType>Auto Assembler Script</VariableType>
  5121. <AssemblerScript>[disable]
  5122. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5123. //Spawn a Chimera Seed
  5124. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5125. [enable]
  5126. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5127. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  5128. </AssemblerScript>
  5129. </CheatEntry>
  5130. <CheatEntry>
  5131. <ID>1029</ID>
  5132. <Description>"Blitz"</Description>
  5133. <LastState Activated="0"/>
  5134. <Color>80000008</Color>
  5135. <VariableType>Auto Assembler Script</VariableType>
  5136. <AssemblerScript>[disable]
  5137. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5138. //Spawn a Chimera Seed
  5139. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5140. [enable]
  5141. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5142. jmp DevilMayCry4SpecialEdition.exe+2E760A
  5143. </AssemblerScript>
  5144. </CheatEntry>
  5145. <CheatEntry>
  5146. <ID>1021</ID>
  5147. <Description>"Gladius"</Description>
  5148. <LastState Activated="0"/>
  5149. <Color>80000008</Color>
  5150. <VariableType>Auto Assembler Script</VariableType>
  5151. <AssemblerScript>[disable]
  5152. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5153. //Spawn a Chimera Seed
  5154. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5155. [enable]
  5156. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5157. jmp DevilMayCry4SpecialEdition.exe+3244FA
  5158. </AssemblerScript>
  5159. </CheatEntry>
  5160. <CheatEntry>
  5161. <ID>1022</ID>
  5162. <Description>"Basilisk"</Description>
  5163. <LastState Activated="0"/>
  5164. <Color>80000008</Color>
  5165. <VariableType>Auto Assembler Script</VariableType>
  5166. <AssemblerScript>[disable]
  5167. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5168. //Spawn a Chimera Seed
  5169. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5170. [enable]
  5171. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5172. jmp DevilMayCry4SpecialEdition.exe+334D5A
  5173. </AssemblerScript>
  5174. </CheatEntry>
  5175. <CheatEntry>
  5176. <ID>1023</ID>
  5177. <Description>"Berial"</Description>
  5178. <LastState Activated="0"/>
  5179. <Color>80000008</Color>
  5180. <VariableType>Auto Assembler Script</VariableType>
  5181. <AssemblerScript>[disable]
  5182. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5183. //Spawn a Chimera Seed
  5184. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5185. [enable]
  5186. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5187. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  5188. </AssemblerScript>
  5189. </CheatEntry>
  5190. <CheatEntry>
  5191. <ID>1024</ID>
  5192. <Description>"Angelo Credo"</Description>
  5193. <LastState Activated="0"/>
  5194. <Color>80000008</Color>
  5195. <VariableType>Auto Assembler Script</VariableType>
  5196. <AssemblerScript>[disable]
  5197. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5198. //Spawn a Chimera Seed
  5199. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5200. [enable]
  5201. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5202. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  5203. </AssemblerScript>
  5204. </CheatEntry>
  5205. <CheatEntry>
  5206. <ID>1025</ID>
  5207. <Description>"Angelo Agnus"</Description>
  5208. <LastState Activated="0"/>
  5209. <Color>80000008</Color>
  5210. <VariableType>Auto Assembler Script</VariableType>
  5211. <AssemblerScript>[disable]
  5212. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5213. //Spawn a Chimera Seed
  5214. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5215. [enable]
  5216. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5217. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  5218. </AssemblerScript>
  5219. </CheatEntry>
  5220. <CheatEntry>
  5221. <ID>1026</ID>
  5222. <Description>"Sanctus"</Description>
  5223. <LastState Activated="0"/>
  5224. <Color>80000008</Color>
  5225. <VariableType>Auto Assembler Script</VariableType>
  5226. <AssemblerScript>[disable]
  5227. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5228. //Spawn a Chimera Seed
  5229. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5230. [enable]
  5231. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5232. jmp DevilMayCry4SpecialEdition.exe+41F49A
  5233. </AssemblerScript>
  5234. </CheatEntry>
  5235. <CheatEntry>
  5236. <ID>1027</ID>
  5237. <Description>"Sanctus Diabolica"</Description>
  5238. <LastState Activated="0"/>
  5239. <Color>80000008</Color>
  5240. <VariableType>Auto Assembler Script</VariableType>
  5241. <AssemblerScript>[disable]
  5242. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5243. //Spawn a Chimera Seed
  5244. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5245. [enable]
  5246. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5247. jmp DevilMayCry4SpecialEdition.exe+42948A
  5248. </AssemblerScript>
  5249. </CheatEntry>
  5250. <CheatEntry>
  5251. <ID>1028</ID>
  5252. <Description>"Kyrie (lmao)"</Description>
  5253. <LastState Activated="0"/>
  5254. <Color>80000008</Color>
  5255. <VariableType>Auto Assembler Script</VariableType>
  5256. <AssemblerScript>[disable]
  5257. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5258. //Spawn a Chimera Seed
  5259. mov ecx,[DevilMayCry4SpecialEdition.exe+F60094]
  5260. [enable]
  5261. DevilMayCry4SpecialEdition.exe+2F2C6A:
  5262. jmp DevilMayCry4SpecialEdition.exe+44C33A
  5263. </AssemblerScript>
  5264. </CheatEntry>
  5265. </CheatEntries>
  5266. </CheatEntry>
  5267. <CheatEntry>
  5268. <ID>1030</ID>
  5269. <Description>"Spawn ____ Instead Of Gladius"</Description>
  5270. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  5271. <LastState Value="" Activated="0" RealAddress="00000000"/>
  5272. <Color>2B5555</Color>
  5273. <GroupHeader>1</GroupHeader>
  5274. <CheatEntries>
  5275. <CheatEntry>
  5276. <ID>1031</ID>
  5277. <Description>"Scarecrow (Leg)"</Description>
  5278. <LastState Activated="0"/>
  5279. <Color>80000008</Color>
  5280. <VariableType>Auto Assembler Script</VariableType>
  5281. <AssemblerScript>[disable]
  5282. DevilMayCry4SpecialEdition.exe+3244FA:
  5283. //Spawn a Gladius
  5284. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5285. [enable]
  5286. DevilMayCry4SpecialEdition.exe+3244FA:
  5287. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  5288. </AssemblerScript>
  5289. </CheatEntry>
  5290. <CheatEntry>
  5291. <ID>1032</ID>
  5292. <Description>"Scarecrow (Arm)"</Description>
  5293. <LastState Activated="0"/>
  5294. <Color>80000008</Color>
  5295. <VariableType>Auto Assembler Script</VariableType>
  5296. <AssemblerScript>[disable]
  5297. DevilMayCry4SpecialEdition.exe+3244FA:
  5298. //Spawn a Gladius
  5299. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5300. [enable]
  5301. DevilMayCry4SpecialEdition.exe+3244FA:
  5302. jmp DevilMayCry4SpecialEdition.exe+26E59A
  5303. </AssemblerScript>
  5304. </CheatEntry>
  5305. <CheatEntry>
  5306. <ID>1033</ID>
  5307. <Description>"Mega Scarecrow"</Description>
  5308. <LastState Activated="0"/>
  5309. <Color>80000008</Color>
  5310. <VariableType>Auto Assembler Script</VariableType>
  5311. <AssemblerScript>[disable]
  5312. DevilMayCry4SpecialEdition.exe+3244FA:
  5313. //Spawn a Gladius
  5314. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5315. [enable]
  5316. DevilMayCry4SpecialEdition.exe+3244FA:
  5317. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  5318. </AssemblerScript>
  5319. </CheatEntry>
  5320. <CheatEntry>
  5321. <ID>1238</ID>
  5322. <Description>"Bianco Angelo"</Description>
  5323. <LastState Activated="0"/>
  5324. <Color>80000008</Color>
  5325. <VariableType>Auto Assembler Script</VariableType>
  5326. <AssemblerScript>[disable]
  5327. DevilMayCry4SpecialEdition.exe+3244FA:
  5328. //Spawn a Gladius
  5329. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5330. [enable]
  5331. DevilMayCry4SpecialEdition.exe+3244FA:
  5332. jmp DevilMayCry4SpecialEdition.exe+29013A
  5333. </AssemblerScript>
  5334. </CheatEntry>
  5335. <CheatEntry>
  5336. <ID>1034</ID>
  5337. <Description>"Alto Angelo"</Description>
  5338. <LastState Activated="0"/>
  5339. <Color>80000008</Color>
  5340. <VariableType>Auto Assembler Script</VariableType>
  5341. <AssemblerScript>[disable]
  5342. DevilMayCry4SpecialEdition.exe+3244FA:
  5343. //Spawn a Gladius
  5344. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5345. [enable]
  5346. DevilMayCry4SpecialEdition.exe+3244FA:
  5347. jmp DevilMayCry4SpecialEdition.exe+28753A
  5348. </AssemblerScript>
  5349. </CheatEntry>
  5350. <CheatEntry>
  5351. <ID>1035</ID>
  5352. <Description>"Mephisto"</Description>
  5353. <LastState Activated="0"/>
  5354. <Color>80000008</Color>
  5355. <VariableType>Auto Assembler Script</VariableType>
  5356. <AssemblerScript>[disable]
  5357. DevilMayCry4SpecialEdition.exe+3244FA:
  5358. //Spawn a Gladius
  5359. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5360. [enable]
  5361. DevilMayCry4SpecialEdition.exe+3244FA:
  5362. jmp DevilMayCry4SpecialEdition.exe+29013A
  5363. </AssemblerScript>
  5364. </CheatEntry>
  5365. <CheatEntry>
  5366. <ID>1036</ID>
  5367. <Description>"Faust"</Description>
  5368. <LastState Activated="0"/>
  5369. <Color>80000008</Color>
  5370. <VariableType>Auto Assembler Script</VariableType>
  5371. <AssemblerScript>[disable]
  5372. DevilMayCry4SpecialEdition.exe+3244FA:
  5373. //Spawn a Gladius
  5374. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5375. [enable]
  5376. DevilMayCry4SpecialEdition.exe+3244FA:
  5377. jmp DevilMayCry4SpecialEdition.exe+2A808A
  5378. </AssemblerScript>
  5379. </CheatEntry>
  5380. <CheatEntry>
  5381. <ID>1037</ID>
  5382. <Description>"Frost"</Description>
  5383. <LastState Activated="0"/>
  5384. <Color>80000008</Color>
  5385. <VariableType>Auto Assembler Script</VariableType>
  5386. <AssemblerScript>[disable]
  5387. DevilMayCry4SpecialEdition.exe+3244FA:
  5388. //Spawn a Gladius
  5389. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5390. [enable]
  5391. DevilMayCry4SpecialEdition.exe+3244FA:
  5392. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  5393. </AssemblerScript>
  5394. </CheatEntry>
  5395. <CheatEntry>
  5396. <ID>1038</ID>
  5397. <Description>"Assault"</Description>
  5398. <LastState Activated="0"/>
  5399. <Color>80000008</Color>
  5400. <VariableType>Auto Assembler Script</VariableType>
  5401. <AssemblerScript>[disable]
  5402. DevilMayCry4SpecialEdition.exe+3244FA:
  5403. //Spawn a Gladius
  5404. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5405. [enable]
  5406. DevilMayCry4SpecialEdition.exe+3244FA:
  5407. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  5408. </AssemblerScript>
  5409. </CheatEntry>
  5410. <CheatEntry>
  5411. <ID>1039</ID>
  5412. <Description>"Blitz"</Description>
  5413. <LastState Activated="0"/>
  5414. <Color>80000008</Color>
  5415. <VariableType>Auto Assembler Script</VariableType>
  5416. <AssemblerScript>[disable]
  5417. DevilMayCry4SpecialEdition.exe+3244FA:
  5418. //Spawn a Gladius
  5419. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5420. [enable]
  5421. DevilMayCry4SpecialEdition.exe+3244FA:
  5422. jmp DevilMayCry4SpecialEdition.exe+2E760A
  5423. </AssemblerScript>
  5424. </CheatEntry>
  5425. <CheatEntry>
  5426. <ID>1040</ID>
  5427. <Description>"Chimera Seed"</Description>
  5428. <LastState Activated="0"/>
  5429. <Color>80000008</Color>
  5430. <VariableType>Auto Assembler Script</VariableType>
  5431. <AssemblerScript>[disable]
  5432. DevilMayCry4SpecialEdition.exe+3244FA:
  5433. //Spawn a Gladius
  5434. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5435. [enable]
  5436. DevilMayCry4SpecialEdition.exe+3244FA:
  5437. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  5438. </AssemblerScript>
  5439. </CheatEntry>
  5440. <CheatEntry>
  5441. <ID>1041</ID>
  5442. <Description>"Basilisk"</Description>
  5443. <LastState Activated="0"/>
  5444. <Color>80000008</Color>
  5445. <VariableType>Auto Assembler Script</VariableType>
  5446. <AssemblerScript>[disable]
  5447. DevilMayCry4SpecialEdition.exe+3244FA:
  5448. //Spawn a Gladius
  5449. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5450. [enable]
  5451. DevilMayCry4SpecialEdition.exe+3244FA:
  5452. jmp DevilMayCry4SpecialEdition.exe+334D5A
  5453. </AssemblerScript>
  5454. </CheatEntry>
  5455. <CheatEntry>
  5456. <ID>1042</ID>
  5457. <Description>"Berial"</Description>
  5458. <LastState Activated="0"/>
  5459. <Color>80000008</Color>
  5460. <VariableType>Auto Assembler Script</VariableType>
  5461. <AssemblerScript>[disable]
  5462. DevilMayCry4SpecialEdition.exe+3244FA:
  5463. //Spawn a Gladius
  5464. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5465. [enable]
  5466. DevilMayCry4SpecialEdition.exe+3244FA:
  5467. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  5468. </AssemblerScript>
  5469. </CheatEntry>
  5470. <CheatEntry>
  5471. <ID>1043</ID>
  5472. <Description>"Angelo Credo"</Description>
  5473. <LastState Activated="0"/>
  5474. <Color>80000008</Color>
  5475. <VariableType>Auto Assembler Script</VariableType>
  5476. <AssemblerScript>[disable]
  5477. DevilMayCry4SpecialEdition.exe+3244FA:
  5478. //Spawn a Gladius
  5479. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5480. [enable]
  5481. DevilMayCry4SpecialEdition.exe+3244FA:
  5482. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  5483. </AssemblerScript>
  5484. </CheatEntry>
  5485. <CheatEntry>
  5486. <ID>1044</ID>
  5487. <Description>"Angelo Agnus"</Description>
  5488. <LastState Activated="0"/>
  5489. <Color>80000008</Color>
  5490. <VariableType>Auto Assembler Script</VariableType>
  5491. <AssemblerScript>[disable]
  5492. DevilMayCry4SpecialEdition.exe+3244FA:
  5493. //Spawn a Gladius
  5494. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5495. [enable]
  5496. DevilMayCry4SpecialEdition.exe+3244FA:
  5497. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  5498. </AssemblerScript>
  5499. </CheatEntry>
  5500. <CheatEntry>
  5501. <ID>1045</ID>
  5502. <Description>"Sanctus"</Description>
  5503. <LastState Activated="0"/>
  5504. <Color>80000008</Color>
  5505. <VariableType>Auto Assembler Script</VariableType>
  5506. <AssemblerScript>[disable]
  5507. DevilMayCry4SpecialEdition.exe+3244FA:
  5508. //Spawn a Gladius
  5509. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5510. [enable]
  5511. DevilMayCry4SpecialEdition.exe+3244FA:
  5512. jmp DevilMayCry4SpecialEdition.exe+41F49A
  5513. </AssemblerScript>
  5514. </CheatEntry>
  5515. <CheatEntry>
  5516. <ID>1046</ID>
  5517. <Description>"Sanctus Diabolica"</Description>
  5518. <LastState Activated="0"/>
  5519. <Color>80000008</Color>
  5520. <VariableType>Auto Assembler Script</VariableType>
  5521. <AssemblerScript>[disable]
  5522. DevilMayCry4SpecialEdition.exe+3244FA:
  5523. //Spawn a Gladius
  5524. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5525. [enable]
  5526. DevilMayCry4SpecialEdition.exe+3244FA:
  5527. jmp DevilMayCry4SpecialEdition.exe+42948A
  5528. </AssemblerScript>
  5529. </CheatEntry>
  5530. <CheatEntry>
  5531. <ID>1047</ID>
  5532. <Description>"Kyrie (lmao)"</Description>
  5533. <LastState Activated="0"/>
  5534. <Color>80000008</Color>
  5535. <VariableType>Auto Assembler Script</VariableType>
  5536. <AssemblerScript>[disable]
  5537. DevilMayCry4SpecialEdition.exe+3244FA:
  5538. //Spawn a Gladius
  5539. mov ecx,[DevilMayCry4SpecialEdition.exe+F601C4]
  5540. [enable]
  5541. DevilMayCry4SpecialEdition.exe+3244FA:
  5542. jmp DevilMayCry4SpecialEdition.exe+44C33A
  5543. </AssemblerScript>
  5544. </CheatEntry>
  5545. </CheatEntries>
  5546. </CheatEntry>
  5547. <CheatEntry>
  5548. <ID>1048</ID>
  5549. <Description>"Spawn ____ Instead Of Basilisk"</Description>
  5550. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  5551. <LastState Value="" Activated="0" RealAddress="00000000"/>
  5552. <Color>000080</Color>
  5553. <GroupHeader>1</GroupHeader>
  5554. <CheatEntries>
  5555. <CheatEntry>
  5556. <ID>1049</ID>
  5557. <Description>"Scarecrow (Leg)"</Description>
  5558. <LastState Activated="0"/>
  5559. <Color>80000008</Color>
  5560. <VariableType>Auto Assembler Script</VariableType>
  5561. <AssemblerScript>[disable]
  5562. DevilMayCry4SpecialEdition.exe+334D5A:
  5563. //Spawn a Basilisk
  5564. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5565. [enable]
  5566. DevilMayCry4SpecialEdition.exe+334D5A:
  5567. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  5568. </AssemblerScript>
  5569. </CheatEntry>
  5570. <CheatEntry>
  5571. <ID>1050</ID>
  5572. <Description>"Scarecrow (Arm)"</Description>
  5573. <LastState Activated="0"/>
  5574. <Color>80000008</Color>
  5575. <VariableType>Auto Assembler Script</VariableType>
  5576. <AssemblerScript>[disable]
  5577. DevilMayCry4SpecialEdition.exe+334D5A:
  5578. //Spawn a Basilisk
  5579. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5580. [enable]
  5581. DevilMayCry4SpecialEdition.exe+334D5A:
  5582. jmp DevilMayCry4SpecialEdition.exe+26E59A
  5583. </AssemblerScript>
  5584. </CheatEntry>
  5585. <CheatEntry>
  5586. <ID>1051</ID>
  5587. <Description>"Mega Scarecrow"</Description>
  5588. <LastState Activated="0"/>
  5589. <Color>80000008</Color>
  5590. <VariableType>Auto Assembler Script</VariableType>
  5591. <AssemblerScript>[disable]
  5592. DevilMayCry4SpecialEdition.exe+334D5A:
  5593. //Spawn a Basilisk
  5594. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5595. [enable]
  5596. DevilMayCry4SpecialEdition.exe+334D5A:
  5597. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  5598. </AssemblerScript>
  5599. </CheatEntry>
  5600. <CheatEntry>
  5601. <ID>1239</ID>
  5602. <Description>"Bianco Angelo"</Description>
  5603. <LastState Activated="0"/>
  5604. <Color>80000008</Color>
  5605. <VariableType>Auto Assembler Script</VariableType>
  5606. <AssemblerScript>[disable]
  5607. DevilMayCry4SpecialEdition.exe+334D5A:
  5608. //Spawn a Basilisk
  5609. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5610. [enable]
  5611. DevilMayCry4SpecialEdition.exe+334D5A:
  5612. jmp DevilMayCry4SpecialEdition.exe+29013A
  5613. </AssemblerScript>
  5614. </CheatEntry>
  5615. <CheatEntry>
  5616. <ID>1052</ID>
  5617. <Description>"Alto Angelo"</Description>
  5618. <LastState Activated="0"/>
  5619. <Color>80000008</Color>
  5620. <VariableType>Auto Assembler Script</VariableType>
  5621. <AssemblerScript>[disable]
  5622. DevilMayCry4SpecialEdition.exe+334D5A:
  5623. //Spawn a Basilisk
  5624. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5625. [enable]
  5626. DevilMayCry4SpecialEdition.exe+334D5A:
  5627. jmp DevilMayCry4SpecialEdition.exe+28753A
  5628. </AssemblerScript>
  5629. </CheatEntry>
  5630. <CheatEntry>
  5631. <ID>1053</ID>
  5632. <Description>"Mephisto"</Description>
  5633. <LastState Activated="0"/>
  5634. <Color>80000008</Color>
  5635. <VariableType>Auto Assembler Script</VariableType>
  5636. <AssemblerScript>[disable]
  5637. DevilMayCry4SpecialEdition.exe+334D5A:
  5638. //Spawn a Basilisk
  5639. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5640. [enable]
  5641. DevilMayCry4SpecialEdition.exe+334D5A:
  5642. jmp DevilMayCry4SpecialEdition.exe+29013A
  5643. </AssemblerScript>
  5644. </CheatEntry>
  5645. <CheatEntry>
  5646. <ID>1054</ID>
  5647. <Description>"Faust"</Description>
  5648. <LastState Activated="0"/>
  5649. <Color>80000008</Color>
  5650. <VariableType>Auto Assembler Script</VariableType>
  5651. <AssemblerScript>[disable]
  5652. DevilMayCry4SpecialEdition.exe+334D5A:
  5653. //Spawn a Basilisk
  5654. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5655. [enable]
  5656. DevilMayCry4SpecialEdition.exe+334D5A:
  5657. jmp DevilMayCry4SpecialEdition.exe+2A808A
  5658. </AssemblerScript>
  5659. </CheatEntry>
  5660. <CheatEntry>
  5661. <ID>1055</ID>
  5662. <Description>"Frost"</Description>
  5663. <LastState Activated="0"/>
  5664. <Color>80000008</Color>
  5665. <VariableType>Auto Assembler Script</VariableType>
  5666. <AssemblerScript>[disable]
  5667. DevilMayCry4SpecialEdition.exe+334D5A:
  5668. //Spawn a Basilisk
  5669. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5670. [enable]
  5671. DevilMayCry4SpecialEdition.exe+334D5A:
  5672. jmp DevilMayCry4SpecialEdition.exe+2B6D6A
  5673. </AssemblerScript>
  5674. </CheatEntry>
  5675. <CheatEntry>
  5676. <ID>1056</ID>
  5677. <Description>"Assault"</Description>
  5678. <LastState Activated="0"/>
  5679. <Color>80000008</Color>
  5680. <VariableType>Auto Assembler Script</VariableType>
  5681. <AssemblerScript>[disable]
  5682. DevilMayCry4SpecialEdition.exe+334D5A:
  5683. //Spawn a Basilisk
  5684. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5685. [enable]
  5686. DevilMayCry4SpecialEdition.exe+334D5A:
  5687. jmp DevilMayCry4SpecialEdition.exe+2C80EA
  5688. </AssemblerScript>
  5689. </CheatEntry>
  5690. <CheatEntry>
  5691. <ID>1057</ID>
  5692. <Description>"Blitz"</Description>
  5693. <LastState Activated="0"/>
  5694. <Color>80000008</Color>
  5695. <VariableType>Auto Assembler Script</VariableType>
  5696. <AssemblerScript>[disable]
  5697. DevilMayCry4SpecialEdition.exe+334D5A:
  5698. //Spawn a Basilisk
  5699. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5700. [enable]
  5701. DevilMayCry4SpecialEdition.exe+334D5A:
  5702. jmp DevilMayCry4SpecialEdition.exe+2E760A
  5703. </AssemblerScript>
  5704. </CheatEntry>
  5705. <CheatEntry>
  5706. <ID>1058</ID>
  5707. <Description>"Chimera Seed"</Description>
  5708. <LastState Activated="0"/>
  5709. <Color>80000008</Color>
  5710. <VariableType>Auto Assembler Script</VariableType>
  5711. <AssemblerScript>[disable]
  5712. DevilMayCry4SpecialEdition.exe+334D5A:
  5713. //Spawn a Basilisk
  5714. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5715. [enable]
  5716. DevilMayCry4SpecialEdition.exe+334D5A:
  5717. jmp DevilMayCry4SpecialEdition.exe+2F2C6A
  5718. </AssemblerScript>
  5719. </CheatEntry>
  5720. <CheatEntry>
  5721. <ID>1059</ID>
  5722. <Description>"Gladius"</Description>
  5723. <LastState Activated="0"/>
  5724. <Color>80000008</Color>
  5725. <VariableType>Auto Assembler Script</VariableType>
  5726. <AssemblerScript>[disable]
  5727. DevilMayCry4SpecialEdition.exe+334D5A:
  5728. //Spawn a Basilisk
  5729. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5730. [enable]
  5731. DevilMayCry4SpecialEdition.exe+334D5A:
  5732. jmp DevilMayCry4SpecialEdition.exe+3244FA
  5733. </AssemblerScript>
  5734. </CheatEntry>
  5735. <CheatEntry>
  5736. <ID>1060</ID>
  5737. <Description>"Berial"</Description>
  5738. <LastState Activated="0"/>
  5739. <Color>80000008</Color>
  5740. <VariableType>Auto Assembler Script</VariableType>
  5741. <AssemblerScript>[disable]
  5742. DevilMayCry4SpecialEdition.exe+334D5A:
  5743. //Spawn a Basilisk
  5744. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5745. [enable]
  5746. DevilMayCry4SpecialEdition.exe+334D5A:
  5747. jmp DevilMayCry4SpecialEdition.exe+34E9CA
  5748. </AssemblerScript>
  5749. </CheatEntry>
  5750. <CheatEntry>
  5751. <ID>1061</ID>
  5752. <Description>"Angelo Credo"</Description>
  5753. <LastState Activated="0"/>
  5754. <Color>80000008</Color>
  5755. <VariableType>Auto Assembler Script</VariableType>
  5756. <AssemblerScript>[disable]
  5757. DevilMayCry4SpecialEdition.exe+334D5A:
  5758. //Spawn a Basilisk
  5759. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5760. [enable]
  5761. DevilMayCry4SpecialEdition.exe+334D5A:
  5762. jmp DevilMayCry4SpecialEdition.exe+3CD4AA
  5763. </AssemblerScript>
  5764. </CheatEntry>
  5765. <CheatEntry>
  5766. <ID>1062</ID>
  5767. <Description>"Angelo Agnus"</Description>
  5768. <LastState Activated="0"/>
  5769. <Color>80000008</Color>
  5770. <VariableType>Auto Assembler Script</VariableType>
  5771. <AssemblerScript>[disable]
  5772. DevilMayCry4SpecialEdition.exe+334D5A:
  5773. //Spawn a Basilisk
  5774. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5775. [enable]
  5776. DevilMayCry4SpecialEdition.exe+334D5A:
  5777. jmp DevilMayCry4SpecialEdition.exe+3E28CA
  5778. </AssemblerScript>
  5779. </CheatEntry>
  5780. <CheatEntry>
  5781. <ID>1063</ID>
  5782. <Description>"Sanctus"</Description>
  5783. <LastState Activated="0"/>
  5784. <Color>80000008</Color>
  5785. <VariableType>Auto Assembler Script</VariableType>
  5786. <AssemblerScript>[disable]
  5787. DevilMayCry4SpecialEdition.exe+334D5A:
  5788. //Spawn a Basilisk
  5789. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5790. [enable]
  5791. DevilMayCry4SpecialEdition.exe+334D5A:
  5792. jmp DevilMayCry4SpecialEdition.exe+41F49A
  5793. </AssemblerScript>
  5794. </CheatEntry>
  5795. <CheatEntry>
  5796. <ID>1064</ID>
  5797. <Description>"Sanctus Diabolica"</Description>
  5798. <LastState Activated="0"/>
  5799. <Color>80000008</Color>
  5800. <VariableType>Auto Assembler Script</VariableType>
  5801. <AssemblerScript>[disable]
  5802. DevilMayCry4SpecialEdition.exe+334D5A:
  5803. //Spawn a Basilisk
  5804. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5805. [enable]
  5806. DevilMayCry4SpecialEdition.exe+334D5A:
  5807. jmp DevilMayCry4SpecialEdition.exe+42948A
  5808. </AssemblerScript>
  5809. </CheatEntry>
  5810. <CheatEntry>
  5811. <ID>1065</ID>
  5812. <Description>"Kyrie (lmao)"</Description>
  5813. <LastState Activated="0"/>
  5814. <Color>80000008</Color>
  5815. <VariableType>Auto Assembler Script</VariableType>
  5816. <AssemblerScript>[disable]
  5817. DevilMayCry4SpecialEdition.exe+334D5A:
  5818. //Spawn a Basilisk
  5819. mov ecx,[DevilMayCry4SpecialEdition.exe+F60244]
  5820. [enable]
  5821. DevilMayCry4SpecialEdition.exe+334D5A:
  5822. jmp DevilMayCry4SpecialEdition.exe+44C33A
  5823. </AssemblerScript>
  5824. </CheatEntry>
  5825. </CheatEntries>
  5826. </CheatEntry>
  5827. <CheatEntry>
  5828. <ID>1085</ID>
  5829. <Description>"Spawn ____ Instead Of Berial"</Description>
  5830. <Options moHideChildren="1" moManualExpandCollapse="1" moAllowManualCollapseAndExpand="1"/>
  5831. <LastState Value="" Activated="0" RealAddress="00000000"/>
  5832. <Color>404080</Color>
  5833. <GroupHeader>1</GroupHeader>
  5834. <CheatEntries>
  5835. <CheatEntry>
  5836. <ID>1086</ID>
  5837. <Description>"Scarecrow (Leg)"</Description>
  5838. <LastState Activated="0"/>
  5839. <Color>80000008</Color>
  5840. <VariableType>Auto Assembler Script</VariableType>
  5841. <AssemblerScript>[disable]
  5842. DevilMayCry4SpecialEdition.exe+34E9CA:
  5843. //Spawn Berial
  5844. mov ecx,[DevilMayCry4SpecialEdition.exe+F6028C]
  5845. [enable]
  5846. DevilMayCry4SpecialEdition.exe+34E9CA:
  5847. jmp DevilMayCry4SpecialEdition.exe+24CE4A
  5848. </AssemblerScript>
  5849. </CheatEntry>
  5850. <CheatEntry>
  5851. <ID>1087</ID>
  5852. <Description>"Scarecrow (Arm)"</Description>
  5853. <LastState Activated="0"/>
  5854. <Color>80000008</Color>
  5855. <VariableType>Auto Assembler Script</VariableType>
  5856. <AssemblerScript>[disable]
  5857. DevilMayCry4SpecialEdition.exe+34E9CA:
  5858. //Spawn Berial
  5859. mov ecx,[DevilMayCry4SpecialEdition.exe+F6028C]
  5860. [enable]
  5861. DevilMayCry4SpecialEdition.exe+34E9CA:
  5862. jmp DevilMayCry4SpecialEdition.exe+26E59A
  5863. </AssemblerScript>
  5864. </CheatEntry>
  5865. <CheatEntry>
  5866. <ID>1088</ID>
  5867. <Description>"Mega Scarecrow"</Description>
  5868. <LastState Activated="0"/>
  5869. <Color>80000008</Color>
  5870. <VariableType>Auto Assembler Script</VariableType>
  5871. <AssemblerScript>[disable]
  5872. DevilMayCry4SpecialEdition.exe+34E9CA:
  5873. //Spawn Berial
  5874. mov ecx,[DevilMayCry4SpecialEdition.exe+F6028C]
  5875. [enable]
  5876. DevilMayCry4SpecialEdition.exe+34E9CA:
  5877. jmp DevilMayCry4SpecialEdition.exe+26F6FA
  5878. </AssemblerScript>
  5879. </CheatEntry>
  5880. <CheatEntry>
  5881. <ID>1240</ID>
  5882. <Description>"Bianco Angelo"</Description>
  5883. <LastState Activated="0"/>
  5884. <Color>80000008</Color>
  5885. <VariableType>Auto Assembler Script</VariableType>
  5886. <AssemblerScript>[disable]
  5887. DevilMayCry4SpecialEdition.exe+34E9CA:
  5888. //Spawn Berial
  5889. mov ecx,[DevilMayCry4SpecialEdition.exe+F6028C]
  5890. [enable]
  5891. DevilMayCry4SpecialEdition.exe+34E9CA:
  5892. jmp DevilMayCry4SpecialEdition.exe+29013A
  5893. </AssemblerScript>
  5894. </CheatEntry>
  5895. <CheatEntry>
  5896. <ID>1089</ID>