Commit Graph

  • 02f26de3be updated text and packaging script master - 2019-04-28 01:44:16 -0700
  • 7f9d91f8b1 Redesigned jumptricks around shield - 2019-04-28 01:19:08 -0700
  • 21eab49ba0 Fixed vis issues near bevel stairs - 2019-04-27 23:00:23 -0700
  • 32c2ab8b39 Renamed files for b4 - 2019-04-27 19:50:11 -0700
  • 2afdfc0a3f ADDED FREEDOM - 2019-04-26 23:49:10 -0700
  • 29e7323b63 Merged some brushes - 2019-02-05 01:39:47 -0800
  • edf4450ddc Caulked 'blank' textures on white band interiors - 2019-02-05 01:05:19 -0800
  • a68c2d938e Merge branch 'basic' of scuti/dm_infinity-improv2 into master b3 scuti 2019-02-04 18:05:26 -0800
  • 9785851029 Removed leftover and unneeded patch meshes #2 basic - 2019-02-04 14:10:22 -0800
  • 3617cd7333 Updated beta description - 2019-02-04 11:47:33 -0800
  • 018fbc281d Merge branch 'aesthetic' of scuti/dm_infinity-improv2 into master scuti 2019-02-04 11:43:33 -0800
  • 30c75b8a0b Renamed files for b3 #1 - 2019-02-04 11:39:06 -0800
  • 201ea78dff Fixed warpzone seam - 2019-02-04 11:12:05 -0800
  • 5fc2e1b01f Fixed seams on bevel stairs and added better curves on halfpipe - 2019-02-04 09:49:42 -0800
  • 51ac557e5c Added shifts to reduce appearance of seams - 2018-08-02 01:50:18 -0700
  • 362c2d0d4f Set surface of two surfaces near the window to be axial - 2018-08-02 01:42:07 -0700
  • a493cd11e2 Added white band to upper area of map - 2018-08-02 01:39:50 -0700
  • 2a18e04ae7 Moved positions of mega armor and 50 armor - 2018-08-02 00:56:22 -0700
  • b081b48f22 Merged geometry and recut to add caulks - 2018-08-02 00:30:16 -0700
  • 3845c485eb Added 3 base colors for the southern region of map colorprototype 2018-05-01 08:52:45 -0700
  • 86630bed5f Fixed small triangular hole in the map b2 2018-04-29 07:44:05 -0700
  • cb46e36cd1 Updated mapinfo for beta 2 2018-04-29 07:25:34 -0700
  • 1fa616c197 Made visible surf curve nonsolid 2018-04-29 06:37:31 -0700
  • 9a18af69ae Added waypoints to the shield 2018-04-28 23:16:51 -0700
  • 115b40de31 Renaming for b2 2018-04-28 23:13:35 -0700
  • 18024b8c36 Barred entry to the top of the halo 2018-04-28 22:07:12 -0700
  • c7a7cbf4ea Added str position indicator on edge of circular warpzone 2018-04-28 21:41:37 -0700
  • 1f205ee270 Improved alignment of circular warpzones 2018-04-28 21:14:31 -0700
  • 2d9020715b Fixed circular warpzone z-fighting 2018-04-28 20:56:06 -0700
  • f09a03c543 Improved smoothness of surf curve 2018-04-28 19:37:50 -0700
  • 13a85ab87a Created ignore file 2018-04-28 18:52:31 -0700
  • 1308759be7 Snapped upper portion of patch mesh to grid 2018-04-28 18:52:08 -0700
  • b8790d6ab9 Fixed settemp for type b1 2018-04-15 17:04:03 -0700
  • 129221abcb Added b1 tag for beta release 2018-04-15 16:48:09 -0700
  • 9040c4a74d Fixed r_water line 2018-04-15 16:44:27 -0700
  • d2dbb44a4b Added map info 2018-04-15 15:49:26 -0700
  • 95045be737 Added waypoint files for bots 2018-04-15 15:43:28 -0700
  • fd3a4ad331 Added placeholder textures for icy look 2018-04-15 14:56:33 -0700
  • 65f172c963 Swapped position of powerup and uzi 2018-04-15 03:40:50 -0700
  • 0af419e859 Moved square warpzone away from surf-curve destination 2018-04-15 03:12:42 -0700
  • f6dd9199bd Added stragler ceiling brush to func group 2018-04-15 02:57:20 -0700
  • 413035c031 Replaced invalid textures with caulk 2018-04-15 02:54:36 -0700
  • b3f93e7b0d Snapped item pickups to grid to prevent flickering effect 2018-04-15 02:49:20 -0700
  • e94dda6475 Re-imported surf curve to fix vis issue 2018-04-15 02:25:10 -0700
  • e679bd9667 Imported cylinder cap 2018-04-15 01:51:40 -0700
  • d5701cbdb0 Adjusted clip wall 2018-04-15 01:10:23 -0700
  • fc69e03246 Applied texturing for exterior view of halo 2018-04-15 00:45:53 -0700
  • 8aa8330b09 Created entity for halo warpzone 2018-04-14 20:33:09 -0700
  • c619aa087a Added a warpzone (near surf curve) 2018-04-14 19:01:48 -0700
  • c12608a93b Extended ceiling to prevent headbumping from powered up blaster jumps 2018-04-14 18:55:40 -0700
  • 0157347e88 Added slick surfaces and adjusted bording panels 2018-04-14 18:18:30 -0700
  • 3a9a13f31c Fixed item visibility issue 2018-04-14 17:37:07 -0700
  • 86b59ef2d4 Smoothened out surf curve 2018-04-14 17:23:19 -0700
  • d3bd625e54 Added skybox 2018-04-14 16:49:24 -0700
  • c930c62ec0 Fixed brush overlap on ceiling 2018-04-14 16:45:33 -0700
  • cc4dada9c5 Added group for ceiling 2018-04-14 16:44:14 -0700
  • a7db4f6ca1 Added invisible ceiling 2018-04-14 16:43:38 -0700
  • d7d1dd1e40 Simplified geometry for the main slick lane 2018-04-14 16:26:43 -0700
  • a66eb16c66 Added bevels to slick pipes 2018-04-14 16:13:20 -0700
  • 6fd7b2a9a8 Applied placeholder textures to areas that needed extra clipping 2018-04-14 15:32:49 -0700
  • 1f47675ea4 Added textures to portions of the floor 2018-04-14 15:04:41 -0700
  • db3ff21683 Applied placeholder texture to stairs leading to warpzone 2018-04-14 14:50:38 -0700
  • afbee3d62e Applied placeholder texture to 100a and cliffs area 2018-04-14 14:12:49 -0700
  • 72363495e3 Repositioned warp platform so its better centered around a pillar 2018-04-14 13:54:22 -0700
  • 90da7f0805 Applied placeholder texture to northern quartercircle steps 2018-04-14 07:10:45 -0700
  • a43580eab3 Applied placeholder texture to curved walkway near 100A 2018-04-14 07:03:20 -0700
  • 0f92c0dd73 Applied placeholder textures to 50 armor area 2018-04-14 06:55:20 -0700
  • a7a5884614 Applied placeholder texture to western cliff area 2018-04-14 06:48:01 -0700
  • 81aa97ee90 Applied placeholder texture to another half-arch 2018-04-14 06:30:37 -0700
  • 7ba531349f Applied placeholder textuer to upper southwest stairs 2018-04-14 06:20:01 -0700
  • c47d81410c Snapped all brushes to Grid1 2018-04-14 06:06:00 -0700
  • 47da3ba75c Applied placeholder texture on group: west path to southring 2018-04-14 06:04:27 -0700
  • 41d3b32552 Applied placeholder texture to surf-curve 2018-04-14 05:42:44 -0700
  • e2abeaf927 Applied placeholder texture to one of the half-arches 2018-04-14 05:32:00 -0700
  • 747799a902 Applied placeholder texture to back curve-hall 2018-04-14 05:17:39 -0700
  • ee902def10 marked some interior arches as detail 2018-04-14 05:04:42 -0700
  • 44b95d5d5e Applied placeholder texture to south ring region 2018-04-14 05:02:31 -0700
  • da7d5ff3bb Applied placeholder texture to southfloor-to-back stairs 2018-04-14 04:45:46 -0700
  • 45d3b2bff4 Applied placeholder texture to visible faces of a group 2018-04-14 04:39:08 -0700
  • 3d61359b99 Added most brushes to groups 2018-04-14 04:28:01 -0700
  • 3d8ebf4550 Initial with freshly map geometry 2018-04-14 03:30:20 -0700