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totallyfake 3895b3705e C++17 and broken sunlight propogation 2 years ago
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graphics converted lighting from short to ushort 2 years ago
scenes break/place funcs 2 years ago
terrain changed namespaces 3 years ago
util heightmaps fully working 2 years ago
2 cuckoo hash map 2 years ago
bitmap.cpp nanovg added, switched delta time to std::chrono 3 years ago
chunk.cpp C++17 and broken sunlight propogation 2 years ago
config.cpp Initial commit 4 years ago
fileutils.cpp changed namespaces 3 years ago
game.cpp changed voxel data to use atomics 2 years ago
heightmap.cpp depth buffer testing 2 years ago
inputhandler.cpp fixed camera movement bug 3 years ago
loadShader.cpp Initial commit 4 years ago
loggersetup.cpp moved spdlog to module and fixed stuff 2 years ago
main.cpp heightmaps fully working 2 years ago
mathfuncs.cpp Initial commit 4 years ago
nanovg.c nanovg added, switched delta time to std::chrono 3 years ago
scene.cpp Initial commit 4 years ago
terraingen.cpp heightmaps fully working 2 years ago
threadpool.cpp threaded queues for mesh updates 2 years ago
tileset.cpp Initial commit 4 years ago
voxelinfo.cpp C++17 and broken sunlight propogation 2 years ago
voxelmath.cpp Initial commit 4 years ago
voxelutils.cpp C++17 and broken sunlight propogation 2 years ago
window.cpp working inverted z 2 years ago
world.cpp C++17 and broken sunlight propogation 2 years ago