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totallyfake d65a4fc958 Script interface started 2 anni fa
..
graphics Functioning light cascading 2 anni fa
scenes Script interface started 2 anni fa
terrain changed namespaces 3 anni fa
util heightmaps fully working 2 anni fa
2 cuckoo hash map 2 anni fa
bitmap.cpp nanovg added, switched delta time to std::chrono 2 anni fa
chunk.cpp fixed light propogation 2 anni fa
config.cpp Script interface started 2 anni fa
fileutils.cpp changed namespaces 3 anni fa
game.cpp Script interface started 2 anni fa
heightmap.cpp depth buffer testing 2 anni fa
inputhandler.cpp fixed camera movement bug 2 anni fa
loadShader.cpp Initial commit 3 anni fa
loggersetup.cpp Script interface started 2 anni fa
main.cpp Script interface started 2 anni fa
mathfuncs.cpp Initial commit 3 anni fa
nanovg.c nanovg added, switched delta time to std::chrono 2 anni fa
scene.cpp Initial commit 3 anni fa
terraingen.cpp more light propogation 2 anni fa
threadpool.cpp threaded queues for mesh updates 2 anni fa
tileset.cpp Initial commit 3 anni fa
voxelinfo.cpp C++17 and broken sunlight propogation 2 anni fa
voxelmath.cpp Initial commit 3 anni fa
voxelutils.cpp C++17 and broken sunlight propogation 2 anni fa
window.cpp working inverted z 2 anni fa
world.cpp Functioning light cascading 2 anni fa