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totallyfake d65a4fc958 Script interface started 2 lat temu
..
graphics converted lighting from short to ushort 2 lat temu
terrain changed namespaces 3 lat temu
util heightmaps fully working 2 lat temu
bitmap.h Moved headers to include and removed terrain gen 3 lat temu
blockingconcurrentqueue.h threaded queues for mesh updates 2 lat temu
chunk.h Functioning light cascading 2 lat temu
chunkrenderer.h Moved headers to include and removed terrain gen 3 lat temu
concurrentqueue.h threaded queues for mesh updates 2 lat temu
config.h Script interface started 2 lat temu
fileutils.h changed namespaces 3 lat temu
fontstash.h nanovg added, switched delta time to std::chrono 2 lat temu
game.h depth buffer testing 2 lat temu
heightmap.h heightmaps fully working 2 lat temu
inputhandler.h fixed camera movement bug 2 lat temu
loadShader.h Moved headers to include and removed terrain gen 3 lat temu
loggersetup.h Script interface started 2 lat temu
mathfuncs.h Moved headers to include and removed terrain gen 3 lat temu
mathplus.h heightmaps fully working 2 lat temu
nano_signal_slot.hpp Moved headers to include and removed terrain gen 3 lat temu
nanovg.h nanovg added, switched delta time to std::chrono 2 lat temu
nanovg_gl.h nanovg added, switched delta time to std::chrono 2 lat temu
nanovg_gl_utils.h nanovg added, switched delta time to std::chrono 2 lat temu
scene.h Moved headers to include and removed terrain gen 3 lat temu
scriptscene.h Script interface started 2 lat temu
spdlog OpenGL 3.3 compatibility, more fixes 2 lat temu
stb_image.c some reformatting, started superchunkmesh 2 lat temu
stb_image.h nanovg added, switched delta time to std::chrono 2 lat temu
stb_truetype.h nanovg added, switched delta time to std::chrono 2 lat temu
terraingen.h More noise work 3 lat temu
threadpool.h threaded queues for mesh updates 2 lat temu
tilemap.h Moved headers to include and removed terrain gen 3 lat temu
tileset.h Moved headers to include and removed terrain gen 3 lat temu
voxelinfo.h C++17 and broken sunlight propogation 2 lat temu
voxelmath.h heightmaps fully working 2 lat temu
voxelutils.h C++17 and broken sunlight propogation 2 lat temu
window.h more rendering work 3 lat temu
world.h break/place funcs 2 lat temu