You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
totallyfake d65a4fc958 Script interface started 1 anno fa
..
graphics converted lighting from short to ushort 1 anno fa
terrain changed namespaces 2 anni fa
util heightmaps fully working 1 anno fa
bitmap.h Moved headers to include and removed terrain gen 3 anni fa
blockingconcurrentqueue.h threaded queues for mesh updates 1 anno fa
chunk.h Functioning light cascading 1 anno fa
chunkrenderer.h Moved headers to include and removed terrain gen 3 anni fa
concurrentqueue.h threaded queues for mesh updates 1 anno fa
config.h Script interface started 1 anno fa
fileutils.h changed namespaces 2 anni fa
fontstash.h nanovg added, switched delta time to std::chrono 2 anni fa
game.h depth buffer testing 1 anno fa
heightmap.h heightmaps fully working 1 anno fa
inputhandler.h fixed camera movement bug 2 anni fa
loadShader.h Moved headers to include and removed terrain gen 3 anni fa
loggersetup.h Script interface started 1 anno fa
mathfuncs.h Moved headers to include and removed terrain gen 3 anni fa
mathplus.h heightmaps fully working 1 anno fa
nano_signal_slot.hpp Moved headers to include and removed terrain gen 3 anni fa
nanovg.h nanovg added, switched delta time to std::chrono 2 anni fa
nanovg_gl.h nanovg added, switched delta time to std::chrono 2 anni fa
nanovg_gl_utils.h nanovg added, switched delta time to std::chrono 2 anni fa
scene.h Moved headers to include and removed terrain gen 3 anni fa
scriptscene.h Script interface started 1 anno fa
spdlog OpenGL 3.3 compatibility, more fixes 1 anno fa
stb_image.c some reformatting, started superchunkmesh 2 anni fa
stb_image.h nanovg added, switched delta time to std::chrono 2 anni fa
stb_truetype.h nanovg added, switched delta time to std::chrono 2 anni fa
terraingen.h More noise work 3 anni fa
threadpool.h threaded queues for mesh updates 1 anno fa
tilemap.h Moved headers to include and removed terrain gen 3 anni fa
tileset.h Moved headers to include and removed terrain gen 3 anni fa
voxelinfo.h C++17 and broken sunlight propogation 1 anno fa
voxelmath.h heightmaps fully working 1 anno fa
voxelutils.h C++17 and broken sunlight propogation 1 anno fa
window.h more rendering work 3 anni fa
world.h break/place funcs 1 anno fa