Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
totallyfake d65a4fc958 Script interface started il y a 1 an
..
graphics converted lighting from short to ushort il y a 1 an
terrain changed namespaces il y a 2 ans
util heightmaps fully working il y a 1 an
bitmap.h Moved headers to include and removed terrain gen il y a 3 ans
blockingconcurrentqueue.h threaded queues for mesh updates il y a 1 an
chunk.h Functioning light cascading il y a 1 an
chunkrenderer.h Moved headers to include and removed terrain gen il y a 3 ans
concurrentqueue.h threaded queues for mesh updates il y a 1 an
config.h Script interface started il y a 1 an
fileutils.h changed namespaces il y a 2 ans
fontstash.h nanovg added, switched delta time to std::chrono il y a 2 ans
game.h depth buffer testing il y a 1 an
heightmap.h heightmaps fully working il y a 1 an
inputhandler.h fixed camera movement bug il y a 2 ans
loadShader.h Moved headers to include and removed terrain gen il y a 3 ans
loggersetup.h Script interface started il y a 1 an
mathfuncs.h Moved headers to include and removed terrain gen il y a 3 ans
mathplus.h heightmaps fully working il y a 1 an
nano_signal_slot.hpp Moved headers to include and removed terrain gen il y a 3 ans
nanovg.h nanovg added, switched delta time to std::chrono il y a 2 ans
nanovg_gl.h nanovg added, switched delta time to std::chrono il y a 2 ans
nanovg_gl_utils.h nanovg added, switched delta time to std::chrono il y a 2 ans
scene.h Moved headers to include and removed terrain gen il y a 3 ans
scriptscene.h Script interface started il y a 1 an
spdlog OpenGL 3.3 compatibility, more fixes il y a 1 an
stb_image.c some reformatting, started superchunkmesh il y a 2 ans
stb_image.h nanovg added, switched delta time to std::chrono il y a 2 ans
stb_truetype.h nanovg added, switched delta time to std::chrono il y a 2 ans
terraingen.h More noise work il y a 3 ans
threadpool.h threaded queues for mesh updates il y a 1 an
tilemap.h Moved headers to include and removed terrain gen il y a 3 ans
tileset.h Moved headers to include and removed terrain gen il y a 3 ans
voxelinfo.h C++17 and broken sunlight propogation il y a 1 an
voxelmath.h heightmaps fully working il y a 1 an
voxelutils.h C++17 and broken sunlight propogation il y a 1 an
window.h more rendering work il y a 3 ans
world.h break/place funcs il y a 1 an