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totallyfake d65a4fc958 Script interface started 1 year ago
..
graphics converted lighting from short to ushort 1 year ago
terrain changed namespaces 2 years ago
util heightmaps fully working 1 year ago
bitmap.h Moved headers to include and removed terrain gen 3 years ago
blockingconcurrentqueue.h threaded queues for mesh updates 1 year ago
chunk.h Functioning light cascading 1 year ago
chunkrenderer.h Moved headers to include and removed terrain gen 3 years ago
concurrentqueue.h threaded queues for mesh updates 1 year ago
config.h Script interface started 1 year ago
fileutils.h changed namespaces 2 years ago
fontstash.h nanovg added, switched delta time to std::chrono 2 years ago
game.h depth buffer testing 1 year ago
heightmap.h heightmaps fully working 1 year ago
inputhandler.h fixed camera movement bug 2 years ago
loadShader.h Moved headers to include and removed terrain gen 3 years ago
loggersetup.h Script interface started 1 year ago
mathfuncs.h Moved headers to include and removed terrain gen 3 years ago
mathplus.h heightmaps fully working 1 year ago
nano_signal_slot.hpp Moved headers to include and removed terrain gen 3 years ago
nanovg.h nanovg added, switched delta time to std::chrono 2 years ago
nanovg_gl.h nanovg added, switched delta time to std::chrono 2 years ago
nanovg_gl_utils.h nanovg added, switched delta time to std::chrono 2 years ago
scene.h Moved headers to include and removed terrain gen 3 years ago
scriptscene.h Script interface started 1 year ago
spdlog OpenGL 3.3 compatibility, more fixes 1 year ago
stb_image.c some reformatting, started superchunkmesh 2 years ago
stb_image.h nanovg added, switched delta time to std::chrono 2 years ago
stb_truetype.h nanovg added, switched delta time to std::chrono 2 years ago
terraingen.h More noise work 3 years ago
threadpool.h threaded queues for mesh updates 1 year ago
tilemap.h Moved headers to include and removed terrain gen 3 years ago
tileset.h Moved headers to include and removed terrain gen 3 years ago
voxelinfo.h C++17 and broken sunlight propogation 1 year ago
voxelmath.h heightmaps fully working 1 year ago
voxelutils.h C++17 and broken sunlight propogation 1 year ago
window.h more rendering work 3 years ago
world.h break/place funcs 1 year ago