totallyfake
|
32c0172d08
|
cuckoo hash map
|
2 years ago |
totallyfake
|
6f5aedb7a9
|
threaded chunk generation
|
2 years ago |
totallyfake
|
fa8fc0d39d
|
thread pool
|
2 years ago |
totallyfake
|
345e56dfb1
|
minor cleanup
|
2 years ago |
totallyfake
|
6d6ba5da6c
|
minor cleanup
|
2 years ago |
totallyfake
|
b679541d0b
|
packed geometry mesher
|
2 years ago |
totallyfake
|
66a0f553f7
|
accidentally added some files
|
2 years ago |
totallyfake
|
d7430645f7
|
work on new voxel format
|
2 years ago |
totallyfake
|
118171d9d8
|
OpenGL 3.3 compatibility, more fixes
|
2 years ago |
totallyfake
|
e3914376fb
|
moved spdlog to module and fixed stuff
|
2 years ago |
Michael Porter
|
6214a6708a
|
optimizations
|
3 years ago |
Michael Porter
|
18a6ac352f
|
more formatting
|
3 years ago |
Michael Porter
|
2a7c5fa89c
|
removed some stuff
|
3 years ago |
Michael Porter
|
0f61038ef1
|
some reformatting, started superchunkmesh
|
3 years ago |
Michael Porter
|
8fba882f71
|
fixed camera movement bug
|
3 years ago |
Michael Porter
|
562a334171
|
nanovg added, switched delta time to std::chrono
|
3 years ago |
Michael Porter
|
519f1b7e0b
|
converted chunk update queue to deque
|
3 years ago |
Michael Porter
|
fea5bf7854
|
stopped chunk geometry rebuilding from spawning huge amounts of threads
|
3 years ago |
Michael Porter
|
ebcc149607
|
proper updates with new mesher
|
3 years ago |
Michael Porter
|
c42b7c303d
|
removed some emacs temp files
|
3 years ago |
Michael Porter
|
482b9d30ef
|
mesher mostly working
|
3 years ago |
Michael Porter
|
2ccab7a657
|
hopefully this mesher works
|
3 years ago |
Michael Porter
|
9dad2ea38b
|
began mesher rework
|
3 years ago |
Michael Porter
|
8387fd55ae
|
changed namespaces
|
3 years ago |
=
|
682178667b
|
I forgot what I did
|
4 years ago |
=
|
6be27141be
|
Fully functioning Rendertasks
|
4 years ago |
=
|
d617cc5525
|
more rendering work
|
4 years ago |
=
|
799e3dec75
|
shader class
|
4 years ago |
=
|
c08726ef28
|
More graphics work + logging
|
4 years ago |
=
|
abef144927
|
deleted stupid file
|
4 years ago |
=
|
8c47ebbd47
|
Basic gl state tracking
|
4 years ago |
=
|
670456d034
|
started graphics rework
|
4 years ago |
=
|
7bcf4480d5
|
More noise work
|
4 years ago |
=
|
8d4d550ab4
|
New noise with opensimplex
|
4 years ago |
=
|
6087d8a8cf
|
Moved headers to include and removed terrain gen
|
4 years ago |
=
|
3fb6df22ca
|
Simple GLSL Depth fog
|
4 years ago |
=
|
d593a35c36
|
Added skybox
|
4 years ago |
BuildTools
|
3f19c6b196
|
Initial commit
|
4 years ago |