58 コミット (master)
 

作成者 SHA1 メッセージ 日付
  totallyfake d65a4fc958 Script interface started 1年前
  totallyfake e337c5617d fixed light propogation 1年前
  totallyfake d6518efa9e Functioning light cascading 1年前
  totallyfake 8ca7862cbd more light propogation 1年前
  totallyfake 3895b3705e C++17 and broken sunlight propogation 1年前
  totallyfake 65657da18f converted lighting from short to ushort 1年前
  totallyfake 7fefaa89d9 break/place funcs 1年前
  totallyfake 1c5e4cf289 changed voxel data to use atomics 1年前
  totallyfake 61af2d87db working inverted z 1年前
  totallyfake 7d46eeea77 more depth testing 1年前
  totallyfake c0aa6817e7 depth buffer testing 1年前
  totallyfake 160495389e heightmaps fully working 1年前
  totallyfake d657be44f4 100% untested heightmap implementation 1年前
  totallyfake fa250f5d1b functional smooth lighting for cube voxels 1年前
  totallyfake fdecea33e0 More lighting work 1年前
  totallyfake b6becaaa58 more lighting work 1年前
  totallyfake 83a84d2bb9 prepare geometry for lighting 1年前
  totallyfake a23258a820 Started heightmap, some cleanup 1年前
  totallyfake a7c02433a9 heightmap files 2年前
  totallyfake 2cb2e9a494 threaded queues for mesh updates 2年前
  totallyfake 32c0172d08 cuckoo hash map 2年前
  totallyfake 6f5aedb7a9 threaded chunk generation 2年前
  totallyfake fa8fc0d39d thread pool 2年前
  totallyfake 345e56dfb1 minor cleanup 2年前
  totallyfake 6d6ba5da6c minor cleanup 2年前
  totallyfake b679541d0b packed geometry mesher 2年前
  totallyfake 66a0f553f7 accidentally added some files 2年前
  totallyfake d7430645f7 work on new voxel format 2年前
  totallyfake 118171d9d8 OpenGL 3.3 compatibility, more fixes 2年前
  totallyfake e3914376fb moved spdlog to module and fixed stuff 2年前
  Michael Porter 6214a6708a optimizations 2年前
  Michael Porter 18a6ac352f more formatting 2年前
  Michael Porter 2a7c5fa89c removed some stuff 2年前
  Michael Porter 0f61038ef1 some reformatting, started superchunkmesh 2年前
  Michael Porter 8fba882f71 fixed camera movement bug 2年前
  Michael Porter 562a334171 nanovg added, switched delta time to std::chrono 2年前
  Michael Porter 519f1b7e0b converted chunk update queue to deque 2年前
  Michael Porter fea5bf7854 stopped chunk geometry rebuilding from spawning huge amounts of threads 2年前
  Michael Porter ebcc149607 proper updates with new mesher 2年前
  Michael Porter c42b7c303d removed some emacs temp files 2年前
  Michael Porter 482b9d30ef mesher mostly working 2年前
  Michael Porter 2ccab7a657 hopefully this mesher works 2年前
  Michael Porter 9dad2ea38b began mesher rework 2年前
  Michael Porter 8387fd55ae changed namespaces 2年前
  = 682178667b I forgot what I did 3年前
  = 6be27141be Fully functioning Rendertasks 3年前
  = d617cc5525 more rendering work 3年前
  = 799e3dec75 shader class 3年前
  = c08726ef28 More graphics work + logging 3年前
  = abef144927 deleted stupid file 3年前