21 Commits (master)

Author SHA1 Message Date
  totallyfake 65657da18f converted lighting from short to ushort 1 year ago
  totallyfake fa250f5d1b functional smooth lighting for cube voxels 1 year ago
  totallyfake b6becaaa58 more lighting work 1 year ago
  totallyfake 83a84d2bb9 prepare geometry for lighting 1 year ago
  totallyfake 6f5aedb7a9 threaded chunk generation 1 year ago
  totallyfake b679541d0b packed geometry mesher 1 year ago
  totallyfake d7430645f7 work on new voxel format 1 year ago
  Michael Porter 0f61038ef1 some reformatting, started superchunkmesh 2 years ago
  Michael Porter ebcc149607 proper updates with new mesher 2 years ago
  Michael Porter 482b9d30ef mesher mostly working 2 years ago
  Michael Porter 2ccab7a657 hopefully this mesher works 2 years ago
  Michael Porter 9dad2ea38b began mesher rework 2 years ago
  Michael Porter 8387fd55ae changed namespaces 2 years ago
  = 682178667b I forgot what I did 3 years ago
  = 6be27141be Fully functioning Rendertasks 3 years ago
  = d617cc5525 more rendering work 3 years ago
  = 799e3dec75 shader class 3 years ago
  = c08726ef28 More graphics work + logging 3 years ago
  = 8c47ebbd47 Basic gl state tracking 3 years ago
  = 670456d034 started graphics rework 3 years ago
  = 6087d8a8cf Moved headers to include and removed terrain gen 3 years ago