58 Commits (master)
 

Author SHA1 Message Date
totallyfake d65a4fc958 Script interface started 4 years ago
totallyfake e337c5617d fixed light propogation 4 years ago
totallyfake d6518efa9e Functioning light cascading 4 years ago
totallyfake 8ca7862cbd more light propogation 5 years ago
totallyfake 3895b3705e C++17 and broken sunlight propogation 5 years ago
totallyfake 65657da18f converted lighting from short to ushort 5 years ago
totallyfake 7fefaa89d9 break/place funcs 5 years ago
totallyfake 1c5e4cf289 changed voxel data to use atomics 5 years ago
totallyfake 61af2d87db working inverted z 5 years ago
totallyfake 7d46eeea77 more depth testing 5 years ago
totallyfake c0aa6817e7 depth buffer testing 5 years ago
totallyfake 160495389e heightmaps fully working 5 years ago
totallyfake d657be44f4 100% untested heightmap implementation 5 years ago
totallyfake fa250f5d1b functional smooth lighting for cube voxels 5 years ago
totallyfake fdecea33e0 More lighting work 5 years ago
totallyfake b6becaaa58 more lighting work 5 years ago
totallyfake 83a84d2bb9 prepare geometry for lighting 5 years ago
totallyfake a23258a820 Started heightmap, some cleanup 5 years ago
totallyfake a7c02433a9 heightmap files 5 years ago
totallyfake 2cb2e9a494 threaded queues for mesh updates 5 years ago
totallyfake 32c0172d08 cuckoo hash map 5 years ago
totallyfake 6f5aedb7a9 threaded chunk generation 5 years ago
totallyfake fa8fc0d39d thread pool 5 years ago
totallyfake 345e56dfb1 minor cleanup 5 years ago
totallyfake 6d6ba5da6c minor cleanup 5 years ago
totallyfake b679541d0b packed geometry mesher 5 years ago
totallyfake 66a0f553f7 accidentally added some files 5 years ago
totallyfake d7430645f7 work on new voxel format 5 years ago
totallyfake 118171d9d8 OpenGL 3.3 compatibility, more fixes 5 years ago
totallyfake e3914376fb moved spdlog to module and fixed stuff 5 years ago
Michael Porter 6214a6708a optimizations 5 years ago
Michael Porter 18a6ac352f more formatting 5 years ago
Michael Porter 2a7c5fa89c removed some stuff 5 years ago
Michael Porter 0f61038ef1 some reformatting, started superchunkmesh 5 years ago
Michael Porter 8fba882f71 fixed camera movement bug 5 years ago
Michael Porter 562a334171 nanovg added, switched delta time to std::chrono 5 years ago
Michael Porter 519f1b7e0b converted chunk update queue to deque 5 years ago
Michael Porter fea5bf7854 stopped chunk geometry rebuilding from spawning huge amounts of threads 5 years ago
Michael Porter ebcc149607 proper updates with new mesher 5 years ago
Michael Porter c42b7c303d removed some emacs temp files 5 years ago
Michael Porter 482b9d30ef mesher mostly working 5 years ago
Michael Porter 2ccab7a657 hopefully this mesher works 5 years ago
Michael Porter 9dad2ea38b began mesher rework 5 years ago
Michael Porter 8387fd55ae changed namespaces 6 years ago
= 682178667b I forgot what I did 6 years ago
= 6be27141be Fully functioning Rendertasks 6 years ago
= d617cc5525 more rendering work 6 years ago
= 799e3dec75 shader class 6 years ago
= c08726ef28 More graphics work + logging 6 years ago
= abef144927 deleted stupid file 6 years ago