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- REFACTOR:
- Make real scene graph
- Convert to smart pointers
- Document what I've got
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- Input handling
- Cleanup!
- -Main function
- -World class
- "Player"
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- DONE:
- Basic Terrain generation
- Make/destroy voxels
- Thread chunk rebuilding
- Mouse camera control
- Complex terrain generation
- Voxel type
- Texture map handling
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