is an implementation of a new web browser engine written in C++ utilizing OpenGL.
Status: You can give it a url and it’ll download, parse, and render the text from the page
A modern web browser is a huge project. I’d like to see this broken into several composable pieces.
Network engine separate from the parsing engine, separate from the compositing engine separate from the renderer.
This way it could be used a document viewer or an editor as well.
A browser development kit for developers.
I’d like to develop text-based structures for communication between each piece.
USE AT YOUR OWN RISK!
These do not include mbedtls yet, if you know the correct package name for your distro, please let us know
Debian (and derivates)
sudo apt-get install libfreetype6-dev libharfbuzz-dev libglew-dev libglfw3-dev
Also will need either libmbedtls-dev (Debian 9/Ubuntu 16LTS (xenial)) or libpolarssl-dev (Debian 8 or earlier)
Arch (and derivates)
sudo pacman -Suy glew glfw freetype2 harfbuzz
sudo xbps-install -S glew glfw harfbuzz-devel
sudo emerge freetype harfbuzz glew glfw
Mac OS X
brew install glew glfw freetype harfbuzz mbedtls
2017-08-22 binary package
GyroNinja.net is back online
nightly binary only (no font/pnm files)
2017-08-22v2 binary package
2017-08-20 binary package
- Why don’t you use x engine?
Because it didn’t do what we wanted it to do.
- You realize this project is a massive undertaking
- Why are you doing this?
odilitime: To watch people get triggered on /g/
- This code is awful?
Yes, we’re planning to throw it away. It’s just a proof-of-concept at the moment.
- How can I help?
Join IRC, compile the code, figure out something you want to improve
- What about security?
I don’t think one on here could ever say they know what their doing without being laughed off the board. Security is a huge challenge to any project. We’re going to do the best with the resources we have.
Odilitime - Lead Developer
RetroTech - Web / Sys Admin
- Created original website
- Helps manage archive of logos and threads
- set up etherpad for collaboration
Gyroninja - Jenkins
Gillman - archivist
- works with RetroTech on archival
Cygnus - Web
- did an early links repo
- contributed README clean up
anons that are making the /g/ threads
We coordinate on irc.rizon.net #/g/netrunner or Odili’s Discord.
- networking - downloads requested files
- html - HTML parser
- graphics - has the various interface interface
- opengl - our opengl Renderer
- text - our text rasterizer
- component - our renderer classes
- element - our DOM tree classes
- Nodes: DOM tree objects
- Elements: Individual tag types
- Components: (gameobjects) renderer entities