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UNAME := $(shell uname)
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CXX = gpp
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CC = gcc
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GIT_VERSION := $(shell git describe --abbrev=4 --always --tags)
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PLATFORM := $(shell g++ -dumpmachine)
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CXXFLAGS = -O3 -flto=8 -std=c++14 -DVERSION=\"$(GIT_VERSION)\" -DPLATFORM=\"$(PLATFORM)\"
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CFLAGS = -O3 -flto=8 -std=c11 -DVERSION=\"$(GIT_VERSION)\"
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CWARN = -pedantic -Wall -Wextra -Wcast-align -Wcast-qual -Wdisabled-optimization -Wformat=2 -Winit-self -Wlogical-op -Wmissing-declarations -Wmissing-include-dirs -Wredundant-decls -Wshadow -Wsign-conversion -Wstrict-overflow=5 -Wswitch-default -Wundef -Wno-unused
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WARNINGS = -Werror -pedantic -Wall -Wextra -Wcast-align -Wcast-qual -Wctor-dtor-privacy -Wdisabled-optimization -Wformat=2 -Winit-self -Wlogical-op -Wmissing-declarations -Wmissing-include-dirs -Wnoexcept -Wold-style-cast -Woverloaded-virtual -Wredundant-decls -Wshadow -Wsign-conversion -Wsign-promo -Wstrict-null-sentinel -Wstrict-overflow=5 -Wswitch-default -Wundef -Wno-unused -Wzero-as-null-pointer-constant -Wuseless-cast
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LIBS = -lglfw -lGL -lGLEW -lfreetype -lharfbuzz -lmbedtls -lmbedcrypto -lmbedx509
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LDFLAGS = -O3 -flto=8
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INCPATH = -I /usr/include/freetype2 -I /usr/include/harfbuzz
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MD5SUM = md5sum
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ifeq ($(UNAME), Darwin)
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CXXFLAGS = -O3 -std=c++1y -DVERSION=\"$(GIT_VERSION)\" -DPLATFORM=\"$(PLATFORM)\"
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CFLAGS = -O3 -std=c11 -DVERSION=\"$(GIT_VERSION)\"
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WARNINGS =
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ifneq ("$(wildcard /usr/local/lib/libglfw3.a)","")
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CWARN =
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LIBS = -lglfw3 -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo -lGLEW -lfreetype -lharfbuzz -lmbedtls -lmbedcrypto -lmbedx509 \
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else
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LIBS = -lglfw3 -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo -lGLEW -lfreetype -lharfbuzz -lmbedtls -lmbedcrypto -lmbedx509
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endif
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LDFLAGS = -O3 -L/usr/local/lib
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INCPATH = -I /usr/local/include -I /usr/local/include/freetype2 -I /usr/local/include/harfbuzz
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MD5SUM = md5
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endif
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EXECUTABLE = netrunner
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LINK = g++
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SRCDIR = src
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OBJDIR = gen
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DEPDIR = d
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SOURCES = $(subst ./,,$(shell find src -name \*.cpp))
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OBJECTS = $(subst $(SRCDIR),$(OBJDIR),$(SOURCES:.cpp=.o))
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all: $(SOURCES) netrunner
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netrunner: $(OBJECTS) $(OBJDIR)/tlsf.o
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$(LINK) $(LDFLAGS) -o $@ $^ $(LIBS)
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# make make 3.81 happy (since it can't parse any echo parameters)
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ifeq ($(UNAME), Darwin)
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shaders:
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ifneq ($(shell cat src/graphics/opengl/shaders/FontShader.vert src/graphics/opengl/shaders/FontShader.frag src/graphics/opengl/shaders/TextureShader.vert src/graphics/opengl/shaders/TextureShader.frag | $(MD5SUM)), $(shell cat src/graphics/opengl/shaders/gen/hashsum))
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@mkdir -p "src/graphics/opengl/shaders/gen"
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@echo "#ifndef FONTSHADER_H\n#define FONTSHADER_H\n\nconst char *fontVertexShaderSource =\n" > src/graphics/opengl/shaders/gen/FontShader.h;
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@cat src/graphics/opengl/shaders/FontShader.vert | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/FontShader.h;
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@echo "const char *fontFragmentShaderSource =\n" >> src/graphics/opengl/shaders/gen/FontShader.h;
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@cat src/graphics/opengl/shaders/FontShader.frag | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/FontShader.h;
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@echo "#endif\n" >> src/graphics/opengl/shaders/gen/FontShader.h;
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@echo "#ifndef TEXTURESHADER_H\n#define TEXTURESHADER_H\n\nconst char *textureVertexShaderSource =\n" > src/graphics/opengl/shaders/gen/TextureShader.h;
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@cat src/graphics/opengl/shaders/TextureShader.vert | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@echo "const char *textureFragmentShaderSource =\n" >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@cat src/graphics/opengl/shaders/TextureShader.frag | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@echo "#endif\n" >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@cat src/graphics/opengl/shaders/FontShader.vert src/graphics/opengl/shaders/FontShader.frag src/graphics/opengl/shaders/TextureShader.vert src/graphics/opengl/shaders/TextureShader.frag | $(MD5SUM) > src/graphics/opengl/shaders/gen/hashsum;
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endif
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else
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shaders:
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ifneq ($(shell cat src/graphics/opengl/shaders/FontShader.vert src/graphics/opengl/shaders/FontShader.frag src/graphics/opengl/shaders/TextureShader.vert src/graphics/opengl/shaders/TextureShader.frag | $(MD5SUM)), $(shell cat src/graphics/opengl/shaders/gen/hashsum))
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@mkdir -p "src/graphics/opengl/shaders/gen"
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@cat src/graphics/opengl/shaders/FontShader.vert src/graphics/opengl/shaders/FontShader.frag src/graphics/opengl/shaders/TextureShader.vert src/graphics/opengl/shaders/TextureShader.frag | $(MD5SUM) > src/graphics/opengl/shaders/gen/hashsum;
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@/bin/echo -ne "#ifndef FONTSHADER_H\n#define FONTSHADER_H\n\nconst char *fontVertexShaderSource =\n" > src/graphics/opengl/shaders/gen/FontShader.h;
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@cat src/graphics/opengl/shaders/FontShader.vert | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/FontShader.h;
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@/bin/echo -ne "const char *fontFragmentShaderSource =\n" >> src/graphics/opengl/shaders/gen/FontShader.h;
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@cat src/graphics/opengl/shaders/FontShader.frag | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/FontShader.h;
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@/bin/echo -ne "#endif\n" >> src/graphics/opengl/shaders/gen/FontShader.h;
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@/bin/echo -ne "#ifndef TEXTURESHADER_H\n#define TEXTURESHADER_H\n\nconst char *textureVertexShaderSource =\n" > src/graphics/opengl/shaders/gen/TextureShader.h;
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@cat src/graphics/opengl/shaders/TextureShader.vert | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@/bin/echo -ne "const char *textureFragmentShaderSource =\n" >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@cat src/graphics/opengl/shaders/TextureShader.frag | awk '{if ($$0!="}") {print "\t\""$$0"\\n\""} else {print "\t\""$$0"\";\n"}}' >> src/graphics/opengl/shaders/gen/TextureShader.h;
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@/bin/echo -ne "#endif\n" >> src/graphics/opengl/shaders/gen/TextureShader.h;
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endif
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endif
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$(OBJDIR)/%.o: $(SRCDIR)/%.cpp | shaders
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@mkdir -p $(@D)
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@mkdir -p $(subst gen,d,$(@D))
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$(CXX) -MT $@ -MMD -MP -MF $(DEPDIR)/$*.Td $(CXXFLAGS) $(INCPATH) $(WARNINGS) -c -o $@ $<
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@mv -f $(DEPDIR)/$*.Td $(DEPDIR)/$*.d && touch $@
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$(OBJDIR)/tlsf.o: $(SRCDIR)/tlsf.c
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$(CC) $(INCPATH) $(CWARN) -DTLSF_USE_LOCKS=0 -DUSE_SBRK=1 -c -o $@ $<
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$(DEPDIR)/%d: ;
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.PRECIOUS: $(DEPDIR)/%.d
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test-url.o: tests/testPrograms/URLtest.cpp
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$(CXX) -MT $@ -MMD -MP -MF $(DEPDIR)/$*.Td $(CXXFLAGS) $(INCPATH) $(WARINGS) -c -o $@ $<
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ntr-run-tests: test-url.o $(OBJDIR)/URL.o $(OBJDIR)/StringUtils.o
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$(LINK) $(LDFLAGS) -o $@ test-url.o $(OBJDIR)/URL.o $(OBJDIR)/StringUtils.o $(LIBS)
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clean:
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-@rm -rf src/graphics/opengl/shaders/gen $(OBJDIR) $(EXECUTABLE) 2>/dev/null || true
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include $(addsuffix .d,$(subst $(SRCDIR),$(DEPDIR),$(basename $(SOURCES))))
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