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removed VS2008 project files, switched to VSCode

master
despair 5 years ago
parent
commit
a9eb1f1a6b
  1. 24
      visualc/NetRunner2008.sln
  2. 400
      visualc/NetRunner2008.vcproj

24
visualc/NetRunner2008.sln

@ -1,24 +0,0 @@ @@ -1,24 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NetRunner2008", "NetRunner2008.vcproj", "{161ABB04-BDA3-4B8F-B2AB-FEEE6D7A356E}"
EndProject
Project("{8BC9CEB9-8B4A-11D0-8D11-00A0C91BC942}") = "netrunner.exe", "..\netrunner.exe", "{81648BFF-6366-46F5-980C-7AF4839F9FE9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{161ABB04-BDA3-4B8F-B2AB-FEEE6D7A356E}.Debug|Win32.ActiveCfg = Debug|Win32
{161ABB04-BDA3-4B8F-B2AB-FEEE6D7A356E}.Debug|Win32.Build.0 = Debug|Win32
{161ABB04-BDA3-4B8F-B2AB-FEEE6D7A356E}.Release|Win32.ActiveCfg = Release|Win32
{161ABB04-BDA3-4B8F-B2AB-FEEE6D7A356E}.Release|Win32.Build.0 = Release|Win32
{81648BFF-6366-46F5-980C-7AF4839F9FE9}.Debug|Win32.ActiveCfg = Debug
{81648BFF-6366-46F5-980C-7AF4839F9FE9}.Release|Win32.ActiveCfg = Debug
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

400
visualc/NetRunner2008.vcproj

@ -1,400 +0,0 @@ @@ -1,400 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="NetRunner2008"
ProjectGUID="{161ABB04-BDA3-4B8F-B2AB-FEEE6D7A356E}"
RootNamespace="NetRunner2008"
Keyword="MakeFileProj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine=""
ReBuildCommandLine=""
CleanCommandLine=""
Output=""
PreprocessorDefinitions="WIN32;_DEBUG;"
IncludeSearchPath=""
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="0"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine=""
ReBuildCommandLine=""
CleanCommandLine=""
Output=""
PreprocessorDefinitions="WIN32;NDEBUG;"
IncludeSearchPath="D:\dev\netrunner\deps\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\src\graphics\elements\AElement.h"
>
</File>
<File
RelativePath="..\src\graphics\components\AnimeComponent.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\BLOCKQUOTEElement.h"
>
</File>
<File
RelativePath="..\src\graphics\components\BoxComponent.h"
>
</File>
<File
RelativePath="..\src\BrowsingHistory.h"
>
</File>
<File
RelativePath="..\src\CommandLineParams.h"
>
</File>
<File
RelativePath="..\src\graphics\components\Component.h"
>
</File>
<File
RelativePath="..\src\graphics\components\ComponentBuilder.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\DIVElement.h"
>
</File>
<File
RelativePath="..\src\graphics\components\DocumentComponent.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\Element.h"
>
</File>
<File
RelativePath="..\src\graphics\opengl\shaders\gen\FontShader.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\H1Element.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\H2Element.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\H3Element.h"
>
</File>
<File
RelativePath="..\src\html\HTMLParser.h"
>
</File>
<File
RelativePath="..\src\networking\HTTPRequest.h"
>
</File>
<File
RelativePath="..\src\networking\HTTPResponse.h"
>
</File>
<File
RelativePath="..\src\networking\HTTPSRequest.h"
>
</File>
<File
RelativePath="..\src\graphics\components\InputComponent.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\INPUTElement.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\LIElement.h"
>
</File>
<File
RelativePath="..\src\Log.h"
>
</File>
<File
RelativePath="..\src\graphics\components\MultiComponent.h"
>
</File>
<File
RelativePath="..\src\html\Node.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\PElement.h"
>
</File>
<File
RelativePath="..\src\pnm.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\SPANElement.h"
>
</File>
<File
RelativePath="..\src\StringUtils.h"
>
</File>
<File
RelativePath="..\src\graphics\elements\STRONGElement.h"
>
</File>
<File
RelativePath="..\src\graphics\components\TabbedComponent.h"
>
</File>
<File
RelativePath="..\src\html\TagNode.h"
>
</File>
<File
RelativePath="..\src\graphics\components\TextComponent.h"
>
</File>
<File
RelativePath="..\src\html\TextNode.h"
>
</File>
<File
RelativePath="..\src\graphics\text\TextRasterizer.h"
>
</File>
<File
RelativePath="..\src\graphics\text\TextRasterizerCache.h"
>
</File>
<File
RelativePath="..\src\graphics\opengl\shaders\gen\TextureShader.h"
>
</File>
<File
RelativePath="..\src\URL.h"
>
</File>
<File
RelativePath="..\src\WebResource.h"
>
</File>
<File
RelativePath="..\src\graphics\opengl\Window.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\src\graphics\elements\AElement.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\AnimeComponent.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\BLOCKQUOTEElement.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\BoxComponent.cpp"
>
</File>
<File
RelativePath="..\src\BrowsingHistory.cpp"
>
</File>
<File
RelativePath="..\src\CommandLineParams.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\Component.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\ComponentBuilder.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\DIVElement.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\DocumentComponent.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\Element.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\H1Element.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\H2Element.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\H3Element.cpp"
>
</File>
<File
RelativePath="..\src\html\HTMLParser.cpp"
>
</File>
<File
RelativePath="..\src\networking\HTTPRequest.cpp"
>
</File>
<File
RelativePath="..\src\networking\HTTPResponse.cpp"
>
</File>
<File
RelativePath="..\src\networking\HTTPSRequest.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\InputComponent.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\INPUTElement.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\LIElement.cpp"
>
</File>
<File
RelativePath="..\src\Log.cpp"
>
</File>
<File
RelativePath="..\src\main.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\MultiComponent.cpp"
>
</File>
<File
RelativePath="..\src\html\Node.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\PElement.cpp"
>
</File>
<File
RelativePath="..\src\pnm.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\SPANElement.cpp"
>
</File>
<File
RelativePath="..\src\StringUtils.cpp"
>
</File>
<File
RelativePath="..\src\graphics\elements\STRONGElement.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\TabbedComponent.cpp"
>
</File>
<File
RelativePath="..\src\html\TagNode.cpp"
>
</File>
<File
RelativePath="..\src\graphics\components\TextComponent.cpp"
>
</File>
<File
RelativePath="..\src\html\TextNode.cpp"
>
</File>
<File
RelativePath="..\src\graphics\text\TextRasterizer.cpp"
>
</File>
<File
RelativePath="..\src\graphics\text\TextRasterizerCache.cpp"
>
</File>
<File
RelativePath="..\src\URL.cpp"
>
</File>
<File
RelativePath="..\src\WebResource.cpp"
>
</File>
<File
RelativePath="..\src\graphics\opengl\Window.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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