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#ifndef H1ELEMENT_H
#define H1ELEMENT_H
#include "../../graphics/opengl/components/Component.h"
#include "../../graphics/opengl/components/TextComponent.h"
#include "../Node.h"
class H1Element {
public:
static std::unique_ptr<Component> render(const Node &node, int y, int windowWidth, int windowHeight);
};
#endif