Merge pull request #1001 from lkebin/add-v2ray-plugin
|1 year ago|
|.github/ISSUE_TEMPLATE||2 years ago|
|LaunchHelper||2 years ago|
|Pods||2 years ago|
|ShadowsocksX-NG||1 year ago|
|ShadowsocksX-NG.xcodeproj||1 year ago|
|ShadowsocksX-NG.xcworkspace||3 years ago|
|ShadowsocksX-NGTests||1 year ago|
|proxy_conf_helper||2 years ago|
|.gitignore||2 years ago|
|.travis.yml||1 year ago|
|ISSUE_TEMPLATE.md||3 years ago|
|LICENSE||3 years ago|
|Podfile||2 years ago|
|Podfile.lock||2 years ago|
|README.md||1 year ago|
|_config.yml||3 years ago|
|genstrings.py||4 years ago|
Current version is 1.8.2
Next Generation of ShadowsocksX
It’s hard to maintain the original implementation as there is too much unused code in it.
It also embeds the
ss-local source. It’s crazy to maintain dependencies of
So it’s hard to update the
Now I just copied the
ss-local from Homebrew. Run
ss-local executable as a Launch Agent in the background.
Serve PAC JS file as a file URL. So there is only some source code related to GUI left.
Then I will rewrite the GUI code in Swift.
ss-localfrom shadowsocks-libev 3.2.0
ss-local is run as a background service through launchd, not as an in-app process.
So after you quit the app, the
ss-local might be still running.
Added a manual mode which won’t configure the system proxy settings, so that you could configure your apps to use the SOCKS5 proxy manually.
Contributions must be available on a separately named branch based on the latest version of the main branch
The project is released under the terms of the GPLv3.