// This file should return the server to an unmodified state. //----------------------------------------------- // Reset from XDF CTS //----------------------------------------------- // altered from XDF because of map porters not correcting // invisible walls on maps. g_playerclip_collisions 1 g_cts_selfdamage 1 g_cts_finish_kill_delay 10 g_balance_kill_antispam 5 g_start_delay 15 g_shootfromcenter 0 // This is disabled in both XDF and XPM // Some maps do not properly spawn Haste. g_powerups -1 //----------------------------------------------- // Reset from XPM //----------------------------------------------- g_norecoil 0 g_shootfromeye 0 g_spawnshieldtime 1 g_forced_respawn 0 g_spawn_furthest 0.5 sv_ready_restart 0 sv_ready_restart_after_countdown 0 g_chat_nospectators 0 timelimit_overtimes 0 teamplay_mode 4 g_balance_teams 1 //----------------------------------------------- // Reset from Hooney Duel //----------------------------------------------- g_freezetag_warmup 5 g_freezetag_round_timelimit 180 g_freezetag_point_limit 10 g_weaponarena "0" //----------------------------------------------- // Misc. // These do not disqualify the server from Official tag //----------------------------------------------- // Warm up is a good feature, keeping it in all modes except XDF. g_warmup 1 // Average pub doesn't realize there is a warm-up - shorten. g_warmup_limit 120 // Convenient reset from Duel. g_maxplayers 0 // Turn off demo recording in the common case. sv_autodemo_perclient 0 sv_weaponstats_file "" // Reset to regular time limit from CTF. timelimit_override 10 leadlimit_override -1 fraglimit_override -1 // Unset from sawa's event. g_tdm_point_limit -1 g_tdm_point_leadlimit -1