Browse Source

Moved repetitive addvotes for Smile physics

master
6 years ago
parent
commit
12226ff10d
  1. 6
      server.cfg

6
server.cfg

@ -69,7 +69,7 @@ alias sv_nexuiz "exec balance-nexuiz25.cfg; exec physicsNexuiz25.cfg" @@ -69,7 +69,7 @@ alias sv_nexuiz "exec balance-nexuiz25.cfg; exec physicsNexuiz25.cfg"
// putting invisible walls at the spawn and blocking the map from being finishable.
alias sv_defaultXon "exec sv_standardxon.cfg"
alias sv_defaultXDF "exec sv_xdf.cfg"
alias sv_defaultXPM "exec balance-xpm.cfg; exec sv_xpm.cfg; addvote +duel; addvote -duel;"
alias sv_defaultXPM "exec balance-xpm.cfg; exec sv_xpm.cfg; addvote +duel; addvote -duel; addvote +smile-physics; addvote -smile-physics;"
// For cts have defrag physics, all others get vanilla,
// Essentially set things for defrag and then unset for everything else.
@ -101,7 +101,7 @@ set sv_vote_gametype_xpmdm_type dm @@ -101,7 +101,7 @@ set sv_vote_gametype_xpmdm_type dm
set sv_vote_gametype_xpmdm_name "DM (XPM)"
set sv_vote_gametype_xpmdm_description "Deathmatch with Pro Mode configurations and rules."
// Gametype hook does not inherit from DM.
alias sv_vote_gametype_hook_xpmdm "sv_defaultXPM; addvote +smile-physics; addvote -smile-physics"
alias sv_vote_gametype_hook_xpmdm "sv_defaultXPM"
//-----------------------------------------------
// Xonotic Pro Mode Duel
@ -111,7 +111,7 @@ set sv_vote_gametype_duel_name "Duel (XPM)" @@ -111,7 +111,7 @@ set sv_vote_gametype_duel_name "Duel (XPM)"
set sv_vote_gametype_duel_description "One on one match."
// Gametype hook does not inherit from DM.
// Standard Xonotic physics is reset automatically on game mode vote.
alias sv_vote_gametype_hook_duel "sv_defaultXPM; +duel; addvote +smile-physics; addvote -smile-physics"
alias sv_vote_gametype_hook_duel "sv_defaultXPM; +duel;"
//-----------------------------------------------
// Komier's Experimental Balance

Loading…
Cancel
Save