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@ -69,7 +69,7 @@ alias sv_nexuiz "exec balance-nexuiz25.cfg; exec physicsNexuiz25.cfg"
@@ -69,7 +69,7 @@ alias sv_nexuiz "exec balance-nexuiz25.cfg; exec physicsNexuiz25.cfg"
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// putting invisible walls at the spawn and blocking the map from being finishable. |
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alias sv_defaultXon "exec sv_standardxon.cfg" |
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alias sv_defaultXDF "exec sv_xdf.cfg" |
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alias sv_defaultXPM "exec balance-xpm.cfg; exec sv_xpm.cfg; addvote +duel; addvote -duel;" |
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alias sv_defaultXPM "exec balance-xpm.cfg; exec sv_xpm.cfg; addvote +duel; addvote -duel; addvote +smile-physics; addvote -smile-physics;" |
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// For cts have defrag physics, all others get vanilla, |
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// Essentially set things for defrag and then unset for everything else. |
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@ -101,7 +101,7 @@ set sv_vote_gametype_xpmdm_type dm
@@ -101,7 +101,7 @@ set sv_vote_gametype_xpmdm_type dm
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set sv_vote_gametype_xpmdm_name "DM (XPM)" |
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set sv_vote_gametype_xpmdm_description "Deathmatch with Pro Mode configurations and rules." |
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// Gametype hook does not inherit from DM. |
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alias sv_vote_gametype_hook_xpmdm "sv_defaultXPM; addvote +smile-physics; addvote -smile-physics" |
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alias sv_vote_gametype_hook_xpmdm "sv_defaultXPM" |
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//----------------------------------------------- |
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// Xonotic Pro Mode Duel |
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@ -111,7 +111,7 @@ set sv_vote_gametype_duel_name "Duel (XPM)"
@@ -111,7 +111,7 @@ set sv_vote_gametype_duel_name "Duel (XPM)"
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set sv_vote_gametype_duel_description "One on one match." |
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// Gametype hook does not inherit from DM. |
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// Standard Xonotic physics is reset automatically on game mode vote. |
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alias sv_vote_gametype_hook_duel "sv_defaultXPM; +duel; addvote +smile-physics; addvote -smile-physics" |
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alias sv_vote_gametype_hook_duel "sv_defaultXPM; +duel;" |
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//----------------------------------------------- |
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// Komier's Experimental Balance |
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