Server configuration files for the game Xonotic. Feat. multiple game modes and balance conventions each.
Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.

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  1. // This file should return the server to an unmodified state.
  2. //-----------------------------------------------
  3. // Reset from XDF CTS
  4. //-----------------------------------------------
  5. // altered from XDF because of map porters not correcting
  6. // invisible walls on maps.
  7. g_playerclip_collisions 1
  8. g_cts_selfdamage 1
  9. g_cts_finish_kill_delay 10
  10. g_balance_kill_antispam 5
  11. g_start_delay 15
  12. g_shootfromcenter 0
  13. // This is disabled in both XDF and XPM
  14. // Some maps do not properly spawn Haste.
  15. g_powerups -1
  16. //-----------------------------------------------
  17. // Reset from XPM
  18. //-----------------------------------------------
  19. g_norecoil 0
  20. g_shootfromeye 0
  21. g_spawnshieldtime 1
  22. g_forced_respawn 0
  23. g_spawn_furthest 0.5
  24. sv_ready_restart 0
  25. sv_ready_restart_after_countdown 0
  26. g_chat_nospectators 0
  27. timelimit_overtimes 0
  28. teamplay_mode 4
  29. g_balance_teams 1
  30. //-----------------------------------------------
  31. // Reset from Hooney Duel
  32. //-----------------------------------------------
  33. g_freezetag_warmup 5
  34. g_freezetag_round_timelimit 180
  35. g_freezetag_point_limit 10
  36. g_weaponarena "0"
  37. //-----------------------------------------------
  38. // Misc.
  39. // These do not disqualify the server from Official tag
  40. //-----------------------------------------------
  41. // Warm up is a good feature, keeping it in all modes except XDF.
  42. g_warmup 1
  43. // Average pub doesn't realize there is a warm-up - shorten.
  44. g_warmup_limit 120
  45. // Convenient reset from Duel.
  46. g_maxplayers 0
  47. // Turn off demo recording in the common case.
  48. sv_autodemo_perclient 0
  49. sv_weaponstats_file ""
  50. // Reset to regular time limit from CTF.
  51. timelimit_override 10
  52. leadlimit_override -1
  53. fraglimit_override -1
  54. // Unset from sawa's event.
  55. g_tdm_point_limit -1
  56. g_tdm_point_leadlimit -1