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xkb_keymap {
xkb_keycodes "evdev+aliases(qwerty)" {
minimum = 8;
maximum = 255;
<ESC> = 9;
<AE01> = 10;
<AE02> = 11;
<AE03> = 12;
<AE04> = 13;
<AE05> = 14;
<AE06> = 15;
<AE07> = 16;
<AE08> = 17;
<AE09> = 18;
<AE10> = 19;
<AE11> = 20;
<AE12> = 21;
<BKSP> = 22;
<TAB> = 23;
<AD01> = 24;
<AD02> = 25;
<AD03> = 26;
<AD04> = 27;
<AD05> = 28;
<AD06> = 29;
<AD07> = 30;
<AD08> = 31;
<AD09> = 32;
<AD10> = 33;
<AD11> = 34;
<AD12> = 35;
<RTRN> = 36;
<LCTL> = 37;
<AC01> = 38;
<AC02> = 39;
<AC03> = 40;
<AC04> = 41;
<AC05> = 42;
<AC06> = 43;
<AC07> = 44;
<AC08> = 45;
<AC09> = 46;
<AC10> = 47;
<AC11> = 48;
<TLDE> = 49;
<LFSH> = 50;
<BKSL> = 51;
<AB01> = 52;
<AB02> = 53;
<AB03> = 54;
<AB04> = 55;
<AB05> = 56;
<AB06> = 57;
<AB07> = 58;
<AB08> = 59;
<AB09> = 60;
<AB10> = 61;
<RTSH> = 62;
<KPMU> = 63;
<LALT> = 64;
<SPCE> = 65;
<CAPS> = 66;
<FK01> = 67;
<FK02> = 68;
<FK03> = 69;
<FK04> = 70;
<FK05> = 71;
<FK06> = 72;
<FK07> = 73;
<FK08> = 74;
<FK09> = 75;
<FK10> = 76;
<NMLK> = 77;
<SCLK> = 78;
<KP7> = 79;
<KP8> = 80;
<KP9> = 81;
<KPSU> = 82;
<KP4> = 83;
<KP5> = 84;
<KP6> = 85;
<KPAD> = 86;
<KP1> = 87;
<KP2> = 88;
<KP3> = 89;
<KP0> = 90;
<KPDL> = 91;
<LVL3> = 92;
<LSGT> = 94;
<FK11> = 95;
<FK12> = 96;
<AB11> = 97;
<KATA> = 98;
<HIRA> = 99;
<HENK> = 100;
<HKTG> = 101;
<MUHE> = 102;
<JPCM> = 103;
<KPEN> = 104;
<RCTL> = 105;
<KPDV> = 106;
<PRSC> = 107;
<RALT> = 108;
<LNFD> = 109;
<HOME> = 110;
<UP> = 111;
<PGUP> = 112;
<LEFT> = 113;
<RGHT> = 114;
<END> = 115;
<DOWN> = 116;
<PGDN> = 117;
<INS> = 118;
<DELE> = 119;
<I120> = 120;
<MUTE> = 121;
<VOL-> = 122;
<VOL+> = 123;
<POWR> = 124;
<KPEQ> = 125;
<I126> = 126;
<PAUS> = 127;
<I128> = 128;
<I129> = 129;
<HNGL> = 130;
<HJCV> = 131;
<AE13> = 132;
<LWIN> = 133;
<RWIN> = 134;
<COMP> = 135;
<STOP> = 136;
<AGAI> = 137;
<PROP> = 138;
<UNDO> = 139;
<FRNT> = 140;
<COPY> = 141;
<OPEN> = 142;
<PAST> = 143;
<FIND> = 144;
<CUT> = 145;
<HELP> = 146;
<I147> = 147;
<I148> = 148;
<I149> = 149;
<I150> = 150;
<I151> = 151;
<I152> = 152;
<I153> = 153;
<I154> = 154;
<I155> = 155;
<I156> = 156;
<I157> = 157;
<I158> = 158;
<I159> = 159;
<I160> = 160;
<I161> = 161;
<I162> = 162;
<I163> = 163;
<I164> = 164;
<I165> = 165;
<I166> = 166;
<I167> = 167;
<I168> = 168;
<I169> = 169;
<I170> = 170;
<I171> = 171;
<I172> = 172;
<I173> = 173;
<I174> = 174;
<I175> = 175;
<I176> = 176;
<I177> = 177;
<I178> = 178;
<I179> = 179;
<I180> = 180;
<I181> = 181;
<I182> = 182;
<I183> = 183;
<I184> = 184;
<I185> = 185;
<I186> = 186;
<I187> = 187;
<I188> = 188;
<I189> = 189;
<I190> = 190;
<FK13> = 191;
<FK14> = 192;
<FK15> = 193;
<FK16> = 194;
<FK17> = 195;
<FK18> = 196;
<FK19> = 197;
<FK20> = 198;
<FK21> = 199;
<FK22> = 200;
<FK23> = 201;
<FK24> = 202;
<MDSW> = 203;
<ALT> = 204;
<META> = 205;
<SUPR> = 206;
<HYPR> = 207;
<I208> = 208;
<I209> = 209;
<I210> = 210;
<I211> = 211;
<I212> = 212;
<I213> = 213;
<I214> = 214;
<I215> = 215;
<I216> = 216;
<I217> = 217;
<I218> = 218;
<I219> = 219;
<I220> = 220;
<I221> = 221;
<I222> = 222;
<I223> = 223;
<I224> = 224;
<I225> = 225;
<I226> = 226;
<I227> = 227;
<I228> = 228;
<I229> = 229;
<I230> = 230;
<I231> = 231;
<I232> = 232;
<I233> = 233;
<I234> = 234;
<I235> = 235;
<I236> = 236;
<I237> = 237;
<I238> = 238;
<I239> = 239;
<I240> = 240;
<I241> = 241;
<I242> = 242;
<I243> = 243;
<I244> = 244;
<I245> = 245;
<I246> = 246;
<I247> = 247;
<I248> = 248;
<I249> = 249;
<I250> = 250;
<I251> = 251;
<I252> = 252;
<I253> = 253;
<I254> = 254;
<I255> = 255;
indicator 1 = "Caps Lock";
indicator 2 = "Num Lock";
indicator 3 = "Scroll Lock";
indicator 4 = "Compose";
indicator 5 = "Kana";
indicator 6 = "Sleep";
indicator 7 = "Suspend";
indicator 8 = "Mute";
indicator 9 = "Misc";
indicator 10 = "Mail";
indicator 11 = "Charging";
virtual indicator 12 = "Shift Lock";
virtual indicator 13 = "Group 2";
virtual indicator 14 = "Mouse Keys";
alias <AC12> = <BKSL>;
alias <MENU> = <COMP>;
alias <HZTG> = <TLDE>;
alias <LMTA> = <LWIN>;
alias <RMTA> = <RWIN>;
alias <ALGR> = <RALT>;
alias <KPPT> = <I129>;
alias <LatQ> = <AD01>;
alias <LatW> = <AD02>;
alias <LatE> = <AD03>;
alias <LatR> = <AD04>;
alias <LatT> = <AD05>;
alias <LatY> = <AD06>;
alias <LatU> = <AD07>;
alias <LatI> = <AD08>;
alias <LatO> = <AD09>;
alias <LatP> = <AD10>;
alias <LatA> = <AC01>;
alias <LatS> = <AC02>;
alias <LatD> = <AC03>;
alias <LatF> = <AC04>;
alias <LatG> = <AC05>;
alias <LatH> = <AC06>;
alias <LatJ> = <AC07>;
alias <LatK> = <AC08>;
alias <LatL> = <AC09>;
alias <LatZ> = <AB01>;
alias <LatX> = <AB02>;
alias <LatC> = <AB03>;
alias <LatV> = <AB04>;
alias <LatB> = <AB05>;
alias <LatN> = <AB06>;
alias <LatM> = <AB07>;
};
xkb_types "complete" {
virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper;
type "ONE_LEVEL" {
modifiers= none;
level_name[Level1]= "Any";
};
type "TWO_LEVEL" {
modifiers= Shift;
map[Shift]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
};
type "ALPHABETIC" {
modifiers= Shift+Lock;
map[Shift]= Level2;
map[Lock]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Caps";
};
type "KEYPAD" {
modifiers= Shift+NumLock;
map[Shift]= Level2;
map[NumLock]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
};
type "SHIFT+ALT" {
modifiers= Shift+Alt;
map[Shift+Alt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Shift+Alt";
};
type "PC_SUPER_LEVEL2" {
modifiers= Mod4;
map[Mod4]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Super";
};
type "PC_CONTROL_LEVEL2" {
modifiers= Control;
map[Control]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Control";
};
type "PC_LCONTROL_LEVEL2" {
modifiers= LControl;
map[LControl]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "LControl";
};
type "PC_RCONTROL_LEVEL2" {
modifiers= RControl;
map[RControl]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "RControl";
};
type "PC_ALT_LEVEL2" {
modifiers= Alt;
map[Alt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Alt";
};
type "PC_LALT_LEVEL2" {
modifiers= LAlt;
map[LAlt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "LAlt";
};
type "PC_RALT_LEVEL2" {
modifiers= RAlt;
map[RAlt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "RAlt";
};
type "CTRL+ALT" {
modifiers= Shift+Control+Alt+LevelThree;
map[Shift]= Level2;
preserve[Shift]= Shift;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
preserve[Shift+LevelThree]= Shift;
map[Control+Alt]= Level5;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "Ctrl+Alt";
};
type "LOCAL_EIGHT_LEVEL" {
modifiers= Shift+Lock+Control+LevelThree;
map[Shift+Lock]= Level1;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+Lock+LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level4;
map[Control]= Level5;
map[Shift+Lock+Control]= Level5;
map[Shift+Control]= Level6;
map[Lock+Control]= Level6;
map[Control+LevelThree]= Level7;
map[Shift+Lock+Control+LevelThree]= Level7;
map[Shift+Control+LevelThree]= Level8;
map[Lock+Control+LevelThree]= Level8;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Level3";
level_name[Level4]= "Shift Level3";
level_name[Level5]= "Ctrl";
level_name[Level6]= "Shift Ctrl";
level_name[Level7]= "Level3 Ctrl";
level_name[Level8]= "Shift Level3 Ctrl";
};
type "THREE_LEVEL" {
modifiers= Shift+LevelThree;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Level3";
};
type "EIGHT_LEVEL" {
modifiers= Shift+LevelThree+LevelFive;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "EIGHT_LEVEL_ALPHABETIC" {
modifiers= Shift+Lock+LevelThree+LevelFive;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level4;
map[Shift+Lock+LevelThree]= Level3;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
map[Lock+LevelFive]= Level6;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
map[Lock+LevelThree+LevelFive]= Level8;
map[Shift+Lock+LevelThree+LevelFive]= Level7;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" {
modifiers= Shift+Lock+NumLock+LevelThree+LevelFive;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
preserve[Shift+LevelFive]= Shift;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
map[NumLock]= Level5;
map[Shift+NumLock]= Level6;
preserve[Shift+NumLock]= Shift;
map[NumLock+LevelThree]= Level7;
map[Shift+NumLock+LevelThree]= Level8;
map[Shift+NumLock+LevelFive]= Level2;
map[NumLock+LevelThree+LevelFive]= Level3;
map[Shift+NumLock+LevelThree+LevelFive]= Level4;
map[Shift+Lock]= Level2;
map[Lock+LevelThree]= Level3;
map[Shift+Lock+LevelThree]= Level4;
map[Lock+LevelFive]= Level5;
map[Shift+Lock+LevelFive]= Level6;
preserve[Shift+Lock+LevelFive]= Shift;
map[Lock+LevelThree+LevelFive]= Level7;
map[Shift+Lock+LevelThree+LevelFive]= Level8;
map[Lock+NumLock]= Level5;
map[Shift+Lock+NumLock]= Level6;
preserve[Shift+Lock+NumLock]= Shift;
map[Lock+NumLock+LevelThree]= Level7;
map[Shift+Lock+NumLock+LevelThree]= Level8;
map[Shift+Lock+NumLock+LevelFive]= Level2;
map[Lock+NumLock+LevelThree+LevelFive]= Level3;
map[Shift+Lock+NumLock+LevelThree+LevelFive]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" {
modifiers= Shift+Lock+NumLock+LevelThree+LevelFive;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
preserve[Shift+LevelFive]= Shift;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
map[NumLock]= Level5;
map[Shift+NumLock]= Level6;
preserve[Shift+NumLock]= Shift;
map[NumLock+LevelThree]= Level7;
map[Shift+NumLock+LevelThree]= Level8;
map[Shift+NumLock+LevelFive]= Level2;
map[NumLock+LevelThree+LevelFive]= Level3;
map[Shift+NumLock+LevelThree+LevelFive]= Level4;
map[Lock]= Level2;
map[Lock+LevelThree]= Level3;
map[Shift+Lock+LevelThree]= Level4;
map[Lock+LevelFive]= Level5;
map[Shift+Lock+LevelFive]= Level6;
map[Lock+LevelThree+LevelFive]= Level7;
map[Shift+Lock+LevelThree+LevelFive]= Level8;
map[Lock+NumLock]= Level5;
map[Shift+Lock+NumLock]= Level6;
map[Lock+NumLock+LevelThree]= Level7;
map[Shift+Lock+NumLock+LevelThree]= Level8;
map[Lock+NumLock+LevelFive]= Level2;
map[Lock+NumLock+LevelThree+LevelFive]= Level4;
map[Shift+Lock+NumLock+LevelThree+LevelFive]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "EIGHT_LEVEL_SEMIALPHABETIC" {
modifiers= Shift+Lock+LevelThree+LevelFive;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level3;
preserve[Lock+LevelThree]= Lock;
map[Shift+Lock+LevelThree]= Level4;
preserve[Shift+Lock+LevelThree]= Lock;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
map[Lock+LevelFive]= Level6;
preserve[Lock+LevelFive]= Lock;
map[Shift+Lock+LevelFive]= Level6;
preserve[Shift+Lock+LevelFive]= Lock;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
map[Lock+LevelThree+LevelFive]= Level7;
preserve[Lock+LevelThree+LevelFive]= Lock;
map[Shift+Lock+LevelThree+LevelFive]= Level8;
preserve[Shift+Lock+LevelThree+LevelFive]= Lock;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "FOUR_LEVEL" {
modifiers= Shift+LevelThree;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_ALPHABETIC" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level4;
map[Shift+Lock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_SEMIALPHABETIC" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level3;
preserve[Lock+LevelThree]= Lock;
map[Shift+Lock+LevelThree]= Level4;
preserve[Shift+Lock+LevelThree]= Lock;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_MIXED_KEYPAD" {
modifiers= Shift+NumLock+LevelThree;
map[Shift+NumLock]= Level1;
map[NumLock]= Level2;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[NumLock+LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Shift+NumLock+LevelThree]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_X" {
modifiers= Shift+Control+Alt+LevelThree;
map[LevelThree]= Level2;
map[Shift+LevelThree]= Level3;
map[Control+Alt]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Alt Base";
level_name[Level3]= "Shift Alt";
level_name[Level4]= "Ctrl+Alt";
};
type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[Lock]= Level4;
preserve[Lock]= Lock;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level3;
preserve[Lock+LevelThree]= Lock;
map[Shift+Lock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "AltGr Base";
level_name[Level4]= "Shift AltGr";
};
type "FOUR_LEVEL_PLUS_LOCK" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock]= Level5;
map[Shift+Lock]= Level2;
map[Lock+LevelThree]= Level3;
map[Shift+Lock+LevelThree]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "Lock";
};
type "FOUR_LEVEL_KEYPAD" {
modifiers= Shift+NumLock+LevelThree;
map[Shift]= Level2;
map[NumLock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[NumLock+LevelThree]= Level4;
map[Shift+NumLock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Alt Number";
};
};
xkb_compatibility "complete+ledscroll(group_lock)" {
virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper;
interpret.useModMapMods= AnyLevel;
interpret.repeat= False;
interpret.locking= False;
interpret ISO_Level2_Latch+Exactly(Shift) {
useModMapMods=level1;
action= LatchMods(modifiers=Shift,clearLocks,latchToLock);
};
interpret Shift_Lock+AnyOf(Shift+Lock) {
action= LockMods(modifiers=Shift);
};
interpret Num_Lock+AnyOf(all) {
virtualModifier= NumLock;
action= LockMods(modifiers=NumLock);
};
interpret ISO_Level3_Shift+AnyOf(all) {
virtualModifier= LevelThree;
useModMapMods=level1;
action= SetMods(modifiers=LevelThree,clearLocks);
};
interpret ISO_Level3_Latch+AnyOf(all) {
virtualModifier= LevelThree;
useModMapMods=level1;
action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock);
};
interpret ISO_Level3_Lock+AnyOf(all) {
virtualModifier= LevelThree;
useModMapMods=level1;
action= LockMods(modifiers=LevelThree);
};
interpret Alt_L+AnyOf(all) {
virtualModifier= Alt;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Alt_R+AnyOf(all) {
virtualModifier= Alt;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Meta_L+AnyOf(all) {
virtualModifier= Meta;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Meta_R+AnyOf(all) {
virtualModifier= Meta;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Super_L+AnyOf(all) {
virtualModifier= Super;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Super_R+AnyOf(all) {
virtualModifier= Super;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Hyper_L+AnyOf(all) {
virtualModifier= Hyper;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Hyper_R+AnyOf(all) {
virtualModifier= Hyper;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Scroll_Lock+AnyOf(all) {
virtualModifier= ScrollLock;
action= LockMods(modifiers=modMapMods);
};
interpret ISO_Level5_Shift+AnyOf(all) {
virtualModifier= LevelFive;
useModMapMods=level1;
action= SetMods(modifiers=LevelFive,clearLocks);
};
interpret ISO_Level5_Latch+AnyOf(all) {
virtualModifier= LevelFive;
useModMapMods=level1;
action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock);
};
interpret ISO_Level5_Lock+AnyOf(all) {
virtualModifier= LevelFive;
useModMapMods=level1;
action= LockMods(modifiers=LevelFive);
};
interpret Mode_switch+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= SetGroup(group=+1);
};
interpret ISO_Level3_Shift+AnyOfOrNone(all) {
action= SetMods(modifiers=LevelThree,clearLocks);
};
interpret ISO_Level3_Latch+AnyOfOrNone(all) {
action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock);
};
interpret ISO_Level3_Lock+AnyOfOrNone(all) {
action= LockMods(modifiers=LevelThree);
};
interpret ISO_Group_Latch+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= LatchGroup(group=2);
};
interpret ISO_Next_Group+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= LockGroup(group=+1);
};
interpret ISO_Prev_Group+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= LockGroup(group=-1);
};
interpret ISO_First_Group+AnyOfOrNone(all) {
action= LockGroup(group=1);
};
interpret ISO_Last_Group+AnyOfOrNone(all) {
action= LockGroup(group=2);
};
interpret KP_1+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+1);
};
interpret KP_End+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+1);
};
interpret KP_2+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=+1);
};
interpret KP_Down+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=+1);
};
interpret KP_3+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+1);
};
interpret KP_Next+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+1);
};
interpret KP_4+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+0);
};
interpret KP_Left+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+0);
};
interpret KP_6+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+0);
};
interpret KP_Right+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+0);
};
interpret KP_7+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=-1);
};
interpret KP_Home+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=-1);
};
interpret KP_8+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=-1);
};
interpret KP_Up+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=-1);
};
interpret KP_9+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=-1);
};
interpret KP_Prior+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=-1);
};
interpret KP_5+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default);
};
interpret KP_Begin+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default);
};
interpret KP_F2+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=1);
};
interpret KP_Divide+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=1);
};
interpret KP_F3+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=2);
};
interpret KP_Multiply+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=2);
};
interpret KP_F4+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=3);
};
interpret KP_Subtract+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=3);
};
interpret KP_Separator+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default,count=2);
};
interpret KP_Add+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default,count=2);
};
interpret KP_0+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=lock);
};
interpret KP_Insert+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=lock);
};
interpret KP_Decimal+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=unlock);
};
interpret KP_Delete+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=unlock);
};
interpret F25+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=1);
};
interpret F26+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=2);
};
interpret F27+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=-1);
};
interpret F29+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=-1);
};
interpret F31+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default);
};
interpret F33+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+1);
};
interpret F35+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+1);
};
interpret Pointer_Button_Dflt+AnyOfOrNone(all) {
action= PtrBtn(button=default);
};
interpret Pointer_Button1+AnyOfOrNone(all) {
action= PtrBtn(button=1);
};
interpret Pointer_Button2+AnyOfOrNone(all) {
action= PtrBtn(button=2);
};
interpret Pointer_Button3+AnyOfOrNone(all) {
action= PtrBtn(button=3);
};
interpret Pointer_DblClick_Dflt+AnyOfOrNone(all) {
action= PtrBtn(button=default,count=2);
};
interpret Pointer_DblClick1+AnyOfOrNone(all) {
action= PtrBtn(button=1,count=2);
};
interpret Pointer_DblClick2+AnyOfOrNone(all) {
action= PtrBtn(button=2,count=2);
};
interpret Pointer_DblClick3+AnyOfOrNone(all) {
action= PtrBtn(button=3,count=2);
};
interpret Pointer_Drag_Dflt+AnyOfOrNone(all) {
action= LockPtrBtn(button=default,affect=both);
};
interpret Pointer_Drag1+AnyOfOrNone(all) {
action= LockPtrBtn(button=1,affect=both);
};
interpret Pointer_Drag2+AnyOfOrNone(all) {
action= LockPtrBtn(button=2,affect=both);
};
interpret Pointer_Drag3+AnyOfOrNone(all) {
action= LockPtrBtn(button=3,affect=both);
};
interpret Pointer_EnableKeys+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeys);
};
interpret Pointer_Accelerate+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeysAccel);
};
interpret Pointer_DfltBtnNext+AnyOfOrNone(all) {
action= SetPtrDflt(affect=button,button=+1);
};
interpret Pointer_DfltBtnPrev+AnyOfOrNone(all) {
action= SetPtrDflt(affect=button,button=-1);
};
interpret AccessX_Enable+AnyOfOrNone(all) {
action= LockControls(controls=AccessXKeys);
};
interpret AccessX_Feedback_Enable+AnyOfOrNone(all) {
action= LockControls(controls=AccessXFeedback);
};
interpret RepeatKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=RepeatKeys);
};
interpret SlowKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=SlowKeys);
};
interpret BounceKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=BounceKeys);
};
interpret StickyKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=StickyKeys);
};
interpret MouseKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeys);
};
interpret MouseKeys_Accel_Enable+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeysAccel);
};
interpret Overlay1_Enable+AnyOfOrNone(all) {
action= LockControls(controls=Overlay1);
};
interpret Overlay2_Enable+AnyOfOrNone(all) {
action= LockControls(controls=Overlay2);
};
interpret AudibleBell_Enable+AnyOfOrNone(all) {
action= LockControls(controls=AudibleBell);
};
interpret Terminate_Server+AnyOfOrNone(all) {
action= Terminate();
};
interpret Alt_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Alt,clearLocks);
};
interpret Alt_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Alt,clearLocks);
};
interpret Meta_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Meta,clearLocks);
};
interpret Meta_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Meta,clearLocks);
};
interpret Super_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Super,clearLocks);
};
interpret Super_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Super,clearLocks);
};
interpret Hyper_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Hyper,clearLocks);
};
interpret Hyper_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Hyper,clearLocks);
};
interpret Shift_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Shift,clearLocks);
};
interpret XF86Switch_VT_1+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=1,!same);
};
interpret XF86Switch_VT_2+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=2,!same);
};
interpret XF86Switch_VT_3+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=3,!same);
};
interpret XF86Switch_VT_4+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=4,!same);
};
interpret XF86Switch_VT_5+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=5,!same);
};
interpret XF86Switch_VT_6+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=6,!same);
};
interpret XF86Switch_VT_7+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=7,!same);
};
interpret XF86Switch_VT_8+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=8,!same);
};
interpret XF86Switch_VT_9+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=9,!same);
};
interpret XF86Switch_VT_10+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=10,!same);
};
interpret XF86Switch_VT_11+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=11,!same);
};
interpret XF86Switch_VT_12+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=12,!same);
};
interpret XF86LogGrabInfo+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x50,data[1]=0x72,data[2]=0x47,data[3]=0x72,data[4]=0x62,data[5]=0x73,data[6]=0x00);
};
interpret XF86LogWindowTree+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x50,data[1]=0x72,data[2]=0x57,data[3]=0x69,data[4]=0x6e,data[5]=0x73,data[6]=0x00);
};
interpret XF86Next_VMode+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x2b,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00);
};
interpret XF86Prev_VMode+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x2d,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00);
};
interpret ISO_Level5_Shift+AnyOfOrNone(all) {
action= SetMods(modifiers=LevelFive,clearLocks);
};
interpret ISO_Level5_Latch+AnyOfOrNone(all) {
action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock);
};
interpret ISO_Level5_Lock+AnyOfOrNone(all) {
action= LockMods(modifiers=LevelFive);
};
interpret Caps_Lock+AnyOfOrNone(all) {
action= LockMods(modifiers=Lock);
};
interpret Any+Exactly(Lock) {
action= LockMods(modifiers=Lock);
};
interpret Any+AnyOf(all) {
action= SetMods(modifiers=modMapMods,clearLocks);
};
group 2 = AltGr;
group 3 = AltGr;
group 4 = AltGr;
indicator "Caps Lock" {
!allowExplicit;
whichModState= locked;
modifiers= Lock;
};
indicator "Num Lock" {
!allowExplicit;
whichModState= locked;
modifiers= NumLock;
};
indicator "Scroll Lock" {
groups= 0xfe;
};
indicator "Shift Lock" {
!allowExplicit;
whichModState= locked;
modifiers= Shift;
};
indicator "Group 2" {
!allowExplicit;
groups= 0xfe;
};
indicator "Mouse Keys" {
indicatorDrivesKeyboard;
controls= mouseKeys;
};
};
xkb_symbols "pc+us+ru(ruu):2+inet(evdev)+group(shift_caps_toggle)+level3(ralt_switch)+compose(rwin-altgr)+nbsp(l" {
name[group1]="English (US)";
name[group2]="Russian (with Ukrainian-Belorussian layout)";
key <ESC> { [ Escape ] };
key <AE01> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 1, exclam ],
symbols[Group2]= [ 1, exclam, division, approxeq ]
};
key <AE02> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 2, at ],
symbols[Group2]= [ 2, quotedbl, currency, infinity ]
};
key <AE03> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 3, numbersign ],
symbols[Group2]= [ 3, numerosign, section, U20B4 ]
};
key <AE04> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 4, dollar ],
symbols[Group2]= [ 4, semicolon, dollar, EuroSign ]
};
key <AE05> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 5, percent ],
symbols[Group2]= [ 5, percent, degree, permille ]
};
key <AE06> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 6, asciicircum ],
symbols[Group2]= [ 6, colon, less, lessthanequal ]
};
key <AE07> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 7, ampersand ],
symbols[Group2]= [ 7, question, greater, greaterthanequal ]
};
key <AE08> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 8, asterisk ],
symbols[Group2]= [ 8, asterisk, enfilledcircbullet, multiply ]
};
key <AE09> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 9, parenleft ],
symbols[Group2]= [ 9, parenleft, bracketleft, braceleft ]
};
key <AE10> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ 0, parenright ],
symbols[Group2]= [ 0, parenright, bracketright, braceright ]
};
key <AE11> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ minus, underscore ],
symbols[Group2]= [ minus, underscore, emdash, endash ]
};
key <AE12> {
type[group2]= "FOUR_LEVEL",
symbols[Group1]= [ equal, plus ],
symbols[Group2]= [ equal, plus, notequal, plusminus ]
};
key <BKSP> { [ BackSpace, BackSpace ] };
key <TAB> { [ Tab, ISO_Left_Tab ] };
key <AD01> {
symbols[Group1]= [ q, Q ],
symbols[Group2]= [ Cyrillic_shorti, Cyrillic_SHORTI ]
};
key <AD02> {
type= "ALPHABETIC",
symbols[Group1]= [ w, W ],
symbols[Group2]= [ Cyrillic_tse, Cyrillic_TSE ]
};
key <AD03> {
type[group1]= "ALPHABETIC",
type[group2]= "FOUR_LEVEL_ALPHABETIC",
symbols[Group1]= [ e, E ],
symbols[Group2]= [ Cyrillic_u, Cyrillic_U, Byelorussian_shortu, Byelorussian_SHORTU ]
};
key <AD04> {
type[group1]= "ALPHABETIC",
type[group2]= "FOUR_LEVEL_SEMIALPHABETIC",
symbols[Group1]= [ r, R ],
symbols[Group2]= [ Cyrillic_ka, Cyrillic_KA, registered, NoSymbol ]
};
key <AD05> {
type[group1]= "ALPHABETIC",
type[group2]= "FOUR_LEVEL_ALPHABETIC",
symbols[Group1]= [ t, T ],
symbols[Group2]= [ Cyrillic_ie, Cyrillic_IE, Cyrillic_io, Cyrillic_IO ]
};
key <AD06> {
type= "ALPHABETIC",
symbols[Group1]= [ y, Y ],
symbols[Group2]= [ Cyrillic_en, Cyrillic_EN ]
};
key <AD07> {
type[group1]= "ALPHABETIC",
type[group2]= "FOUR_LEVEL_ALPHABETIC",
symbols[Group1]= [ u, U ],
symbols[Group2]= [ Cyrillic_ghe, Cyrillic_GHE, Ukrainian_ghe_with_upturn, Ukrainian_GHE_WITH_UPTURN ]
};
key <AD08> {
type= "ALPHABETIC",
symbols[Group1]= [ i, I ],
symbols[Group2]= [ Cyrillic_sha, Cyrillic_SHA ]
};
key <AD09> {
type= "ALPHABETIC",
symbols[Group1]= [ o, O ],
symbols[Group2]= [ Cyrillic_shcha, Cyrillic_SHCHA ]
};
key <AD10> {
type[group1]= "ALPHABETIC",
type[group2]= "FOUR_LEVEL_SEMIALPHABETIC",
symbols[Group1]= [ p, P ],
symbols[Group2]= [ Cyrillic_ze, Cyrillic_ZE, paragraph, NoSymbol ]
};
key <AD11> {
type[group2]= "ALPHABETIC",
symbols[Group1]= [ bracketleft, braceleft ],
symbols[Group2]= [ Cyrillic_ha, Cyrillic_HA ]
};
key <AD12> {
type[group2]= "FOUR_LEVEL_ALPHABETIC",
symbols[Group1]= [ bracketright, braceright ],
symbols[Group2]= [ Cyrillic_hardsign, Cyrillic_HARDSIGN, Ukrainian_yi, Ukrainian_YI ]
};
key <RTRN> { [ Return ] };
key <LCTL> { [ Control_L ] };
key <AC01> {
type= "ALPHABETIC",
symbols[Group1]= [ a, A ],
symbols[Group2]= [ Cyrillic_ef, Cyrillic_EF ]
};
key <AC02> {
type[group1]= "ALPHABETIC",
type[group2]= "FOUR_LEVEL_ALPHABETIC",
symbols[Group1]= [ s, S ],
symbols[Group2]= [ Cyrillic_yeru, Cyrillic_YERU, Ukrainian_i, Ukrainian_I ]
};
key <AC03> {
type= "ALPHABETIC",
symbols[Group1]= [ d, D ],
symbols[Group2]= [ Cyrillic_ve, Cyrillic_VE ]
};
key <AC04> {
type= "ALPHABETIC",
symbols[Group1]= [ f, F ],
symbols[Group2]= [ Cyrillic_a, Cyrillic_A ]
};
key <AC05> {
type= "ALPHABETIC",
symbols[Group1]= [ g, G ],
symbols[Group2]= [ Cyrillic_pe, Cyrillic_PE ]
};
key <AC06> {
type= "ALPHABETIC",
symbols[Group1]= [ h, H ],
symbols[Group2]= [ Cyrillic_er, Cyrillic_ER ]
};
key <AC07> {
type= "ALPHABETIC",
symbols[Group1]= [ j, J ],
symbols[Group2]= [ Cyrillic_o, Cyrillic_O ]
};
key <AC08> {
type= "ALPHABETIC",
symbols[Group1]= [ k, K ],
symbols[Group2]= [ Cyrillic_el, Cyrillic_EL ]
};
key <AC09> {
type= "ALPHABETIC",
symbols[Group1]= [ l, L ],