A small RTS game im making in unity3D
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{62e4ba9f-87c0-8834-bd26-e6b536e72b56}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{62e4ba9f-87c0-8834-bd26-e6b536e72b56}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{62e4ba9f-87c0-8834-bd26-e6b536e72b56}.Debug|Any CPU.Build.0 = Debug|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal