Commit Graph

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  • 02f26de (HEAD -> master) updated text and packaging script by - 2019-04-28 01:44:16 -0700
  • 7f9d91f Redesigned jumptricks around shield by - 2019-04-28 01:19:08 -0700
  • 21eab49 Fixed vis issues near bevel stairs by - 2019-04-27 23:00:23 -0700
  • 32c2ab8 Renamed files for b4 by - 2019-04-27 19:50:11 -0700
  • 2afdfc0 ADDED FREEDOM by - 2019-04-26 23:49:10 -0700
  • 29e7323 Merged some brushes by - 2019-02-05 01:39:47 -0800
  • edf4450 Caulked 'blank' textures on white band interiors by - 2019-02-05 01:05:19 -0800
  • a68c2d9 (tag: b3) Merge branch 'basic' of scuti/dm_infinity-improv2 into master by scuti 2019-02-04 18:05:26 -0800
  • 9785851 (refs/pull/2/head, basic) Removed leftover and unneeded patch meshes by - 2019-02-04 14:10:22 -0800
  • 3617cd7 Updated beta description by - 2019-02-04 11:47:33 -0800
  • 018fbc2 Merge branch 'aesthetic' of scuti/dm_infinity-improv2 into master by scuti 2019-02-04 11:43:33 -0800
  • 30c75b8 (refs/pull/1/head) Renamed files for b3 by - 2019-02-04 11:39:06 -0800
  • 201ea78 Fixed warpzone seam by - 2019-02-04 11:12:05 -0800
  • 5fc2e1b Fixed seams on bevel stairs and added better curves on halfpipe by - 2019-02-04 09:49:42 -0800
  • 51ac557 Added shifts to reduce appearance of seams by - 2018-08-02 01:50:18 -0700
  • 362c2d0 Set surface of two surfaces near the window to be axial by - 2018-08-02 01:42:07 -0700
  • a493cd1 Added white band to upper area of map by - 2018-08-02 01:39:50 -0700
  • 2a18e04 Moved positions of mega armor and 50 armor by - 2018-08-02 00:56:22 -0700
  • b081b48 Merged geometry and recut to add caulks by - 2018-08-02 00:30:16 -0700
  • 3845c48 (colorprototype) Added 3 base colors for the southern region of map by 2018-05-01 08:52:45 -0700
  • 86630be (tag: b2) Fixed small triangular hole in the map by 2018-04-29 07:44:05 -0700
  • cb46e36 Updated mapinfo for beta 2 by 2018-04-29 07:25:34 -0700
  • 1fa616c Made visible surf curve nonsolid by 2018-04-29 06:37:31 -0700
  • 9a18af6 Added waypoints to the shield by 2018-04-28 23:16:51 -0700
  • 115b40d Renaming for b2 by 2018-04-28 23:13:35 -0700
  • 18024b8 Barred entry to the top of the halo by 2018-04-28 22:07:12 -0700
  • c7a7cbf Added str position indicator on edge of circular warpzone by 2018-04-28 21:41:37 -0700
  • 1f205ee Improved alignment of circular warpzones by 2018-04-28 21:14:31 -0700
  • 2d90207 Fixed circular warpzone z-fighting by 2018-04-28 20:56:06 -0700
  • f09a03c Improved smoothness of surf curve by 2018-04-28 19:37:50 -0700
  • 13a85ab Created ignore file by 2018-04-28 18:52:31 -0700
  • 1308759 Snapped upper portion of patch mesh to grid by 2018-04-28 18:52:08 -0700
  • b8790d6 (tag: b1) Fixed settemp for type by 2018-04-15 17:04:03 -0700
  • 129221a Added b1 tag for beta release by 2018-04-15 16:48:09 -0700
  • 9040c4a Fixed r_water line by 2018-04-15 16:44:27 -0700
  • d2dbb44 Added map info by 2018-04-15 15:49:26 -0700
  • 95045be Added waypoint files for bots by 2018-04-15 15:43:28 -0700
  • fd3a4ad Added placeholder textures for icy look by 2018-04-15 14:56:33 -0700
  • 65f172c Swapped position of powerup and uzi by 2018-04-15 03:40:50 -0700
  • 0af419e Moved square warpzone away from surf-curve destination by 2018-04-15 03:12:42 -0700
  • f6dd919 Added stragler ceiling brush to func group by 2018-04-15 02:57:20 -0700
  • 413035c Replaced invalid textures with caulk by 2018-04-15 02:54:36 -0700
  • b3f93e7 Snapped item pickups to grid to prevent flickering effect by 2018-04-15 02:49:20 -0700
  • e94dda6 Re-imported surf curve to fix vis issue by 2018-04-15 02:25:10 -0700
  • e679bd9 Imported cylinder cap by 2018-04-15 01:51:40 -0700
  • d5701cb Adjusted clip wall by 2018-04-15 01:10:23 -0700
  • fc69e03 Applied texturing for exterior view of halo by 2018-04-15 00:45:53 -0700
  • 8aa8330 Created entity for halo warpzone by 2018-04-14 20:33:09 -0700
  • c619aa0 Added a warpzone (near surf curve) by 2018-04-14 19:01:48 -0700
  • c12608a Extended ceiling to prevent headbumping from powered up blaster jumps by 2018-04-14 18:55:40 -0700
  • 0157347 Added slick surfaces and adjusted bording panels by 2018-04-14 18:18:30 -0700
  • 3a9a13f Fixed item visibility issue by 2018-04-14 17:37:07 -0700
  • 86b59ef Smoothened out surf curve by 2018-04-14 17:23:19 -0700
  • d3bd625 Added skybox by 2018-04-14 16:49:24 -0700
  • c930c62 Fixed brush overlap on ceiling by 2018-04-14 16:45:33 -0700
  • cc4dada Added group for ceiling by 2018-04-14 16:44:14 -0700
  • a7db4f6 Added invisible ceiling by 2018-04-14 16:43:38 -0700
  • d7d1dd1 Simplified geometry for the main slick lane by 2018-04-14 16:26:43 -0700
  • a66eb16 Added bevels to slick pipes by 2018-04-14 16:13:20 -0700
  • 6fd7b2a Applied placeholder textures to areas that needed extra clipping by 2018-04-14 15:32:49 -0700
  • 1f47675 Added textures to portions of the floor by 2018-04-14 15:04:41 -0700
  • db3ff21 Applied placeholder texture to stairs leading to warpzone by 2018-04-14 14:50:38 -0700
  • afbee3d Applied placeholder texture to 100a and cliffs area by 2018-04-14 14:12:49 -0700
  • 7236349 Repositioned warp platform so its better centered around a pillar by 2018-04-14 13:54:22 -0700
  • 90da7f0 Applied placeholder texture to northern quartercircle steps by 2018-04-14 07:10:45 -0700
  • a43580e Applied placeholder texture to curved walkway near 100A by 2018-04-14 07:03:20 -0700
  • 0f92c0d Applied placeholder textures to 50 armor area by 2018-04-14 06:55:20 -0700
  • a7a5884 Applied placeholder texture to western cliff area by 2018-04-14 06:48:01 -0700
  • 81aa97e Applied placeholder texture to another half-arch by 2018-04-14 06:30:37 -0700
  • 7ba5313 Applied placeholder textuer to upper southwest stairs by 2018-04-14 06:20:01 -0700
  • c47d814 Snapped all brushes to Grid1 by 2018-04-14 06:06:00 -0700
  • 47da3ba Applied placeholder texture on group: west path to southring by 2018-04-14 06:04:27 -0700
  • 41d3b32 Applied placeholder texture to surf-curve by 2018-04-14 05:42:44 -0700
  • e2abeaf Applied placeholder texture to one of the half-arches by 2018-04-14 05:32:00 -0700
  • 747799a Applied placeholder texture to back curve-hall by 2018-04-14 05:17:39 -0700
  • ee902de marked some interior arches as detail by 2018-04-14 05:04:42 -0700
  • 44b95d5 Applied placeholder texture to south ring region by 2018-04-14 05:02:31 -0700
  • da7d5ff Applied placeholder texture to southfloor-to-back stairs by 2018-04-14 04:45:46 -0700
  • 45d3b2b Applied placeholder texture to visible faces of a group by 2018-04-14 04:39:08 -0700
  • 3d61359 Added most brushes to groups by 2018-04-14 04:28:01 -0700
  • 3d8ebf4 Initial with freshly map geometry by 2018-04-14 03:30:20 -0700