61 Commits (86630bed5f60ea25c93534771c22c52508343559)

Author SHA1 Message Date
   86630bed5f Fixed small triangular hole in the map 3 years ago
   cb46e36cd1 Updated mapinfo for beta 2 3 years ago
   1fa616c197 Made visible surf curve nonsolid 3 years ago
   9a18af69ae Added waypoints to the shield 3 years ago
   115b40de31 Renaming for b2 3 years ago
   18024b8c36 Barred entry to the top of the halo 3 years ago
   c7a7cbf4ea Added str position indicator on edge of circular warpzone 3 years ago
   1f205ee270 Improved alignment of circular warpzones 3 years ago
   2d9020715b Fixed circular warpzone z-fighting 3 years ago
   f09a03c543 Improved smoothness of surf curve 3 years ago
   13a85ab87a Created ignore file 3 years ago
   1308759be7 Snapped upper portion of patch mesh to grid 3 years ago
   b8790d6ab9 Fixed settemp for type 3 years ago
   129221abcb Added b1 tag for beta release 3 years ago
   9040c4a74d Fixed r_water line 3 years ago
   d2dbb44a4b Added map info 3 years ago
   95045be737 Added waypoint files for bots 3 years ago
   fd3a4ad331 Added placeholder textures for icy look 3 years ago
   65f172c963 Swapped position of powerup and uzi 3 years ago
   0af419e859 Moved square warpzone away from surf-curve destination 3 years ago
   f6dd9199bd Added stragler ceiling brush to func group 3 years ago
   413035c031 Replaced invalid textures with caulk 3 years ago
   b3f93e7b0d Snapped item pickups to grid to prevent flickering effect 3 years ago
   e94dda6475 Re-imported surf curve to fix vis issue 3 years ago
   e679bd9667 Imported cylinder cap 3 years ago
   d5701cbdb0 Adjusted clip wall 3 years ago
   fc69e03246 Applied texturing for exterior view of halo 3 years ago
   8aa8330b09 Created entity for halo warpzone 3 years ago
   c619aa087a Added a warpzone (near surf curve) 3 years ago
   c12608a93b Extended ceiling to prevent headbumping from powered up blaster jumps 3 years ago
   0157347e88 Added slick surfaces and adjusted bording panels 3 years ago
   3a9a13f31c Fixed item visibility issue 3 years ago
   86b59ef2d4 Smoothened out surf curve 3 years ago
   d3bd625e54 Added skybox 3 years ago
   c930c62ec0 Fixed brush overlap on ceiling 3 years ago
   cc4dada9c5 Added group for ceiling 3 years ago
   a7db4f6ca1 Added invisible ceiling 3 years ago
   d7d1dd1e40 Simplified geometry for the main slick lane 3 years ago
   a66eb16c66 Added bevels to slick pipes 3 years ago
   6fd7b2a9a8 Applied placeholder textures to areas that needed extra clipping 3 years ago
   1f47675ea4 Added textures to portions of the floor 3 years ago
   db3ff21683 Applied placeholder texture to stairs leading to warpzone 3 years ago
   afbee3d62e Applied placeholder texture to 100a and cliffs area 3 years ago
   72363495e3 Repositioned warp platform so its better centered around a pillar 3 years ago
   90da7f0805 Applied placeholder texture to northern quartercircle steps 3 years ago
   a43580eab3 Applied placeholder texture to curved walkway near 100A 3 years ago
   0f92c0dd73 Applied placeholder textures to 50 armor area 3 years ago
   a7a5884614 Applied placeholder texture to western cliff area 3 years ago
   81aa97ee90 Applied placeholder texture to another half-arch 3 years ago
   7ba531349f Applied placeholder textuer to upper southwest stairs 3 years ago