Server configuration files for the game Xonotic. Feat. multiple game modes and balance conventions each.
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effects_warpzone.shader 1.1KB

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  1. textures/effects_warpzone/wavy
  2. {
  3. dpoffsetmapping none
  4. surfaceparm nolightmap
  5. // surfaceparm nonsolid // no, it must be solid like trigger
  6. surfaceparm trans
  7. surfaceparm nomarks
  8. {
  9. map textures/effects_warpzone/wavy.tga
  10. tcMod scroll 0.06 0.06
  11. blendfunc blend
  12. }
  13. dp_camera
  14. dp_refract 1 1 1 1 // makes the camera render like a refraction
  15. }
  16. textures/effects_warpzone/blueedge
  17. {
  18. surfaceparm nonsolid
  19. surfaceparm nomarks
  20. q3map_surfacelight 2500
  21. cull none
  22. {
  23. map textures/effects_warpzone/blueedge.tga
  24. blendfunc GL_SRC_ALPHA GL_ONE
  25. }
  26. }
  27. textures/effects_warpzone/rededge
  28. {
  29. surfaceparm nonsolid
  30. surfaceparm nomarks
  31. q3map_surfacelight 100
  32. cull none
  33. {
  34. map textures/effects_warpzone/rededge.tga
  35. blendfunc GL_SRC_ALPHA GL_ONE
  36. }
  37. }
  38. textures/effects_warpzone/greenedge
  39. {
  40. surfaceparm nonsolid
  41. surfaceparm nomarks
  42. q3map_surfacelight 2500
  43. cull none
  44. {
  45. map textures/effects_warpzone/greenedge.tga
  46. blendfunc GL_SRC_ALPHA GL_ONE
  47. }
  48. }
  49. textures/effects_warpzone/warpzone_backdrop
  50. {
  51. surfaceparm nomarks
  52. nolightmap
  53. {
  54. tcMod turb 0 0.4 0 0.08
  55. map textures/effects_warpzone/warpzone_backdrop
  56. }
  57. }