Server configuration files for the game Xonotic. Feat. multiple game modes and balance conventions each.
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sv_xon.cfg 1.6KB

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  1. // This file should return the server to an unmodified state.
  2. //-----------------------------------------------
  3. // Reset from XDF CTS
  4. //-----------------------------------------------
  5. // altered from XDF because of map porters not correcting
  6. // invisible walls on maps.
  7. g_playerclip_collisions 1
  8. g_cts_selfdamage 1
  9. g_cts_finish_kill_delay 10
  10. g_balance_kill_antispam 5
  11. g_start_delay 15
  12. // This is disabled in both XDF and XPM
  13. // Some maps do not properly spawn Haste.
  14. g_powerups -1
  15. //-----------------------------------------------
  16. // Reset from XPM
  17. //-----------------------------------------------
  18. g_norecoil 0
  19. g_shootfromeye 0
  20. g_spawnshieldtime 1
  21. g_forced_respawn 0
  22. g_spawn_furthest 0.5
  23. //-----------------------------------------------
  24. // Misc.
  25. // These do not disqualify the server from Official tag
  26. //-----------------------------------------------
  27. g_maplist ""
  28. g_maplist_shufflenow
  29. // Warm up is a good feature, keeping it in all modes except XDF.
  30. g_warmup 1
  31. // Convenient reset from Duel.
  32. g_maxplayers 0
  33. // Turn off demo recording in the common case.
  34. sv_autodemo_perclient 0
  35. // Reset to regular time limit from CTF.
  36. timelimit_override 10
  37. leadlimit_override -1
  38. fraglimit_override -1
  39. // Unset from sawa's event.
  40. g_tdm_point_limit -1
  41. g_tdm_point_leadlimit -1
  42. timelimit_overtimes 0
  43. //Shit that turns itself on and I don't know why
  44. notification_CHOICE_CTF_CAPTURE_BROKEN_BLUE 1
  45. notification_CHOICE_CTF_CAPTURE_BROKEN_RED 1
  46. notification_CHOICE_CTF_CAPTURE_TIME_BLUE 1
  47. notification_CHOICE_CTF_CAPTURE_TIME_RED 1
  48. notification_CHOICE_CTF_CAPTURE_UNBROKEN_BLUE 1
  49. notification_CHOICE_CTF_CAPTURE_UNBROKEN_RED 1