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Added duel vcall

tags/radcorp2018
4 years ago
parent
commit
f33dd02afc
1 changed files with 26 additions and 3 deletions
  1. 26
    3
      server.cfg

+ 26
- 3
server.cfg View File

@@ -1,4 +1,10 @@
// This file stores only the rcon password.
exec rconpw.cfg

// Dumb thing keeps taking this from my client config file.
music_playlist_list0 ""
music_playlist_random0 ""

//-----------------------------------------------
// Server Specific
//-----------------------------------------------
@@ -22,6 +28,7 @@ maxplayers 16
g_maplist ""
g_maplist_votable 9
g_maplist_shuffle 1

//-----------------------------------------------
// Game Type & Per-Type Configurations
//-----------------------------------------------
@@ -43,10 +50,18 @@ g_cts_respawn_delay_large -1
// Fall damage and weapon self damage disabled
//g_cts_selfdamage 0

// Server packages- q3 compatibility is really only an issue for CTS maps.
// Other game modes don't have major issues.
// csprogs will be outdated per server update.
// this really didn't work.
//sv_curl_serverpackages_auto 0
//alias sv_stdpkg "csprogs-xonotic-v0.8.1.2520-g06ab161~.txt"
//alias sv_ctspkg "csprogs-xonotic-v0.8.1.2520-g06ab161~.txt q3-xonotic_compatpack_v1.pk3.serverpackage"

// g_playerclip_collisions are turned off for CTS because some mappers were
// putting invisible walls at the spawn and blocking the map from being finishable.
alias sv_defaultXon "g_playerclip_collisions 1; g_balance_kill_antispam 5; g_start_delay 15; g_powerups -1; g_warmup 1; g_norecoil 0; g_shootfromeye 0; g_spawnshieldtime 1; g_cts_selfdamage 1; g_cts_finish_kill_delay 10"
alias sv_defaultXDF "g_playerclip_collisions 0; g_balance_kill_antispam 0; g_start_delay 3; g_powerups 0; g_warmup 0; sv_friction_slick 0; g_cts_selfdamage 0; g_cts_finish_kill_delay 2"
alias sv_defaultXon "g_playerclip_collisions 1; g_balance_kill_antispam 5; g_start_delay 15; g_powerups -1; g_warmup 1; g_norecoil 0; g_shootfromeye 0; g_spawnshieldtime 1; g_cts_selfdamage 1; g_cts_finish_kill_delay 10; set g_maxplayers 0"
alias sv_defaultXDF "g_playerclip_collisions 0; g_balance_kill_antispam 0; g_start_delay 3; g_powerups 0; g_warmup 0; sv_friction_slick 0; g_cts_selfdamage 0; g_cts_finish_kill_delay 2;"

// For cts have defrag physics, all others get vanilla,
// Essentially set things for defrag and then unset for everything else.
@@ -65,7 +80,15 @@ alias sv_vote_gametype_hook_ca "cagt_vote"
set sv_vote_gametype_xpmdm_type dm
set sv_vote_gametype_xpmdm_name "Deathmatch (XPM)"
set sv_vote_gametype_xpmdm_description "Deathmatch with Pro Mode configurations and rules."
alias sv_vote_gametype_hook_xpmdm "exec physicsX.cfg; exec balance-xpm.cfg; g_norecoil 1; g_shootfromeye 1; g_spawnshieldtime 0;"
alias sv_vote_gametype_hook_xpmdm "exec physicsX.cfg; exec balance-xpm.cfg; g_norecoil 1; g_shootfromeye 1; g_spawnshieldtime 0; g_powerups 0"

//-----------------------------------------------
// vcall: Duel
//-----------------------------------------------
alias +duel "set g_maxplayers 2"
addvote +duel
alias -duel "set g_maxplayers 0"
addvote -duel

//-----------------------------------------------
// Gametype Voting

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