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Added maps

tags/radcorp2018
3 年之前
父節點
當前提交
e21b53b05e

+ 13
- 0
maps/El_Cu_Cuy.mapinfo 查看文件

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title By: ^7AMT^4-^7Spray
description <DESCRIPTION>
author <AUTHOR>
cdtrack 8
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 303
- 0
maps/antares-dm1_b1.ent 查看文件

@@ -0,0 +1,303 @@
{
"_q3map2_version" "2.5.17n-git-f77b8e43"
"_q3map2_cmdline" "-meta -keepLights -v; -vis -saveprt; -light -fast"
"_floodlight" "240 240 255 1024 128"
"_ignoreleaks" "1"
"classname" "worldspawn"
}
{
"angle" "0.0000000000"
"origin" "288.000000 1008.000000 -528.0000000000"
"classname" "info_player_deathmatch"
}
// region: climber column
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -350.000000"
"classname" "item_health_small"
}
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -302.000000"
"classname" "item_armor_small"
}
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -254.000000"
"classname" "item_health_small"
}
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -206.000000"
"classname" "item_armor_small"
}
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -158.000000"
"classname" "item_health_small"
}
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -110.000000"
"classname" "item_armor_small"
}
{
"spawnflags" "1"
"origin" "-368.000000 464.000000 -62.000000"
"classname" "item_health_small"
}
{
"origin" "-352.000000 560.000000 -414.0000000000"
"classname" "weapon_hagar"
}
{
"origin" "-272.000000 -128.000000 226.0000000000"
"classname" "item_rockets"
}
{
"origin" "-336.000000 -128.000000 226.0000000000"
"classname" "item_rockets"
}
{
"origin" "192.000000 -656.000000 354.0000000000"
"classname" "weapon_uzi"
}
{
"origin" "-352.000000 1664.000000 -590.0000000000"
"classname" "item_armor_mega"
}
{
"angle" "90.0000000000"
"origin" "0.000000 1504.000000 -320.0000000000"
"classname" "info_player_deathmatch"
}
{
"origin" "0.000000 864.000000 130.0000000000"
"classname" "item_health_mega"
}
{
"origin" "464.000000 1776.000000 -350.0000000000"
"classname" "weapon_rocketlauncher"
}
// region: above mega armor health quadruplets
{
"origin" "-160.000000 1888.000000 -350.0000000000"
"classname" "item_health_small"
}
{
"origin" "-224.000000 1888.000000 -350.0000000000"
"classname" "item_health_small"
}
{
"origin" "-288.000000 1888.000000 -350.0000000000"
"classname" "item_health_small"
}
{
"origin" "-352.000000 1888.000000 -350.0000000000"
"classname" "item_health_small"
}
// region: pre-mega-health ambush goodies
{
"origin" "-448.000000 1408.000000 130.0000000000"
"classname" "item_health_medium"
}
{
"origin" "-512.000000 1408.000000 130.0000000000"
"classname" "item_health_medium"
}
{
"origin" "-384.000000 1408.000000 130.0000000000"
"classname" "item_cells"
}
{
"origin" "-320.000000 1408.000000 130.0000000000"
"classname" "item_shells"
}
{
"origin" "-416.000000 1600.000000 130.0000000000"
"classname" "weapon_electro"
}
{
"spawnflags" "1"
"origin" "320.000000 1400.000000 -438.000000"
"classname" "item_armor_small"
}
{
"spawnflags" "1"
"origin" "320.000000 1400.000000 -374.000000"
"classname" "item_armor_small"
}
{
"origin" "992.000000 960.000000 -206.0000000000"
"classname" "weapon_nex"
}
{
"spawnflags" "1"
"origin" "0.000000 876.000000 -162.0000000000"
"classname" "weapon_grenadelauncher"
}
// region: high room
{
"origin" "-320.000000 -256.000000 226.0000000000"
"classname" "item_health_medium"
}
{
"origin" "-320.000000 -320.000000 226.0000000000"
"classname" "item_armor_big"
}
{
"origin" "-320.000000 -384.000000 226.0000000000"
"classname" "item_health_medium"
}
{
"angle" "0.0000000000"
"origin" "-1168.000000 848.000000 -512.0000000000"
"classname" "info_player_deathmatch"
}
{
"angle" "-90.0000000000"
"origin" "-352.000000 1664.000000 -560.0000000000"
"classname" "info_player_deathmatch"
}
{
"angle" "0.0000000000"
"origin" "912.000000 960.000000 -176.0000000000"
"classname" "info_player_deathmatch"
}
{
"angle" "-90.0000000000"
"origin" "-32.000000 656.000000 -400.0000000000"
"classname" "info_player_deathmatch"
}
// region: explosive ammo arrow
{
"origin" "-640.000000 1216.000000 -430.0000000000"
"classname" "item_rockets"
}
{
"origin" "-608.000000 1168.000000 -430.0000000000"
"classname" "item_rockets"
}
{
"origin" "-608.000000 1264.000000 -430.0000000000"
"classname" "item_rockets"
}
// region: fishtank entrance ammo pair
{
"origin" "-1104.000000 832.000000 -542.0000000000"
"classname" "item_cells"
}
{
"origin" "-1104.000000 768.000000 -542.0000000000"
"classname" "item_cells"
}
// region: mega armor room
{
"origin" "-704.000000 1936.000000 -446.0000000000"
"classname" "item_shells"
}
{
"origin" "-704.000000 1936.000000 -494.0000000000"
"classname" "item_rockets"
}
{
"origin" "-704.000000 1936.000000 -398.0000000000"
"classname" "item_rockets"
}
{
"spawnflags" "1"
"origin" "496.000000 576.000000 -286.000000"
"classname" "item_armor_small"
}
{
"spawnflags" "1"
"origin" "496.000000 576.000000 -318.000000"
"classname" "item_armor_small"
}
{
"origin" "-80.000000 1200.000000 -478.0000000000"
"classname" "item_health_medium"
}
{
"origin" "-16.000000 1200.000000 -510.0000000000"
"classname" "item_health_medium"
}
{
"origin" "-64.000000 1488.000000 -350.0000000000"
"classname" "item_cells"
}
{
"origin" "-128.000000 1488.000000 -350.0000000000"
"classname" "item_bullets"
}
{
"spawnflags" "1"
"origin" "496.000000 576.000000 -254.000000"
"classname" "item_armor_small"
}
{
"model" "*1"
"targetname" "trigger_warpzone1"
"classname" "trigger_warpzone"
}
{
"model" "*2"
"target" "trigger_warpzone1"
"classname" "trigger_warpzone"
}
{
"model" "*3"
"targetname" "trigger_warpzone2"
"classname" "trigger_warpzone"
}
{
"model" "*4"
"target" "trigger_warpzone2"
"classname" "trigger_warpzone"
}
{
"model" "*5"
"targetname" "trigger_warpzone3"
"classname" "trigger_warpzone"
}
{
"model" "*6"
"target" "trigger_warpzone3"
"classname" "trigger_warpzone"
}
{
"model" "*7"
"target" "trigger_warpzone5"
"classname" "trigger_warpzone"
}
{
"model" "*8"
"target" "trigger_warpzone4"
"classname" "trigger_warpzone"
}
{
"model" "*9"
"targetname" "trigger_warpzone4"
"classname" "trigger_warpzone"
}
{
"model" "*10"
"targetname" "trigger_warpzone5"
"classname" "trigger_warpzone"
}
{
"model" "*11"
"targetname" "trigger_warpzone6"
"classname" "trigger_warpzone"
}
{
"model" "*12"
"target" "trigger_warpzone6"
"classname" "trigger_warpzone"
}
// from here is added items
// entity 64
{
"classname" "item_armor_medium"
"origin" "-1104.000000 448.000000 -622.000000"
}

二進制
maps/blueedge.md3 查看文件


+ 16
- 0
maps/bmn1_b1.mapinfo 查看文件

@@ -0,0 +1,16 @@
title <TITLE>
description First beta of map.
author Beemann
cdtrack 19
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0
gametype ka // defaults: timelimit=20 pointlimit=30
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden
hidden

+ 16
- 0
maps/bmn1_b2.mapinfo 查看文件

@@ -0,0 +1,16 @@
title <TITLE>
description Second beta of map
author Beemann
cdtrack 13
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0
gametype ka // defaults: timelimit=20 pointlimit=30
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden
hidden

+ 16
- 0
maps/bromine.mapinfo 查看文件

@@ -0,0 +1,16 @@
author packer
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0
gametype tdm
gametype dom
gametype ca
gametype ft
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0
gametype ka // defaults: timelimit=20 pointlimit=30
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 1113
- 0
maps/coldcathode_ql.ent
文件差異過大導致無法顯示
查看文件


+ 1116
- 0
maps/ct3ctf2_q3.ent
文件差異過大導致無法顯示
查看文件


+ 22
- 0
maps/ct3ctf2_q3.mapinfo 查看文件

@@ -0,0 +1,22 @@
title fluorescent
author ferdinand 'cityy' list
cdtrack 4
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
// gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0
// gametype dom
gametype ctf
// gametype arena
// gametype ca
gametype kh
// gametype ca
//gametype tdm
gametype ft
// gametype lms // defaults: timelimit=20 lives=9 leadlimit=0
// gametype ka // defaults: timelimit=20 pointlimit=30
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 62
- 0
maps/effects_warpzone.shader 查看文件

@@ -0,0 +1,62 @@
textures/effects_warpzone/wavy
{
dpoffsetmapping none
surfaceparm nolightmap
// surfaceparm nonsolid // no, it must be solid like trigger
surfaceparm trans
surfaceparm nomarks
{
map textures/effects_warpzone/wavy.tga
tcMod scroll 0.06 0.06
blendfunc blend
}
dp_camera
dp_refract 1 1 1 1 // makes the camera render like a refraction
}

textures/effects_warpzone/blueedge
{
surfaceparm nonsolid
surfaceparm nomarks
q3map_surfacelight 2500
cull none
{
map textures/effects_warpzone/blueedge.tga
blendfunc GL_SRC_ALPHA GL_ONE
}
}

textures/effects_warpzone/rededge
{
surfaceparm nonsolid
surfaceparm nomarks
q3map_surfacelight 100
cull none
{
map textures/effects_warpzone/rededge.tga
blendfunc GL_SRC_ALPHA GL_ONE
}
}

textures/effects_warpzone/greenedge
{
surfaceparm nonsolid
surfaceparm nomarks
q3map_surfacelight 2500
cull none
{
map textures/effects_warpzone/greenedge.tga
blendfunc GL_SRC_ALPHA GL_ONE
}
}


textures/effects_warpzone/warpzone_backdrop
{
surfaceparm nomarks
nolightmap
{
tcMod turb 0 0.4 0 0.08
map textures/effects_warpzone/warpzone_backdrop
}
}

+ 13
- 0
maps/elco-cvl.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 3
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 15
- 0
maps/fe26.mapinfo 查看文件

@@ -0,0 +1,15 @@
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0
gametype tdm
gametype dom
gametype ca
gametype ft
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0
gametype ka // defaults: timelimit=20 pointlimit=30
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/ghost-urkel.mapinfo 查看文件

@@ -0,0 +1,13 @@
title Made By ^1Ghost
description <DESCRIPTION>
author <AUTHOR>
cdtrack 22
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 23
- 0
maps/hal_palindrome.mapinfo 查看文件

@@ -0,0 +1,23 @@
title palindrome
cdtrack 15
has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
// gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0
// gametype dom
gametype ctf
// gametype arena
// gametype ca
gametype kh
// gametype ca
//gametype tdm
gametype ft
// gametype lms // defaults: timelimit=20 lives=9 leadlimit=0
// gametype ka // defaults: timelimit=20 pointlimit=30
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden
clientsettemp_for_type all r_water 1
clientsettemp_for_type all r_water_resolutionmultiplier 1

+ 9948
- 0
maps/hyperspace.map
文件差異過大導致無法顯示
查看文件


+ 13
- 0
maps/ideaman-zaman.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 13
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/kabcorp-ivyx8.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 17
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/lovet-neiT.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 4
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/r7-cvl.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 20
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/r7-muki.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 18
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

二進制
maps/rededge.md3 查看文件


+ 13
- 0
maps/stalker-quickie3.mapinfo 查看文件

@@ -0,0 +1,13 @@
title <TITLE>
description <DESCRIPTION>
author <AUTHOR>
cdtrack 15
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

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