@@ -0,0 +1,13 @@ | |||
title By: ^7AMT^4-^7Spray | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 8 | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,303 @@ | |||
{ | |||
"_q3map2_version" "2.5.17n-git-f77b8e43" | |||
"_q3map2_cmdline" "-meta -keepLights -v; -vis -saveprt; -light -fast" | |||
"_floodlight" "240 240 255 1024 128" | |||
"_ignoreleaks" "1" | |||
"classname" "worldspawn" | |||
} | |||
{ | |||
"angle" "0.0000000000" | |||
"origin" "288.000000 1008.000000 -528.0000000000" | |||
"classname" "info_player_deathmatch" | |||
} | |||
// region: climber column | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -350.000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -302.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -254.000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -206.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -158.000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -110.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "-368.000000 464.000000 -62.000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"origin" "-352.000000 560.000000 -414.0000000000" | |||
"classname" "weapon_hagar" | |||
} | |||
{ | |||
"origin" "-272.000000 -128.000000 226.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
{ | |||
"origin" "-336.000000 -128.000000 226.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
{ | |||
"origin" "192.000000 -656.000000 354.0000000000" | |||
"classname" "weapon_uzi" | |||
} | |||
{ | |||
"origin" "-352.000000 1664.000000 -590.0000000000" | |||
"classname" "item_armor_mega" | |||
} | |||
{ | |||
"angle" "90.0000000000" | |||
"origin" "0.000000 1504.000000 -320.0000000000" | |||
"classname" "info_player_deathmatch" | |||
} | |||
{ | |||
"origin" "0.000000 864.000000 130.0000000000" | |||
"classname" "item_health_mega" | |||
} | |||
{ | |||
"origin" "464.000000 1776.000000 -350.0000000000" | |||
"classname" "weapon_rocketlauncher" | |||
} | |||
// region: above mega armor health quadruplets | |||
{ | |||
"origin" "-160.000000 1888.000000 -350.0000000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"origin" "-224.000000 1888.000000 -350.0000000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"origin" "-288.000000 1888.000000 -350.0000000000" | |||
"classname" "item_health_small" | |||
} | |||
{ | |||
"origin" "-352.000000 1888.000000 -350.0000000000" | |||
"classname" "item_health_small" | |||
} | |||
// region: pre-mega-health ambush goodies | |||
{ | |||
"origin" "-448.000000 1408.000000 130.0000000000" | |||
"classname" "item_health_medium" | |||
} | |||
{ | |||
"origin" "-512.000000 1408.000000 130.0000000000" | |||
"classname" "item_health_medium" | |||
} | |||
{ | |||
"origin" "-384.000000 1408.000000 130.0000000000" | |||
"classname" "item_cells" | |||
} | |||
{ | |||
"origin" "-320.000000 1408.000000 130.0000000000" | |||
"classname" "item_shells" | |||
} | |||
{ | |||
"origin" "-416.000000 1600.000000 130.0000000000" | |||
"classname" "weapon_electro" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "320.000000 1400.000000 -438.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "320.000000 1400.000000 -374.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"origin" "992.000000 960.000000 -206.0000000000" | |||
"classname" "weapon_nex" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "0.000000 876.000000 -162.0000000000" | |||
"classname" "weapon_grenadelauncher" | |||
} | |||
// region: high room | |||
{ | |||
"origin" "-320.000000 -256.000000 226.0000000000" | |||
"classname" "item_health_medium" | |||
} | |||
{ | |||
"origin" "-320.000000 -320.000000 226.0000000000" | |||
"classname" "item_armor_big" | |||
} | |||
{ | |||
"origin" "-320.000000 -384.000000 226.0000000000" | |||
"classname" "item_health_medium" | |||
} | |||
{ | |||
"angle" "0.0000000000" | |||
"origin" "-1168.000000 848.000000 -512.0000000000" | |||
"classname" "info_player_deathmatch" | |||
} | |||
{ | |||
"angle" "-90.0000000000" | |||
"origin" "-352.000000 1664.000000 -560.0000000000" | |||
"classname" "info_player_deathmatch" | |||
} | |||
{ | |||
"angle" "0.0000000000" | |||
"origin" "912.000000 960.000000 -176.0000000000" | |||
"classname" "info_player_deathmatch" | |||
} | |||
{ | |||
"angle" "-90.0000000000" | |||
"origin" "-32.000000 656.000000 -400.0000000000" | |||
"classname" "info_player_deathmatch" | |||
} | |||
// region: explosive ammo arrow | |||
{ | |||
"origin" "-640.000000 1216.000000 -430.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
{ | |||
"origin" "-608.000000 1168.000000 -430.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
{ | |||
"origin" "-608.000000 1264.000000 -430.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
// region: fishtank entrance ammo pair | |||
{ | |||
"origin" "-1104.000000 832.000000 -542.0000000000" | |||
"classname" "item_cells" | |||
} | |||
{ | |||
"origin" "-1104.000000 768.000000 -542.0000000000" | |||
"classname" "item_cells" | |||
} | |||
// region: mega armor room | |||
{ | |||
"origin" "-704.000000 1936.000000 -446.0000000000" | |||
"classname" "item_shells" | |||
} | |||
{ | |||
"origin" "-704.000000 1936.000000 -494.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
{ | |||
"origin" "-704.000000 1936.000000 -398.0000000000" | |||
"classname" "item_rockets" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "496.000000 576.000000 -286.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "496.000000 576.000000 -318.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"origin" "-80.000000 1200.000000 -478.0000000000" | |||
"classname" "item_health_medium" | |||
} | |||
{ | |||
"origin" "-16.000000 1200.000000 -510.0000000000" | |||
"classname" "item_health_medium" | |||
} | |||
{ | |||
"origin" "-64.000000 1488.000000 -350.0000000000" | |||
"classname" "item_cells" | |||
} | |||
{ | |||
"origin" "-128.000000 1488.000000 -350.0000000000" | |||
"classname" "item_bullets" | |||
} | |||
{ | |||
"spawnflags" "1" | |||
"origin" "496.000000 576.000000 -254.000000" | |||
"classname" "item_armor_small" | |||
} | |||
{ | |||
"model" "*1" | |||
"targetname" "trigger_warpzone1" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*2" | |||
"target" "trigger_warpzone1" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*3" | |||
"targetname" "trigger_warpzone2" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*4" | |||
"target" "trigger_warpzone2" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*5" | |||
"targetname" "trigger_warpzone3" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*6" | |||
"target" "trigger_warpzone3" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*7" | |||
"target" "trigger_warpzone5" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*8" | |||
"target" "trigger_warpzone4" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*9" | |||
"targetname" "trigger_warpzone4" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*10" | |||
"targetname" "trigger_warpzone5" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*11" | |||
"targetname" "trigger_warpzone6" | |||
"classname" "trigger_warpzone" | |||
} | |||
{ | |||
"model" "*12" | |||
"target" "trigger_warpzone6" | |||
"classname" "trigger_warpzone" | |||
} | |||
// from here is added items | |||
// entity 64 | |||
{ | |||
"classname" "item_armor_medium" | |||
"origin" "-1104.000000 448.000000 -622.000000" | |||
} |
@@ -0,0 +1,16 @@ | |||
title <TITLE> | |||
description First beta of map. | |||
author Beemann | |||
cdtrack 19 | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 | |||
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 | |||
gametype ka // defaults: timelimit=20 pointlimit=30 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden | |||
hidden |
@@ -0,0 +1,16 @@ | |||
title <TITLE> | |||
description Second beta of map | |||
author Beemann | |||
cdtrack 13 | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 | |||
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 | |||
gametype ka // defaults: timelimit=20 pointlimit=30 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden | |||
hidden |
@@ -0,0 +1,16 @@ | |||
author packer | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 | |||
gametype tdm | |||
gametype dom | |||
gametype ca | |||
gametype ft | |||
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 | |||
gametype ka // defaults: timelimit=20 pointlimit=30 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,22 @@ | |||
title fluorescent | |||
author ferdinand 'cityy' list | |||
cdtrack 4 | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
// gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 | |||
// gametype dom | |||
gametype ctf | |||
// gametype arena | |||
// gametype ca | |||
gametype kh | |||
// gametype ca | |||
//gametype tdm | |||
gametype ft | |||
// gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 | |||
// gametype ka // defaults: timelimit=20 pointlimit=30 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,62 @@ | |||
textures/effects_warpzone/wavy | |||
{ | |||
dpoffsetmapping none | |||
surfaceparm nolightmap | |||
// surfaceparm nonsolid // no, it must be solid like trigger | |||
surfaceparm trans | |||
surfaceparm nomarks | |||
{ | |||
map textures/effects_warpzone/wavy.tga | |||
tcMod scroll 0.06 0.06 | |||
blendfunc blend | |||
} | |||
dp_camera | |||
dp_refract 1 1 1 1 // makes the camera render like a refraction | |||
} | |||
textures/effects_warpzone/blueedge | |||
{ | |||
surfaceparm nonsolid | |||
surfaceparm nomarks | |||
q3map_surfacelight 2500 | |||
cull none | |||
{ | |||
map textures/effects_warpzone/blueedge.tga | |||
blendfunc GL_SRC_ALPHA GL_ONE | |||
} | |||
} | |||
textures/effects_warpzone/rededge | |||
{ | |||
surfaceparm nonsolid | |||
surfaceparm nomarks | |||
q3map_surfacelight 100 | |||
cull none | |||
{ | |||
map textures/effects_warpzone/rededge.tga | |||
blendfunc GL_SRC_ALPHA GL_ONE | |||
} | |||
} | |||
textures/effects_warpzone/greenedge | |||
{ | |||
surfaceparm nonsolid | |||
surfaceparm nomarks | |||
q3map_surfacelight 2500 | |||
cull none | |||
{ | |||
map textures/effects_warpzone/greenedge.tga | |||
blendfunc GL_SRC_ALPHA GL_ONE | |||
} | |||
} | |||
textures/effects_warpzone/warpzone_backdrop | |||
{ | |||
surfaceparm nomarks | |||
nolightmap | |||
{ | |||
tcMod turb 0 0.4 0 0.08 | |||
map textures/effects_warpzone/warpzone_backdrop | |||
} | |||
} |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 3 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,15 @@ | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 | |||
gametype tdm | |||
gametype dom | |||
gametype ca | |||
gametype ft | |||
gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 | |||
gametype ka // defaults: timelimit=20 pointlimit=30 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,13 @@ | |||
title Made By ^1Ghost | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 22 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,23 @@ | |||
title palindrome | |||
cdtrack 15 | |||
has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
// gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 | |||
// gametype dom | |||
gametype ctf | |||
// gametype arena | |||
// gametype ca | |||
gametype kh | |||
// gametype ca | |||
//gametype tdm | |||
gametype ft | |||
// gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 | |||
// gametype ka // defaults: timelimit=20 pointlimit=30 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden | |||
clientsettemp_for_type all r_water 1 | |||
clientsettemp_for_type all r_water_resolutionmultiplier 1 |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 13 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 17 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 4 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 20 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 18 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |
@@ -0,0 +1,13 @@ | |||
title <TITLE> | |||
description <DESCRIPTION> | |||
author <AUTHOR> | |||
cdtrack 15 | |||
// uncomment this if you added weapon pickups: has weapons | |||
// uncomment this if you added turrets: has turrets | |||
// uncomment this if you added vehicles: has vehicles | |||
gametype cts // defaults: timelimit=20 | |||
// optional: fog density red green blue alpha mindist maxdist | |||
// optional: settemp_for_type (all|gametypename) cvarname value | |||
// optional: clientsettemp_for_type (all|gametypename) cvarname value | |||
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z | |||
// optional: hidden |