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Added CTS maps

tags/radcorp2018
3 years ago
parent
commit
ce4218ca82
3 changed files with 39 additions and 0 deletions
  1. 13
    0
      maps/ghost-simple4.mapinfo
  2. 13
    0
      maps/inder-siwd3.mapinfo
  3. 13
    0
      maps/pornstar-peanuts.mapinfo

+ 13
- 0
maps/ghost-simple4.mapinfo View File

@@ -0,0 +1,13 @@
title ^1Made By Ghost
description <DESCRIPTION>
author <AUTHOR>
cdtrack 3
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/inder-siwd3.mapinfo View File

@@ -0,0 +1,13 @@
title still dunno wat it means
description <DESCRIPTION>
author <AUTHOR>
cdtrack 21
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

+ 13
- 0
maps/pornstar-peanuts.mapinfo View File

@@ -0,0 +1,13 @@
title Made
description <DESCRIPTION>
author pornstar
cdtrack 14
// uncomment this if you added weapon pickups: has weapons
// uncomment this if you added turrets: has turrets
// uncomment this if you added vehicles: has vehicles
gametype cts // defaults: timelimit=20
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden

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