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Server is considered Official settings on server list for non-CTS modes.

tags/radcorp2018
4 years ago
parent
commit
807a2085bb
1 changed files with 4 additions and 5 deletions
  1. 4
    5
      server.cfg

+ 4
- 5
server.cfg View File

@@ -22,7 +22,6 @@ maxplayers 16
g_maplist ""
g_maplist_votable 9
g_maplist_shuffle 1

//-----------------------------------------------
// Game Type & Per-Type Configurations
//-----------------------------------------------
@@ -39,15 +38,15 @@ g_cts_respawn_delay_small -1
g_cts_respawn_delay_large -1

// Kill players more timely after they finished.
g_cts_finish_kill_delay 2
//g_cts_finish_kill_delay 2

// Fall damage and weapon self damage disabled
g_cts_selfdamage 0
//g_cts_selfdamage 0

// g_playerclip_collisions are turned off for CTS because some mappers were
// putting invisible walls at the spawn and blocking the map from being finishable.
alias sv_defaultXon "g_playerclip_collisions 1; g_balance_kill_antispam 1; g_start_delay 15; g_powerups -1; g_warmup 1; g_norecoil 0; g_shootfromeye 0; g_spawnshieldtime 1;"
alias sv_defaultXDF "g_playerclip_collisions 0; g_balance_kill_antispam 0; g_start_delay 3; g_powerups 0; g_warmup 0; sv_friction_slick 0;"
alias sv_defaultXon "g_playerclip_collisions 1; g_balance_kill_antispam 5; g_start_delay 15; g_powerups -1; g_warmup 1; g_norecoil 0; g_shootfromeye 0; g_spawnshieldtime 1; g_cts_selfdamage 1; g_cts_finish_kill_delay 10"
alias sv_defaultXDF "g_playerclip_collisions 0; g_balance_kill_antispam 0; g_start_delay 3; g_powerups 0; g_warmup 0; sv_friction_slick 0; g_cts_selfdamage 0; g_cts_finish_kill_delay 2"

// For cts have defrag physics, all others get vanilla,
// Essentially set things for defrag and then unset for everything else.

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