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@@ -3,14 +3,16 @@ |
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// Map ports sometimes have invisible walls at spawn. |
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g_playerclip_collisions 0 |
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g_shootfromcenter 1 |
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// Convenient restarts of a run. |
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g_cts_finish_kill_delay 2 |
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g_balance_kill_antispam 0 |
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// Disable respawn delay for defragging. |
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// The timer will show up, but it is disregarded by pressing/holding space. |
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g_cts_respawn_delay_small -1 |
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g_cts_respawn_delay_large -1 |
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g_cts_respawn_delay 0 |
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g_forced_respawn 1 |
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// Starting at the same time doesn't matter for defragging. |
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g_start_delay 3 |
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@@ -28,4 +30,4 @@ g_cts_selfdamage 0 |
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timelimit_override 20 |
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g_buffs 0 |
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g_buffs 0 |